Veteran Level play and Slider talk

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  • gtm
    M*t*l F*r*v*r
    • Jul 2002
    • 3946

    #61
    Re: Veteran Level play and Slider talk

    Originally posted by Bahnzo
    I've already got two going....A Rockies and an Indians. The only change I might make is the CPU pitching +1 for both (not strike freq, but the other two). I've all of a sudden started hitting the crap outta them....24 hits in two games. Have to wait and see if it's just a small streak.
    OK. Thanks my friend.
    CLICK ME==> NY Jets Dynasty

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    I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode

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    "Life, Liberty, And Pursuit Of All Who Threaten It"

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    • cable guy
      MVP
      • Jul 2005
      • 3285

      #62
      Re: Veteran Level play and Slider talk

      Since switching to classic pitching, I really have to raise the cpu hit sliders.

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      • Bahnzo
        Can't spell antetokounmpo
        • Jun 2003
        • 2809

        #63
        Re: Veteran Level play and Slider talk

        Originally posted by cable guy
        Since switching to classic pitching, I really have to raise the cpu hit sliders.
        I've been trying classic as well....it's noticeable that classic pitching doesn't seem to leave as many balls over the plate as meter does. Even when hitting your timing mark in meter, it seems more pitches get "grooved" down the middle than with classic.
        Steam: Bahnzo

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        • cable guy
          MVP
          • Jul 2005
          • 3285

          #64
          Re: Veteran Level play and Slider talk

          Originally posted by Bahnzo
          I've been trying classic as well....it's noticeable that classic pitching doesn't seem to leave as many balls over the plate as meter does. Even when hitting your timing mark in meter, it seems more pitches get "grooved" down the middle than with classic.
          Yep. I have had to raise cpu hit sliders.

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          • pbz06
            Banned
            • Oct 2008
            • 1504

            #65
            Re: Veteran Level play and Slider talk

            Bahnzo, any new developments or tweaks?

            I've been trying out your sliders but on All-Star, and it's been playing really well for me.

            Although I lowered CPU Timing to 3, and raised my User Control and User Consistency to 7 because I felt I was throwing too many unintentional "grooved" pitches.

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            • thdudeabides
              Rookie
              • Oct 2008
              • 368

              #66
              Re: Veteran Level play and Slider talk

              Originally posted by pbz06
              Bahnzo, any new developments or tweaks?

              I've been trying out your sliders but on All-Star, and it's been playing really well for me.

              Although I lowered CPU Timing to 3, and raised my User Control and User Consistency to 7 because I felt I was throwing too many unintentional "grooved" pitches.
              To fix the "grooved" pitches I've raised pitch control but LOWERED pitch consistency to 3 and am having good results. I think pitch consistency lower leads to more balls out of the zone, and less meatballs. It's worked well for me, since I tweaked the sliders this way I get more walks too. I'm through about forty games this way.

              I use the pitch meter BTW.

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              • pbz06
                Banned
                • Oct 2008
                • 1504

                #67
                Re: Veteran Level play and Slider talk

                Originally posted by thdudeabides
                To fix the "grooved" pitches I've raised pitch control but LOWERED pitch consistency to 3 and am having good results. I think pitch consistency lower leads to more balls out of the zone, and less meatballs. It's worked well for me, since I tweaked the sliders this way I get more walks too. I'm through about forty games this way.

                I use the pitch meter BTW.
                I would think raising Control would help, no? Seems to me that Control is tied into the grooved/mistake pitches, because lowering the CPU Control seems to result in better pitches to hit.

                Comment

                • Bahnzo
                  Can't spell antetokounmpo
                  • Jun 2003
                  • 2809

                  #68
                  Re: Veteran Level play and Slider talk

                  Originally posted by pbz06
                  I would think raising Control would help, no? Seems to me that Control is tied into the grooved/mistake pitches, because lowering the CPU Control seems to result in better pitches to hit.
                  Read again what he said.

                  Originally posted by pbz06
                  Bahnzo, any new developments or tweaks?

                  I've been trying out your sliders but on All-Star, and it's been playing really well for me.

                  Although I lowered CPU Timing to 3, and raised my User Control and User Consistency to 7 because I felt I was throwing too many unintentional "grooved" pitches.
                  I've raised the Fielder speed to 2. I started out with it at 0, because it seemed every "popular" slider set had it set at 0, but the truth is 0 gives up WAY too many doubles and triples.

                  Everything else is still the same, I haven't raised any of the CPU's pitching sliders yet. It seems like I'm still hitting really well, but in reality most my games I'm only getting 7-8 hits on average with the occasional 15 hit game here and there, which seems normal.
                  Steam: Bahnzo

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                  • thdudeabides
                    Rookie
                    • Oct 2008
                    • 368

                    #69
                    Re: Veteran Level play and Slider talk

                    Originally posted by pbz06
                    I would think raising Control would help, no? Seems to me that Control is tied into the grooved/mistake pitches, because lowering the CPU Control seems to result in better pitches to hit.
                    Pitch Control is without a doubt tied into the grooved pitches, "meatballs", but I found when I raised Pitch Control too much I was getting games where I would hit my spots a lot resulting in high strikeouts and low batting averages, but I'd still get the grooved pitches, especially if my pitchers energy was low, and those were the pitches that the computer would score on. It also seemed when trying to throw balls off the plate, like attempting to jam the batter, it would get pulled back toward the zone, so MY pitchers were not walking enough guys.

                    So I lowered Pitch Consistency, the idea was that at some point the computer makes its calculations based on pitcher ability, the pitch thrown, the pitchers confidence etc.. and "decides" were the pitch is going to end up. I wanted to find a way to "tune" those calculations to result in more balls ending up out of the zone, and less in the zone. This seems to work.

                    Comment

                    • pbz06
                      Banned
                      • Oct 2008
                      • 1504

                      #70
                      Re: Veteran Level play and Slider talk

                      Originally posted by thdudeabides
                      Pitch Control is without a doubt tied into the grooved pitches, "meatballs", but I found when I raised Pitch Control too much I was getting games where I would hit my spots a lot resulting in high strikeouts and low batting averages, but I'd still get the grooved pitches, especially if my pitchers energy was low, and those were the pitches that the computer would score on. It also seemed when trying to throw balls off the plate, like attempting to jam the batter, it would get pulled back toward the zone, so MY pitchers were not walking enough guys.

                      So I lowered Pitch Consistency, the idea was that at some point the computer makes its calculations based on pitcher ability, the pitch thrown, the pitchers confidence etc.. and "decides" were the pitch is going to end up. I wanted to find a way to "tune" those calculations to result in more balls ending up out of the zone, and less in the zone. This seems to work.

                      Thanks for the tip. I'll try with User Consistency at 3.....I have User Control raised. How high do you have it?

                      I have it at 7 right now.

                      Comment

                      • thdudeabides
                        Rookie
                        • Oct 2008
                        • 368

                        #71
                        Re: Veteran Level play and Slider talk

                        7 is perfect I think.

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                        • chuckm1961
                          MVP
                          • Mar 2005
                          • 1429

                          #72
                          Re: Veteran Level play and Slider talk

                          Thanks for this thread... perfect for me.

                          Similar story to ya'll....I was on HOF last year. Have played All-Star only this year.

                          But on All-Star, I feel like hitting is too difficult. I try to read the pitches coming in, and I can't move the left stick and react fast enough, even with Pitch Speed at -5. I seem to have the most problems hitting at night, when I sit down to play a game after a long day, but I'm a bit tired and I think my reflexes are slower (Maybe I should play all my games in the AM, since I am a morning person!).

                          So I am going to try going to Veteran.... my concern is that pitching will be too easy.

                          On All-Star, I had my Pitching Sliders (Consistency, Control) at 1 (-4) and CPU Contact at 8 (+3) and I still pitched good games at times (Classic pitching). On the other hand, I was 22nd in the league in ERA with a top five-ranked pitching staff, so....

                          Anyone who has played on both All-Star and Veteran.... does Pitch Speed drop a bit on Veteran? My hitting problem, again, is that I cannot react fast enough to the heat, even with Pitch Speed all the way down and using Guess Pitch (Default).
                          Last edited by chuckm1961; 05-18-2009, 08:28 AM.
                          [Insert clever, personally-relevant, or cutting-edge remark, data, link, or picture]

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                          • renatus
                            Rookie
                            • Jul 2008
                            • 376

                            #73
                            Re: Veteran Level play and Slider talk

                            chuck i´m using Bahnzo sliders on my Rangers franchise and in my spring training games i´m getting killed.Texas doesnt have great P i know but i´ve played regular games w veteran default, pyscho´s on all-star and veteran and i´m finding this the most challenging pitching i had so far in 09.

                            the only "problem" i have w this settings is the hit count a bit too high. even if i score just 1-2 runs i´m getting near 10 hits everygame. i´m curious to see if this keeps up in the Reg Season

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                            • Bahnzo
                              Can't spell antetokounmpo
                              • Jun 2003
                              • 2809

                              #74
                              Re: Veteran Level play and Slider talk

                              Originally posted by Bahnzo
                              Global
                              Pitch Speed: 0 (whatever you want, doesn't matter)
                              Fielding Errors: 10 (needs to be 10, look at stats)
                              Throwing Errors: 4
                              Fielder Run Speed: 2 +1
                              Fielder Reaction: 5
                              Arm Strength: 4 +1
                              Baserunner Speed: 6
                              Steal Ability: 5 +1
                              Steal Freq: 5
                              Wind: 3 (I like 3, more seems to give lots of wind in a lot of parks)
                              Injury: 2 (whatever you feel best)

                              USER

                              Contact: 5
                              Power: 8 (raised +1 after looking at stats)
                              Timing: 5
                              Fouls: 8
                              Solid Hits: 5
                              Starter Stam: 7 +1
                              Reliever Stam: 3 +3
                              Pitcher Control: 6 +2
                              Pitcher Consistency: 5 +1

                              CPU
                              Contact: 3
                              Power: 7 (again, raised +1 after looking at stats)
                              Timing: 4
                              Fouls: 7
                              Solid Hits: 3
                              Starter Stam: 7 +1
                              Reliever Stam: 3 +3
                              Pitcher Control: 5 +2
                              Pitcher Consistency: 4 +1
                              Strike Freq: 0
                              Manager Hook: 7
                              Pickoffs: 1 -1
                              I've gotten some PM's about this set that I posted in this thread, asking if I'd made any changes. So I went back and looked at them and I've made more than I'd originally thought. Thought I'd update them for anyone interested.

                              Changes are marked in BOLD RED and has the amount changed +/- next to them.

                              The biggest change has been with the pitching. For starters, I've improved as a hitter quite a bit, so I needed to improve the AI pitching as well. Raising the control to 5 doesn't seem to change the amount of balls they throw, just how well they locate their pitches. I still walk 3-4 times a game, the AI just doesn't throw as many down the middle as they did before. I also raised the Human control because I noticed it was also just throwing too many down the middle. A control setting of 6 allows you to nibble the corners and yet still walk a good amount of batters. Stamina was raised universally. I use classic pitching and starters with excellent stamina ratings were tiring after 80 pitches or so...the new settings allow me to pitch into the 100's if I'm careful. Reliever stamina at 0 was just too low.

                              Overall I'm still playing these and having excellent games. I'm playing a real-time franchise with the Rockies, playing 1 game now every day to mirror them in real life. I'm using Knights rosters (v6 I think, the all stock ones with real minors). I update my teams attributes as SCEA does in their rosters and make daily changes to follow the MLB transactions. I'm 42-38, so I'd say that's a pretty good reflection of the Rockies so far this year.
                              Steam: Bahnzo

                              Comment

                              • DevilsEve666
                                Pro
                                • Jun 2009
                                • 640

                                #75
                                Re: Veteran Level play and Slider talk

                                Hey BAHNZO,

                                I've been playing a game every day w/ a braves franchise i have going and i'm also about 85 games or so into it. And i'm thinking about going back down to veteran myself, been using all star w/ drUrsus sliders, but i'm so frustrated right now...i can't seem to have any blowouts, i mean just about every game i win is 2-1 or 2-3 almost always under 5 runs, except when i played at boston i had a 9-8 game, but for the most part very low scoring

                                lets put it this way i had 276 runs through 82 games. And i checked the "real" atlanta braves stats through 82 games and they had 346 runs (so i must not be playing a realistic game) And what's frustrating is i'm hitting .288 as a team!!!, but i hardly ever score runs. And my team record through all of this is still 46-40!!! So i guesss what i'm getting at is...Do these sliders allow for realistic games w/ blowouts every once in a while? what are some of your scores from your last few games? thanks for the help! i plan on trying these later tonight
                                Last edited by DevilsEve666; 07-12-2009, 08:45 PM.

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