Guys we CPU vs CPU players are a small fraternity. But we want realism and rather be Billy Beane than Albert Pujols. I am looking for feedback on this new set of sliders. Any would be appreciated. I must say I think these are right on now!
Realisitic MLB 2012 CPU VS CPU
I am a stickler for realism. Adjust these for realistic gameplay and stats for CPU vs CPU games which is my preferred way of play. I want to feel like I am watching a game on TV. Here you go.
Leave Hitting and Pitching on All Star. Put pitcher API in game options on. (Others will tell you this doesn't matter. In trying the different settings I believe this matters quite a bit. Just my opinion.)
Contact: 5 (good where it is...lowering makes offense too weak)
Power: 5
Timing: 5
Foul Frequency: 4 (Seems to place fouls just right)
Solid Hits: 5
Starter Stamina: 6
Reliever Stamina: 5
Pitcher Control: 5
Pitcher Consistency: 5
Strike Frequency: 5
Manager Hook: 5
Pickoffs: 7 (putting this too high will make pitcher throw too many pickoffs to 2nd base)
Pitch Speed: 10 (For aesthetics. Fun too see your closer come into the 9th throwing gas)
Fielding Errors: 7 (seems to place fielding error to perfect amount)
Throwing Errors: 5 (good as is. Raising creates way too many throwing errors.)
Fielder Run Speed: 4 (will enable just the right amount of extra base hits.)
Fielder Reaction: 5
Fielder Arm Strength: 5
BR Speed: 5
BR Steal Ability: 4
BR Steal Frequency: 8 ( will let the good basestealers steal often enough with the other players that can steal but not as fast sneak one in here and there)
Wind: 4
Injury Frequency: 7
Try out and enjoy. (I think these are just about perfect....but feedback is appreciated!)
Going....going....gone....

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