Pared's MLB 2006 Gameplay sliders!

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  • Pared
    Legen - WAIT FOR IT
    • Feb 2003
    • 39337

    #46
    Re: Pared's MLB 2006 Gameplay sliders!

    Originally posted by brunnoce
    hey pared..great slider!! btw, what those this Catch Region: on and Catch Position: off is??
    It results in you having to actually judge the ball based on shadow, ball trajectory, and catch region. It basically removes the large baseball that slowly shrinks on the gameplay field, and you can potentially drop a routine ball, something that almost never happens.... but there is always a chance...

    Originally posted by brunnoce
    also would you suggest a power/contac for veteran(right now i am using 0/8 but i cant hit insed picht HR(usuasy i get 1 or 2 HR a game with diferent player(evan Youkilis got a long ball!!and stranglyy i am struglin with Ortiz)))??as 5/13 is way to easy using veteran.but i dont really like allstar, as i rather the zone guess system
    Not sure about Veteran... I would probably go with what you're using, as the default (10) is way too high for Veteran. You will hit them out way too often. 8 sounds pretty good, but see your other thread for my reply on that inside pitch....
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    Comment

    • Pared
      Legen - WAIT FOR IT
      • Feb 2003
      • 39337

      #47
      Re: Pared's MLB 2006 Gameplay sliders!

      Originally posted by brunnoce
      hey pared..great slider!! btw, what those this Catch Region: on and Catch Position: off is??
      It results in you having to actually judge the ball based on shadow, ball trajectory, and catch region. It basically removes the large baseball that slowly shrinks on the gameplay field, and you can potentially drop a routine ball, something that almost never happens.... but there is always a chance...

      Originally posted by brunnoce
      also would you suggest a power/contac for veteran(right now i am using 0/8 but i cant hit insed picht HR(usuasy i get 1 or 2 HR a game with diferent player(evan Youkilis got a long ball!!and stranglyy i am struglin with Ortiz)))??as 5/13 is way to easy using veteran.but i dont really like allstar, as i rather the zone guess system
      Not sure about Veteran... I would probably go with what you're using, as the default (10) is way too high for Veteran. You will hit them out way too often. 8 sounds pretty good, but see your other thread for my reply on that inside pitch....
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      [OS Vets NBA 2k7 Champion]
      Now Playing: TLOU: Remastered
      Operation Sports is NOT a website for you to bitch and moan about sports gaming.
      That's not the meaning of constructive criticism.

      *Official Miami Heat Haters Club Member #1*

      Comment

      • brunnoce
        MVP
        • Mar 2005
        • 4133

        #48
        Re: Pared's MLB 2006 Gameplay sliders!

        Originally posted by Pared
        ...
        ok m8...thanx for your help and attention!
        ---------------
        PSN: brunnoce
        Thanx Knight165

        Comment

        • brunnoce
          MVP
          • Mar 2005
          • 4133

          #49
          Re: Pared's MLB 2006 Gameplay sliders!

          Originally posted by Pared
          ...
          ok m8...thanx for your help and attention!
          ---------------
          PSN: brunnoce
          Thanx Knight165

          Comment

          • PRBoomdelete
            Banned
            • Dec 2004
            • 171

            #50
            Re: Pared's MLB 2006 Gameplay sliders!

            What batting, pitching and fielding cams is everyone using?

            Comment

            • PRBoomdelete
              Banned
              • Dec 2004
              • 171

              #51
              Re: Pared's MLB 2006 Gameplay sliders!

              What batting, pitching and fielding cams is everyone using?

              Comment

              • brunnoce
                MVP
                • Mar 2005
                • 4133

                #52
                Re: Pared's MLB 2006 Gameplay sliders!

                i am using the default for pitching ... fielding medium, default too i think..
                ---------------
                PSN: brunnoce
                Thanx Knight165

                Comment

                • brunnoce
                  MVP
                  • Mar 2005
                  • 4133

                  #53
                  Re: Pared's MLB 2006 Gameplay sliders!

                  i am using the default for pitching ... fielding medium, default too i think..
                  ---------------
                  PSN: brunnoce
                  Thanx Knight165

                  Comment

                  • Jordanfan23
                    Sports Game Junkie!!!
                    • Jul 2002
                    • 1468

                    #54
                    Re: Pared's MLB 2006 Gameplay sliders!

                    Catcher for batting, Pitcher for pitching, and medium for fielding.

                    Comment

                    • Jordanfan23
                      Sports Game Junkie!!!
                      • Jul 2002
                      • 1468

                      #55
                      Re: Pared's MLB 2006 Gameplay sliders!

                      Catcher for batting, Pitcher for pitching, and medium for fielding.

                      Comment

                      • Gary Armida
                        MVP
                        • Oct 2003
                        • 2533

                        #56
                        Re: Pared's MLB 2006 Gameplay sliders!

                        Pared--I assume pitch speed is default, right? Sliders were tough through two games, but I like the challenge and the vastly different two games. About to play some more. Thanks again, man.
                        Formerly Favre4vr

                        Comment

                        • Gary Armida
                          MVP
                          • Oct 2003
                          • 2533

                          #57
                          Re: Pared's MLB 2006 Gameplay sliders!

                          Pared--I assume pitch speed is default, right? Sliders were tough through two games, but I like the challenge and the vastly different two games. About to play some more. Thanks again, man.
                          Formerly Favre4vr

                          Comment

                          • Picci
                            MVP
                            • Feb 2003
                            • 4517

                            #58
                            Re: Pared's MLB 2006 Gameplay sliders!

                            [QUOTE=Pared][b] Players don't have superarms as much as they did, although they can still throw a bit too strong... but the arm strength slider can't be any lower, as drag bunts will be TOO effective with fast runners and infielders won't have the ability to dive, get up, and barely get the runner at first out....

                            Thanks Pared for your sliders. Question regarding arm strength at 5. I still see too many infield hits so I raised it to 8. So at 5, your still able to gun down many runners?

                            Comment

                            • Picci
                              MVP
                              • Feb 2003
                              • 4517

                              #59
                              Re: Pared's MLB 2006 Gameplay sliders!

                              [QUOTE=Pared][b] Players don't have superarms as much as they did, although they can still throw a bit too strong... but the arm strength slider can't be any lower, as drag bunts will be TOO effective with fast runners and infielders won't have the ability to dive, get up, and barely get the runner at first out....

                              Thanks Pared for your sliders. Question regarding arm strength at 5. I still see too many infield hits so I raised it to 8. So at 5, your still able to gun down many runners?

                              Comment

                              • Pared
                                Legen - WAIT FOR IT
                                • Feb 2003
                                • 39337

                                #60
                                Re: Pared's MLB 2006 Gameplay sliders!

                                Originally posted by favre4vr
                                Pared--I assume pitch speed is default, right? Sliders were tough through two games, but I like the challenge and the vastly different two games. About to play some more. Thanks again, man.
                                Yes, Pitch speed at default (10).

                                Originally posted by Picci
                                Thanks Pared for your sliders. Question regarding arm strength at 5. I still see too many infield hits so I raised it to 8. So at 5, your still able to gun down many runners?
                                Yes, but only with the better defenders. Jeter, Vizquel, and so forth.... I can make them on a consistant basis.
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