The TrueSim Roster Project: MLB 24

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  • cel10e
    Rookie
    • Apr 2022
    • 42

    #496
    Re: The TrueSim Roster Project: MLB 24

    I'm curious, how were clutch ratings calculated this year? I'm playing my Red Sox and noticing some players' clutch is pretty well above their CONL/CONR such as Wilyer Abreu (85 CLT, 63 CONR, 43 CONL) and Vaughn Grissom (88 CLT, 57 CONR, 61 CONL). Is that intended that they're so much better with RISP?

    Comment

    • The Kid 24
      It's Show Time!
      • Jan 2007
      • 14762

      #497
      Re: The TrueSim Roster Project: MLB 24

      Cy, any chance can get ratings for Tobias Myers of Brewers?

      Thanks!


      Sent from my iPhone using Operation Sports
      Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

      Comment

      • Cycloniac
        Man, myth, legend.
        • May 2009
        • 6495

        #498
        Re: The TrueSim Roster Project: MLB 24

        Originally posted by The Kid 24
        Cy, any chance can get ratings for Tobias Myers of Brewers?

        Thanks!


        Sent from my iPhone using Operation Sports
        Just added him to the sheet
        THE TrueSim PROJECTS



        Comment

        • cubswins123
          Rookie
          • Jan 2009
          • 8

          #499
          Re: The TrueSim Roster Project: MLB 24

          Cy-
          Question- how did you find out the Cubs new ace Japanese Import Shota Imanaga's pitch types and their ratings?


          Thanks

          Comment

          • Cycloniac
            Man, myth, legend.
            • May 2009
            • 6495

            #500
            Re: The TrueSim Roster Project: MLB 24

            Originally posted by cubswins123
            Cy-
            Question- how did you find out the Cubs new ace Japanese Import Shota Imanaga's pitch types and their ratings?


            Thanks
            We didn't rate him until he made starts at the major league level this year

            Once he debuted, we were able to use data from MLB Statcast for his pitch repetoire.
            THE TrueSim PROJECTS



            Comment

            • The Kid 24
              It's Show Time!
              • Jan 2007
              • 14762

              #501
              Re: The TrueSim Roster Project: MLB 24

              Originally posted by Cycloniac
              Just added him to the sheet

              Thank you!


              Sent from my iPhone using Operation Sports
              Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

              Comment

              • TripleCrown9
                Keep the Faith
                • May 2010
                • 23663

                #502
                Re: The TrueSim Roster Project: MLB 24

                Would these still "work" properly on All-Star difficulty?

                I've tried using the suggestesd sliders and I am *AWFUL* on Hall of Fame difficulty.
                Boston Red Sox
                1903 1912 1915 1916 1918 2004 2007 2013 2018
                9 4 1 8 27 6 14 45 26 34

                Comment

                • Cycloniac
                  Man, myth, legend.
                  • May 2009
                  • 6495

                  #503
                  Re: The TrueSim Roster Project: MLB 24

                  Originally posted by TripleCrown9
                  Would these still "work" properly on All-Star difficulty?

                  I've tried using the suggestesd sliders and I am *AWFUL* on Hall of Fame difficulty.
                  Yup, they should work fine
                  THE TrueSim PROJECTS



                  Comment

                  • PjPage59
                    Rookie
                    • Sep 2023
                    • 13

                    #504
                    Re: The TrueSim Roster Project: MLB 24

                    Originally posted by Cycloniac
                    Just added him to the sheet
                    Where does one find this sheet?

                    Comment

                    • Cycloniac
                      Man, myth, legend.
                      • May 2009
                      • 6495

                      #505
                      Re: The TrueSim Roster Project: MLB 24

                      Originally posted by PjPage59
                      Where does one find this sheet?
                      On the first page
                      THE TrueSim PROJECTS



                      Comment

                      • Cycloniac
                        Man, myth, legend.
                        • May 2009
                        • 6495

                        #506
                        Re: The TrueSim Roster Project: MLB 24

                        Thanks for over 2,000 downloads yall! This is quickly becoming one of the highest rated, most downloaded projects in The Vault.

                        Proud of my team and the many contributors to this project.

                        Hope you're enjoying your franchises!
                        THE TrueSim PROJECTS



                        Comment

                        • JstnJ
                          Rookie
                          • Jun 2014
                          • 57

                          #507
                          Re: The TrueSim Roster Project: MLB 24

                          Are Chris Sale's pitch types correct? In these rosters he has 4SFB, CURV, CRCLCH, and a Sinker...but by all accounts he throws a slider, not a curve

                          I understand he has a bit of a slurve thing going on with his slider maybe?... but pitchFX has the vert / horizontal movement indicating it's more slider. (link to PitchFX data) (Link to Statcast data)

                          I edited his pitches to replace curve with slider, and i set it this way:

                          Velocity: 22 (79mph to match average PitchFX velocity)
                          Control: 83 (copied from his original curve setting)
                          Break: 99 (copied from his original curve setting)


                          wondering if what i did above is bad practice...im not sure how pitch types vs. velocity plays into the effectiveness in game.

                          Thanks Cycloniac and team for any info!


                          Edit: seems as though if you look at Statcast pitching data:

                          the ball moves 11 inches towards a right handed batter and drops 50 inches. League average horizontal movement is 6 inches and 38 inches drop.
                          • Im not sure which pitch in The Show best corresponds to 11"H 50"V (maybe its curve, i dunno)
                          • I'm not sure how pitch type affects batter outcomes in The Show (do 2 pitches with the Velocity, Break, and Control (e.g. Slurve vs Curve) have the same outcome against AI?
                          Last edited by JstnJ; 05-03-2024, 03:02 PM.

                          Comment

                          • Cycloniac
                            Man, myth, legend.
                            • May 2009
                            • 6495

                            #508
                            Re: The TrueSim Roster Project: MLB 24

                            Originally posted by JstnJ
                            Are Chris Sale's pitch types correct? In these rosters he has 4SFB, CURV, CRCLCH, and a Sinker...but by all accounts he throws a slider, not a curve

                            I understand he has a bit of a slurve thing going on with his slider maybe?... but pitchFX has the vert / horizontal movement indicating it's more slider. (link to PitchFX data) (Link to Statcast data)

                            I edited his pitches to replace curve with slider, and i set it this way:

                            Velocity: 22 (79mph to match average PitchFX velocity)
                            Control: 83 (copied from his original curve setting)
                            Break: 99 (copied from his original curve setting)


                            wondering if what i did above is bad practice...im not sure how pitch types vs. velocity plays into the effectiveness in game.

                            Thanks Cycloniac and team for any info!


                            Edit: seems as though if you look at Statcast pitching data:


                            • Im not sure which pitch in The Show best corresponds to 11"H 50"V (maybe its curve, i dunno)
                            • I'm not sure how pitch type affects batter outcomes in The Show (do 2 pitches with the Velocity, Break, and Control (e.g. Slurve vs Curve) have the same outcome against AI?
                            I'm checking with our pitching specialist. I would have chosen a slider personally.

                            No issue with your change there
                            THE TrueSim PROJECTS



                            Comment

                            • I_HATE_THAT_DUDE
                              Pro
                              • Apr 2010
                              • 845

                              #509
                              Re: The TrueSim Roster Project: MLB 24

                              Single team control (not doing 32)
                              Cy, so I started a single team franchise, and I've noticed that, for example, Philadelphia line up doesn't utilize Swarber as everyday DH. I'm only 3 games in, so should I have it on a different setting to get it to make him the everyday? The lineup isn't a big deal I just don't know why the AI would use pache as the platoon at that spot when he's a better sub at one of the outfield positions. I may restart anyway. I just didn't want to trouble myself with all 32 this year.

                              Side note I really miss the show run around the league update when you go to the next day, and it gives a recap of the day begot results. Baffling why they'd remove that.


                              Sent from my SM-S908W using Tapatalk
                              Last edited by I_HATE_THAT_DUDE; 05-03-2024, 11:47 PM.

                              Comment

                              • Cycloniac
                                Man, myth, legend.
                                • May 2009
                                • 6495

                                #510
                                Re: The TrueSim Roster Project: MLB 24

                                Originally posted by I_HATE_THAT_DUDE
                                Single team control (not doing 32)
                                Cy, so I started a single team franchise, and I've noticed that, for example, Philadelphia line up doesn't utilize Swarber as everyday DH. I'm only 3 games in, so should I have it on a different setting to get it to make him the everyday? The lineup isn't a big deal I just don't know why the AI would use pache as the platoon at that spot when he's a better sub at one of the outfield positions. I may restart anyway. I just didn't want to trouble myself with all 32 this year.

                                Side note I really miss the show run around the league update when you go to the next day, and it gives a recap of the day begot results. Baffling why they'd remove that.


                                Sent from my SM-S908W using Tapatalk
                                I just fired up a test franchise, single team control as PHI and he was the DH

                                Bump Schwarber's contact r and contact l by 5 each
                                THE TrueSim PROJECTS



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