Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

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  • Hanoble
    Rookie
    • Oct 2012
    • 57

    #166
    Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

    Originally posted by Gagnon39
    The only real question I have now (since I'm convinced you can't just place the ball wherever you want it using classic pitching) is do games tend to follow this path or is it more dynamic and, for lack of a better term, random? I don't want to cruise through four or five every game, hit a wall, and no longer be able to throw strikes.

    For those who have used classic pitching (and these sliders or something similar) and have a large sample size, do you guys experience a good variety of games? Meaning low-scoring pitcher's duels, high-scoring slugfests and everything in between? I want to know that it's still possible to strike out 15 hitters in a complete game shutout or a perfect game, which by the way, I've never done in all my years of sports video games. But I also want the games where my starter can't get through the second inning.
    About 50 games in with these sliders and I have had pitching duels, slugfests, and everything in-between. Classic pitching wise, my opinion is that it really comes down to confidence more than anything. Some games you get them chasing early curveballs or sliders and the pitch becomes real dominant throughout the game and is easier to place, get guys chasing, etc. However, the next game that same pitch might get crushed early and all of a sudden you cannot throw it for a strike, and when you finally do, guys are just not afraid to hack at it. I personally really like that as it feels much more dynamic and realistic to me. I think it is a misconception that classic pitching is easy, and that it is probably even the most difficult to play with, because you just really can't "master" it. It is controlled by the pitcher's skill, confidence, RNG, etc, not the user's skill, which in my opinion just makes you as a manager have to be that much more on top of what is happening with your pitcher.

    That is not to say you have no control with classic pitching, as there are still some things I have had success with. For example, If I am struggling with a pitcher I try to go to his bread and butter pitches and get some confidence in them. If I am trying to regain confidence in a pitch that is a bit shaky I will throw it to an opposing pitcher or in hard to hit spot when I am ahead in a count. Also, tapping the button vs holding it down gives more accuracy, but there have been times I have needed a strike and just tapped a fastball down the middle, yet it still results in ball 4. I actually lost a game early in the season with a walk off walk when my closer blew a save and then the reliever I brought in for cleanup duty threw back-to-back walks for the loss. It certainly is a tough way to lose a game, but if you have watched enough baseball you have saw it happen, and I was honestly glad to see it.

    My advice is to just give it a solid 20 game effort and see if you like what you are seeing. I played my first 20 games and struggled offensively with the long ball (was last in the Majors and just could not knock a ball out of the park despite getting good feedback on timing), so I posted about it to see if anyone else was struggling or if I was just in an unlucky slump. Literally played 5 games immediately after making that post and hit 11 homeruns in those games, after hitting only 4 in the previous 20. I have thrown 1 complete game shutout, a couple of complete games, yanked starters early (played against the Pirates and let up back-to-back-to-back HRs in the 2nd a couple nights ago - fun stuff), and had pitchers seemingly coast with a 5 run lead just to see it evaporate in a handful of swings. I have been playing The Show since 08 and countless baseball games before and in-between, and I do believe this is the best I have ever played. Use these sliders as a base set and make small tweaks as needed to fit your personal playstyle, and I really think you will be happy with what you see.

    Comment

    • Armor and Sword
      The Lama
      • Sep 2010
      • 21789

      #167
      Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

      Originally posted by Hanoble
      About 50 games in with these sliders and I have had pitching duels, slugfests, and everything in-between. Classic pitching wise, my opinion is that it really comes down to confidence more than anything. Some games you get them chasing early curveballs or sliders and the pitch becomes real dominant throughout the game and is easier to place, get guys chasing, etc. However, the next game that same pitch might get crushed early and all of a sudden you cannot throw it for a strike, and when you finally do, guys are just not afraid to hack at it. I personally really like that as it feels much more dynamic and realistic to me. I think it is a misconception that classic pitching is easy, and that it is probably even the most difficult to play with, because you just really can't "master" it. It is controlled by the pitcher's skill, confidence, RNG, etc, not the user's skill, which in my opinion just makes you as a manager have to be that much more on top of what is happening with your pitcher.

      That is not to say you have no control with classic pitching, as there are still some things I have had success with. For example, If I am struggling with a pitcher I try to go to his bread and butter pitches and get some confidence in them. If I am trying to regain confidence in a pitch that is a bit shaky I will throw it to an opposing pitcher or in hard to hit spot when I am ahead in a count. Also, tapping the button vs holding it down gives more accuracy, but there have been times I have needed a strike and just tapped a fastball down the middle, yet it still results in ball 4. I actually lost a game early in the season with a walk off walk when my closer blew a save and then the reliever I brought in for cleanup duty threw back-to-back walks for the loss. It certainly is a tough way to lose a game, but if you have watched enough baseball you have saw it happen, and I was honestly glad to see it.

      My advice is to just give it a solid 20 game effort and see if you like what you are seeing. I played my first 20 games and struggled offensively with the long ball (was last in the Majors and just could not knock a ball out of the park despite getting good feedback on timing), so I posted about it to see if anyone else was struggling or if I was just in an unlucky slump. Literally played 5 games immediately after making that post and hit 11 homeruns in those games, after hitting only 4 in the previous 20. I have thrown 1 complete game shutout, a couple of complete games, yanked starters early (played against the Pirates and let up back-to-back-to-back HRs in the 2nd a couple nights ago - fun stuff), and had pitchers seemingly coast with a 5 run lead just to see it evaporate in a handful of swings. I have been playing The Show since 08 and countless baseball games before and in-between, and I do believe this is the best I have ever played. Use these sliders as a base set and make small tweaks as needed to fit your personal playstyle, and I really think you will be happy with what you see.
      Spot on post my man. And happy to hear you are enjoying the game to the fullest.

      Classic Pitching to me is the foundation of what makes the slider set and more importantly the game itself the most sim like sports game I have ever played. Meter pitching get's to a point for me personally of too much user input. Where if I am on top of my game I will be able to pin point pitches on the black at will.

      It all depends on what approach your looking for. If you want player ratings to be the primary driver (random dice roll) Classic Pitching and Timed Hitting are the way to roll.

      If you want user skill/stick skills to be the primary driver then analog/meter pitching and Pure Zone hitting is your direction.

      There is no wrong way to ever play a game. It's about what variables you want driving the on-field and statistical outcomes you prefer.
      Now Playing on PS5:
      CFB 26 Hurricanes/Fresno State Year 2
      MLB The Show 25 - 2025 Yankees Year 1
      MLB The Show 25 1985 Yankees Year 1
      Oblivion Remaster



      Follow me on Twitch
      https://www.twitch.tv/armorandsword

      Comment

      • nbacoventry
        Rookie
        • Apr 2010
        • 139

        #168
        Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

        Originally posted by Armor and Sword
        Spot on post my man. And happy to hear you are enjoying the game to the fullest.

        Classic Pitching to me is the foundation of what makes the slider set and more importantly the game itself the most sim like sports game I have ever played. Meter pitching get's to a point for me personally of too much user input. Where if I am on top of my game I will be able to pin point pitches on the black at will.

        It all depends on what approach your looking for. If you want player ratings to be the primary driver (random dice roll) Classic Pitching and Timed Hitting are the way to roll.

        If you want user skill/stick skills to be the primary driver then analog/meter pitching and Pure Zone hitting is your direction.

        There is no wrong way to ever play a game. It's about what variables you want driving the on-field and statistical outcomes you prefer.
        Will give classic pitching a try after reading this.

        Comment

        • CanOfCornCobb
          Banned
          • Sep 2013
          • 525

          #169
          Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

          Originally posted by Gagnon39
          As Heroesandvillains will attest, it seems that each year I go through about a two week period where I'm trying to figure out the perfect balance of a difficulty setting and sliders. For years I've played on Hall of Fame using analog pitching and have gotten good results, minus the fact that my strikeout totals are not entirely where I'd like them to be. I've been toying around with different sliders and difficulty settings tonight and figured I'd give this whole classic pitching thing a try.

          The game I just played started out like any other game I've ever played using classic pitching. Hitting all my spots, striking out hitters with ease (with Jason Hammel) and around the third fourth inning when I registered my sixth strikeout I was beginning to think, am I just that good? And then I was served a nice big slice of humble pie.

          A few hits, a walk and another pair of hits resulted in my small lead evaporating. As the game progressed I was missing spot (which I really liked) but still getting some swings and misses. If anything, I felt like I was getting hit around a little too much (and I'm used to the Hall of Fame difficulty).

          I also really enjoyed (as Armor&Sword has said) the look of the clean screen. For years I've watched a meter and never really looked at the pitcher or the pitcher's motion when delivering to the plate. Long story short, it may have just been one game and I may be singing a different tune tomorrow, but this long time HoF analog pitcher may be converted.

          The only real question I have now (since I'm convinced you can't just place the ball wherever you want it using classic pitching) is do games tend to follow this path or is it more dynamic and, for lack of a better term, random? I don't want to cruise through four or five every game, hit a wall, and no longer be able to throw strikes.

          For those who have used classic pitching (and these sliders or something similar) and have a large sample size, do you guys experience a good variety of games? Meaning low-scoring pitcher's duels, high-scoring slugfests and everything in between? I want to know that it's still possible to strike out 15 hitters in a complete game shutout or a perfect game, which by the way, I've never done in all my years of sports video games. But I also want the games where my starter can't get through the second inning.

          Oh, and one last thing, to answer Heroesandvillains question above, Jason Motte got lit up like a Christmas tree when I brought him in. I think he gave up three runs on four hits with a walk. So no, I did not experience my bullpen doing any sort of dominating. Given, it was just one game.
          Gagnon, i read you thought you were somewhere between AllStar and HOF as I am every year when using classic and timing. I have used A&S's sliders this year as a base and have moved a few sliders to give myself a sort-of All Star++ difficulty. USER wise I moved Contact to 3 and increased Foul Balls to 5. CPU wise I increased Contact to 6, Foul Balls to 5, and Pitcher Consistency to 5. Everything else is the value given by A&S. I also pitch without a ball marker (as A&S does) for greater challenge as I have played hundreds of games with classic pitching. I still get hits, hits for power, and strikeout. I am also still able to get the CPU to chase pitches, swing and miss and K them looking. Ive settled into these sliders and I can finally enjoy the game/challenge on All-Star without having to deal with the headaches of HOF.

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21789

            #170
            Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

            Originally posted by CanOfCornCobb
            Gagnon, i read you thought you were somewhere between AllStar and HOF as I am every year when using classic and timing. I have used A&S's sliders this year as a base and have moved a few sliders to give myself a sort-of All Star++ difficulty. USER wise I moved Contact to 3 and increased Foul Balls to 5. CPU wise I increased Contact to 6, Foul Balls to 5, and Pitcher Consistency to 5. Everything else is the value given by A&S. I also pitch without a ball marker (as A&S does) for greater challenge as I have played hundreds of games with classic pitching. I still get hits, hits for power, and strikeout. I am also still able to get the CPU to chase pitches, swing and miss and K them looking. Ive settled into these sliders and I can finally enjoy the game/challenge on All-Star without having to deal with the headaches of HOF.
            We are quite alike. Usually mid season I click down user solid hits to 3 (as I always seem to end up there) and increase Cpu foul frequency as well. I will also turn down strike frequency for myself if I start to become to dominate for an unusually extended amount of time.

            The slider set itself can be dynamic by just one click up or down on a couple of key things.

            Fielding speed, reaction, and error sliders are set in stone for me with these values through 45-50 plus games now under my belt. Also stealing sliders are set.

            But user and cpu hitting and pitching sliders are a dynamic approach.

            Again like you do I say to everyone....use the set as a base and work a few things to tweak to your skill level.

            Rock on.
            Now Playing on PS5:
            CFB 26 Hurricanes/Fresno State Year 2
            MLB The Show 25 - 2025 Yankees Year 1
            MLB The Show 25 1985 Yankees Year 1
            Oblivion Remaster



            Follow me on Twitch
            https://www.twitch.tv/armorandsword

            Comment

            • jake44np
              Post Like a Champion!
              • Jul 2002
              • 9563

              #171
              Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

              Anyone else seeing a lack of extra base hits?
              I am only getting about 2 per game 10 games into my Reds season.
              I am 6-4 and scoring runs I just don't get extra base hits.
              Through 10 games Votto only has 1 double, he does have 3 hrs but one double is just crazy.
              Bruce also only has 1.
              Just wondering if anyone else was seeing this.
              ND Season Ticket Holder since '72.

              Comment

              • jake44np
                Post Like a Champion!
                • Jul 2002
                • 9563

                #172
                Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                Just played 2 more games.
                First game I won 3-2 had 13 hits but just one extra base hit, a double.
                Game 2 won 5-3 and had 12 hits and again just one extra base hit, a hr.
                I just don't ever hit gaps.
                Almost every hit is a single up the middle or between SS and 3rd.
                ND Season Ticket Holder since '72.

                Comment

                • Gagnon39
                  Windy City Sports Fan
                  • Mar 2003
                  • 8544

                  #173
                  Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                  Originally posted by CanOfCornCobb
                  Gagnon, i read you thought you were somewhere between AllStar and HOF as I am every year when using classic and timing. I have used A&S's sliders this year as a base and have moved a few sliders to give myself a sort-of All Star++ difficulty. USER wise I moved Contact to 3 and increased Foul Balls to 5. CPU wise I increased Contact to 6, Foul Balls to 5, and Pitcher Consistency to 5. Everything else is the value given by A&S. I also pitch without a ball marker (as A&S does) for greater challenge as I have played hundreds of games with classic pitching. I still get hits, hits for power, and strikeout. I am also still able to get the CPU to chase pitches, swing and miss and K them looking. Ive settled into these sliders and I can finally enjoy the game/challenge on All-Star without having to deal with the headaches of HOF.
                  Do you play with vibration on or off? I don't think I'd want to pitch without the marker. To me it seems a bit much. Pitchers always know exactly where they are trying to throw the ball. Key word, "trying."
                  All the Way, Again: A Chicago Cubs Franchise

                  Streaming on Twitch
                  https://www.twitch.tv/gagnon39

                  Comment

                  • Heroesandvillains
                    MVP
                    • May 2009
                    • 5974

                    #174
                    Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                    Originally posted by Gagnon39
                    Do you play with vibration on or off? I don't think I'd want to pitch without the marker. To me it seems a bit much. Pitchers always know exactly where they are trying to throw the ball. Key word, "trying."
                    I prefer the strike zone off but to keep vibration on. The rumble indicates how close to the corners and how far off the zone you are. I love it.

                    Replicates real pitching in my book.
                    Last edited by Heroesandvillains; 04-12-2015, 01:49 AM.

                    Comment

                    • Smallville102001
                      All Star
                      • Mar 2015
                      • 6542

                      #175
                      Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                      I have a question Armor and sword. So I used some of your stuff to come up with sliders on madden before I end up trading in the game has the fumbles killed that game and I used some of your ideas and such I think on nba 2k has while. My question is when this game came out did you have a hard time pitching compared to past years? I have gotten ever Mlb the show game since like 08 and I have always found default AS pitching to easy but HOF to hard. While this year on DD rookie+ I am already having a hard time. I have played like 8-9 games since the game came out and like 4 of the games my pitching was good but the another like 4 or 5 have been bad including giving up 7 runs in just 4 innings with bumgarner. I almost fell like rookie+ this year is like HOF in the past lol. I fell like the CPU his hitting to many good pitches and only on Rookie lol. I guess this years game is just a lot harder and is going to take a lot of time to adjust to. What should I do? Just go into pitching practice for hours or something?

                      Comment

                      • livinitup921
                        Rookie
                        • Oct 2003
                        • 394

                        #176
                        Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                        Originally posted by Smallville102001
                        I have a question Armor and sword. So I used some of your stuff to come up with sliders on madden before I end up trading in the game has the fumbles killed that game and I used some of your ideas and such I think on nba 2k has while. My question is when this game came out did you have a hard time pitching compared to past years? I have gotten ever Mlb the show game since like 08 and I have always found default AS pitching to easy but HOF to hard. While this year on DD rookie+ I am already having a hard time. I have played like 8-9 games since the game came out and like 4 of the games my pitching was good but the another like 4 or 5 have been bad including giving up 7 runs in just 4 innings with bumgarner. I almost fell like rookie+ this year is like HOF in the past lol. I fell like the CPU his hitting to many good pitches and only on Rookie lol. I guess this years game is just a lot harder and is going to take a lot of time to adjust to. What should I do? Just go into pitching practice for hours or something?
                        I noticed this year that pitching is harder. Last years game in my franchise I led the league in ERA by far and it was too simple but this year I dont think that will be the case. Ive had games where I dominate and then games where I get crushed in the first couple innings. I had a game where I was pitching with Derek Holland and I had to take him out in the 2nd inning after he gave up 7 runs. I love it. So much better.
                        https://www.twitch.tv/livinitup921

                        Comment

                        • eastcoast49ers
                          Rookie
                          • Aug 2011
                          • 457

                          #177
                          Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                          Hey Armor, always love ur slider work on The Show and Madden. Out of curiousity, what pitch speed are you using this year?
                          49ers Faithful since 1985

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21789

                            #178
                            Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                            Originally posted by eastcoast49ers
                            Hey Armor, always love ur slider work on The Show and Madden. Out of curiousity, what pitch speed are you using this year?
                            I am at 3 this year. I feel it gives me the best experience for my 45 year old fingers LOL. Just enough juice to feel the bite of great hard fastballs, but enough time for my old eyes to pick up the ball spins and breaks of sliders, curves, changes, splitters and sinkers. If I end up grooving the ball too well I typically kick it back to default 5. But between 3-5 is where I usually find my sweet spot.
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • RabidPanther
                              Rookie
                              • Feb 2012
                              • 118

                              #179
                              Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                              I'm going to keep practicing but for some reason I have a hard time hitting with directional, but seem to hit better and not strike out as much as a zone hitter. I guess because I have everything off but the PCI and can focus more on a part of the zone compared to directional with the PCI.

                              Any idea if I can use the base set or would I have to tweak some of the sliders for zone hitting instead of classic hitting?

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21789

                                #180
                                Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                                Originally posted by RabidPanther
                                I'm going to keep practicing but for some reason I have a hard time hitting with directional, but seem to hit better and not strike out as much as a zone hitter. I guess because I have everything off but the PCI and can focus more on a part of the zone compared to directional with the PCI.

                                Any idea if I can use the base set or would I have to tweak some of the sliders for zone hitting instead of classic hitting?
                                I would go with all default settings for human hitting sliders if your going to use Zone.
                                Now Playing on PS5:
                                CFB 26 Hurricanes/Fresno State Year 2
                                MLB The Show 25 - 2025 Yankees Year 1
                                MLB The Show 25 1985 Yankees Year 1
                                Oblivion Remaster



                                Follow me on Twitch
                                https://www.twitch.tv/armorandsword

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