Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

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  • KBLover
    Hall Of Fame
    • Aug 2009
    • 12172

    #841
    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

    Originally posted by The Chef
    Dumb question but does contact also help with hitting more HR's or just in helping raise the batting averages? I dont want more HR's but I would like a better average. I ask because I turned it up to 6 in my last game after seeing someone mention here and 3 of my 8 hits are HR's lol. I know, extremely small sample size, but wanted to see if anyone who had upped this to 6 themselves had more feedback and had been using it for quite sometime perhaps.

    Contact helps all hitting aspects. Better placement and larger PCI make it easier to hit the ball hard (or at all), including for homers. However, raising batting averages (with non-HR hits) and lower K rates are mostly what you see, imo.

    If you do get way too many HR for your liking, you could lower the Power slider. That might take a little of the "oomph" out of the best hits, maybe keeping more of them in the park.

    I wouldn't necessarily try lowering Solid Hits because that introduces more flyballs (lowers LD which raises FB and GB), and if you connect, you might get MORE home run unless you lower it a lot to introduce a lot of the bad trajectories. If HR were all I really didn't like from high contact, I'd try lowering power slider first.
    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

    Comment

    • CoachModer
      Rookie
      • Jul 2013
      • 253

      #842
      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

      Has anyone had a problem with base running? In my offline league I use auto base running. However, many times the player doesn't run or tag up or if he does run he stops in the middle of the base path and I have to prompt him to run. This has cost me runs and outs, because if they were running they would have made it to the base. But by the time I realized it, it was too late.


      Also in my online league, do the batters fatigue. The pitchers do, but I have noticed that the health meter does not go down. But my players do not seem to be performing as well as they did when the season started. I just want to get someone's take on this.


      Thanks

      Comment

      • CoachModer
        Rookie
        • Jul 2013
        • 253

        #843
        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

        Originally posted by crains13
        I'm 16 games into my Reds franchise and my pitching staff is sporting a 2.77 era (which is the worse pitching staff in real life). I've only given up 7 home runs through the first 16 games. I'm using the sliders from the OP except I have HUM consistency at 1 instead of 3. Without trying HOF and without affecting my strikeouts, which slider should I adjust to get more offense from the CPU? Should I try bumping up solid hits to 6?
        Crains, I currently use CPU contact 8, Power 5, Solid hits 3, timing 6....Human pitch control and consis each 3. It plays well like that on All-Star. I have given up 32 homers through 24 games, some are my fault and leaving meat balls across the plate. That is 1.3 per game the believe most teams are around that in real life. So I am fine with it. I have several games that I gave up none as well. I believe the CPU is batting around .248 against me right now and I have a 3.77 ERA, Having good games my record is 13-10...with the Orioles.
        Last edited by CoachModer; 05-27-2016, 05:53 AM. Reason: add more info

        Comment

        • CoachModer
          Rookie
          • Jul 2013
          • 253

          #844
          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

          Originally posted by KBLover
          Contact helps all hitting aspects. Better placement and larger PCI make it easier to hit the ball hard (or at all), including for homers. However, raising batting averages (with non-HR hits) and lower K rates are mostly what you see, imo.

          If you do get way too many HR for your liking, you could lower the Power slider. That might take a little of the "oomph" out of the best hits, maybe keeping more of them in the park.

          I wouldn't necessarily try lowering Solid Hits because that introduces more flyballs (lowers LD which raises FB and GB), and if you connect, you might get MORE home run unless you lower it a lot to introduce a lot of the bad trajectories. If HR were all I really didn't like from high contact, I'd try lowering power slider first.
          Good point to the previous quote. I believe I experimented with that and didn't get much. I use contact 9, power 5, solid hits 3, and timing 6. I average is a little low around .227, but I use quick counts at the same time on all-star levels. CPU control/consis. each 3. I believe I have around 27 HR in 23 games so that is on pace with real life MLB stats so I am not too concerning there. I am hitting the ball better now so I expect my average to climb a little. I am 23 games in 13-10 and I average @8-10 hits a game and 4-6 runs on average. I have had 1 game I scored 13 and the most hits I had was 15 only double digit hits 4-6 times I think. Good games to say the least and that is what I am looking for.

          Comment

          • stateofflux18
            Just started!
            • May 2016
            • 2

            #845
            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

            Can someone explain the plus and minuses on the first page. For example when it says 6(+1) does it mean it is now 7 or do we stay at six and its been updated already. Hoping someone can help. I have been using these as well so far and have to say thank you as it makes the gameplay better.

            Comment

            • KBLover
              Hall Of Fame
              • Aug 2009
              • 12172

              #846
              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

              Originally posted by stateofflux18
              Can someone explain the plus and minuses on the first page. For example when it says 6(+1) does it mean it is now 7 or do we stay at six and its been updated already. Hoping someone can help. I have been using these as well so far and have to say thank you as it makes the gameplay better.

              Means that it was 5 and now it's gone up +1 to 6. It's like the progression in the game
              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

              Comment

              • stateofflux18
                Just started!
                • May 2016
                • 2

                #847
                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                Originally posted by KBLover
                Means that it was 5 and now it's gone up +1 to 6. It's like the progression in the game
                So I can ignore the + and just use the base number.

                Comment

                • NewNapkin
                  Moderator
                  • May 2009
                  • 989

                  #848
                  Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                  I always try to say that these sliders are too easy for me, but I keep coming back to them. They are simply the most realistic and ratings-driven set out there.

                  My only problem right now is strikeouts. The CPU can never seem to get more than 3-4 strikeouts per game on me, and most of my strikeouts have come from me not paying my full attention to the game. They have the ability to shut me down, but not by using the strikeout.

                  This has been a problem for me since last year. I don't know if I just have a good eye at the plate, or if I am making contact too easily. Has anyone had this problem and made adjustments?

                  EDIT: I'm considering changing pitch speed to 8 and 10 to give me less time to read it and decide whether or not to swing...
                  Last edited by NewNapkin; 05-27-2016, 10:53 AM.
                  Moderator
                  Cubs | Bears | Bulls | Blackhawks | Blue Raiders

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21794

                    #849
                    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                    Originally posted by KGHerm
                    I always try to say that these sliders are too easy for me, but I keep coming back to them. They are simply the most realistic and ratings-driven set out there.

                    My only problem right now is strikeouts. The CPU can never seem to get more than 3-4 strikeouts per game on me, and most of my strikeouts have come from me not paying my full attention to the game. They have the ability to shut me down, but not by using the strikeout.

                    This has been a problem for me since last year. I don't know if I just have a good eye at the plate, or if I am making contact too easily. Has anyone had this problem and made adjustments?

                    EDIT: I'm considering changing pitch speed to 8 and 10 to give me less time to read it and decide whether or not to swing...

                    That would be exactly what I would try first.
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                    • Burgess
                      MVP
                      • Oct 2015
                      • 1015

                      #850
                      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                      Originally posted by Armor and Sword
                      Yes.......and keep playing. Reversion to the mean is forth coming. 16 games...anyone can be on a good streak. After 50 games let me know with the solid hits at 6.
                      This is SO true Armour - keep playing. You have told me this many times as I tend to play a few games and then want to make adjustments. I have finally learned my lesson. And just look at the real MLB. I was watching a game a few weeks ago and the entire Braves team hadn't homered in 14 games. Look at how pitchers like Price and Archer have struggled. Didn't Stanton from Miami strike out 14 times in a row? And the Jays - Donaldson, Bautista, Encarnation all hitting around .240. Russell Martin just hit his first 2 homers of the season this week. Remember, a player is having a great seasonif he fails 7 out of 10 times. Baseball is weird. Keep playing and enjoy the game.
                      Yankees modern day
                      Phillies modern day

                      Comment

                      • torpidbeaver
                        Pro
                        • Mar 2010
                        • 636

                        #851
                        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                        Asked this in the main forum, but got no replies so I'll try again here:

                        Is the Swing/Pitch Info screen supposed to come up if I have the pitch select display option turned off? Because... it's gone. If I turn the Pitch Select Display back on, it'll come back, and it'll stick around for the rest of the game if I turn it on and then off again.

                        Is anyone else having this issue?

                        Comment

                        • mbergh22
                          MVP
                          • Mar 2007
                          • 1380

                          #852
                          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                          I feel like too much hits for both teams so far with the new update sliders. I'm trying them but with cpu contact at 5.

                          Sent from my LG-H811 using Tapatalk

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                          • dubplate
                            MVP
                            • Dec 2002
                            • 3784

                            #853
                            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                            I feel like they should change the name of this game to Pop Up Simulator '16. Why does everything up in the zone result in a high pop up. I've tried both directional and zone without moving the left stick and I get the same results with both.

                            What are you guys using for hitting? Two straight years with this problem and I'm just about fed up.

                            Comment

                            • dubplate
                              MVP
                              • Dec 2002
                              • 3784

                              #854
                              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                              Originally posted by Maxil
                              Love these sliders.

                              One tip to those having hitting trouble, what I've done is changed the hit type from directional/timing, to zone, but I DO NOT move the zone PCI with the stick, I just leave it centered. I hit a 8 game horrible losing streak with some games only getting 4 hits and I got pretty tilted. Before messing with the sliders I did this and the change was dramatic.

                              It has made pitches that are meatballs actually have good contact more often than not, and if you're a patient hitter (I generally walk 3-4 times a game) I stand by something I read years ago that at each at bat you should at least get 1 or 2 really good pitches if you can wait for them.

                              As far as the stats driven aspect goes, it still does that as well to an extent, as better hitters (pvis stat) will be able to stay alive longer with their larger PCI, and also have better chances to make solid contact on border pitches because of it.

                              Then I remembered I did this a couple years ago and really liked it. I feel it punishes out of control/low confidence pitchers more as it should. Anyway, just my 2c. Again love these sliders
                              Maybe I just need to play more games like this but I am still struggling with far too many high pop-ups on mistake pitches left up in the zone. It is becoming a game killer for me.

                              Do you use buttons or analog for hitting?

                              Comment

                              • SuicideSqueeze
                                Rookie
                                • May 2016
                                • 144

                                #855
                                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                                Pop ups are ridiculous this year, more so than any other year. I can understand it with pitches above the zone, but it happens with most pitches in the top quarter of the zone for me, even with good timing.

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