Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

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  • torpidbeaver
    Pro
    • Mar 2010
    • 636

    #871
    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

    Originally posted by torpidbeaver
    Asked this in the main forum, but got no replies so I'll try again here:

    Is the Swing/Pitch Info screen supposed to come up if I have the pitch select display option turned off? Because... it's gone. If I turn the Pitch Select Display back on, it'll come back, and it'll stick around for the rest of the game if I turn it on and then off again.

    Is anyone else having this issue?
    Pardon the bump, but I'm pulling my hair out on this one. I want to play with as little as possible on the screen, but I really like having the swing/pitch tracking info because I keep notes on ump tendencies & batted ball speed.

    Has anyone had this problem?

    Comment

    • dubplate
      MVP
      • Dec 2002
      • 3784

      #872
      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

      Armor, any suggested tweaks for hitting on Veteran? I'm seeing fewer issues with pop ups on Veteran difficulty but don't want an unfair advantage against the CPU.

      Comment

      • ediddy999
        Rookie
        • Apr 2009
        • 2

        #873
        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

        Originally posted by Armor and Sword
        Sorry....not seeing all the pop up issues, not seeing the bunting issues, not even having any base running issues on default/assisted sliding.



        Guess I have a different game then a lot of people.......sliders are finished.



        I am playing the crap out of this game.



        Enjoy guys.


        I just started my offline franchise with these sliders and I am loving it. Thanks for the set. You have made me love gaming again.


        Sent from my iPhone using Tapatalk

        Comment

        • PhilliesFan13
          Banned
          • May 2009
          • 15651

          #874
          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

          Originally posted by dubplate
          Armor, any suggested tweaks for hitting on Veteran? I'm seeing fewer issues with pop ups on Veteran difficulty but don't want an unfair advantage against the CPU.
          There are Veteran hybrid settings on the first page.

          Sent from my LGLS991 using Tapatalk

          Comment

          • Chappy
            Pro
            • Nov 2002
            • 925

            #875
            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

            Originally posted by Negan
            Patience at the plate pays off and these sliders give you one hell of a game. I'm by far no expert at playing but with my Cubs franchise I went 3-3 on the opening road trip and know exactly that bad choices by myself lead to atleast 2 of the losses. Starting my first series at home tonight and can't wait. Some games you will struggle and some you can really give it to them. Thanks Armor and Marino for the time adjusting these and making such a great set.
            I'm still waiting my team team to really give it to the PC..... Frustrating

            Comment

            • The Chef
              Moderator
              • Sep 2003
              • 13684

              #876
              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

              Originally posted by KBLover
              Try raising solid hits and see if that doesn't help. Contact also has a hand but solid hits tends to have fewer/more manageable side effects.

              Also, try influencing down with anyone you don't want hitting flyballs. It doesn't guarantee anything but it might help "lower" the trajectory so a pop up might become a flyball, etc.

              I do this with guys like Yelich and his 25 power. He still puts one in the air at times, but not much pop ups.

              I don't doubt you're seeing a lot of pop ups. I think there's just too many flyballs in the game in general, and of course some of those likely become pop ups. If you get unlucky...yeah.
              Originally posted by The Chef
              I'll probably give that a shot at some point. I'll throw you some stats tomorrow night when I can get on to play my nightly game. I'm something like 21-11 so I'm not struggling to win (granted I'm not hitting all that well but pitching has been on point pretty much all season) but you'll see I'm not exactly mashing it and am well ahead in GIDP as a team as well. My hitting is suspect at best, pitching is consistent and that's pretty much the story for the last 4-5 years of playing this game.

              Sent from my SM-G920T using Tapatalk
              Alright here are those stats I mentioned, youll see that my offense is beyond abysmal and its starting to kill the enjoyment. Im slightly worried about raising solid hits just because I dont want even more HR's but at this point I dont know what to do. I sincerely feel like directional hitting this year is off to some degree but anyways here are the stats....

              LA Dodgers (22-12)
              Batting Average (.237) 28th
              AB's (1169) 23rd
              Runs (114) 26th
              Hits (277) 28th
              Doubles (43) 29th
              Triples (5) 20th
              HR's (44) 5th
              RBI's (112) 27th
              SB's (17) 11th
              BB's (69) 29th
              K's (183) 1st
              Slugging % (.395) 16th
              OBP (.280) 30th
              GIDP (41) 30th

              I just realized I have more HR's as a team then doubles, I got no idea how thats possible but it is apparently. It goes to show how poor my team is hitting the ball unless theyre launching it out of the park of course. Now the opposite end of the spectrum of course, the pitching....

              ERA (2.16) 1st
              Hits Allowed (258) 1st
              Runs Allowed (85) 1st
              Earned Runs Allowed (77) 1st
              HR Allowed (23) 2nd
              BB's Allowed (61) 1st
              Strikeouts (261) 11th

              As you can see, its the same outcome as its been every year on this game for me, hitting is garbage, pitching is over the top good, I win more game then I lose but nearly all games are close. Here are the straight contact ratings for 1-8 vs RHP (78-82-82-84-48-68-80-49) and here they are for my starting lineup vs LHP (90-91-71-70-75-77-63-46). I fail to see how I can have a team with such high contact guys throughout the lineup yet I cant hit regardless, popups are merely part of the problem, fly balls that are run down at the track, grounders right at infielders, weak choppers on pitches down the heart of the plate all contribute to my issues. Im at a complete loss at this point, its either up the solid hits, delete the game and reinstall hoping something screwy happened or sell the game as I dont know what else to do at this point. I shouldnt have a high contact guy up there and watch him consistently turn in one garbage AB after another while Im swinging at pitches that should be hit hard, problem is in the event theyre hit hard its right at someone or its warning track power that gets run down with ease regardless of who the fielder is. Advice would be awesome, solid hits is all I can think of but like I said Im a little nervous to then have even more HR's. I raised contact up a notch which seemed to work briefly but then it was right back to where I was before. Thanks in advance.
              http://www.twitch.tv/kitm9891

              Comment

              • cubby blue
                Pro
                • Mar 2012
                • 620

                #877
                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                Originally posted by The Chef
                Alright here are those stats I mentioned, youll see that my offense is beyond abysmal and its starting to kill the enjoyment. Im slightly worried about raising solid hits just because I dont want even more HR's but at this point I dont know what to do. I sincerely feel like directional hitting this year is off to some degree but anyways here are the stats....

                LA Dodgers (22-12)
                Batting Average (.237) 28th
                AB's (1169) 23rd
                Runs (114) 26th
                Hits (277) 28th
                Doubles (43) 29th
                Triples (5) 20th
                HR's (44) 5th
                RBI's (112) 27th
                SB's (17) 11th
                BB's (69) 29th
                K's (183) 1st
                Slugging % (.395) 16th
                OBP (.280) 30th
                GIDP (41) 30th

                I just realized I have more HR's as a team then doubles, I got no idea how thats possible but it is apparently. It goes to show how poor my team is hitting the ball unless theyre launching it out of the park of course. Now the opposite end of the spectrum of course, the pitching....

                ERA (2.16) 1st
                Hits Allowed (258) 1st
                Runs Allowed (85) 1st
                Earned Runs Allowed (77) 1st
                HR Allowed (23) 2nd
                BB's Allowed (61) 1st
                Strikeouts (261) 11th

                As you can see, its the same outcome as its been every year on this game for me, hitting is garbage, pitching is over the top good, I win more game then I lose but nearly all games are close. Here are the straight contact ratings for 1-8 vs RHP (78-82-82-84-48-68-80-49) and here they are for my starting lineup vs LHP (90-91-71-70-75-77-63-46). I fail to see how I can have a team with such high contact guys throughout the lineup yet I cant hit regardless, popups are merely part of the problem, fly balls that are run down at the track, grounders right at infielders, weak choppers on pitches down the heart of the plate all contribute to my issues. Im at a complete loss at this point, its either up the solid hits, delete the game and reinstall hoping something screwy happened or sell the game as I dont know what else to do at this point. I shouldnt have a high contact guy up there and watch him consistently turn in one garbage AB after another while Im swinging at pitches that should be hit hard, problem is in the event theyre hit hard its right at someone or its warning track power that gets run down with ease regardless of who the fielder is. Advice would be awesome, solid hits is all I can think of but like I said Im a little nervous to then have even more HR's. I raised contact up a notch which seemed to work briefly but then it was right back to where I was before. Thanks in advance.
                Try raising solid hits, and lower power by 1. I myself am trying to find the right slider mix. I currently have everything set up like Armor. Except power is at 3, cpu strike frequency at 3, and cpu contact at 5. That's with solid hits at 5. I'm just started trying these because I was on pace to hit way too many homers. It's funny last year I wasn't hitting enough homeruns.
                Mississippi State
                Cubs
                New Orleans Saints
                Bulls

                Comment

                • KBLover
                  Hall Of Fame
                  • Aug 2009
                  • 12172

                  #878
                  Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                  Originally posted by The Chef
                  Advice would be awesome, solid hits is all I can think of but like I said Im a little nervous to then have even more HR's. I raised contact up a notch which seemed to work briefly but then it was right back to where I was before. Thanks in advance.

                  Thanks for sharing your stats/data. That always helps, imo.

                  It's funny because in my Boston franchise, I'm the other way - pitching is middle of the road, offense is carrying the squad - and namely Sano, Gallo, Carter is doing most of the carrying there. Only thing guys like Buxton are carrying is their bats to the plate and back to the bench.


                  Originally posted by cubby blue
                  Try raising solid hits, and lower power by 1.

                  Was going to suggest similar - raise solid hits, lower power by the same amount.
                  "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                  Comment

                  • mcgreg1231
                    Rookie
                    • Feb 2012
                    • 26

                    #879
                    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                    I'm almost through the end up April with my Mets franchise, and the game is playing great, besides the pitching. I'm not sure if this is because the Mets rotation is just so good, but my team ERA is at 2.06, by far the best in the league. I've just recently moved it up to HOF but was just wondering if there was anything else that would give me a more realistic challenge.

                    Comment

                    • Scrapps
                      Pro
                      • Jan 2006
                      • 825

                      #880
                      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                      Originally posted by mcgreg1231
                      I'm almost through the end up April with my Mets franchise, and the game is playing great, besides the pitching. I'm not sure if this is because the Mets rotation is just so good, but my team ERA is at 2.06, by far the best in the league. I've just recently moved it up to HOF but was just wondering if there was anything else that would give me a more realistic challenge.


                      Not A&S, obviously. But, I would try bumping Solid Hits to 6.

                      Comment

                      • dubplate
                        MVP
                        • Dec 2002
                        • 3784

                        #881
                        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                        Originally posted by PhilliesFan13
                        There are Veteran hybrid settings on the first page.

                        Sent from my LGLS991 using Tapatalk
                        What am I missing, because I don't see them.

                        Comment

                        • The Chef
                          Moderator
                          • Sep 2003
                          • 13684

                          #882
                          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                          Originally posted by KBLover
                          Thanks for sharing your stats/data. That always helps, imo.

                          It's funny because in my Boston franchise, I'm the other way - pitching is middle of the road, offense is carrying the squad - and namely Sano, Gallo, Carter is doing most of the carrying there. Only thing guys like Buxton are carrying is their bats to the plate and back to the bench.





                          Was going to suggest similar - raise solid hits, lower power by the same amount.
                          I assume thats with the hitting sliders you posted in the pop ups thread in the main forum correct? I may have to adopt them and see what happens, the lack of offense is starting to wear on my patience, once I figure that out then I will have to figure out how to make the CPU offense potent as well, seems like a never ending struggle to accomplish that at times.
                          http://www.twitch.tv/kitm9891

                          Comment

                          • KBLover
                            Hall Of Fame
                            • Aug 2009
                            • 12172

                            #883
                            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                            Originally posted by The Chef
                            I assume thats with the hitting sliders you posted in the pop ups thread in the main forum correct? I may have to adopt them and see what happens, the lack of offense is starting to wear on my patience, once I figure that out then I will have to figure out how to make the CPU offense potent as well, seems like a never ending struggle to accomplish that at times.

                            That's what I use, personally. I'm more just saying "raise contact and solid hits, then lower power to balance, if needed".

                            The specific numbers will vary based on taste, skill, etc. I try to avoid giving my specific sliders for that reason. I only mentioned them in full in that thread since I mention the 8 in contact (mostly for illustrative purposes). I'd rather talk in overall concepts, etc. Then folks can apply them as they wish to their own tastes/results.

                            I use Nomo's settings for CPU hitting and set user pitching to similar to what Nomo has CPU pitching (4 control, 3 consistency is what he has, I believe).

                            I can shut down the CPU but if my pitchers are off or sometimes they just hit anything that moves. His CPU hitting is 7/5/1/2/5 (unless he changed it, but I think he was set on that). So maybe just keep raising CPU contact and nothing else or lower CPU timing as you raise CPU contact - again to balance, if needed, until the CPU attacks you in the way you'd like.
                            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                            Comment

                            • vizioN
                              Banned
                              • May 2012
                              • 53

                              #884
                              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                              Originally posted by KBLover
                              That's what I use, personally. I'm more just saying "raise contact and solid hits, then lower power to balance, if needed".

                              The specific numbers will vary based on taste, skill, etc. I try to avoid giving my specific sliders for that reason. I only mentioned them in full in that thread since I mention the 8 in contact (mostly for illustrative purposes). I'd rather talk in overall concepts, etc. Then folks can apply them as they wish to their own tastes/results.

                              I use Nomo's settings for CPU hitting and set user pitching to similar to what Nomo has CPU pitching (4 control, 3 consistency is what he has, I believe).

                              I can shut down the CPU but if my pitchers are off or sometimes they just hit anything that moves. His CPU hitting is 7/5/1/2/5 (unless he changed it, but I think he was set on that). So maybe just keep raising CPU contact and nothing else or lower CPU timing as you raise CPU contact - again to balance, if needed, until the CPU attacks you in the way you'd like.
                              I'd love to see your sliders. Any way that you can PM them?

                              Comment

                              • Astros_9
                                Rookie
                                • Jul 2014
                                • 70

                                #885
                                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                                I'm hitting and giving up a lot of home runs...like A LOT. at the end of August I've hit 296 and given up 185. Any way to fix this?

                                Comment

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