Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

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  • bobloblah1980
    Rookie
    • Oct 2010
    • 459

    #916
    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

    Originally posted by crains13
    I have HUM control at 3 and consistency at 0. Still couldn't get anything from the CPU.
    Really? Wierd? I wonder, what rosters are you using? I use the hybrid and they are toned down quite a bit from most rosters out there . I wonder if that is a factor? Because like I said I get tuned up quite a bit when I miss my spots
    MLB The Show Hybrid Roster Contributor

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    • crains13
      MVP
      • Feb 2008
      • 1077

      #917
      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

      I'm using OSFM V2.5 I believe. In my last game I went back to AS and I dropped HUM control down to 2 and had CPU hitting sliders at 6, 6, 5 3, 6. In just the one game I gave up 1 rum on10 hits...8 singles, a double and a solo shot. The CPU is getting hits but nothing really to show for it.
      #BBN #RedsNation

      Comment

      • KBLover
        Hall Of Fame
        • Aug 2009
        • 12172

        #918
        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

        Originally posted by crains13
        I'm using OSFM V2.5 I believe. In my last game I went back to AS and I dropped HUM control down to 2 and had CPU hitting sliders at 6, 6, 5 3, 6. In just the one game I gave up 1 rum on10 hits...8 singles, a double and a solo shot. The CPU is getting hits but nothing really to show for it.

        I'm using OSFM2.

        Just weird. I have 4 control with Nomo's CPU. And sometimes I get games like that - but most of time I'm giving up about 6 or 7 of those in 3 innings so they bunch up lol.

        Game I'm playing now, Walker gave up 9 H, 3 R on 5 1/3 IP. A terrible BABIP allowed lol. I don't know. It's very strange
        "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

        Comment

        • The Chef
          Moderator
          • Sep 2003
          • 13684

          #919
          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

          Curious question for anyone, has anyone tried leaving the pitching sliders completely on default and just raising the hitting sliders instead of lowering the pitching sliders at the same time? I ask because it really feels like we have nerfed the pitching in an attempt to create more "fat" pitches to hit and create more walks and instead Im leading the league in walks allowed and instead of the CPU hitting for a better average theyre instead just taking more pitches. They really need a CPU Hitting Aggressiveness slider lol, then I could move that up so they would attack pitches more. My only concern is they hit their spots a little too much and then the CPU lets the few fat pitches go and they never hit because now theyre swinging at more borderling pitches thus not getting as good of a swing on the ball.

          For those that tried HOF pitching, did you try raising the pitching sliders there? I saw a few posted that the SP wasnt the issue on HOF but the bullpen struggled to get outs consistently, maybe raising the pitching sliders would make it tougher for the CPU to hit without completely neutering thier offense? Anyways, just thought Id see, Im starting to get burned out on this years game as the problems seem never ending and while Im winning and own the best record in baseball its just not fun anymore so something has to give.
          http://www.twitch.tv/kitm9891

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          • Burgess
            MVP
            • Oct 2015
            • 1015

            #920
            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

            Originally posted by crains13
            I'm using OSFM V2.5 I believe. In my last game I went back to AS and I dropped HUM control down to 2 and had CPU hitting sliders at 6, 6, 5 3, 6. In just the one game I gave up 1 rum on10 hits...8 singles, a double and a solo shot. The CPU is getting hits but nothing really to show for it.
            Just had time to test my slider adjustments for 5 innings. Cpu hitting sliders at 7,6,5,3,5. Human control and consistency both at 3. I fast forwarded my at bats and played the cpu half innings as normal. After 5 innings I'm losing 5-2. Syndergaard has given up 6 hits including a double and a 2-run homer. Has walked 2 and struck out 6. This has been by far the most runs I have given up in 5 innings. Hmmm.... Maybe I'm on to something?? Can't wait to play an actual game tomorrow night
            Yankees modern day
            Phillies modern day

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            • KBLover
              Hall Of Fame
              • Aug 2009
              • 12172

              #921
              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

              Originally posted by Burgess
              Just had time to test my slider adjustments for 5 innings. Cpu hitting sliders at 7,6,5,3,5. Human control and consistency both at 3. I fast forwarded my at bats and played the cpu half innings as normal. After 5 innings I'm losing 5-2. Syndergaard has given up 6 hits including a double and a 2-run homer. Has walked 2 and struck out 6. This has been by far the most runs I have given up in 5 innings. Hmmm.... Maybe I'm on to something?? Can't wait to play an actual game tomorrow night

              Not surprised. Contact at 7 for the CPU for me and, yeah, I get games like that.

              That's not far off from what Nomo, who I've mentioned I'm using his CPU hitting before, uses (7/5/1/2/5)...

              Raise contact - keep raising it until you get the offense you want (or maybe until you get too much) and balance with the rest, imo...
              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

              Comment

              • Burgess
                MVP
                • Oct 2015
                • 1015

                #922
                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                Originally posted by KBLover
                Not surprised. Contact at 7 for the CPU for me and, yeah, I get games like that.

                That's not far off from what Nomo, who I've mentioned I'm using his CPU hitting before, uses (7/5/1/2/5)...

                Raise contact - keep raising it until you get the offense you want (or maybe until you get too much) and balance with the rest, imo...
                Thanks for the feedback. I simmed the last 4 innings and the Royals (cpu) won 9-3 with 14 hits and 3 homers. I'm going to drop power back to 5 and keep contact at 7, as the contact slider seems to be the key. I'm curious as to why you and Nomo have cpu timing at 1?
                Yankees modern day
                Phillies modern day

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                • crains13
                  MVP
                  • Feb 2008
                  • 1077

                  #923
                  Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                  Originally posted by Burgess
                  Thanks for the feedback. I simmed the last 4 innings and the Royals (cpu) won 9-3 with 14 hits and 3 homers. I'm going to drop power back to 5 and keep contact at 7, as the contact slider seems to be the key. I'm curious as to why you and Nomo have cpu timing at 1?
                  Wow going from 6 to 7 for contact is like night and day. Just gave up 6 runs to the Phillies on 12 hits...1 double and 2 solo shots. I'm so glad to finally see some offense from the CPU. I had Power, Timing, Foul Frequency and Solid hits at 6, 5, 3 and 5 respectively. I might take power down to 5 or SH down to 4. We'll play a few more and see how it goes.
                  #BBN #RedsNation

                  Comment

                  • Burgess
                    MVP
                    • Oct 2015
                    • 1015

                    #924
                    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                    Originally posted by crains13
                    Wow going from 6 to 7 for contact is like night and day. Just gave up 6 runs to the Phillies on 12 hits...1 double and 2 solo shots. I'm so glad to finally see some offense from the CPU. I had Power, Timing, Foul Frequency and Solid hits at 6, 5, 3 and 5 respectively. I might take power down to 5 or SH down to 4. We'll play a few more and see how it goes.
                    Yes, I think (hope) we solved our problem by moving contact to 7. I'm going with 7,5,5,3,5. I wouldn't lower solid hits lower than 5 as you will get too many choppers, popups, double plays, etc. I think it is FINALLY time to lock in these sliders and play some ball!!
                    Yankees modern day
                    Phillies modern day

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                    • thawkprime 21
                      Rookie
                      • Jul 2009
                      • 275

                      #925
                      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                      What pitching difficulty are you guys using that are turning cpu contact to 7. I'm on hall of fame with it at 5 if I go to 7 should I go back to all star

                      Comment

                      • Burgess
                        MVP
                        • Oct 2015
                        • 1015

                        #926
                        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                        Originally posted by thawkprime 21
                        What pitching difficulty are you guys using that are turning cpu contact to 7. I'm on hall of fame with it at 5 if I go to 7 should I go back to all star
                        AllStar Classic with human control and consistentcy both at 3. I listen to catcher 100% of the time for both pitch type and location and tap x.
                        Yankees modern day
                        Phillies modern day

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                        • The Chef
                          Moderator
                          • Sep 2003
                          • 13684

                          #927
                          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                          Originally posted by Burgess
                          AllStar Classic with human control and consistentcy both at 3. I listen to catcher 100% of the time for both pitch type and location and tap x.
                          The only thing that drives me nuts about the control and consistency being low is the pitchers who are fairly consistent with location will throw pitches that are so far off the intended target it takes away from pitching with them in the first place. I mentioned this to KB in a PM but I seriously wonder at times if the only reason Im even having success with Clayton Kershaw is because his rock solid h/9 rating is producing more outs vs hits when it comes time for that random generator to kick in that makes the decision on contact being a hit vs an out.

                          Ive seriously considered putting both back and merely raising the contact slider 1 at a time until I get the results I want, watching Kershaw throw fastballs in the opposite batters box gets a little ridiculous and I get it no matter how long I press the button to pitch.
                          http://www.twitch.tv/kitm9891

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                          • crains13
                            MVP
                            • Feb 2008
                            • 1077

                            #928
                            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                            Originally posted by thawkprime 21
                            What pitching difficulty are you guys using that are turning cpu contact to 7. I'm on hall of fame with it at 5 if I go to 7 should I go back to all star
                            I'm using All Star with control at 2, consistency at 0 and cpu contact at 7. Im finally giving up runs again. Imo HOF is just too tough, and it's really hard to keep a lead no matter what. With cpu hitting at 7, 5, 5, 3 and 5 I'm seeing really good results. I'm actually walking batters too, in my last game I gave up 6 walks.
                            Last edited by crains13; 06-10-2016, 09:45 PM.
                            #BBN #RedsNation

                            Comment

                            • Burgess
                              MVP
                              • Oct 2015
                              • 1015

                              #929
                              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                              Originally posted by crains13
                              I'm using All Star with control at 2, consistency at 0 and cpu contact at 7. Im finally giving up runs again. Imo HOF is just too tough, and it's really hard to keep a lead no matter what. With cpu hitting at 7, 5, 5, 3 and 5 I'm seeing really good results. I'm actually walking batters too, in my last game I gave up 6 walks.
                              Having success with those cpu hitting sliders as well, but with human control and consistency at 3. Played the first 2 games of my Mets franchise. I won the 1st game 5-1 and lost 4-3 in 13 innings in game 2. I have walked 3 in both games and struck out a total of 17 guys in the 2 games. Syndergaard was dominate in game 1 (as he can be) and the Royals could only manage 4 hits, including a double and a triple. In game 2 they got 10 hits including back-to-back homers in the first inning. I now have that "fear" I was looking for as I know, with contact at 7, that the cpu is capable of scoring runs. Before this slider adjustment I knew that if I scored 4 runs the game was over - not anymore. Back to enjoying the game. Game on!!
                              Yankees modern day
                              Phillies modern day

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                              • Burgess
                                MVP
                                • Oct 2015
                                • 1015

                                #930
                                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                                Originally posted by crains13
                                Wow going from 6 to 7 for contact is like night and day. Just gave up 6 runs to the Phillies on 12 hits...1 double and 2 solo shots. I'm so glad to finally see some offense from the CPU. I had Power, Timing, Foul Frequency and Solid hits at 6, 5, 3 and 5 respectively. I might take power down to 5 or SH down to 4. We'll play a few more and see how it goes.
                                Just gave up 8 runs to the Phillies with my Mets in a 8-4 loss. Grand Slam followed by a solo shot and then a 3-run blast in the 8th. YES!!!
                                Yankees modern day
                                Phillies modern day

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