Thank you guys so much for these! Perfect time, it's gonna be a Show weekend!
Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Sliders
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Thanks for your hard work. I haven't played the show since 15 and these sliders have made it a very enjoyable game!Comment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Appreciate the sliders Armor, nice to see you bumped power back to default as I almost felt like I was cheesing it by raising it on my own lol so it was encouraging to see you do the same. Every change you made is right in line with what I saw, very few errors in the field, lack of pop and the bullpen playing less match ups and more just throwing a body out there to hopefully get an out.
This year's game is truly the best version they've made to date and your sliders have tightened it up in every area needed so kudos on the sliders as they play exceptionally well.
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
appreciate the sliders guys.I stream a variety of video games for relaxation and fun.
https://youtube.com/@storm_warningz?feature=sharedComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Ok folks, I am really excited (and proud as this was developed through extensive testing with over 100 franchise games played between myself and my buddy JoshC1977 as well as Marino) to unveil and bring you our final slider update (unless patch 1.05 does something drastic which I doubt it will).
Version 4.0 is officially Gold
This set I feel will give you the most balanced gameplay employing the simulation style settings and approach I use to this incredible game.
So here are the changes that were made below and some rationale.
Human Hitting:
Raise Power to Default 5 - Power was tuned on this last update as well as solid hits. This just locks in the correct balance I had pre patch.
CPU Pitching:
Raise CPU Hook to Default 5 - I know this will be the topic of discussion LOL but I am final on this one with 100% confidence. After some extensive testing, playing every pitch, every AB the CPU SP logic is quite sound and tuned as well as it was in previous games. That is my intensely tested opinion as well as Marino and JoshC1977. We have seen excellent pulls, that made 100% sense. Will you get an occasional starter pull like I did with Sale tossing a 2 hit shutout (he was pull to start the 9th) that you can second guess? Of course you will....that is the essence of baseball. Will I hit a solo HR off the RP every time that move is made? I highly doubt it. Will that move result in me winning the game because of it every time? I highly doubt it. When you play every game, every pitch you are going to experience a rich and rewarding franchise with this game. That's how I play. I develop these for myself. I share them with you. What you do from that point on?? That's for you to decide. But I have been playing this game for a very long time and I can say I have seen nothing too different from the last few games in starting pitching logic, in fact it is better this year. Why?
Last night I faced Bundy from the Orioles. He last 4.1 yielded 4ER, 4BB 5 H.....absolutely should be pulled. Gallardo was brought in....went 2 innings. and then knowing I had 2 lefties coming up....he was pulled for a lefty.
Now with Hook at 2.....he was being left in. And IMO after getting a sample of over 100 franchise games.....Hook below default was effecting bullpen decisions greatly. Starters go as long as they should at default playing full counts.
Forget QC's. I am not using it, I am not testing it, I will not discuss it. It is an "under the hood" issue this year because of the new pitching logic that has been added to the game this year. But look around the league today and check box scores everyday. 3rd, 4th and 5th starters are typically going 5-6 IP on average. Also note the starter fatigue level and fatigue ratings. I am getting fantastic results and have been since release. And I have given that consistent message.....because it is the god's honest truth. I have streamed dozens upon dozens of games and everyone tuning in has seen it.
Simulation stats BTW are fantastic this year. I check all the box scores of every game and the pitching stats look amazing.
I have to stress my results have been fantastic and games play as close to real life as ever.
So don't fight it!!! If you decide you want to keep it at 2.....by all means, but know this. The bullpen logic will not be nearly as sharp. At default hook post patch things are humming.
Now on the quick manage set....I left it at 7 because I am seeing wonky logic sometimes on the simulated games and quick management games at default. So on our sim/QM set it is staying at 2. What I suggest is when you enter a Quick Manage game simply move the slider back up to 5. Just remember to reset it back to 2 when you are done (I know...PITA, but worth the effort).
On to the rest.....
Fielding Errors Infield
Fielding Errors Outfield
Throwing Errors Infield
Throwing Errors Outfield
All raised to 6
Yep......just one click up and things are really balanced now. Last night I had a 4-6-3 turn and DiDi did his Jeter jump throw and pulled Bird off the bag....I was like crap (but inside was like YEAH! It works!!) First time I saw that. Errors will happen and now you will get a better simulation of errors. At default they were happening, but not as much as I wanted. Also you can go higher.....but I caution you on that. It can get wonky and little league like IMO and throw off the balance of the game over the course of a 162 game season. But this change is a great one.
Baserunner Steal Ability - raise to 7
This one is my favorite tweak. So let's talk about SB's. This year it is awesome. Why? Because you have to use baseball IQ to get it done and do it more consistently with real base stealers. If you try to steal with guys with high speed but lower base stealing ratings on any count, any pitch vs a good catcher....you are a dead man walking. And forget trying to steal with below 75 speed guys.....lol. It is futile. As it should be. It will not be easy and SB numbers around the league look amazing folks.
However I was not seeing the balance I wanted. By bumping up this slider the cat and mouse game is fully in play, but the penalty for several throws over to first, or several attempted steals on foul balls is less severe for true base swipers and it does open up the running game a little more for those of you who understand the science of stealing bases.
Base Stealing Frequency - Bump up to 6 - I want the CPU to be more aggressive as well with their speed guys, and keep me on my toes checking runners (remember I play with no runner windows which is amazing BTW and you should just do it!!!). They will send guys sometimes that will leave you going huh? Remember...in the end...it is a video game.
And that's it folks. Version 4.0 is official and this is the best I have for you. Enjoy this great game folks. Patch 1.04 was awesome. It really balanced hitting for the better. The variety is as good as pre patch, the power is there, it is all there. They do have another update in the works to fix some stuff they could not get too on 1.04 and also fix that bat sound issue (thank you SDS). BTW, without headphones (I use Sony Golds with the audio app for MLBTS17) it is not nearly as noticeable. But with them on.....anyway. It will be fixed.
Sent from my Nexus 6 using Operation Sports mobile appComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
No it is not developed using Zone Hitting and Meter Pitching.
I would check out TNK's slider set. he does a great job using those control interfaces.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
-
Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Appreciate the sliders Armor, nice to see you bumped power back to default as I almost felt like I was cheesing it by raising it on my own lol so it was encouraging to see you do the same. Every change you made is right in line with what I saw, very few errors in the field, lack of pop and the bullpen playing less match ups and more just throwing a body out there to hopefully get an out.
This year's game is truly the best version they've made to date and your sliders have tightened it up in every area needed so kudos on the sliders as they play exceptionally well.
Sent from my SM-G920T using TapatalkComment
-
Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Sent from my Nexus 6 using Operation Sports mobile appComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Im confused, is the gold version, the version on the first page or the version in the vault? They're different and the date on the upload says April 10th.
Sent from my SM-G930V using Operation Sports mobile appComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Thanks bro, I'll try your set and settings, then I'll decide what is best for me. I'm new with MLBTS, my last baseball videogame was 2K12.
Sent from my Nexus 6 using Operation Sports mobile app
Thanks for this updated set guys. i want to get out of work now lol cant waitNew York Yankees
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Im confused, is the gold version, the version on the first page or the version in the vault? They're different and the date on the upload says April 10th.
Sent from my SM-G930V using Operation Sports mobile appND Season Ticket Holder since '72.Comment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
Im confused, is the gold version, the version on the first page or the version in the vault? They're different and the date on the upload says April 10th.
Sent from my SM-G930V using Operation Sports mobile appComment
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Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider
I second this. Happens to me on occasion because I hit the trigger I think and my guys will return to the bag(s) instead of advancing. Had this happen in my last game. 1st and 2nd. None out. Blooper base hit but my guys returned to their bags. Force out when fielder threw to second. This on auto base running. I only see it rarely. This is the second time in about 30 games.
g22
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