S & B’s MLB 2024 Simulation Sliders
Collapse
Recommended Videos
Collapse
X
-
-
Re: S & B’s MLB 2024 Simulation Sliders
Sent from my Pixel 8a using TapatalkComment
-
Re: S & B’s MLB 2024 Simulation Sliders
Anybody else seeing too high averages when simming? I simmed to today's date and have ~30 players hitting over .300 as of today's date. In the actual MLB there is 12. Is this as simple as turning down the CPU contact a tick when simming?
EDIT: I just tried resimming with CPU contact down to 4 and there's still 26 players hitting above .300. In the actual MLB the highest team avg is .263 - I have 9 teams that are hitting at least .262. I'm using Cycloniac's Truesim roster if this helps.Last edited by ML; 06-12-2024, 09:43 AM.Comment
-
Re: S & B’s MLB 2024 Simulation Sliders
Anybody else seeing too high averages when simming? I simmed to today's date and have ~30 players hitting over .300 as of today's date. In the actual MLB there is 12. Is this as simple as turning down the CPU contact a tick when simming?
EDIT: I just tried resimming with CPU contact down to 4 and there's still 26 players hitting above .300. In the actual MLB the highest team avg is .263 - I have 9 teams that are hitting at least .262. I'm using Cycloniac's Truesim roster if this helps.Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
-
Re: S & B’s MLB 2024 Simulation Sliders
Have you tried using his sim sliders when you sim? Does that make it better? I'm on the assumption that CPU contact doesn't make a difference when you sim. But something like stamina could affect batting averages to some degree. If the pitchers are losing stamina but the hook is low they won't pull them and they get hammered.
Contact @ 5: 24 players above .300
Contact @ 3: 13 players above .300
Contact @ 2: 26 players above .300
I agree about the contact slider not mattering based on the above. I've also only simmed to today's date so there's a chance that it averages out over the course of a full season. Not sure its worth losing sleep over - it's much easier to pretend offense is up across the league like every other sport in today's age.Comment
-
Re: S & B’s MLB 2024 Simulation Sliders
Yup, just tried his sliders as well:
Contact @ 5: 24 players above .300
Contact @ 3: 13 players above .300
Contact @ 2: 26 players above .300
I agree about the contact slider not mattering based on the above. I've also only simmed to today's date so there's a chance that it averages out over the course of a full season. Not sure its worth losing sleep over - it's much easier to pretend offense is up across the league like every other sport in today's age.
Just out of curiosity, are you going by a minimum AB with those 24, 13, and 26 players? Are they all starters with over 200 AB?Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
-
Re: S & B’s MLB 2024 Simulation Sliders
After +1000 hours of Madden where I had my own sliders thread I looked at MLBTS and said F it and deleted my test franchises and decided to just play the game!
On July 1 of my real franchise there’s 19 players who have a batting average above .300 - and most are in the .300-.310 range. I looked via the league leaders list so I’m assuming its all players who are qualified based on their number of ABs.
Sent from my iPhone using Operation SportsComment
-
Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
-
Re: S & B’s MLB 2024 Simulation Sliders
I am using version 3 of these sliders. They still play well but the CPU is striking out a lot. You mentioned you raised the foul frequency. What did you raise foul frequency to and are there any other changes to sliders. ThanksComment
-
Re: S & B’s MLB 2024 Simulation Sliders
Now we are back to every pitcher is the same. You are going to get 1 K at least per inning don’t matter if he’s low K/9 or high K/9.
Doing some testing.Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
-
Re: S & B’s MLB 2024 HOF Simulation Sliders
Is there a way to lower the CPU chase rate? They are around 50% or more in many of my gamesComment
-
Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
-
Comment
-
Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
Comment