S & B’s MLB 2024 Simulation Sliders

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  • jcar0725
    "ADAPT OR DIE"
    • Aug 2010
    • 3819

    #751
    Re: S & B’s MLB 2024 Simulation Sliders

    Originally posted by bryanm1982
    If anyone wants a bump in CPU, I tried one game with 7/6/7/5 and the CPU lit me up. The Rays scored 16 runs on 23 hits. You can sure tell the difference between power at 5 and 6.
    Yeah man I'm still at 7/6/5/5. and that power at 6 is huge. I'm still being stubborn though.
    JUUUUUUUST A BIT OUTSIDE

    Comment

    • The Kid 24
      It's Show Time!
      • Jan 2007
      • 14762

      #752
      Re: S & B’s MLB 2024 Simulation Sliders

      Originally posted by bryanm1982
      If anyone wants a bump in CPU, I tried one game with 7/6/7/5 and the CPU lit me up. The Rays scored 16 runs on 23 hits. You can sure tell the difference between power at 5 and 6.
      Foul Freq at 0? Sorry to question, I see you just posted 4 settings.
      Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

      Comment

      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #753
        Re: S & B’s MLB 2024 Simulation Sliders

        Originally posted by The Kid 24
        Foul Freq at 0? Sorry to question, I see you just posted 4 settings.
        Yes that at zero

        Sent from my Pixel 8a using Tapatalk
        https://www.youtube.com/DarthRambo

        Comment

        • termi201nator
          Rookie
          • Sep 2014
          • 95

          #754
          Re: S & B’s MLB 2024 Simulation Sliders

          I'm doing my best to follow along with the last few pages, but just want to clarify:

          7/5/7/0/5 for both USER and CPU

          No changes to pitch consistency or control for either CPU or USER from the first post.

          Correct? Thanks.

          Comment

          • bryanm1982
            MVP
            • Nov 2016
            • 3785

            #755
            Re: S & B’s MLB 2024 Simulation Sliders

            Originally posted by termi201nator
            I'm doing my best to follow along with the last few pages, but just want to clarify:

            7/5/7/0/5 for both USER and CPU

            No changes to pitch consistency or control for either CPU or USER from the first post.

            Correct? Thanks.
            Correct for the cpu pitching. It depends on your skill level for hitting. If you are on HOF hitting, you can do default with foul frequency at 0. Allstar, you can do default with timing and foul frequency at 0. Or just default if you want.
            Follow me on Twitch

            https://twitch.tv/bryanm1982

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            Comment

            • Gabby
              Rookie
              • Oct 2013
              • 97

              #756
              Re: S & B’s MLB 2024 Simulation Sliders

              Originally posted by bryanm1982
              Correct for the cpu pitching. It depends on your skill level for hitting. If you are on HOF hitting, you can do default with foul frequency at 0. Allstar, you can do default with timing and foul frequency at 0. Or just default if you want.
              I am a little bit more confused now on sliders. I don't use quick counts and pitch and hit on HOF level.
              My understanding was that the sliders for CPU are 7/5/7/0/5 and that was for decreasing CPU strikeouts. The sliders for USER stayed at 6/4/5/5/5. So are you saying that the sliders for USER should also be at 7/5/7/0/5 or default 5/5/5/0/5 depending on your preference.

              Comment

              • TripleCrown
                MVP
                • Jan 2013
                • 1238

                #757
                Re: S & B’s MLB 2024 Simulation Sliders

                Maybe adding a version 4 in OP would help to clarify ?

                Comment

                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3785

                  #758
                  Re: S & B’s MLB 2024 Simulation Sliders

                  Originally posted by Gabby
                  I am a little bit more confused now on sliders. I don't use quick counts and pitch and hit on HOF level.
                  My understanding was that the sliders for CPU are 7/5/7/0/5 and that was for decreasing CPU strikeouts. The sliders for USER stayed at 6/4/5/5/5. So are you saying that the sliders for USER should also be at 7/5/7/0/5 or default 5/5/5/0/5 depending on your preference.
                  Sorry for the confusion. I'll update the post for version 4.

                  So for CPU, you want to go with 7/5/7/0/5.

                  For USER hitting, you want to go with 5/5/5/0/5 depending on your preference.
                  Follow me on Twitch

                  https://twitch.tv/bryanm1982

                  Dodgers Franchise

                  https://docs.google.com/spreadsheets...it?usp=sharing

                  Comment

                  • bryanm1982
                    MVP
                    • Nov 2016
                    • 3785

                    #759
                    Re: S & B’s MLB 2024 Simulation Sliders

                    Version 4.0 is posted.

                    Changes are below.

                    User Contact is now 5.
                    User Power is now 5.
                    User Foul Freq is now 0.

                    CPU Contact is now 7.
                    CPU Solid Hits is now 5.

                    Fielder Speed is now 4.
                    Reaction is now 5.
                    IF Throwing Speed is now 3.

                    If you like the lower fielder speed and reaction you can keep it at 3/4.
                    Follow me on Twitch

                    https://twitch.tv/bryanm1982

                    Dodgers Franchise

                    https://docs.google.com/spreadsheets...it?usp=sharing

                    Comment

                    • Gabby
                      Rookie
                      • Oct 2013
                      • 97

                      #760
                      Re: S & B’s MLB 2024 Simulation Sliders

                      Originally posted by bryanm1982
                      Version 4.0 is posted.

                      Changes are below.

                      User Contact is now 5.
                      User Power is now 5.
                      User Foul Freq is now 0.

                      CPU Contact is now 7.
                      CPU Solid Hits is now 5.

                      Fielder Speed is now 4.
                      Reaction is now 5.
                      IF Throwing Speed is now 3.

                      If you like the lower fielder speed and reaction you can keep it at 3/4.
                      Thanks for the quick reply. I have tried several slider sets but keep coming back to yours. Great set of sliders

                      Comment

                      • rhouserjr0614
                        Rookie
                        • Jan 2017
                        • 491

                        #761
                        Re: S & B’s MLB 2024 Simulation Sliders

                        Originally posted by bryanm1982
                        Version 4.0 is posted.

                        Changes are below.

                        User Contact is now 5.
                        User Power is now 5.
                        User Foul Freq is now 0.

                        CPU Contact is now 7.
                        CPU Solid Hits is now 5.

                        Fielder Speed is now 4.
                        Reaction is now 5.
                        IF Throwing Speed is now 3.

                        If you like the lower fielder speed and reaction you can keep it at 3/4.
                        Thank you, I appreciate you up******.

                        Comment

                        • Camel711
                          Rookie
                          • Nov 2022
                          • 18

                          #762
                          Re: S & B’s MLB 2024 Simulation Sliders

                          Originally posted by bryanm1982
                          Version 4.0 is posted.

                          Changes are below.

                          User Contact is now 5.
                          User Power is now 5.
                          User Foul Freq is now 0.

                          CPU Contact is now 7.
                          CPU Solid Hits is now 5.

                          Fielder Speed is now 4.
                          Reaction is now 5.
                          IF Throwing Speed is now 3.

                          If you like the lower fielder speed and reaction you can keep it at 3/4.

                          Just curious, what are you guys seeing with the fielding changes?

                          Comment

                          • The Kid 24
                            It's Show Time!
                            • Jan 2007
                            • 14762

                            #763
                            Re: S & B’s MLB 2024 Simulation Sliders

                            Originally posted by bryanm1982
                            Yes, with the pitching. Offense, it is up to you on your skill level. I am on HOF while Steve is on Allstar. I like the feeling of Allstar hitting but my offensive numbers are way too high and I mostly get 10-13 hits per game.
                            Steve, what are your hitting sliders for AS?
                            Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

                            Comment

                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #764
                              Re: S & B’s MLB 2024 Simulation Sliders

                              Originally posted by The Kid 24
                              Steve, what are your hitting sliders for AS?
                              Well I am on the portal playing mostly now so I've had to adjust things to account for slight lag since it is remote play.

                              But for Allstar I am using 5/5/0/10/5. I raised fou frequency to limit a hit or two cause I will hit for pretty high average usually. Timing at 0 to help keep my offense in check best as I can.

                              Sent from my Pixel 8a using Tapatalk
                              https://www.youtube.com/DarthRambo

                              Comment

                              • PhlliesPhan6
                                MVP
                                • Feb 2009
                                • 1481

                                #765
                                Re: S & B’s MLB 2024 Simulation Sliders

                                Originally posted by bryanm1982
                                Sorry for the confusion. I'll update the post for version 4.

                                So for CPU, you want to go with 7/5/7/0/5.

                                For USER hitting, you want to go with 5/5/5/0/5 depending on your preference.
                                Just curious, what's behind your changes to the USER hitting? Did anything change game wise or do you just think that feels better?

                                Only asking because I've had some observations about User Hitting over the past week or so and I'm interested to see if this may correct it.

                                Comment

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