I can’t really get locked in with my hitting yet. Allstar i get too high average. So I am on HOF. I guess I was trying 6/5/5/0/5 and sometimes that was too high. I forgot I was supposed to have power at 4. So I might try the 6/4/5/0/5 to see if that still works. What are you seeing?
S & B’s MLB 2024 Simulation Sliders
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Re: S & B’s MLB 2024 Simulation Sliders
I can’t really get locked in with my hitting yet. Allstar i get too high average. So I am on HOF. I guess I was trying 6/5/5/0/5 and sometimes that was too high. I forgot I was supposed to have power at 4. So I might try the 6/4/5/0/5 to see if that still works. What are you seeing?Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharing -
Re: S & B’s MLB 2024 Simulation Sliders
I can’t really get locked in with my hitting yet. Allstar i get too high average. So I am on HOF. I guess I was trying 6/5/5/0/5 and sometimes that was too high. I forgot I was supposed to have power at 4. So I might try the 6/4/5/0/5 to see if that still works. What are you seeing?Comment
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Re: S & B’s MLB 2024 Simulation Sliders
Yeah, it is hard to tell if it’s just a slump or just good pitching. But I have had to get get good timing to hit the ball hard lately.Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
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Re: S & B’s MLB 2024 Simulation Sliders
I'm also seeing a good amount of balls lately that would normally be a hit and they end up being a pop up. Just had a "Good" timing on a fastball down the middle with Harper and it was a pop up to the catcher. It just feels off.Comment
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Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
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Re: S & B’s MLB 2024 Simulation Sliders
Sent from my Pixel 8a using TapatalkComment
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Re: S & B’s MLB 2024 Simulation Sliders
Isn't the chase rate tied more to player ratings rather than sliders? I believe there is a discipline rating? Something along those lines...Comment
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Re: S & B’s MLB 2024 Simulation Sliders
The CPU plate approach and chasing too often has been a problem for as long as I can remember. They would probably need an entire new game engine to fix it and that's just not going to happen. Raising cpu contact is best we can do to help. This is why when they decreased fouls balls in 2023 and then again (to a smaller degree) in patch 12 this year, it really nerfs the CPU offense a lot. Because they chase too much etc there is a need for a higher number of fouled off pitches. When that is reduced we have a bunch more swing and misses from all those chase swings, when before they were fouled off.
Sent from my Pixel 8a using TapatalkLast edited by DarthRambo; 07-13-2024, 02:38 PM.Comment
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Re: S & B’s MLB 2024 Simulation Sliders
Originally, the Discipline attribute was affecting check swings for Players as well by mixing it with player input to give more or less tolerance. Few years ago they disconnected this effect for players so it’s input base only. Do you know if it’s still the case in ‘24 ?Comment
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Re: S & B’s MLB 2024 Simulation Sliders
Originally, the Discipline attribute was affecting check swings for Players as well by mixing it with player input to give more or less tolerance. Few years ago they disconnected this effect for players so it’s input base only. Do you know if it’s still the case in ‘24 ?
Sent from my Pixel 8a using TapatalkComment
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Re: S & B’s MLB 2024 Simulation Sliders
Another game of all weak contact besides 2 HRs that I hit. I checked the last 5 box scores of games that I played and I only have 2 doubles and almost all of my runs are coming on on HRs (because between lack of doubles and weak ground balls it's been impossible to move runners to scoring position). I'm using V3 as I have for almost all season. I was having a blast playing this game but it's starting to feel more and more like last years which I gave up playing very early on.Comment
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Re: S & B’s MLB 2024 Simulation Sliders
Another game of all weak contact besides 2 HRs that I hit. I checked the last 5 box scores of games that I played and I only have 2 doubles and almost all of my runs are coming on on HRs (because between lack of doubles and weak ground balls it's been impossible to move runners to scoring position). I'm using V3 as I have for almost all season. I was having a blast playing this game but it's starting to feel more and more like last years which I gave up playing very early on.
Sent from my Pixel 8a using TapatalkComment
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Re: S & B’s MLB 2024 Simulation Sliders
Played one game wkth no quick counts and they were 41% chase rate. The SP has 33% chase rate in the first 6 IP.
Pitches with Guardians Lively against the Angels.
Angels: 6 runs, 11 hits, 3 HR, 7 KFollow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
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Re: S & B’s MLB 2024 Simulation Sliders
Another game of all weak contact besides 2 HRs that I hit. I checked the last 5 box scores of games that I played and I only have 2 doubles and almost all of my runs are coming on on HRs (because between lack of doubles and weak ground balls it's been impossible to move runners to scoring position). I'm using V3 as I have for almost all season. I was having a blast playing this game but it's starting to feel more and more like last years which I gave up playing very early on.Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
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