Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

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  • Fcshuckers73
    Pro
    • Sep 2011
    • 739

    #256
    Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

    Originally posted by Burgess
    What did/does he do?

    If you raise a pitchers stamina rating, then you lower his durability rating by the same amount.


    Sent from my iPhone using Tapatalk

    Comment

    • juanalonzo
      Just started!
      • Apr 2025
      • 1

      #257
      Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

      Originally posted by Armor and Sword
      30 Team Control Manifesto is now on the OP.




      Could someone point me to the manifesto? I went back to the first page of this thread and don't see it?

      Comment

      • Ghost Of The Year
        Life's been good so far.
        • Mar 2014
        • 6359

        #258
        Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

        Originally posted by juanalonzo
        Could someone point me to the manifesto? I went back to the first page of this thread and don't see it?
        Disregard what's in the spoilers.
        Originally posted by Armor and Sword
        Spoiler

        Armor & Sword's 30 Control Team Approach
        So folks I seem to always get a lot of questions around 30 team control, is it for me? How much control do you use? Why do you use it etc. So I want to talk about the why, how and pretty much what I do personally with my 30 team control universe in any of my proper Franchise’s that have full 93 man rosters. This does not apply to Classic Season Replays of 40 man rosters or 26 man rosters.

        Why 30 team control?



        Well for me it comes down to these key points


        1) Lineup integrity and control - I want to make sure lineups are logical and maximizing every teams talent. This is subjective to the player as well. What I may think makes sense, you may do something differently. Always remember it is your universe and you can shape it any way you want. Once a month typically on the first Sunday of the month I will go thru each teams lineups and make sure they are looking right based on their talent, hot and cold streaks (should we give another guy a shot to wrestle a job away if warranted?) etc.


        2) Trade Czar - I love trading. But I hate dumb trades, like real doozy type trades that make no sense for the present or the future. And they do sometimes occur....of course it's totally subjective with most trades. So if I see a trade that fit's my definition of "being bent over with no lube" I will simply reverse it. Now in the past we had a trade delay option. But for programming reasons (it was causing some issues in the trade engine apparently) it was removed on MLB 16. So to reverse a doozy of a deal simply trade the assets back to each respective team. The team that clearly got the strong side of the deal is the one you should propose the trade back to the team that was fleeced. I will also go around the league during July and identify buyers and sellers and use a random dice roll to pull off some blockbuster type deals on the eve of the deadline if warranted to spice up "My Universe". I have a lot of fun with it.


        3) Injury Management - I will make sure the CPU controlled teams are properly designating guys on 10/15 and 60 day IL.


        So I create one profile for my club with everything set to manual and then I have a profile called "CPU Franchise" which I assign to every team I do not want full control over.

        Everything on this CPU Franchise profile is set to Auto except:

        Lineups

        Again, it is about options and the ability to step in when I want/need to. I do not get overwhelmed with doing player training or scouting for the other 29 teams.

        I simply just manage those 3 things I mentioned above.


        And of course another perk is if I want to switch teams in a franchise at anytime....I can.


        So here is my daily method with 30 team control:

        Simulate all games on the schedule for the day except my game. That way all the scores show up on my ticker when I play my game.


        Monthly I will check every team's stat's, see who is performing well etc and I may make some lineup adjustments to other teams to capitalize on players performing better than expected.


        Again it is your universe. Have fun with it. And don't overthink it


        Trades for your team - Trade deadline and Winter meetings I will look at the league and make logical deals and blockbuster trades as well and keep my league fresh and vibrant. Meaning......I let the CPU do what they do...I also will reverse what I deem to be a ridiculous completely unbalanced trades (rare), I will look at the standings near the deadline (in addition to turning up the trade slider to 10 in July and the Winter Meetings) and see who are buyers and sellers, who have guys that did not dice roll for an extension and will become outright free agents. It’s your universe so have fun with it!!!

        Before July 31st (End of the trade deadline and after all trades have been consummated by all teams) I go to each team and look at their top 3 players up for an extension that are not arbitration eligible and not a renewable contract.

        I use a random number generator (random.org):


        0-33 I extend them to the max green contract demands they have in years in dollars.

        34-100 whatever happens…..happens.

        I only do this mid season every year.

        It works nicely and keep s things interesting. This allows some superstars to truly make to free agency and with the new revamped off-season free agency it will certainly make it even more immersive and sometimes....stressful hahaha.


        Player Editing Within Your Franchise Universe



        So Warmwind has a nice set of house rules that I employ in my off-season (This works well with 30 team control but can be used with single team control as well). Read below. I think it has great ideas and will make your franchises far more dynamic!

        I do edits, but based on rules.

        1. I make position edits based on needs and profiles all the time. There are no consequences for doing this.


        2. I'm allowed to trade 1 for 1 between a pitcher's durability and their stamina, but only during the off season. This can coincide with a position edit (RP to SP for example).


        3. All players must be allowed to regress without edits if they are having a bad year.


        4. For players under 36, I'm allowed to counteract regression, but only if they are having a good year. If they are within their historical 3 year average....we counteract...if they fall below their last 3 years averages regression takes hold.

        5. For players under 40, I'm allowed to counteract half of the regression, but only if they are having a good year and are staying within their last 3 year statistical averages.

        6. For players of any age, I'm allowed to counteract regression using a trade system, where points from one attribute are traded into another in order to keep it up. This can ONLY be used to counteract regression, cannot be used to boost an attribute higher then where it started the year at. Points taken from Durability are worth double, but it also costs double to keep Durability up.





        30 Team Injury Generator/Consequence System

        So a few years ago we were chatting with Bacon and other Bacon franchise players on his discord chat about how MLB The Show’s injury system does not have enough “result of the grind” "Daily wear and tear" injuries for position players and pitchers. So we came up with this random number dice roll system that you can implement. I think it is a great way to really add a nice layer of strategy to your 162 game franchise and post season if you make it that far. So here is how it works. And it really takes less than 2 minutes to do for a player or pitcher in question.


        Position Players:

        If you ever get the notification from your coaching staff that a player can use a day off and you decide to ignore that and play them you take the risk of a minor to major injury. Of course if the game itself doles out an injury to them in the actual game.....well....go with it. So here is how it works. It is based on your players durability rating and two random dice rolls using:

        https://www.random.org


        When using the above random number generator (which you will find on the right side) set it from 0-100


        Here is the Injury Matrix for both OSFM/SDS Rosters:


        Durability Player Rating/Dice roll results


        90+ = 0-10 results in injury

        80-89 = 0-20 results in injury

        70-79 = 0-25 results in injury

        60-78 = 0-33 results in injury

        45-59 = 0-45 results in injury

        0-45 = 0-50 results in injury

        Injury severity scale (you can assign whatever injury type you want based on length)


        Dice roll/results

        0-35 results in 7-10 day injury

        36-50 results in 14-20 day injury

        51-75 results in 20-45 day injury

        76-86 results in 60 day plus injury

        87-100 results in “out for the season”


        Pitchers are a little tricky and require some effort on your part. Again this is entirely up to you. But this adds another layer of strategy and creates more storylines for your universe!

        Starting Pitchers. When you start your game simply check your starting pitchers energy bar before you throw the first pitch. If the energy bar is less than full this could result in a fatigue like injury. So if you decide to use a starter with less than a full energy bar and he pitches 5 full innings or 80 pitches (whichever is higher and by that I mean if he goes 6 innings and 79 pitches you are good, but if he goes 7 innings and 80 pitches he goes into the injury Matrix below):

        Pitcher Durability scale/result

        80-100 :0-10 will result in miss next start

        70-79 :0-15 will result in miss next start

        60-69 :0-20 will result in miss next start

        0-59 :0-35 will result in miss next start


        For your bullpen. This will require you to eyeball this. And again it is up to you.


        First off. A universal rule I use is if a guy is used 3 straight days they automatically go into the injury Matrix.


        With your bullpen just use the same exact scale for starters and use it only if their energy bar is 70% or less. Their missed time will be 7-10 days if they get the dice roll not in their favor.


        30 Team Control Sponsorship Method and Approach



        WILL ONLY WORK WITH 30 TEAM CONTROL



        1. NYY - Earnings 12 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Active replay - 2.5K/hit, Walk up - 40K/win

        2. LAD - Earnings 12.1 MIL (all diamonds for sponsor)

        In game ticker - 25k/game, Active replay - 2.5K/hit, Walk up - 40K/win

        3. BOS - Earnings 7.5 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Walk up - 2.5K/hit

        4. CHC - Earnings 8.6 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Walk up - 3.5K/strikeout

        5. SFG - Earnings 7.8 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Walk up - 3.5K/strikeout

        6. NYM - Earnings 7.2 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Walk up - 40K/win

        7. STL - Earnings 8.7 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Walk up - 3.5K/strikeout

        8. LAA - Earnings 7.6 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Walk up - 2.5K/hit

        9. PHI - Earnings 7.4 MIL (all diamonds for sponsor)

        In game ticker - 25K/game, Walk up - 40K/win

        10. HOU - Earnings 8.1 MIL (1 diamond/1 gold)

        In game ticker - 25K/game, Walk up - 15K/homerun

        11. WAS - Earnings 6.8 MIL (1 diamond/1 gold)

        In game ticker - 25K/game, Walk up - 2K/hit

        12. ATL - Earnings 6.1 MIL (all golds for sponsor)

        In game ticker - 20K/game, Walk up - 2K/hit

        13. TEX - Earnings 5.8 MIL (all golds for sponsor)

        In game ticker - 20K/game, Walk up - 2K/hit

        14. CWS - Earnings 6.8 MIL (all golds for sponsor)

        In game ticker - 20K/game, Walk up - 15K/homerun

        15. SEA- Earnings 5.5 MIL (all golds for sponsor)

        In game ticker - 20K/game, Walk up - 55K/save

        16. TOR - Earnings 4.8 MIL (all golds for sponsor)

        In game ticker - 20K/game, Walk up - 15K/double play

        17. SDP - Earnings 5.2 MIL (all golds for sponsor)
        In game ticker - 20K/game, Walk up - 3.5K/run

        18. ARI - Earnings 5.6 MIL (all golds for sponsor)

        In game ticker - 20K/game, Walk up - 20K/stolen base

        19. BAL - Earnings 4.4 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 1.5K/hit

        20. PIT - Earnings 3.7 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 20K/win

        21. DET- Earnings 3.8 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 10K/homerun

        22. COL - Earnings 4 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 2.5K/run

        23. MIN - Earnings 5 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 10K/homerun

        24. MIL - Earnings 4.5 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 1.5K/hit

        25. CLE - Earnings 3.3 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 10K/double play


        26. LV A's - Earnings 3.5 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 15K/stolen base


        A note on Las Vegas...once and if you decide to move them to Las Vegas (using the Rebrand and stadium creator) They go up to all Diamonds and you can match any of the other Diamonds teams listed as far as which combo to use.

        27. CIN - Earnings 4.4 MIL (all silvers for sponsor)

        In game ticker - 15K/game, Walk up - 1.5K/homerun

        28. KC - Earnings 2.4 MIL (1 silver sponsor)

        In game ticker - 15K/game

        29. TB - Earnings 2.4 MIL (1 silver sponsor)

        In game ticker -15K/game

        30. MIA - Earnings 2.4 MIL (1 silver sponsor)

        In game ticker - 15K/game

        Spoiler
        T-BONE.

        Talking about things nobody cares.

        Comment

        • Burgess
          MVP
          • Oct 2015
          • 1015

          #259
          Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

          Every year I sim the games for the day and then play my game. Then right after my game I save my franchise (auto save off). After my last game I went to save the game and it showed that I didn’t need to save (but I did anyway). Any idea why this was the case?
          Yankees modern day
          Phillies modern day

          Comment

          • DDyer13
            Rookie
            • Aug 2019
            • 9

            #260
            Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

            Anyone do anything different with the sliders for playoff games?

            Comment

            • thelegitgoat
              Rookie
              • Mar 2012
              • 281

              #261
              Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

              For more true to life. Would moving cpu and human starter stamina to default be ok

              Sent from my SM-G990U2 using Tapatalk

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21793

                #262
                Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                Originally posted by thelegitgoat
                For more true to life. Would moving cpu and human starter stamina to default be ok

                Sent from my SM-G990U2 using Tapatalk
                ummmmm They are at default.
                Now Playing on PS5:
                CFB 26 Hurricanes/Fresno State Year 2
                MLB The Show 25 - 2025 Yankees Year 1
                MLB The Show 25 1985 Yankees Year 1
                Oblivion Remaster



                Follow me on Twitch
                https://www.twitch.tv/armorandsword

                Comment

                • thelegitgoat
                  Rookie
                  • Mar 2012
                  • 281

                  #263
                  Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                  Read the wrong slider my bad

                  Sent from my SM-G990U2 using Tapatalk

                  Comment

                  • shaq
                    Rookie
                    • Jul 2002
                    • 243

                    #264
                    Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                    Originally posted by Armor and Sword
                    I have tuned these to SDS’s rosters. Not seeing that issue with SDS rosters.



                    You may want to give it 25-30 games and if it continues tune down errors.
                    Sos roster? Please explain


                    Sent from my SM-G998U using Tapatalk

                    Comment

                    • shaq
                      Rookie
                      • Jul 2002
                      • 243

                      #265
                      Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                      Originally posted by Armor and Sword
                      I have tuned these to SDS’s rosters. Not seeing that issue with SDS rosters.



                      You may want to give it 25-30 games and if it continues tune down errors.
                      Sos roster? Please explain


                      Sent from my SM-G998U using Tapatalk

                      Comment

                      • dubplate
                        MVP
                        • Dec 2002
                        • 3783

                        #266
                        Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                        ‘SDS’: San Diego Studios, who develops the game. He is referring to their roster and not a custom one.


                        Sent from my iPhone using Operation Sports

                        Comment

                        • dubplate
                          MVP
                          • Dec 2002
                          • 3783

                          #267
                          Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                          ‘SDS’: San Diego Studios, who develops the game. He is referring to their roster and not a custom one.


                          Sent from my iPhone using Operation Sports

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21793

                            #268
                            Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                            Originally posted by shaq
                            Sos roster? Please explain


                            Sent from my SM-G998U using Tapatalk
                            The stock rosters that come with the game made by Ridin who works for SDS (Sony San Diego Studios). That is what I use.


                            So I had been out of town Friday thru Sunday....and have been buried in work this week (yes I have a job lol).

                            We will back at it tonight on console and next Monday have another Yankees Year 1 update on the news wire on the front page.
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • MoneyMan17
                              Rookie
                              • Jan 2017
                              • 336

                              #269
                              Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                              11 games in and I think I've seen enough sample size to say I think the CPU pitchers are throwing too many strikes. I'm not walking as much as I typically do and feel like first strike % is very high. I'm not a big chaser and constantly find myself down 0-1 and 0-2. Anyone else?

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21793

                                #270
                                Re: Armor & Sword's Clean Screen Classic/Directional MLB The Show 25 Sliders

                                Originally posted by MoneyMan17
                                11 games in and I think I've seen enough sample size to say I think the CPU pitchers are throwing too many strikes. I'm not walking as much as I typically do and feel like first strike % is very high. I'm not a big chaser and constantly find myself down 0-1 and 0-2. Anyone else?
                                I am testing a tweak to that....I am 37 games in and tend to agree.....hitting is extremely challenging on HOF this cycle so tweaks are in the works.
                                Now Playing on PS5:
                                CFB 26 Hurricanes/Fresno State Year 2
                                MLB The Show 25 - 2025 Yankees Year 1
                                MLB The Show 25 1985 Yankees Year 1
                                Oblivion Remaster



                                Follow me on Twitch
                                https://www.twitch.tv/armorandsword

                                Comment

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