***The Official OOTP Thread***

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  • mattlanta
    MVP
    • Aug 2008
    • 2384

    #511
    Re: ***The Official OOTP Thread***

    Originally posted by HustlinOwl
    Yes I did one in the past 2012 I think it was and not a lot of participation considering amount of work and money put in. Maybe there is more interest now?


    Sent from my iPhone using Tapatalk
    I am definitely down. Like I said, my brother and I would be happy to play in a league together. We could start a signup thread if you'd like. We could even head on over to our brothers over at Front Office Football Center to recruit some GM's because I know a number of them have been playing the game as well. But the thing is, I don't know much about running a league as a commissioner. I'd be more than happy to help newbies get accustomed to the game as I understand that it does have a pretty steep learning curve.

    Comment

    • JeremyB
      Pro
      • Apr 2010
      • 707

      #512
      Re: ***The Official OOTP Thread***

      Hi Fellas,

      I have been thinking about getting this game but am just wondering if it will work on my crappy pc ( here are the specs, if you can call it that,lol )

      AMD Athlon 64
      2.19 Ghz
      2.5 GB of RAM
      200 GB HD

      I only use this pc for web browsing and playing older video games. I use my laptop for work and Ipad for watching movies.

      Just was curious if OOTP 15 would run ok. I still have OOTP 12 and it runs fine

      Thanks for any help

      Comment

      • BradOOTP
        PR and Marketing Manager at OOTP Developments
        • Mar 2012
        • 42

        #513
        Re: ***The Official OOTP Thread***

        16 is the version #, not an abbreviation of the year. Next year will be the 16th version of the game.

        I know, it's confusing since so many sports games use the year in their names. Our hockey game, FHM 2014, does, and our upcoming NFL game, Beyond the Sideline Football, will too, but we'll stick with version #s for OOTP for now.

        Oh, and the iOS version, iOOTP Baseball, uses the year, so next year's version will be iOOTP 2015.

        Originally posted by cheesesteak
        I plan to get the next installment - OOTP16...even though the entire season is in 2015 (I never quite understood that for OOTP).

        I previously purchased OOTP13, but barely played 1/4 of a season. My question is how realistic are CPU GMs and trading? Being buyers/sellers at the trade deadline, evaluating prospect packages, etc?

        Comment

        • BradOOTP
          PR and Marketing Manager at OOTP Developments
          • Mar 2012
          • 42

          #514
          Re: ***The Official OOTP Thread***

          Have you tried changing the trading difficulty?

          Originally posted by kmoser
          I honestly think the trading could be better. It's not too bad when you are proposing a trade but you rarely, if ever see a good CPU offer. They usually offer you crap for your best player.
          Also CPU-CPU trades are kind of disappointing as well. I have never seen a huge blockbuster like you see in real life. They are all just average trades.
          I really love this game (I'm still playing OOTP 14) but if anything needs to get fixed it would be the trading aspect. It's not bad but it could be a lot better.

          Comment

          • kmoser
            MVP
            • Jul 2012
            • 1398

            #515
            Re: ***The Official OOTP Thread***

            Originally posted by BradOOTP
            Have you tried changing the trading difficulty?

            Yes. There needs to be a balance between hard and very hard.

            Comment

            • cheesesteak
              Rookie
              • Nov 2008
              • 149

              #516
              Re: ***The Official OOTP Thread***

              Originally posted by kmoser
              Yes. There needs to be a balance between hard and very hard.
              Does trading difficulty determine how easy CPU clubs accept your offers or how well-thought their offers are to you or both?

              Also, does there ever appear to be CPU teams that go in full buyer/seller mode? Or full rebuild mode? etc. Do CPU teams have actual GMs/owners w/ their own respective logic (kinda ala Football Manager)?
              San Francisco 49ers
              San Francisco Dons
              Gonzaga Bulldogs
              Golden State Warriors

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              • kmoser
                MVP
                • Jul 2012
                • 1398

                #517
                Re: ***The Official OOTP Thread***

                Originally posted by cheesesteak
                Does trading difficulty determine how easy CPU clubs accept your offers or how well-thought their offers are to you or both?



                Also, does there ever appear to be CPU teams that go in full buyer/seller mode? Or full rebuild mode? etc. Do CPU teams have actual GMs/owners w/ their own respective logic (kinda ala Football Manager)?

                I think the difficulty does determine how easy you can get players from another team. On average difficulty, I could get Giancarlo Stanton fairly easily from the Marlins, so now I play on very hard difficulty. I wish is were programmed like you said, where the CPU offers more thought out deals.
                For your second question, yes cpu teams do go into different modes, like rebuilding, etc. Some do make some questionable things based on what mode they are in, but overall I think they do what they do based off of whatever situation they are in.
                Also, I have never played Football Manager (although I would like to try it out) so I'm not sure how the GM logic and owner logic works in that game. The owners in OOTP have two characteristics, one shows how patient they are, and one shows their willingness to spend on the team (or lack there of). I haven't seen any of these types of characteristics for the individual GM's.

                Comment

                • cheesesteak
                  Rookie
                  • Nov 2008
                  • 149

                  #518
                  Re: ***The Official OOTP Thread***

                  Originally posted by kmoser
                  Also, I have never played Football Manager (although I would like to try it out) so I'm not sure how the GM logic and owner logic works in that game. The owners in OOTP have two characteristics, one shows how patient they are, and one shows their willingness to spend on the team (or lack there of). I haven't seen any of these types of characteristics for the individual GM's.
                  well, I'll preface first by saying UEFA soccer economics is obviously different than MLB economics.

                  But anyway, so in FM, if a CPU club got a new rich owner or a new rich partnership/deal of some sort, they'd spend a little bit more over the next few years. Or, if CPU ownership saw they were losing $$, they would spend less. Some CPU clubs would be super stingy when negotiating a player purchase, others fairly easy, all depending on where that club stood economically, competitively, or even just the ownership group's tradition, etc. Even your own owner would overwrite some of your transaction choices (though this was very rare, but in one case, a CPU club kept offering me a high sum of $ for a player, but I kept rejecting the offers, wanting to keep the player. Finally after like the 4th offer, my owner accepted the offer for me...causing me to lose a player I wanted to keep!).
                  San Francisco 49ers
                  San Francisco Dons
                  Gonzaga Bulldogs
                  Golden State Warriors

                  Comment

                  • kmoser
                    MVP
                    • Jul 2012
                    • 1398

                    #519
                    Re: ***The Official OOTP Thread***

                    Originally posted by cheesesteak
                    well, I'll preface first by saying UEFA soccer economics is obviously different than MLB economics.

                    But anyway, so in FM, if a CPU club got a new rich owner or a new rich partnership/deal of some sort, they'd spend a little bit more over the next few years. Or, if CPU ownership saw they were losing $$, they would spend less. Some CPU clubs would be super stingy when negotiating a player purchase, others fairly easy, all depending on where that club stood economically, competitively, or even just the ownership group's tradition, etc. Even your own owner would overwrite some of your transaction choices (though this was very rare, but in one case, a CPU club kept offering me a high sum of $ for a player, but I kept rejecting the offers, wanting to keep the player. Finally after like the 4th offer, my owner accepted the offer for me...causing me to lose a player I wanted to keep!).

                    Wow, that sounds really in depth and cool. OOTP owners aren't that in depth but I think this economics and stuff in this game is pretty good.
                    I may have to give FM a shot soon. It sounds awesome

                    Comment

                    • stephenk24
                      Rookie
                      • Jul 2011
                      • 85

                      #520
                      Re: ***The Official OOTP Thread***

                      The news that OOTP 16 is going to have the full MLB licence is a game changer for me. May well pre order it, can't wait. The ability to just be a manager is also awesome!

                      What do you guys think?
                      Packers | Tottenham Hotspur | Heat | Dodgers | Carolina Hurricanes | Volunteers | BvB Dortmund

                      Comment

                      • HustlinOwl
                        All Star
                        • Mar 2004
                        • 9713

                        #521
                        Re: ***The Official OOTP Thread***

                        Originally posted by stephenk24
                        The news that OOTP 16 is going to have the full MLB licence is a game changer for me. May well pre order it, can't wait. The ability to just be a manager is also awesome!

                        What do you guys think?
                        not really a game changer for me as all this was doable in prior OOTP games. I prefer my leagues to be of the fictional type when it comes to OOTP

                        Comment

                        • Cryolemon
                          MVP
                          • Aug 2008
                          • 1669

                          #522
                          Re: ***The Official OOTP Thread***

                          Originally posted by stephenk24
                          The news that OOTP 16 is going to have the full MLB licence is a game changer for me. May well pre order it, can't wait. The ability to just be a manager is also awesome!

                          What do you guys think?
                          I personally don't play much in the way of MLB games, but I think it's likely very good news for the company.

                          Comment

                          • cheesesteak
                            Rookie
                            • Nov 2008
                            • 149

                            #523
                            Re: ***The Official OOTP Thread***

                            Originally posted by kmoser
                            Wow, that sounds really in depth and cool. OOTP owners aren't that in depth but I think this economics and stuff in this game is pretty good.
                            I may have to give FM a shot soon. It sounds awesome
                            It's easily the best team management sports sim I've played (granted, I've only played 1 version of OOTP and 1 version of an NCAA bball sim, outside of my 5 years of FM).

                            It actually reminds me to ask, are there scouting mods/applications for OOTP? Does it even need one or is the in-game scouting pretty in-depth and accurate?

                            For FM, there's a 3rd-party program that comes out every year that allows you to search the game's database of players/coaches and see all of their hidden potential ratings (rather than just the in-games 5-star system - which can be inaccurate due to bad scouts or curved based on your team - the tool shows you the exact attribute rating the player is at currently and has the potential to reach), value to the team their on (in case you try to buy them), etc.

                            Is there any 3rd-party tool like that for OOTP to find those diamonds in the rough in A/AA or when drafting?

                            Originally posted by HustlinOwl
                            not really a game changer for me as all this was doable in prior OOTP games.
                            yeah I only have played 1 version of OOTP and I was greatly relieved to see there was a fake-but-real MLB option. If memory serves me right, even the minors had the real players, correct? Either way, I assume they probably will w/ the MLB license (even though I know MiLB is just affiliate-based, not necessarily part of the MLB brand).
                            San Francisco 49ers
                            San Francisco Dons
                            Gonzaga Bulldogs
                            Golden State Warriors

                            Comment

                            • Brandwin
                              Hall Of Fame
                              • Jul 2002
                              • 30621

                              #524
                              Re: ***The Official OOTP Thread***

                              Originally posted by HustlinOwl
                              not really a game changer for me as all this was doable in prior OOTP games. I prefer my leagues to be of the fictional type when it comes to OOTP
                              Do you use quickstart leagues out there or create your own? If you use fictional leagues already created, which one?

                              I am thinking about starting a fictional league and simming ahead a few years to get a bit of history and then take over the worse franchise. Sometimes I want to start a league and do the draft. This is why I never get anything going on OOTP, can never figure out what to do!

                              Comment

                              • HustlinOwl
                                All Star
                                • Mar 2004
                                • 9713

                                #525
                                Re: ***The Official OOTP Thread***

                                Originally posted by Brandwin
                                Do you use quickstart leagues out there or create your own? If you use fictional leagues already created, which one?

                                I am thinking about starting a fictional league and simming ahead a few years to get a bit of history and then take over the worse franchise. Sometimes I want to start a league and do the draft. This is why I never get anything going on OOTP, can never figure out what to do!

                                Created our own simmed ahead about 20 years and started league here


                                Sent from my iPhone using Tapatalk

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