There's already a game pretty much like that out its called NHL 08. I don't necesarily agree that sports games are the hardest. You're pretty much making the same game every year and if you put the effort in to get it right all you need to do is polish and tweak. Why is it, EA can do the smart thing, take a year off, replace an aging engine, build from the ground up and do it right and nearly perfect 2 years into it at least with their hockey title.
Where as here's 2k, 3 years into their next gen cycles and with the exception of NBA which is far and away the best hoops game out there, their sports line is still in shambles? Why can EA do it and 2k can't? And please don't give me the money issue, 2k is by far not a small publisher, they have money. Build a new engine, one that scraps the broken franchise code that you've had since Xbox1/Ps2. Rerecord your crowd sounds so that they don't sound like the're phoning it in. (Didn't Brinkman say during his visit to the 1up sports podcast that the crowd would ratch it up for rivalry games like BoSox/Yanks? Because it was basically lip service)
Really how many years do people need to point the same issues out after a day or two after release that are still present?
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