GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

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  • GMAB8
    MVP
    • Nov 2010
    • 1014

    #61
    Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

    <iframe width="560" height="315" src="https://www.youtube.com/embed/rkEa0COCLZc" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe>

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    • StLfan72
      Rookie
      • Mar 2006
      • 132

      #62
      Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

      Same here. I am sitting at 65 CPU CON and 75 power and just when I think I have them solved they start hitting EVERYTHING in the gaps to the wall. Frustrating.

      Sent from my SM-G920V using Operation Sports mobile app

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      • GMAB8
        MVP
        • Nov 2010
        • 1014

        #63
        Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

        Originally posted by StLfan72
        Same here. I am sitting at 65 CPU CON and 75 power and just when I think I have them solved they start hitting EVERYTHING in the gaps to the wall. Frustrating.

        Sent from my SM-G920V using Operation Sports mobile app
        I do think there is a fine line. I don't want to dominate every start with the Ace pitchers just to get the mediocre 3 and 4 starters to compete sometimes.

        Although, I may be misrepresenting the Ace starters if I stop and think about it. The ace starters generally DO dominate games. The poor start is a rarity. I should feel dominating even against the best teams with Paxton. And I should be able to have some really good starts with Leake.

        Much of this is the reason I started toying with the adjustable random range of sliders. I may need to explore the ranges a bit more again.

        Good stuff guys.

        Sent from my SM-G930V using Tapatalk

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        • GreenLightning
          Rookie
          • Mar 2017
          • 270

          #64
          Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

          Originally posted by GMAB8
          Yep, I am finding the same. I just can't compete against the best teams with the CPU hitting sliders so high. I am just not as good with the sticks and pitching. I just played a game testing 100 pitch speed and 30 user control against the Astros. I loved the control at 30. For one thing, it solved my inability to locate a sinker down in the zone. However, I had CPU hitting at 70con/80pow and they absolutely crushed me.

          Morton had a perfect game through 6 innings until a Dee Gordon double. Managed to scratch out a few more hits. I like the difficulty of 100 pitch speed, but at the same time, it might just be a tad too much.

          I want to be able to compete with my 80ish overall starting pitchers. So I will continue to tune the CPU hitting until I find a nice balance.

          Sent from my SM-G930V using Tapatalk
          I use 90 CPU Pitch Speed and at my age that is quick enough. Any quicker and I have a hard time differentiating between balls and strikes. 90 strikes a good balance for me.

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          • GMAB8
            MVP
            • Nov 2010
            • 1014

            #65
            Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

            Originally posted by GreenLightning
            I use 90 CPU Pitch Speed and at my age that is quick enough. Any quicker and I have a hard time differentiating between balls and strikes. 90 strikes a good balance for me.
            That's so true. I am in the same boat. For quite some time I used 90 pitch speed and don't really have a good reason for why I changed. 100 is just too quick. 80 seems a bit too easy to get the timing. 90 may be just right. Goldilocks.

            That'll be my next game.

            Sent from my SM-G930V using Tapatalk

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            • GMAB8
              MVP
              • Nov 2010
              • 1014

              #66
              Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

              Now, this was a fun game! Fantastic pitching duel between Kershaw and Paxton. CPU batting set at 70con/80pow. USER pitch control at 30 which was really nice to be able to locate pitches properly. 90 pitch speed(Goldilocks rule, thanks GreenLightning) was near perfection. I don't know why I ever left there!

              My next game I want to see how an average or worse pitcher can do against a solid offensive lineup.


              <iframe width="560" height="315" src="https://www.youtube.com/embed/Jk2yry_3ADQ" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe>

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              • GMAB8
                MVP
                • Nov 2010
                • 1014

                #67
                Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                Originally posted by GreenLightning
                I use 90 CPU Pitch Speed and at my age that is quick enough. Any quicker and I have a hard time differentiating between balls and strikes. 90 strikes a good balance for me.
                Your suggestion of 90 pitch speed was great! See the last game I posted against the Dodgers. I was able to battle, but not too easily. I am liking that Goldilocks 90 speed! Juuuuust right!

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                • GreenLightning
                  Rookie
                  • Mar 2017
                  • 270

                  #68
                  Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                  What Batting Cam are you using there?

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                  • GMAB8
                    MVP
                    • Nov 2010
                    • 1014

                    #69
                    Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                    Originally posted by GreenLightning
                    What Batting Cam are you using there?
                    It's straight out of bigFnjoes slider page.

                    I think it's batter 1 zoom 2 height 6

                    Sent from my SM-G930V using Tapatalk

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                    • GMAB8
                      MVP
                      • Nov 2010
                      • 1014

                      #70
                      Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                      Another game with 90 pitch speed. This one against a weaker Texas Rangers roster. I utilized my random range sliders here.

                      Notable - CPU contact at 50, power at 90. I increased the range that the sliders could land on by moving them in 10 point bumps and another odd/even dice roll to determine if they are at the 5 or 0.

                      Also, CPU pitch success was at nearly its lowest possible value of 50, but seemingly wasn't as detrimental as I thought. It may have produced a more fluctuating speed on the same pitch(ex: fastballs that are not as successful by the CPU may come in a few MPH slower than a successful fastball).

                      USER composure was 70, which was still manageable due to the poor roll for CPU contact. Marco Gonzales struck out 9 in 5 innings and was solid, even with 10 control. Quite a few left-handed bats in their lineup that are poor against same-sided pitching.

                      I really enjoy the movement in the sliders as it adds a little unknown to the flow of the game. And, I can write off a poor or good game due to the random roll of the dice and not think my sliders are wayyyyy off because of 1 game!

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/g6s4R2JqRQU" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe>

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                      • mkharsh33
                        Hall Of Fame
                        • Nov 2006
                        • 12781

                        #71
                        Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                        Originally posted by GreenLightning
                        I might tune Pitcher Control up to say 20 but no more but I could not play the game successfully with the CPU Hitting Sliders turned up as high as MK plays. No way.
                        Here's why I did that... I found, like GMAB8 stated, that I never walk anyone. So by making the cpu a better hitter - both in contact and power - I FORCE myself to throw outside the zone, OR I get punished, as I should. So I walk more, even with a slightly higher user pitcher control, but the making the cpu a force at the plate is the trade-off.
                        STEELERS INDIANS CELTICS

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                        • GMAB8
                          MVP
                          • Nov 2010
                          • 1014

                          #72
                          Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                          Originally posted by mkharsh33
                          Here's why I did that... I found, like GMAB8 stated, that I never walk anyone. So by making the cpu a better hitter - both in contact and power - I FORCE myself to throw outside the zone, OR I get punished, as I should. So I walk more, even with a slightly higher user pitcher control, but the making the cpu a force at the plate is the trade-off.
                          This is so true. It is truly how it should feel to pitch against the best teams. I just cannot seem to compete with any average pitchers ever! Even 80-85 overall starting pitchers. Felix(82) mike Leake(85) and erasmo ramirez(80) continue to struggle. Maybe, I need even more USER pitching control? In the 40-50 range. It should be a battle!

                          Sent from my SM-G930V using Tapatalk

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                          • GMAB8
                            MVP
                            • Nov 2010
                            • 1014

                            #73
                            Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                            Random Dice Roll Range Sliders this game

                            USER BATTING
                            Contact - RANGE 5-30 30
                            Power - RANGE 40-65 50
                            Bunt Contact - 35
                            Bunt Success - 20
                            Batter Eye - 0

                            CPU BATTING
                            Contact - RANGE 50-100 85
                            Power - RANGE 50-100 70
                            Bunt Contact - 35
                            Bunt Success - 25

                            USER PITCHING
                            Pitch Meter Speed - RANGE 50-100 75
                            Pitch Speed - 90
                            Pitch Break Influence - 50
                            Pitcher Composure Influence - RANGE 20-70 40
                            Pitcher Control - RANGE 10-35 20

                            CPU PITCHING
                            Pitch Speed - 89
                            Pitch Success - RANGE 50-100 100
                            Strike Zone Tendency - RANGE 10-35 20
                            Pitch Break Influence - 50
                            Pitcher Composure Influence - RANGE 0-50 25

                            USER FIELDING
                            Throw Accuracy - RANGE 0-25 10
                            Gather Error Frequency - RANGE 40-65 45
                            Throw Error Frequency - RANGE 40-65 55
                            OF Throw Speed - 45
                            INF Throw Speed - 10
                            OF Run Speed - 20
                            INF Run Speed - 0

                            CPU FIELDING
                            Gather Error Frequency - RANGE 40-65 65
                            Throw Error Frequency - RANGE 40-65 60
                            OF Throw Speed - 45
                            INF Throw Speed - 10
                            OF Run Speed - 20
                            INF Run Speed - 0

                            USER RUNNING
                            Base Runner Speed - 15
                            Pickoff Success - 60
                            Catcher Arm Strength - 10
                            Catcher Arm Accuracy - 10

                            CPU RUNNING
                            Base Runner Speed - 15
                            Hit n Run - 55
                            Sac Bunt - 60
                            Squeeze - 65
                            Base Runner Aggression - 10
                            Steal Aggression - 50
                            Catcher Arm Strength - 30
                            Catcher Arm Accuracy - 30

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/UfflR1-SbuA" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe>
                            Last edited by GMAB8; 12-14-2017, 02:52 PM.

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                            • GMAB8
                              MVP
                              • Nov 2010
                              • 1014

                              #74
                              Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                              Tough game for the M's bats versus Lance McCullers. Complete game shutout and a 4-0 win in Seattle. McCullers struck out 10. I used my random sliders again. It is really cool how it gives a different feel to every game, even when you know what some of the strengths and weaknesses could be. In this one, the batting sliders for both were quite low. 20/50 for USER and 55/50 for CPU. The difference in the game was one half inning where the 'stros put all 4 runs on the board in the 3rd. The fielding sliders played a role in this. A few mistimed throws with USER throw accuracy at 0 combined with a USER throw error frequency of 65 caused some problems.

                              USER con/pow - 20/50
                              CPU con/pow - 55/50

                              USER meter - 80
                              USER control - 20
                              USER composure - 20

                              CPU success - 75
                              CPU strike zone tend - 25
                              CPU composure - 30

                              USER throw acc - 0
                              USER gather error - 50
                              USER throw error - 65

                              CPU gather error - 45
                              CPU throw error - 60

                              All other sliders are base sliders that do not change from my original.

                              I really enjoy the game this way. If anyone decides to try this system out, give me some feedback!

                              <iframe width="560" height="315" src="https://www.youtube.com/embed/2z_HHwEu6-U" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe>

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                              • GMAB8
                                MVP
                                • Nov 2010
                                • 1014

                                #75
                                Re: GMAB8's 2017 MLB today/slider/roster/franchise/discussion thread

                                More games played with my Random Dice Roll Sliders. Lately, I have played 11 games with the 90 pitch speed version and the random dice roll sliders. Every game feels different. I am 6-5 in those 11 games. Played LAA 4 times, Oak 3 times, NYY, Hou, Bos, and Minn. I've been blown out, I've had close games, and I've blown the opponent out. I have adjusted my ranges slightly to get more variation. Good stuff!


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