Not sure how I feel about MLB 2K5...

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  • brudjazz
    Banned
    • Nov 2004
    • 631

    #1

    Not sure how I feel about MLB 2K5...

    I've only played two games so far, along with a HR Derby session. Probably the biggest improvement was, as much as Hilary can't believe it, in the graphics department. The biggest issue that still remains is the awful animations. In two games I've only hit one HR, my pitching has been WAY too good, and this is with blzer's slider settings. Since I basically suck at reviews, I'm going to try instead to assign scores to various categories:

    Key: last year's grade / this year's grade

    graphics -> C/C

    - while the graphics are crisper, the faces are horrible looking and the players' bodies don't look well-proportioned

    sound -> B / C

    - the sound of the bat is a little annoying. It sounds like a freaking firecracker, but there is really no way to change that without also hurting other auditory aspects of the game.

    player animations -> B / C

    - the same ol' animations are back. One thing that I really like is that the first basemen doesn't rocket the ball at the covering pitcher. One thing that I can't stand is how everytime a player fields the ball or throws it, he is in some sort of "saddle riding" stance. It's hard to explain, it's not a bow-legged stance, but rather the reverse of that. On plays, the ball sometimes gets vacuumed into the glove, and the players don't look quite right when running. Can't put a finger on it, maybe someone else here can help on that one.

    swinging animations -> C / D

    - last year the swinging animations -- as EVERYONE here is well aware of, were disgusting. This year they actually mimic real-life. Sort of. The bat still looks like a toothpick, and the hitters look like they're swinging at pinatas blind-folded.

    pitching animations -> B / C

    - the pitchers motion is smoother this year, though I'd still like more emphasis put on each pitch type.

    ball flight physics -> C / D

    - last year there WERE no ball physics. There were too few varieties of hits and everything seemed like a vacuum. This year the thirdbasemen, and how in the world QC didn't catch this I don't know, literally lofts the ball 20-30 feet in a high arc over to firstbase. It looks terrible. On replays of pitches, the ball literally gets vacuumed into the catcher's mitten at the last second. Maybe not too noticeable by the blind, though. At least this year there appear to be a greater variety of hits

    crowd -> B / C

    - the animations of the crowd singing at the 7th inning stretch DO get old, but the crowd seems more "into the game" this year. It's refreshing. This year, the fans seem to have more pixels alloted to them, a little less of a cartoonish appearance

    pitches -> B / C

    - last year most of the pitch types looked the same, this year there is MUCH improvement in this department. Sliders actually break like they should. Curvballs, depending on who is throwing them, can really fool you big-time, especially if you're back-doored down and away. What I don't like is that there are way too few balls thrown in this game, maybe blzer can remedy this with an update of his slider settings. I had absolutely no problem throwing strikes.

    feel of the stadium -> B / C

    - this year the stadiums feel much larger, the cameras really help to protray this. What I don't like is that things get pretty blurry once the ball is hit deep in the outfield, where things can be really bla until the camera zooms out there. I do like the cameras switching, but the lag between switches is too great for my comfort.

    minor leagues -> D / C

    - all they basically did was revamp the look of the minor league feature. There are AAA and AA players, but not nearly as many as there should be. The same ol' scripted responses to attempts to trade players exist. I'm not really sure what Kush spent a majority of its time on, because there really aren't many improvements in the gameplay department, and the minor leagues feature looks like it's been barely touched, except for the upgrade in the menus, etc. They get a 'D' in this department, since minor leagues are such an important part of managing a team and it's not done well in this game. This is one area that MVP 2005 (which I haven't played yet, and will) will likely beat MLB 2K5 badly in.

    in-game menus -> A / C

    - they really worked on the menus, that's obvious.

    base-running -> A / B

    - this year you have total control of your runners. One thing that I really like is that the opposing pitcher WILL pick you off if you're not very careful with each step you add to your lead off a base. I took two steps off first base with Austin Kearns and got caught napping big-time. He was the tying run, but that out ended the game.

    pitching -> C / C

    - while the pitches themselves are more dynamic, I think it's just way too easy (unless you drastically change the slider settings) to throw strikes, and the opponent seems to swing and miss at almost everything. It would be nice to give up 3-5 walks per game (or more if I have really crappy pitching on the mound), and especially to receive that many walks. I realize that we gamers are hackers when standing in the box, but the opposing pitchers in this game simply don't throw too many obvious balls. It seems too much like a hack-fest.

    hitting -> C / D

    - I don't like the way the swings work. There were occasions where I swung BELOW a pitch, and the game would say that I swung too high. WTF? This existed in last year's game, too, it is something that Kush should have fixed.

    feel of the game -> B / C

    - It didn't take long before I started seeing all the same stuff I saw in last year's ESPN MLB 2K4, and I was really wishing for more of a positive gaming experience. As with most sports games, I'm sure it will be a lot more fun when playing against my wife. A lot of the issues with the A.I. won't exist then. However, the animations, cutscreens, GREAT commentary and dialogue, help to create a presentation that immerses you in the game, for all its shortcomings.

    Final Grade -> C+ / D+

    Please keep in mind that there are tons of things that I'm sure I forgot, and that this is only my opinion. Things that bother me might not bother someone else. Things that I don't find important someone else might. Still, I love the game of baseball, and the WSB/ESPN MLB 2K series has been my favorite all along. I have to acknowledge that MVP 2004 last year had a few VERY glaring issues, that otherwise would have made it an incredible product. I'm going to give both that game and the PS2 product a shot, also. Even though there are many categories I didn't address, I still have my opinion of the overall feel of this game, and that is where the final grade comes from (an average of all the categories I addressed).
  • Blzer
    Resident film pundit
    • Mar 2004
    • 42526

    #2
    Re: Not sure how I feel about MLB 2K5...

    Hmm, you were pitching well, eh? Maybe your pitcher got full confidence early. Were you using effort on your pitches at all? Were you making borderline pitches? Are you sure you used my newest slider set?

    BTW one home run can be common for some teams. I don't know... maybe you should raise the AI Meat Pitch slider and lower the AI Corner slider. Like I said, my sliders are meant for those that have some experience in playing already. I mean, starting out of the gate at 100 pitch speed? No, start slow. Start at your pace, not at mine.

    My sliders aren't perfect. My sliders are for me to suit the game to my needs, and it may possibly feed off of you guys. If they work, then more power to you. If they don't, some adjustments are needed for what's not working.




    By the way, all of that stuff that I said was based on your first paragraph, which was slightly awkward (because you don't have to go up to my difficulty). The rest was a pretty good read, I enjoyed reading what you had to say.

    By the way, you're never going to find a game that gets you to throw as many balls as for you to walk 3 - 5 batters a game. Be VERY lucky to walk 3. I usually walk 1, maybe 2. But, I throw a lot of balls along the way. The AI just seems to get a bat on the ball (or strike out) before I walk them.
    Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

    Comment

    • Blzer
      Resident film pundit
      • Mar 2004
      • 42526

      #3
      Re: Not sure how I feel about MLB 2K5...

      Hmm, you were pitching well, eh? Maybe your pitcher got full confidence early. Were you using effort on your pitches at all? Were you making borderline pitches? Are you sure you used my newest slider set?

      BTW one home run can be common for some teams. I don't know... maybe you should raise the AI Meat Pitch slider and lower the AI Corner slider. Like I said, my sliders are meant for those that have some experience in playing already. I mean, starting out of the gate at 100 pitch speed? No, start slow. Start at your pace, not at mine.

      My sliders aren't perfect. My sliders are for me to suit the game to my needs, and it may possibly feed off of you guys. If they work, then more power to you. If they don't, some adjustments are needed for what's not working.




      By the way, all of that stuff that I said was based on your first paragraph, which was slightly awkward (because you don't have to go up to my difficulty). The rest was a pretty good read, I enjoyed reading what you had to say.

      By the way, you're never going to find a game that gets you to throw as many balls as for you to walk 3 - 5 batters a game. Be VERY lucky to walk 3. I usually walk 1, maybe 2. But, I throw a lot of balls along the way. The AI just seems to get a bat on the ball (or strike out) before I walk them.
      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

      Comment

      • brudjazz
        Banned
        • Nov 2004
        • 631

        #4
        Re: Not sure how I feel about MLB 2K5...

        This is why I am looking forward to the day that 2K baseball games have a manage-only mode. That way I can worry about making decisions on player moves, substitutions, transactions, etc. AND get to watch the game. This MLB 2K5 doesn't have that, does it? I think that 989 Sports' game has it this year. What about MVP 2005? When the heck will the OOTP series have actual animations? That game would completely dismantle the baseball video game competition if it ever got to the point that you could actually watch the game you're playing. Thanks for reading my ....cough.....'review'...cough...I stink at those things. Yeah, I do think your sliders look great, blzer, even though there were way too few runs in both games that I played (Reds vs Cardinals). Those two teams SHOULD hit a lot of homeruns. Paul Wilson shouldn't be pitching like a Cy Young. I mixed it up with full effort on pitches and kept everything down. The game isn't THAT far from being a great one, I tell ya, but it *could* conceivably finish in third place this year. Not something that I wanted to happen, since I can't stand Gre(E)dy(A)(Sports).

        Comment

        • brudjazz
          Banned
          • Nov 2004
          • 631

          #5
          Re: Not sure how I feel about MLB 2K5...

          This is why I am looking forward to the day that 2K baseball games have a manage-only mode. That way I can worry about making decisions on player moves, substitutions, transactions, etc. AND get to watch the game. This MLB 2K5 doesn't have that, does it? I think that 989 Sports' game has it this year. What about MVP 2005? When the heck will the OOTP series have actual animations? That game would completely dismantle the baseball video game competition if it ever got to the point that you could actually watch the game you're playing. Thanks for reading my ....cough.....'review'...cough...I stink at those things. Yeah, I do think your sliders look great, blzer, even though there were way too few runs in both games that I played (Reds vs Cardinals). Those two teams SHOULD hit a lot of homeruns. Paul Wilson shouldn't be pitching like a Cy Young. I mixed it up with full effort on pitches and kept everything down. The game isn't THAT far from being a great one, I tell ya, but it *could* conceivably finish in third place this year. Not something that I wanted to happen, since I can't stand Gre(E)dy(A)(Sports).

          Comment

          • BrianFifaFan
            Semi-retired
            • Oct 2003
            • 4137

            #6
            Re: Not sure how I feel about MLB 2K5...

            I agree with most all of what you said; save the pitching thing. I bumped the variability down and pushed the cursor speed up to about 68. I had it at 75 but it was totally uncontrollable in a pressure situation. My advice; push the speed up as far as you can control it and maybe then a little more. It really helps to make borderline pitchers really wild. Especially when their confidence is down.


            I love the baserunning in this game; now that I'm getting used to the control scheme. I'm actually getting used to the batting and really enjoy it. I have to admit that I use the Batter's eye and batter's eye feedback. I like how it makes you pick an area to target. I've bumped down both the AI fielding speed and my own. I also raised the error chance. I'm starting to get this game to where it feels real for me. Yeah, there's a lot of arcady elements and it could use more polish but I'm gonna stick with this game. And tweak sliders. and tweak, and tweak..

            I don't use other people's sliders; save as maybe a reference point. You have to get the game to where it is most enjoyable and engaging for you...

            P.S. The animations really do need some work. After every review saying so, I'm totally confident that VC got the message........
            Note to Tiburon Marketing:

            A great product sells itself, no "back of the box" features required! (See Fifa...)

            Comment

            • BrianFifaFan
              Semi-retired
              • Oct 2003
              • 4137

              #7
              Re: Not sure how I feel about MLB 2K5...

              I agree with most all of what you said; save the pitching thing. I bumped the variability down and pushed the cursor speed up to about 68. I had it at 75 but it was totally uncontrollable in a pressure situation. My advice; push the speed up as far as you can control it and maybe then a little more. It really helps to make borderline pitchers really wild. Especially when their confidence is down.


              I love the baserunning in this game; now that I'm getting used to the control scheme. I'm actually getting used to the batting and really enjoy it. I have to admit that I use the Batter's eye and batter's eye feedback. I like how it makes you pick an area to target. I've bumped down both the AI fielding speed and my own. I also raised the error chance. I'm starting to get this game to where it feels real for me. Yeah, there's a lot of arcady elements and it could use more polish but I'm gonna stick with this game. And tweak sliders. and tweak, and tweak..

              I don't use other people's sliders; save as maybe a reference point. You have to get the game to where it is most enjoyable and engaging for you...

              P.S. The animations really do need some work. After every review saying so, I'm totally confident that VC got the message........
              Note to Tiburon Marketing:

              A great product sells itself, no "back of the box" features required! (See Fifa...)

              Comment

              • Cardot
                I'm not on InstantFace.
                • Feb 2003
                • 6164

                #8
                Re: Not sure how I feel about MLB 2K5...

                Originally posted by Briankingsfan
                I don't use other people's sliders; save as maybe a reference point. You have to get the game to where it is most enjoyable and engaging for you...
                I agree. This is one thing I never understand. Why people feel the need to adhere an established slider set, instead of customizing to their own skill. The only think I can think of is that they feel the need to compare their talents and acheivements with others. I am talking about the threads that go "I just won my 5th straight championship using so and so's sliders". Maybe it is because I am older and I learned a long time ago that nobody really cares how good I may get at a video game.

                Comment

                • Cardot
                  I'm not on InstantFace.
                  • Feb 2003
                  • 6164

                  #9
                  Re: Not sure how I feel about MLB 2K5...

                  Originally posted by Briankingsfan
                  I don't use other people's sliders; save as maybe a reference point. You have to get the game to where it is most enjoyable and engaging for you...
                  I agree. This is one thing I never understand. Why people feel the need to adhere an established slider set, instead of customizing to their own skill. The only think I can think of is that they feel the need to compare their talents and acheivements with others. I am talking about the threads that go "I just won my 5th straight championship using so and so's sliders". Maybe it is because I am older and I learned a long time ago that nobody really cares how good I may get at a video game.

                  Comment

                  • Heelfan71
                    Hall Of Fame
                    • Jul 2002
                    • 19940

                    #10
                    Re: Not sure how I feel about MLB 2K5...

                    Or "Hey (insert name), when are your sliders going to be done? I'm ready to start a franchise! "


                    How about get off your butt and do them yourself.
                    My Fan Page http://theusualgamer.net/MyFanPage_Heelfan71.aspx
                    Heelfans Blog http://www.operationsports.com/Heelfan71/blog/

                    Comment

                    • Heelfan71
                      Hall Of Fame
                      • Jul 2002
                      • 19940

                      #11
                      Re: Not sure how I feel about MLB 2K5...

                      Or "Hey (insert name), when are your sliders going to be done? I'm ready to start a franchise! "


                      How about get off your butt and do them yourself.
                      My Fan Page http://theusualgamer.net/MyFanPage_Heelfan71.aspx
                      Heelfans Blog http://www.operationsports.com/Heelfan71/blog/

                      Comment

                      • Anaxamander
                        Imperator
                        • Mar 2003
                        • 2795

                        #12
                        Re: Not sure how I feel about MLB 2K5...

                        Originally posted by brudjazz
                        Key: last year's grade / this year's grade

                        crowd -> B / C

                        - the animations of the crowd singing at the 7th inning stretch DO get old, but the crowd seems more "into the game" this year. It's refreshing. This year, the fans seem to have more pixels alloted to them, a little less of a cartoonish appearance
                        If the crowd is better this year, why do you give last year's a B and this year's a C? I think your grading system needs to have some of the kinks worked out.

                        Comment

                        • Anaxamander
                          Imperator
                          • Mar 2003
                          • 2795

                          #13
                          Re: Not sure how I feel about MLB 2K5...

                          Originally posted by brudjazz
                          Key: last year's grade / this year's grade

                          crowd -> B / C

                          - the animations of the crowd singing at the 7th inning stretch DO get old, but the crowd seems more "into the game" this year. It's refreshing. This year, the fans seem to have more pixels alloted to them, a little less of a cartoonish appearance
                          If the crowd is better this year, why do you give last year's a B and this year's a C? I think your grading system needs to have some of the kinks worked out.

                          Comment

                          • jim416
                            Banned
                            • Feb 2003
                            • 10606

                            #14
                            Re: Not sure how I feel about MLB 2K5...

                            Final Grade -> C+ / D+

                            A D+ wouldn't even make the game playable.

                            It is really waaaaaaaaaay to early for indepth reviews. I haven't even gotten to all the sliders yet, but this game is very tweakable. If I would have written a reveiw PRIOR to sitting and practicing fielding and baserunning I might have given it a rotten score, but this game has a higher learning curve.

                            This game is a step down from last years? That's why all of this is purely subjective, to be taken with a grain of salt.

                            Comment

                            • jim416
                              Banned
                              • Feb 2003
                              • 10606

                              #15
                              Re: Not sure how I feel about MLB 2K5...

                              Final Grade -> C+ / D+

                              A D+ wouldn't even make the game playable.

                              It is really waaaaaaaaaay to early for indepth reviews. I haven't even gotten to all the sliders yet, but this game is very tweakable. If I would have written a reveiw PRIOR to sitting and practicing fielding and baserunning I might have given it a rotten score, but this game has a higher learning curve.

                              This game is a step down from last years? That's why all of this is purely subjective, to be taken with a grain of salt.

                              Comment

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