Creating **The 'PERFECT' Slider Set**

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  • X*Cell
    Collab: xcellnoah@gmail
    • Sep 2002
    • 8107

    #316
    Re: Creating **The 'PERFECT' Slider Set**

    Originally posted by highheatkingsb
    I don't know if you guys are using the power swing to hit with, but if you are, you will continuously hit doubles. The only time the power swing should be used is on meat pitches. If not, you will not get a realistic singles total. I use 25/15/35/15 for contact, power, influence, power swing respectfully and my singles outnumber my doubles well over a 2-1 margin. Just use the release method other than meat pitches and you will see a different result.
    you see with my sliders I already have power at ZERO for the Human.... I just think the game has too many doubles... if you ever notice... it just feels like the outfield is too wide and not long enough for drop in base hits... you just keep hitting in-the-gap doubles... it just feels like that to me when the outfielders are running.... so that could be the problem.
    SAN ANTONIO SPURS

    Comment

    • highheatkingsb
      All Star
      • Jul 2005
      • 8152

      #317
      Re: Creating **The 'PERFECT' Slider Set**

      Originally posted by X*Cell
      you see with my sliders I already have power at ZERO for the Human.... I just think the game has too many doubles... if you ever notice... it just feels like the outfield is too wide and not long enough for drop in base hits... you just keep hitting in-the-gap doubles... it just feels like that to me when the outfielders are running.... so that could be the problem.
      I understand, I'm just saying by pushing up on the analog stick, whether you have power set at 0 or not, it still has an influence on the trajectory of the ball. It's still like you are swinging for the fences, which in turn gives more loft and power to the ball when you hit it.
      Highheat's O's Franchise
      http://www.operationsports.com/forum...l-attempt.html

      Comment

      • X*Cell
        Collab: xcellnoah@gmail
        • Sep 2002
        • 8107

        #318
        Re: Creating **The 'PERFECT' Slider Set**

        Originally posted by highheatkingsb
        I understand, I'm just saying by pushing up on the analog stick, whether you have power set at 0 or not, it still has an influence on the trajectory of the ball. It's still like you are swinging for the fences, which in turn gives more loft and power to the ball when you hit it.
        this is the string of problems I see just to correct this one problem...

        I feel like to correct this problem... Power Swing Influence would have to be at ZERO so it wouldn't hold any effect on the hits whatsoever.

        However, the problem is, no one will push up ever, meaning a lot more hits... I never really strikeout when I just let go of the stick... I'm thinking of this...

        Contact: 0
        Power: 0
        Power Swing Influence: 0

        See how that fairs out. Hopefully the homer numbers don't take a humongous hit.
        SAN ANTONIO SPURS

        Comment

        • Slithers96
          Rookie
          • Mar 2004
          • 31

          #319
          Re: Creating **The 'PERFECT' Slider Set**

          Hey XCell... I've been curious as to how much of an influence the Batter Influence slider really has on the game. You have it at 100, so doesnt that basically mean the computer for the most part determines whether you get a basehit or not? I may be wrong, since the description doesnt tell you a whole hell of a lot. I just don't like the idea of having the computer determine your frequency of hits. Also, with having your AI batting power is at 100, do you give up a ton of homers?

          Comment

          • highheatkingsb
            All Star
            • Jul 2005
            • 8152

            #320
            Re: Creating **The 'PERFECT' Slider Set**

            Originally posted by Slithers96
            Hey XCell... I've been curious as to how much of an influence the Batter Influence slider really has on the game. You have it at 100, so doesnt that basically mean the computer for the most part determines whether you get a basehit or not? I may be wrong, since the description doesnt tell you a whole hell of a lot. I just don't like the idea of having the computer determine your frequency of hits. Also, with having your AI batting power is at 100, do you give up a ton of homers?
            I can say you won't give up a ton of homers, because the skill slider is at 0. I just don't know anymore, I'm happy with everything except for the AI hitting in this game. I can't get it where I like it.
            Highheat's O's Franchise
            http://www.operationsports.com/forum...l-attempt.html

            Comment

            • Slithers96
              Rookie
              • Mar 2004
              • 31

              #321
              Re: Creating **The 'PERFECT' Slider Set**

              I have AI Skill at 100.. and I still throw shutouts easily. I dont think that has any effect on anything at all.. it's stupid. However, I had the power at 50 and i'm gonna see what it's like at 100. After that I dunno... I tried the zone pitching and I can't do it due to HD Lag, its nearly impossible.

              Comment

              • TheProfessional
                Pro
                • Oct 2003
                • 503

                #322
                Re: Creating **The 'PERFECT' Slider Set**

                Originally posted by X*Cell
                I'm trying to find a nice balance there as well. My Homerun numbers are looking significantly more realistic, but yes, my doubles have gone up drastically as well.
                The pitch speed setting has a lot to do with the kind of power the "Human" batters can generate...

                Comment

                • X*Cell
                  Collab: xcellnoah@gmail
                  • Sep 2002
                  • 8107

                  #323
                  Re: Creating **The 'PERFECT' Slider Set**

                  Originally posted by TheProfessional
                  The pitch speed setting has a lot to do with the kind of power the "Human" batters can generate...
                  so are you saying it has to be slower?
                  SAN ANTONIO SPURS

                  Comment

                  • brettryantalley
                    Pro
                    • Mar 2004
                    • 730

                    #324
                    Re: Creating **The 'PERFECT' Slider Set**

                    well...i played a game with the pitch speed lowered (55 down from 80ish) hoping to see a difference...and i did...i struck out 17 times cause it's so SLOW! i'm going to stick with it though...i did see a few animations i've yet to see...but if the pitch speed is lowered so much...power may need to be up to 5 or 10 cause i didnt hit anything very hard...but i did only get 3 hits...so who knows...only time will tell.
                    Last edited by brettryantalley; 04-02-2007, 10:40 PM. Reason: show pitch speed

                    Comment

                    • ehh
                      Hall Of Fame
                      • Mar 2003
                      • 28962

                      #325
                      Re: Creating **The 'PERFECT' Slider Set**

                      XCell, what batting and pitching interfaces are you using w. your ultra-difficulty set?
                      "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                      "Beware of geeks bearing formulas." - Warren Buffet

                      Comment

                      • X*Cell
                        Collab: xcellnoah@gmail
                        • Sep 2002
                        • 8107

                        #326
                        Re: Creating **The 'PERFECT' Slider Set**

                        Originally posted by ehh
                        XCell, what batting and pitching interfaces are you using w. your ultra-difficulty set?
                        batting is swing stick, and default batting view

                        pitching is behind the pitcher view, and Payoff Pitching.
                        SAN ANTONIO SPURS

                        Comment

                        • ehh
                          Hall Of Fame
                          • Mar 2003
                          • 28962

                          #327
                          Re: Creating **The 'PERFECT' Slider Set**

                          I just played two games against the D-Rays with the Yankees, Kazmir vs. Pettitte and Wang vs. Fossum.

                          I lost the first game 7-1.

                          TB: 7-14-1
                          NY: 1-7-0

                          I lost game two 8-0.

                          TB: 8-11-0
                          NY: 0-5-0


                          My two biggest gripes after two games are:

                          A) The CPU hits the ball hard as hell even if they are incredibly jammed. Baldelli ripped a 2-run homer down the line in left, I went back and looked at the replay and the ball was about 8-10" from his hands, very far in on the handle.

                          B) When I'm batting, with the contact setting so low, about one or two times per inning I literally have the ball go through my bat when I swing. I time the pitch perfectly but miss it, then go look at the replay and the ball just magically goes through the barrel of my bat. Frustrating. Also, with the contact so low and the CPU's pitching configured the way it is (to constantly paint the corners and very, very rarely throw anything over the plate) it's so hard to hit to get decent hits. I time everything perfectly but I hit a ton of weak ground balls and semi-line drives that I usually hit directly at the OF'ers.


                          I love the way the CPU hits outside of point A, I don't think I'd change much of anything. The user hitting is something I'm def going to have to tweak though.
                          "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                          "Beware of geeks bearing formulas." - Warren Buffet

                          Comment

                          • roonoc
                            Rookie
                            • Mar 2004
                            • 471

                            #328
                            Re: Creating **The 'PERFECT' Slider Set**

                            nnng i have to thank you your sliders are perfect at least for me. i was about to give up all hope on this game but wanted to try one more time so i tried yours and they worked like a charm. i picked two random teams the a's and braves and i was the a's picked blanton vs hudson. blanton went 6 giving up 7 hits 4 runs and got 7 k's. that's something this set fixed i was never able to get k's before this set. hudson went 5 giving up 2 runs 3 walks and 7 k's with 3 hits. in total i got 7 hits and they got 8 i struck out 11 times (still not great with th timing) and they struck out 8 times. i walked 6 times!!! yes 6 and they walked twice. the final was 7-5 a's great game they had men on 2nd and 3rd and duchserer got thurman to strike out. this was in the 8th. excellent game. 4 homers in total from buck, crosby, mccann, and chipper. chipper almost got two but i timed my jump right with stewert and robbed him. it would have been a 3 run shot to so that saved me the game. all in all very close to real life and what i want my mlb 2k7 expirience to be like. i got 3 doubles and they got 1 and that's what i thought the problem was but it looks good. everything looks great and now i can start my chise. i commend you nnng ou saved this game for me and i no longer have to search these boards for the right slider set. excellent work and i will most definently look for your sliders in the future!
                            "I know losing feels like kissing your sister, but the way were playing it feels like kissing a really hot step sister!"-Billy Bob Thorton from the Bad News Bears
                            ___________________________
                            Seattle sports championship count:
                            m's 0
                            seahawks 0
                            sonics 1
                            storm 1
                            Felix Hernandez=cy young!

                            Comment

                            • highheatkingsb
                              All Star
                              • Jul 2005
                              • 8152

                              #329
                              Re: Creating **The 'PERFECT' Slider Set**

                              Originally posted by nnng07
                              Guys, I've had to make some changes to the set. The batter influence was way too high at 100. I tried it there as a test but I am much happier with it at 35. Also, I have made a major switch which has improved the AI pitching a whole lot. I just recieved my first four-pitch walk in my Devil Rays franchise, and also have seen multiple 3-0 strikes NOT down the middle of the plate. The switch came in moving AI CORNER down to 25. To compensate, the AI throw strike sliders have been adjusted slightly. I have finally been able to reach a realistic human walk total with these changes. In 7 games, I've walked 23 times, finally approaching that 3-4 walk/game average in MLB.

                              Again, this is a very difficult set to play with, so make sure you are an MLB2K7 veteran before you dive in.


                              General Settings

                              Batter Contact: 30
                              Batter Power: 15
                              Batter Influence: 35
                              Power Swing:
                              0-15 *(personal preference)
                              Step Influence: 10
                              Pitcher Difficulty: 100
                              Bunt Assistance: 25
                              Bunt for Hit: 15
                              Baserunner Speed: 100
                              Runner Steal Success:
                              55
                              Infielder Errors: 70
                              Outfielder Errors:
                              75
                              Infielder Speed: 20
                              Outfielder Speed: 45

                              Catcher Throw Speed: 0
                              Infielder Throw Speed: 0
                              Outfielder Throw Speed: 0

                              Infielder Reaction Speed: 20
                              Outfielder Reaction Speed: 35

                              Speed Burst Length: 0
                              Speed Burst Power: 0
                              Fielder Aggression: 0
                              Pitcher Fatigue: 35
                              Pitcher Interface Speed: 100
                              Injuries: 65
                              Pitch Speed:
                              65-75 *(personal preference)

                              A.I. General Options

                              Infielder Errors: 70
                              Outfielder Errors: 75
                              Infielder Speed: 20
                              Outfielder Speed: 45
                              Catcher Throw Speed: 0
                              Infielder Throw Speed: 0
                              Outfielder Throw Speed: 0
                              Fielder Aggression: 0
                              Throwing Aggression: 65
                              Hit and Run: 100
                              Sacrifice Bunt: 60
                              Squeeze Bunt: 35
                              Runner Aggression: 60
                              Steal Success: 55
                              Steal Second: 60
                              Steal Third: 30
                              Steal Home: 5
                              Diveback:
                              100

                              A.I. Batting Options

                              AI Batters use Inside Edge:ON
                              Take Strike Overall: 60
                              Take Strike Ahead: 65
                              Take Strike Behind:45
                              Take Ball Overall: 65
                              Take Ball Ahead: 70
                              Take Ball Behind: 60
                              Skill: 100
                              Contact: 45
                              Power:
                              50
                              Bunt for Hit: 40
                              Pitcher Difficulty: 0
                              Pitcher Effectiveness Mod:
                              100

                              AI Pitching Options

                              Pitchers use Inside Edge: ON
                              Corner: 25
                              Change Speed: 75
                              Throw Strike Overall: 35
                              Throw Strike Ahead: 40
                              Throw Strike Behind: 50
                              Pitcher Fatigue: 50
                              Pickoff:
                              30
                              Pitchout: 55
                              Meat Pitch: 0
                              Hey nnng, are you still using this set? I'm going to give these a go with zone pitching in order to save this game for me. I was liking mine until I had 3 games in a row where the CPU came from behind in the 9th to win it. One game I was up 4 runs with 2 outs, and my zone pitching circle got so small that I couldn't pitch with pitch speed at 85. I see yours is lower and my sliders were just a variation of yours, so I'm going to give these a go. Could you post some stats if you are further into your season?
                              Highheat's O's Franchise
                              http://www.operationsports.com/forum...l-attempt.html

                              Comment

                              • roonoc
                                Rookie
                                • Mar 2004
                                • 471

                                #330
                                Re: Creating **The 'PERFECT' Slider Set**

                                hey high heat i am using the sliders he has on the first page which are a bit easier then his latest but i use those because his latest seems a bit to hard for me and i am getting great results with the ones on the first page and they saved it for me so try those first is my suggestion then try the latest ones becaue those seem quite a bit harder.
                                "I know losing feels like kissing your sister, but the way were playing it feels like kissing a really hot step sister!"-Billy Bob Thorton from the Bad News Bears
                                ___________________________
                                Seattle sports championship count:
                                m's 0
                                seahawks 0
                                sonics 1
                                storm 1
                                Felix Hernandez=cy young!

                                Comment

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