The OS Breakdown of the 2K Slider Theory

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  • redsox4ever
    Rookie
    • Mar 2007
    • 62

    #421
    Re: The OS Breakdown of the 2K Slider Theory

    Originally posted by redsox4ever
    Ok i have tried these sliders and like what i am seeing. I have made a few changes to the slider set in regards to cpu and human hitting contact and i am seeing some really good results.

    AI Batting contact +12

    AI Batting contact -1

    Pitcher Difficulty set to default on the legend slider

    Try that out folks i have played many games and i am seing lots of variety of hits. I am getting around 8-10 hits a game with around a homer a game.

    Keep the good work up joe.
    My bad human batting contact +12 cpu batting contact -1

    Comment

    • BrandonMUC05
      Rookie
      • Mar 2008
      • 59

      #422
      Re: The OS Breakdown of the 2K Slider Theory

      Might have to tweak the total control pitching on mine... Just gave up three homers in the first inning to Oakland with Paul Byrd.

      Comment

      • Amazin
        Rookie
        • Mar 2005
        • 127

        #423
        Re: The OS Breakdown of the 2K Slider Theory

        Has anyone had the AI Pitching throwing to many wild pitches and passed balls?

        Comment

        • HK-47
          Pro
          • Aug 2006
          • 693

          #424
          Re: The OS Breakdown of the 2K Slider Theory

          Originally posted by specialman
          Total Control Pitching - I had it at 40 and was still doing too well with most of my pitchers ranked in the 80's, so I raised it to 60 and NOW you REALLY have to think about pitching. You can't just throw every pitch the catcher is calling or you WILL get smoked, trust me. 60 seems good for this.

          I raised it to 60 last night, but didn't notice a difference.I just dominated the A.I... I hung some pitches too, and they couldn't do anything with em'.

          I just played a game against the Indians with the Total Controll Pitching slider at 70, and noticed a big difference.

          They hit 3 singles,1 double,2 triples, & 2 home runs(Johnny Peralta hit a walk off home run in the 9th off of Scot Shields, I hung a slider and he made me pay!)
          Final score 4-3.


          Even though I liked what I saw during this game, I'm going to move the slider bar up a bit...75 or 80 should be perfect.


          Oh yeah, I forgot to mention that the A.I has attempted to steal on me twice in my last two games!Both times I was caught completely off guard, but still managed to throw them out!
          Last edited by HK-47; 03-12-2008, 06:40 PM.

          Comment

          • j-rod1326
            Rookie
            • Jan 2008
            • 205

            #425
            Re: The OS Breakdown of the 2K Slider Theory

            It says to leave the total control pitching on default legend. Is this 80?

            Comment

            • italianguy
              Rookie
              • Feb 2006
              • 330

              #426
              Re: The OS Breakdown of the 2K Slider Theory

              Ok I am confused. I'm sure I read it correctly but I am suppose to go to legend, then start off there moving the sliders left and right correct when I reset them? Because when I reset them if that's what I was suppose to do then move the sliders according to whether -5 clicks or +5, I've had like 2 where I couldn't do the number at all because there was no room left.

              Comment

              • BrandonMUC05
                Rookie
                • Mar 2008
                • 59

                #427
                Re: The OS Breakdown of the 2K Slider Theory

                Just played with this set and got rocked haha. I might turn down the total control pitching some...

                I gave up 7 doubles... 2 triples... and 4 bombs... Byrd was getting rocked early... ended up losing 12-3... I still got 8 hits and two homers...

                Any suggestions on the computer offensive surge?

                Comment

                • Ckhoss29
                  MVP
                  • Feb 2003
                  • 980

                  #428
                  Re: The OS Breakdown of the 2K Slider Theory

                  I love this set. This is what I am going to go with in my franchise thanks.

                  Comment

                  • specialman
                    Rookie
                    • Feb 2008
                    • 39

                    #429
                    Re: The OS Breakdown of the 2K Slider Theory

                    After a little more tinkering, I've made two more changes:

                    1. Step Influence - back to 0, with 25, not seeing enough offense by myself.

                    2. Total Control Pitching - I initially said to raise it to 60, however, after a few games, it needs to go up further, perhaps 70.

                    Comment

                    • belljr
                      Rookie
                      • Mar 2003
                      • 229

                      #430
                      Re: The OS Breakdown of the 2K Slider Theory

                      Originally posted by SportGamer24
                      That would be great. Maybe we can incorporate those #s into the first post with the slider set as well.
                      Ok bear with me. Some of these may be a click or 2 off. I tried to eye up the sliders that were close together and would move the slider to the one I actually counted. Either way they are not off my more than a click maybe 2


                      Default Legend

                      Human
                      Batting Skill: 44
                      Batting Contact: 30
                      Batting Power: 50
                      Foul Ball Frequency: 50
                      Batting Influence: 50
                      Step Influence: 50
                      Pitcher Difficulty: 90
                      Batter Bunt Assistance: 49
                      Batter Bunt for Hit:49
                      Runner Baserunning Speed: 49
                      Runner Stealing Success: 49
                      Infielder Errors: 53
                      Outfielder Errors: 54
                      Throw Meter Difficulty: 80
                      Infielder Speed: 35
                      Outfielder Speed: 35
                      Infielder Reaction Speed: 58
                      Outfielder Reaction Speed: 58
                      Fielding Aggression: 51
                      Pitcher Fatigue: 72
                      Total Control Pitching: 85
                      Injuries: 50
                      Pitch Speed: 60

                      AI General Options
                      AI Infield Errors: 30
                      AI Outfield Errors: 30
                      AI Infielder Speed: 44
                      AI Outfielder Speed: 44
                      AI Fielding Aggression: 58
                      AI Hit n Run: 50
                      AI Sacrifice Bunt: 50
                      AI Squeeze 50
                      AI Run Aggression: 50
                      AI Stealing Success: 53
                      AI Steal 2nd: 50
                      AI Steal 3rd: 50
                      AI Diveback: 50
                      Infielder Reaction Speed: 70
                      Outfielder Reaction Speed: 70

                      AI Batting Options
                      AI Take Strike Overall: 50
                      AI Take Strike Ahead: 50
                      AI Take Strike Behind: 50
                      AI Take Ball Overall: 52
                      AI Take Ball Ahead: 52
                      AI Take Ball Behind: 52
                      AI Skill: 50
                      AI Contact: 52
                      AI Power: 52
                      AI Foul Ball Frequency: 52
                      AI Bunt For Hit: 52

                      AI Pitching Options
                      AI Corner: 52
                      AI Change Speed: 52
                      AI Throw Strike Overall: 50
                      AI Throw Strike Ahead: 50
                      AI Throw Strike Behind: 50
                      AI Fatigue: 79
                      AI Pickoff: 52
                      AI Pitchout: 52
                      AI Meat Pitch: 25

                      Comment

                      • j-rod1326
                        Rookie
                        • Jan 2008
                        • 205

                        #431
                        Re: The OS Breakdown of the 2K Slider Theory

                        anyone having trouble with human hitting ?

                        Comment

                        • HK-47
                          Pro
                          • Aug 2006
                          • 693

                          #432
                          Re: The OS Breakdown of the 2K Slider Theory

                          I just got done playing a game with total controll difficulty at 75, and I struck out 16 batters. (I was the Rockies and played against the Angels)

                          I'm gonna raise cpu skill by 10 clicks and total controll pitching to 80.
                          Last edited by HK-47; 03-12-2008, 08:05 PM.

                          Comment

                          • stlcards213
                            Rookie
                            • Jul 2004
                            • 31

                            #433
                            Re: The OS Breakdown of the 2K Slider Theory

                            Originally posted by HK-47
                            I just got done playing a game with total controll difficulty at 75, and I struck out 16 batters. (I was the Rockies and played against the Angels)

                            I'm gonna raise cpu skill by 10 clicks and total controll pitching to 80.
                            yo hk (and the rest of you guys) try turning the strike zone OFF. imo, it makes it a little harder to locate when you dont see the box after each pitch, especially since stances (and therefore the zone) can vary. also, i think it makes batting better as you are focusing on just the pitch and not the strike zone. recognizing balls is easier it seems.

                            Comment

                            • Bahnzo
                              Can't spell antetokounmpo
                              • Jun 2003
                              • 2809

                              #434
                              Re: The OS Breakdown of the 2K Slider Theory

                              Originally posted by stlcards213
                              yo hk (and the rest of you guys) try turning the strike zone OFF. imo, it makes it a little harder to locate when you dont see the box after each pitch, especially since stances (and therefore the zone) can vary. also, i think it makes batting better as you are focusing on just the pitch and not the strike zone. recognizing balls is easier it seems.
                              This is a good suggestion and one I plan on doing soon. I like to play some games to get a feel for how the game uses the strike zone, but after awhile I always just turn it off. It add a lot of realism, and like he said, it does actually make batting easier because you don't have that zone there distracting you.

                              Steam: Bahnzo

                              Comment

                              • mizzouj
                                Rookie
                                • Mar 2008
                                • 161

                                #435
                                Re: The OS Breakdown of the 2K Slider Theory

                                Originally posted by HK-47
                                I just got done playing a game with total controll difficulty at 75, and I struck out 16 batters. (I was the Rockies and played against the Angels)

                                I'm gonna raise cpu skill by 10 clicks and total controll pitching to 80.
                                I just had a game with the same problem. I was the Cubs.

                                STL - 8 17 0
                                CHC - 5 9 0

                                This is a good sign because last night I had a 2-1 pitcher's duel. The problem I had in this game was striking out 13 Cardinal batters, despite using an array of Cubs relievers due to Zambrano's 1st inning ejection. As you can see from the stats, when they hit the ball, they hit it hard. I'm fine with that because my pitching was sloppy throughout the game.

                                I'd like to get the computer to make more contact without their scoring/hits getting out of whack. I have their skill/power/contact at 10/40/50. I definitely don't want to mess with the power, as they had a nice array of hits between soft grounders through the hole, lined singles, bombed homers, and gap doubles. Do I raise skill a bit, or raise contact? I'm afraid that raising skill will increase hits too much and almost force me to strike them out to get an out. Has anyone tried raising contact to 60 or so?

                                Comment

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