The OS Breakdown of the 2K Slider Theory

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  • BrandonMUC05
    Rookie
    • Mar 2008
    • 59

    #526
    Re: The OS Breakdown of the 2K Slider Theory

    So I started my franchise after playing some exhibition games with these sliders and also a few tweaks that got me way too much offense on both ends... After going back to the regular set I had a pretty good game

    It was 0-0 with Cleveland and Chicago till I think the eighth and I started to struggle to locate pitches. CC ended up giving up 3 runs before I pulled him, gave up some gap shots because I did not locate breaking balls right (still trying to get pitching motions down).

    Down 5-0 in the ninth, I was able to get some runners on and have better at bats. Burhele shut me down, and I was not extremely patient, but he was throwing a lot of strikes. I scored 2 runs in the ninth had two on with two outs and struck out to end the game.

    I think i got out hit 12-6 in the game and lost 5-2.. made a few errors... had the computer try a few sac bunts.

    Comment

    • Chad Rogers
      Banned
      • Jan 2008
      • 140

      #527
      Re: The OS Breakdown of the 2K Slider Theory

      Originally posted by bigfnjoe96
      What's up everybody. It looks like my 1st post is now un-editable. I have been reading all the comment since the last update. With that being said may I suggest the following Slider tweaks:

      Human

      Human Skill: Raise no more than 8 clicks. Decrease no more than 5 clicks
      Human Power: Raise no more than 10 clicks. Leave @ default)
      Step Influence: Leave as is. Decrease no more than 15 clicks
      Pitcher Difficulty: Leave as is. Raise as many clicks as you see fit
      IF/OF Reaction Speed: Leave as is. Raise no more than 10 clicks
      Total Control Pitching: Decrease by 25 clicks. (60) Decrease no more than 35 clicks
      Pitch Speed: Leave as is. Decrease no more than 20 clicks

      AI General Options

      AI IF Reaction Speed: Leave as is. Raise no more than 15 clicks

      AI Batting Options

      AI Take Strike Overall: Leave as is. Decrease no more than 10 clicks
      AI Take Strike Ahead: Leave as is. Decrease no more than 10 clicks
      AI Take Strike Behind: Leave as is. Decrease no more than 15 clicks
      AI Skill: Increase no more than 65 clicks.

      AI Pitching Options

      No changes needed.

      IMO these are the real only SLIDERS that need tweaking & nothing else... ENJOY
      You don't feel the AI needs to throw more balls or stay off of the corners?

      Comment

      • bigjake62505
        Banned
        • Mar 2008
        • 1079

        #528
        Re: The OS Breakdown of the 2K Slider Theory

        This is a great set of sliders. I have had to tweak them a little as I adjust to the game but over all I have had some really good games. The last two I have played have been great. The first game was TB (me) vs BAL. it was 3-0 BAL until the 6th when I got two hits to bring a run home so its 3-1. then bottom of the 8th I hit a HR to go up 3-4 two win the game with percival coming to close. The next game was won in the bottom of the 10th with a RBI single with Pena.

        Comment

        • PooNani
          Rookie
          • Feb 2004
          • 32

          #529
          Re: The OS Breakdown of the 2K Slider Theory

          I think the biggest gamekiller when it comes to realism is the computer's pitch selection. No matter how i mess with the sliders, their pitch sequences are completely predictable or unrealistic. Nearly everything is either right on the corners or low and out of the strike zone. Nothing is thrown in the strike zone unless its right on the corners, (unless its a meatball)

          Comment

          • merff11
            Rookie
            • Jan 2008
            • 93

            #530
            Re: The OS Breakdown of the 2K Slider Theory

            I love these sliders, let me say that first. But, has anyone else noticed a difference in difficulty between mlb and AAA? I know the players are not as skilled or rated as highly but there seems to me to be a huge difference. I play a AAA game and have 3 hits combined between teams. I play the next mlb game and get pounded. Maddux gave up 13 runs to the Dodgers! He has great control and his meter goes really slowly but for some reason he gets jacked up constantly.

            Figuring the mlb hitters are better, but aren't they facing equally better pitching? Isn't a AAA player playing other players at his ability level? Just can't figure why there is such a large diff between them.
            My Friend Chris owns me in 2k8. Seriously, I suck.

            Go Friars!

            Comment

            • Ckhoss29
              MVP
              • Feb 2003
              • 980

              #531
              Re: The OS Breakdown of the 2K Slider Theory

              Originally posted by Pmogs10
              Ckhose whats your opinion on Skill/Contact/Power and Step for Human......mine is as follows

              Skill-50
              Contact-25
              Power-45
              Step-15


              btw i have some pretty good sliders and used alot form poker and joe, I tested so many games out and they played so very well....I start my franchise with the Mets, now mind you i start off against Florida and throw Pedro and Johan.... They get hit pretty bad, my offense foes to the poops and i drop my first 3 games, lol.....good thing i tested these for so long lol, hope its just a beggining season slump
              I took the ones from the first page and I was playing with them. I am not sure what mine are set at number wise(don't know why they took out the numbers on the sliders but anyway) I just took down skill by 5 and my power by 8. I left the step at 25. Right now I am having some pretty good games with these beat the Royals 9-1 and then lost 5-2 the following day.
              Also I moved up my infield reaction speed, I don't think that a major leaguer would just stand there like he is taking a dump and watch a ball go by him 2 feet to his right. I upped the reaction by 10 from what Joe had it.

              Comment

              • Ckhoss29
                MVP
                • Feb 2003
                • 980

                #532
                Re: The OS Breakdown of the 2K Slider Theory

                Originally posted by merff11
                I love these sliders, let me say that first. But, has anyone else noticed a difference in difficulty between mlb and AAA? I know the players are not as skilled or rated as highly but there seems to me to be a huge difference. I play a AAA game and have 3 hits combined between teams. I play the next mlb game and get pounded. Maddux gave up 13 runs to the Dodgers! He has great control and his meter goes really slowly but for some reason he gets jacked up constantly.

                Figuring the mlb hitters are better, but aren't they facing equally better pitching? Isn't a AAA player playing other players at his ability level? Just can't figure why there is such a large diff between them.
                I don't see that as often as what you are saying, I get hammered in the minors but my major league pitchers usually do a good job.

                Comment

                • ulua
                  Rookie
                  • Mar 2007
                  • 320

                  #533
                  Re: The OS Breakdown of the 2K Slider Theory

                  Originally posted by bigfnjoe96
                  What's up everybody. It looks like my 1st post is now un-editable. I have been reading all the comment since the last update. With that being said may I suggest the following Slider tweaks:

                  Human

                  Human Skill: Raise no more than 8 clicks. Decrease no more than 5 clicks
                  Human Power: Raise no more than 10 clicks. Leave @ default)
                  Step Influence: Leave as is. Decrease no more than 15 clicks
                  Pitcher Difficulty: Leave as is. Raise as many clicks as you see fit
                  IF/OF Reaction Speed: Leave as is. Raise no more than 10 clicks
                  Total Control Pitching: Decrease by 25 clicks. (60) Decrease no more than 35 clicks
                  Pitch Speed: Leave as is. Decrease no more than 20 clicks

                  AI General Options

                  AI IF Reaction Speed: Leave as is. Raise no more than 15 clicks

                  AI Batting Options

                  AI Take Strike Overall: Leave as is. Decrease no more than 10 clicks
                  AI Take Strike Ahead: Leave as is. Decrease no more than 10 clicks
                  AI Take Strike Behind: Leave as is. Decrease no more than 15 clicks
                  AI Skill: Increase no more than 65 clicks.

                  AI Pitching Options

                  No changes needed.

                  IMO these are the real only SLIDERS that need tweaking & nothing else... ENJOY
                  I have a question for the AI Pitching Option when you say
                  "No Changes needed" do you mean leave that as default or leave
                  them to what is on your first post?

                  Thanks,
                  Ulua

                  Comment

                  • bigfnjoe96
                    Hall Of Fame
                    • Feb 2004
                    • 11410

                    #534
                    Re: The OS Breakdown of the 2K Slider Theory

                    Originally posted by ulua
                    I have a question for the AI Pitching Option when you say
                    "No Changes needed" do you mean leave that as default or leave
                    them to what is on your first post?

                    Thanks,
                    Ulua
                    Leave them as they are in my 1st post.

                    Comment

                    • ulua
                      Rookie
                      • Mar 2007
                      • 320

                      #535
                      Re: The OS Breakdown of the 2K Slider Theory

                      Originally posted by bigfnjoe96
                      Leave them as they are in my 1st post.
                      per your first post for AI pitching it says for AI Corner -53, I don't have -53 clicks only -51, but anyway is that slider set to 0
                      for you or is there a few clicks left?

                      Thanks
                      ulua

                      Comment

                      • bigfnjoe96
                        Hall Of Fame
                        • Feb 2004
                        • 11410

                        #536
                        Re: The OS Breakdown of the 2K Slider Theory

                        Originally posted by ulua
                        per your first post for AI pitching it says for AI Corner -53, I don't have -53 clicks only -51, but anyway is that slider set to 0
                        for you or is there a few clicks left?

                        Thanks
                        ulua
                        I have it @ 0. If you feel the CPU isn't pitching towards the corners to your liking raise-it until your satisfied

                        Comment

                        • italianguy
                          Rookie
                          • Feb 2006
                          • 330

                          #537
                          Re: The OS Breakdown of the 2K Slider Theory

                          I've noticed using these sliders when I am pitching and the count is 0-2 and if I am pitching on the edge, the computer will rarely ever swing for it. And when I do pitch out of the zone and it's 0-2 these guys are connecting on pitches getting doubles?

                          These guys should be swinging at pitches that are right on the edge when the count is 0-2 and I've had this happen countless times where they just don't swing.

                          Comment

                          • ulua
                            Rookie
                            • Mar 2007
                            • 320

                            #538
                            Re: The OS Breakdown of the 2K Slider Theory

                            bigfnjoe96,

                            Thanks for all the hard work, i'm liking these sliders I just lost to
                            the Pirates 2-0, i'm Fla. it was a pitchure duo, all tho I don't get
                            great pitch counts from the the CPU because i'm a hacker, I hack
                            away at almost everything thrown at me LOL, but on the human
                            side I get pretty good resaults keep up the good work

                            Thanks,
                            ulua

                            Comment

                            • lenyc
                              Rookie
                              • Jul 2003
                              • 38

                              #539
                              Re: The OS Breakdown of the 2K Slider Theory

                              Hey, you have ai skill for batting at -55. What is the exact numeric value....is that supposed to be set to 0?

                              Comment

                              • LP
                                Johnny Canuck
                                • Dec 2004
                                • 1279

                                #540
                                Re: The OS Breakdown of the 2K Slider Theory

                                Originally posted by lenyc
                                Hey, you have ai skill for batting at -55. What is the exact numeric value....is that supposed to be set to 0?

                                Originally posted by bigfnjoe96

                                VERY IMPORTANT: Before you begin, you should RESET the Sliders(RB Button) GO TO LEGEND & set the sliders using + (move slider to the RIGHT) or -(move slider to the left) from exactly where the sliders is. DO NOT MOVE ANY SLIDERS TO 0

                                Comment

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