mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

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  • mkharsh33
    Hall Of Fame
    • Nov 2006
    • 12779

    #1036
    Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

    Post # 1024 on the prior page (page 103) is updated. It's what I'm now using. These have been VERY good for me... Latest changes in bold/red.
    STEELERS INDIANS CELTICS

    Comment

    • wudl83
      Pro
      • Jun 2011
      • 627

      #1037
      Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

      Another post from myself, I can't stop it. Sorry.

      My biggest problem with the user pitch control slider @30 has been not drawing enough walks. It seemed that I always was hitting the strikezone.
      But playing a few games yesterday where I only did the pitching I realized that I made a big mistake. I wasn't aiming the corners of the strikezone. I was aiming INTO the corners of the strikezone.
      Real pitcher's aim for the corner, so I thought of doing that ingame, too. And guess what? Walks are back @control 30.

      Here are two pictures which illustrate what I mean.
      The left one shows how I aimed my pitches before. I didn't walk many batters, I probably did allow too many hits, but I got many Ks, too.
      The right one shows how I do aim my pitches now, closer to reality. I walked some batters, allowed some hits and didn't get too many Ks. Maybe you did pitch like this already, but I wanted to post that nonetheless.
      Attached Files

      Comment

      • mkharsh33
        Hall Of Fame
        • Nov 2006
        • 12779

        #1038
        Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

        i have the strike zone turned off, so i'm not sure how much this helps in my case. but my latest slider set is feeling MUCH more realistic and I'm having more fun playing. really have to think more than I did in the past...
        STEELERS INDIANS CELTICS

        Comment

        • redsrule
          All Star
          • Apr 2010
          • 9396

          #1039
          Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

          Originally posted by mkharsh33
          i have the strike zone turned off, so i'm not sure how much this helps in my case. but my latest slider set is feeling MUCH more realistic and I'm having more fun playing. really have to think more than I did in the past...
          This is in regards to both your sliders and the rosters. I know it was an issue in previous 2K games, but does the parks still feel too small? Meaning in previous games, you could get one in the gap in a huge park that would normally be a triple, but you're lucky to get a double out of it. Lowering the anticipation attribute across the board should help with that right?
          Cincinnati Reds University of Kentucky Cincinnati Bengals
          @GoReds1994

          Comment

          • beecravey7
            Rookie
            • Jan 2011
            • 104

            #1040
            Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

            I've been looking through this thread to try and find out what global edits you guys made to the players and i cannot find it. I'm on ps3 so i would have to do them myself. Thanks for all the hard work to make this game play better.

            Comment

            • themistro24
              Banned
              • Feb 2012
              • 204

              #1041
              Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

              Originally posted by beecravey7
              I've been looking through this thread to try and find out what global edits you guys made to the players and i cannot find it. I'm on ps3 so i would have to do them myself. Thanks for all the hard work to make this game play better.
              For catchers increase "blocking the plate" to 99 for all.

              For ALL fielders, reduce "anticipation" to the bare minimum, 25.

              Comment

              • beecravey7
                Rookie
                • Jan 2011
                • 104

                #1042
                Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                Thanks for the reply. I have both mlb 12 and mlb 2k12 and I have played 2k12 alot more. The gameplay is addicting.

                Comment

                • wudl83
                  Pro
                  • Jun 2011
                  • 627

                  #1043
                  Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                  Yap it is.

                  Mkharsh, I firmly have to commit that I have finally given up on finding the perfect sliders.

                  It won't work. It is too depending on different ballparks, different opponents, different users, different playing styles and so on and especially the game itself.

                  Do not wonder how I should know so exactly what I will be writing down now, but I do track nearly everything.


                  First I had 5 games in a row in which I played with different teams (and because of that I played of course with pitchers that varied in their ratings from good, e.g. CJ Wilson 83 OVR in my roster to really bad, e.g. Dallas Keuchel 73 OVR) where I did not give up more than 3 runs per game to the opponents although I had the CPU batting at 85 contact and 90 power with user pitching control at 25, break at 55 and pitch speed at 80.

                  In the following 3 games I played with Sabathia (85 OVR), Masterson (86 OVR) and Colon (82 OVR) and gave up 27 runs with 8 combined HRs. I had NOT changed the sliders.

                  After that I drove down the CPU batting to 75 contact and 85 power and did NOT touch the user pitching.

                  In the following 3 games I played with Vargas (84 OVR), Chen (84 OVR) and Scherzer (89 OVR) and I gave up another 23 runs.

                  In the next game I gave up only one run with Quintana (CWS, 77 OVR) against the Blue Jays and was perfect until the 7th.

                  Didn't matter who I played against: Angels, Indians, Astros, Mariners, Blue Jays, Rays, Athletics.

                  Independently of the sliders they either hit me hard as hell or they can't do anything. Gonna give up on sliders.



                  I think with sliders you can adjust some things like fielding or baserunning, but hitting and pitching seems to be a blind spot in which the game decides what will come up, no matter what the slider set.
                  Last edited by wudl83; 07-06-2013, 06:28 AM.

                  Comment

                  • themistro24
                    Banned
                    • Feb 2012
                    • 204

                    #1044
                    Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                    Originally posted by wudl83
                    Yap it is.

                    Mkharsh, I firmly have to commit that I have finally given up on finding the perfect sliders.

                    It won't work. It is too depending on different ballparks, different opponents, different users, different playing styles and so on and especially the game itself.

                    Do not wonder how I should know so exactly what I will be writing down now, but I do track nearly everything.


                    First I had 5 games in a row in which I played with different teams (and because of that I played of course with pitchers that varied in their ratings from good, e.g. CJ Wilson 83 OVR in my roster to really bad, e.g. Dallas Keuchel 73 OVR) where I did not give up more than 3 runs per game to the opponents although I had the CPU batting at 85 contact and 90 power with user pitching control at 25, break at 55 and pitch speed at 80.

                    In the following 3 games I played with Sabathia (85 OVR), Masterson (86 OVR) and Colon (82 OVR) and gave up 27 runs with 8 combined HRs. I had NOT changed the sliders.

                    After that I drove down the CPU batting to 75 contact and 85 power and did NOT touch the user pitching.

                    In the following 3 games I played with Vargas (84 OVR), Chen (84 OVR) and Scherzer (89 OVR) and I gave up another 23 runs.

                    In the next game I gave up only one run with Quintana (CWS, 77 OVR) against the Blue Jays and was perfect until the 7th.

                    Didn't matter who I played against: Angels, Indians, Astros, Mariners, Blue Jays, Rays, Athletics.

                    Independently of the sliders they either hit me hard as hell or they can't do anything. Gonna give up on sliders.



                    I think with sliders you can adjust some things like fielding or baserunning, but hitting and pitching seems to be a blind spot in which the game decides what will come up, no matter what the slider set.
                    Hey Wudl nice to see some activity around here.

                    Question - When you played these games did you use inside edge? Only reason I ask is because maybe some hitters like fastballs down and can hit Scherzer randomly...Quintana is more of the typical left handed breakingball/offspead pitcher with a 91 mph fastball.

                    I personally do not use inside edge, but I've noticed that if you keep the ball down and use your breaking balls well that even an average pitcher can have a modicum of success.

                    Comment

                    • wudl83
                      Pro
                      • Jun 2011
                      • 627

                      #1045
                      Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                      I use the inside edge at every start of an at bat. I look at the strength and weaknesses of a hitter. You know, I mean this chart where in the upper half the inside edge is shown and in the bottom half you see which pitches a hitter hits good or bad.

                      But IMO the inside edge simply doesn't matter as much as it should. Numerous hits of the CPU came and will come of pitches which a) the respective batter has a bad percentage on and which b) are thrown in spots where the respective batter has a bad percentage at.

                      Crazy thing is, 3 or 4 hours ago I played a game with the Os against the Indians. I used Gonzalez as my SP. In my roster he is not an ace, but he has some decent pitches (his FBs and his slider) and he is quite decent overall, too.
                      Before the game I drove the CPU contact slider down to 65 and I can honestly tell you that a) I used the insidge edge and b) I had no really bad gestures so I commanded my pitches quite well.
                      But I got shelled as hell. In the first 4 innings the Indians managed to get 7 hits (2 homeruns) and 6 runs, at least half of those hits came on pitches which were outside the zone (intentionally thrown away to try to fool the hitter). You know the chart which shows which pitches got hit including the location of the pitch? Therefore I know FOR SURE that they hit pitches outside the zone.
                      Then I pulled Gonzalez and brought in Britton. 1.2 IP later, the Indians had 2 more runs on a 2-run homerun, on a pitch that - you name it - was clearly out of the zone and especially down and away from the hitter.
                      After that I brought in Tommy Hunter and I don't which Indians hitter was up, I think it was Stubbs but I am not quite sure. First pitch high and away from the hitter, outside the zone, double.
                      After that I quit.
                      I have seen this a thousand times.

                      It's not like I couldn't stand such games or events. I know baseball is a strange game. But to me it simply shows that there is something like a "luck-factor" or however you wanna call it (I do NOT mean comeback code, predetermination or something like that) that steps in randomly for CPU batting no matter what the sliders are. But you see, I can hold the Blue Jays with Reyes, Melky, Bautista and Encarnacion easily down to 3 runs on 4 hits with Dallas Keuchel when contact is at 85 and power at 90, but I am not able to stop the CPU from hitting when the sliders are set to 65 and 85? Strange.

                      This is not meant as a rant or something like that. Simply my observations on why certain sliders aren't adjustable with a meaningful effect. As I said before fielding or baserunning sliders change the game A LOT. But hitting and pitching sliders are less effective. Way less effective.

                      I remember a few weeks ago that I worried about possibly having ruined my roster. You may not know it, but I am a creator for a PC roster and I tried out a new rating system. After implementing it first everything played out well. I felt I played the best baseball simulation of my life. Suddenly after editing a few more teams and a few more players it changed dramatically. I cross my heart that I did not see one single homerun for at least 2 weeks (neither CPU nor user HR) although I played at least one game every single day. I used different teams (including teams which I had edited previously) but there weren't any homeruns. I thought maybe the ratings were to blame. And then as sudden as the HRs had disappeard they came back. But they came back at a rate which did not only compensate the time before. Ridiculous amounts of homeruns were seen. But then they disappeared again. That was why I upped the CPU sliders to 85/90. And it doesn't matter if I play with total control or classic pitching, too. Tried out both numerous times. Doesn't matter.

                      This game sometimes does what it wants to. I think that is not the worst thing in the world. You need a certain amount of randomness to reproduce baseball as well as possible. But this "certain" amount is too high in 2k12. The user should not have the full control over the outcome of a game. But at least he partly should have control. To me it seems that only the user pitching and CPU hitting are affected by this. Nothing else. So all in all I am still satisfied with the game.
                      Last edited by wudl83; 07-06-2013, 02:07 PM.

                      Comment

                      • themistro24
                        Banned
                        • Feb 2012
                        • 204

                        #1046
                        Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                        Originally posted by wudl83
                        I use the inside edge at every start of an at bat. I look at the strength and weaknesses of a hitter. You know, I mean this chart where in the upper half the inside edge is shown and in the bottom half you see which pitches a hitter hits good or bad.

                        But IMO the inside edge simply doesn't matter as much as it should. Numerous hits of the CPU came and will come of pitches which a) the respective batter has a bad percentage on and which b) are thrown in spots where the respective batter has a bad percentage at.

                        Crazy thing is, 3 or 4 hours ago I played a game with the Os against the Indians. I used Gonzalez as my SP. In my roster he is not an ace, but he has some decent pitches (his FBs and his slider) and he is quite decent overall, too.
                        Before the game I drove the CPU contact slider down to 65 and I can honestly tell you that a) I used the insidge edge and b) I had no really bad gestures so I commanded my pitches quite well.
                        But I got shelled as hell. In the first 4 innings the Indians managed to get 7 hits (2 homeruns) and 6 runs, at least half of those hits came on pitches which were outside the zone (intentionally thrown away to try to fool the hitter). You know the chart which shows which pitches got hit including the location of the pitch? Therefore I know FOR SURE that they hit pitches outside the zone.
                        Then I pulled Gonzalez and brought in Britton. 1.2 IP later, the Indians had 2 more runs on a 2-run homerun, on a pitch that - you name it - was clearly out of the zone and especially down and away from the hitter.
                        After that I brought in Tommy Hunter and I don't which Indians hitter was up, I think it was Stubbs but I am not quite sure. First pitch high and away from the hitter, outside the zone, double.
                        After that I quit.

                        It's not like I couldn't stand such games or events. I know baseball is a strange game. But to me it simply shows that there is something like a "luck-factor" or however you wanna call it (I do NOT mean comeback code, predetermination or something like that) that steps in randomly for CPU batting no matter what the sliders are. But you see, I can hold the Blue Jays with Reyes, Melky, Bautista and Encarnacion easily down to 3 runs on 4 hits with Dallas Keuchel when contact is at 85 and power at 90, but I am not able to stop the CPU from hitting when the sliders are set to 65 and 85? Strange.

                        This is not meant as a rant or something like that. Simply my observations on why certain sliders aren't adjustable with a meaningful effect. As I said before fielding or baserunning sliders change the game A LOT. But hitting and pitching sliders are less effective. Way less effective.

                        I remember a few weeks ago that I worried about possibly having ruined my roster. You may not know it, but I am a creator for a PC roster and I tried out a new rating system. After implementing it first everything played out well. I felt I played the best baseball simulation of my life. Suddenly after editing a few more teams and a few more players it changed dramatically. I cross my heart that I did not see one single homerun for at least 2 weeks (neither CPU nor user HR) although I played at least one game every single day. I used different teams (including teams which I had edited previously) but there weren't any homeruns. And as sudden as the HRs had disappeard they came back. But they came back at a rate which did not only compensate the time before. Ridiculous amounts of homeruns were seen.
                        I understand and am not saying I disagree.

                        I was just curious if inside edge, which again I don't use, is something that was part of your determination.

                        I don't know man, it's tough sometimes because we are generally dealing with small sample size.

                        I wonder what would happen if you pitched with Dallas Kuechel (or whatever) 5 starts or even 10 starts in a row, fatigue not-withstanding of course.

                        Thank you for your thorough response, sir.

                        Comment

                        • wudl83
                          Pro
                          • Jun 2011
                          • 627

                          #1047
                          Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                          Since I only play "play now" exhibition games, streaks or fatigue are nonexistent for me.

                          To me it simply doesn't matter with who I pitch and against who I am playing. Because of Bautista, Encarnacion, Reyes, Lind and Rasmus the Blue Jays are rated 92 in batting ingame overall. It's not harder for me to pitch against them than to pitch against the Astros, who have noone besides Altuve who has a contact rating above 75 against either side and noone besides Carter or Pena who have more than 70 power against either side. Doesn't matter.

                          Of course the sample size is quite small, but I play at least 5, mostly about 10, games before changing the sliders. Therefore I use different teams and different pitchers. I write done some stats, too. Funny thing is that the low CPU hitting sliders produce nearly the same numbers as the high CPU hitting sliders. You would expect to see less homeruns or less base hits when the contact and power slider are down 15-20 points. But I don't see it.

                          Pitching with Jered Weaver against the Astros does not feel much different than pitching with Scott Kazmir against the Mariners or Wei-Yin Chen against the Rangers. Or at least not as different as it should IMO. And if I remember it correctly it always has been so for me when playing 2k12. Maybe it's only a feeling. But maybe not. And maybe that's why guys like Mkharsh or me have been trying to find a "final" slider set since 1 1/2 years. Look at how many times Mkharsh tried to find the final set adjusting sliders down and up multiple times. And it's mostly the same sliders he tried to adjust again and again. He tries to adjust something, feels he has success with it, and two or three weeks later he tries to adjust them again. Same to me.
                          Last edited by wudl83; 07-06-2013, 02:39 PM.

                          Comment

                          • themistro24
                            Banned
                            • Feb 2012
                            • 204

                            #1048
                            Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                            Originally posted by wudl83
                            Since I only play "play now" exhibition games, streaks or fatigue are nonexistent for me.

                            To me it simply doesn't matter with who I pitch and against who I am playing. Because of Bautista, Encarnacion, Reyes, Lind and Rasmus the Blue Jays are rated 92 in batting ingame overall. It's not harder for me to pitch against them than to pitch against the Astros, who have noone besides Altuve who has a contact rating above 75 against either side and noone besides Carter or Pena who have more than 70 power against either side. Doesn't matter.

                            Of course the sample size is quite small, but I play at least 5, mostly about 10, games before changing the sliders. Therefore I use different teams and different pitchers. I write done some stats, too. Funny thing is that the low CPU hitting sliders produce the same numbers as high CPU hitting sliders.

                            Pitching with Jered Weaver against the Astros does not feel much different than pitching with Scott Kazmir against the Mariners or Wei-Yin Chen against the Rangers. And if I remember it correctly it always has been so. Maybe it's only a feeling. But maybe not and maybe that's why guys like Mkharsh or me try to find a "final" slider set since 1 1/2 years.
                            I hear ya...

                            You don't do Franchise? I like creating a bunch of prospects that aren't in the game and doing a fantasy draft where my team is only prospects with no MLB experience. I bump their ratings up a bit where needed, but no player starts the season with an overall greater than 76ish.

                            It sounds like you need to try Pro Yakyuu Spirits. It's a Japanese import and has it's own forum under "other baseball" games. Oh, and it's in Japanese. I haven't tried it but the screenshots and You Tube vids look pretty sweet.

                            Comment

                            • wudl83
                              Pro
                              • Jun 2011
                              • 627

                              #1049
                              Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                              You do not have to think I am done with this game now that I wrote those things down. :wink:

                              In fact those things do not matter as much as one could think because me writing down such massive posts. I am actually doing this because my girlfriend has gone out with her girls and I am at home watching the Yanks against the Os and browsing through the forums.

                              Overall it's not too big of a deal to me. But when talking sliders it's what's destroying the path to the perfect and final slider set. Everytime you think "oh I only have to cross this bridge and then I am there" it takes two seconds and the bridge disappears.

                              I don't do franchise because I don't like some things about it. E.g. the Draft which creates random named players that have strange ratings and faces or how the game handles injured players.

                              I know the game you are talking about from watching it on youtube and it looks really good.

                              Comment

                              • themistro24
                                Banned
                                • Feb 2012
                                • 204

                                #1050
                                Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                                Originally posted by wudl83
                                You do not have to think I am done with this game now that I wrote those things down. :wink:

                                In fact those things do not matter as much as one could think because me writing down such massive posts. I am actually doing this because my girlfriend has gone out with her girls and I am at home watching the Yanks against the Os and browsing through the forums.

                                Overall it's not too big of a deal to me. But when talking sliders it's what's destroying the path to the perfect and final slider set. Everytime you think "oh I only have to cross this bridge and then I am there" it takes two seconds and the bridge disappears.

                                I don't do franchise because I don't like some things about it. E.g. the Draft which creates random named players that have strange ratings and faces or how the game handles injured players.

                                I know the game you are talking about from watching it on youtube and it looks really good.
                                See private message.

                                Comment

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