NBA 2K15 Gameplay...a bit worrisome

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  • ProfessaPackMan
    Bamma
    • Mar 2008
    • 63852

    #46
    Re: NBA 2K15 Gameplay...a bit worrisome

    Originally posted by Rashidi
    NBA 2K15 Dunks ruin otherwise stellar gameplay
    http://thereal2kinsider.blogspot.com...e-stellar.html
    It was interesting read even though I think there's some slight hyperbole in the title.

    As a gamer, I can deal with losing a game when Kobe Bryant drops 30 points against me on 12-20 shooting. However when non-stars are able to generate those kind of performances with minimal effort, it creates a level of negativity not just for the user getting scored on, but for the user doing the scoring.
    I actually don't have a problem with this....as long as it's not a CONSISTENT issue throughout the game like it used to be. Also depends on who it is but there is a few factors that would have to go into this before I would start taking issue with this and I'm guessing it would be the same for others as well.


    Interesting read though nonetheless.
    #RespectTheCulture

    Comment

    • BluFu
      MVP
      • May 2012
      • 3596

      #47
      Re: NBA 2K15 Gameplay...a bit worrisome

      i think it's more to do with dunk tendencies (and posterizer) than actual dunk ratings. at least with my experience editing rosters

      Comment

      • 2_headedmonster
        MVP
        • Oct 2011
        • 2251

        #48
        Re: NBA 2K15 Gameplay...a bit worrisome

        to all of you who dont own the game, i can appreciate the optimistic dismissal of "he must be playing on pro or casual settings". But as a person who owns the game, I can easily and consistently replicate this on Superstar Sim, and i want this issue acknowledged so it can get fixed.

        Its really the only thing ive seen that can be exploited, and want it eliminated.

        Comment

        • cashblingz
          Rookie
          • Dec 2006
          • 52

          #49
          Re: NBA 2K15 Gameplay...a bit worrisome

          Originally posted by Rashidi
          This is why I don't really care for OS.

          Write an article, post at 4AM, only comment I get is from a grammar nazi.
          nah man dont take it as the whole OS, i rarely post here anyway. i just thought that since you seemed to put alot of thoughts into the article, you might wanna tidy it up.

          i dont know you u dont know me, no hate man.

          Comment

          • mango_prom
            Pro
            • Oct 2008
            • 737

            #50
            Re: NBA 2K15 Gameplay...a bit worrisome

            Originally posted by 2_headedmonster
            to all of you who dont own the game, i can appreciate the optimistic dismissal of "he must be playing on pro or casual settings". But as a person who owns the game, I can easily and consistently replicate this on Superstar Sim, and i want this issue acknowledged so it can get fixed.

            Its really the only thing ive seen that can be exploited, and want it eliminated.
            That's kind of disappointing. Superstar Sim is supposed to be the setting 2k15 has been tuned to...so spamming iso moves and going for poster dunks just seems like the first cheesy exploit I'd test as a developer. What happened to that?
            Chaining dribble moves and spamming turbo should result in substantial decreases of ball security, stamina, shot success and overall player momentum. At least on sim settings.

            What's your impression on human ability to defend against this garbage? I could live with simply not consciously exploiting AI weaknesses (they're simply to be expected in every game), but if this is a reliable way to score online no matter how you're defending it, that's another story. Hope with the right defense this won't be an issue.

            Comment

            • Sundown
              MVP
              • Oct 2010
              • 3270

              #51
              NBA 2K15 Gameplay...a bit worrisome

              Originally posted by 2_headedmonster
              to all of you who dont own the game, i can appreciate the optimistic dismissal of "he must be playing on pro or casual settings". But as a person who owns the game, I can easily and consistently replicate this on Superstar Sim, and i want this issue acknowledged so it can get fixed.

              Its really the only thing ive seen that can be exploited, and want it eliminated.

              That seems like a bummer. On the one hand, I like that you can actually get around your defender in more realistic and nuanced ways than triggering ankle breakers or massive errors. But that shouldn't allow a dunk animation so easily immediately after.

              Comment

              • Goffs
                New Ork Giants
                • Feb 2003
                • 12279

                #52
                Re: NBA 2K15 Gameplay...a bit worrisome

                Oh god it's Jeremy Lamb all over again!

                Comment

                • 2_headedmonster
                  MVP
                  • Oct 2011
                  • 2251

                  #53
                  Re: NBA 2K15 Gameplay...a bit worrisome

                  Originally posted by mango_prom
                  That's kind of disappointing. Superstar Sim is supposed to be the setting 2k15 has been tuned to...so spamming iso moves and going for poster dunks just seems like the first cheesy exploit I'd test as a developer. What happened to that?
                  Chaining dribble moves and spamming turbo should result in substantial decreases of ball security, stamina, shot success and overall player momentum. At least on sim settings.

                  What's your impression on human ability to defend against this garbage? I could live with simply not consciously exploiting AI weaknesses (they're simply to be expected in every game), but if this is a reliable way to score online no matter how you're defending it, that's another story. Hope with the right defense this won't be an issue.
                  A human could defend the sprint-up-court-and-crossover-while-approaching-a-sluggish-defender tactic if they play on-ball defense and manually back-peddle. a poe of protecting the paint is also helpful, but there are a number of situations where the sluggish footwork can bite you if you arent always on-ball and damn good at it.

                  Just finished a game where my gals lil bro would sprint towards a sagging kobe with rubio (whos set to shade towards the baseline) and would simply crossover and kill cement foot (bronze lockdown defender) bryant.

                  eventually i was forced to put on-ball defense to 65
                  Last edited by 2_headedmonster; 10-05-2014, 05:00 PM.

                  Comment

                  • 2_headedmonster
                    MVP
                    • Oct 2011
                    • 2251

                    #54
                    Re: NBA 2K15 Gameplay...a bit worrisome

                    Originally posted by Sundown
                    That seems like a bummer. On the one hand, I like that you can actually get around your defender in more realistic and nuanced ways than triggering ankle breakers or massive errors. But that shouldn't allow a dunk animation so easily immediately after.
                    the exaggerated dunks in traffic are there, but nothing to worry about for the most part with good defense. The problem is that with the sprinting tactic a person can easily destroy the initial defender and come at you with a head of steam with a high-flyer. This then gives those exaggerated dunks in traffic a chance to rear their head more than they normally would.

                    Comment

                    • mango_prom
                      Pro
                      • Oct 2008
                      • 737

                      #55
                      Re: NBA 2K15 Gameplay...a bit worrisome

                      Originally posted by 2_headedmonster
                      A human could defend the sprint-up-court-and-crossover-while-approaching-a-sluggish-defender tactic if they play on-ball defense and manually back-peddle. a poe of protecting the paint is also helpful, but there are a number of situations where the sluggish footwork can bite you if you arent always on-ball and damn good at it.

                      Just finished a game where my gals lil bro would sprint towards a sagging kobe with rubio (whos set to shade towards the baseline) and would simply crossover and kill cement foot (bronze lockdown defender) bryant.
                      I was actually a bit worried about this issue while watching the Lakers vs. Bulls video. You know, the one where Ronnie and the other guys keep talking obnoxious stuff over Beds while he's supposed to answer questions about his job.

                      It already looked like you can force your way into the paint simply with sprints and a few moves in this video. And if it's not fixed in the retail version, this might be a game breaker if online lag is too much to handle iso abusers. Hopefully 2k can tweak this.

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #56
                        Re: NBA 2K15 Gameplay...a bit worrisome

                        Originally posted by 2_headedmonster
                        to all of you who dont own the game, i can appreciate the optimistic dismissal of "he must be playing on pro or casual settings". But as a person who owns the game, I can easily and consistently replicate this on Superstar Sim, and i want this issue acknowledged so it can get fixed.

                        Its really the only thing ive seen that can be exploited, and want it eliminated.

                        Since it can be consistently replicated...a video doing so would be most beneficial to 2k. That's the advantage of these powerful next gen systems. No one else with the game has claimed this...so you can see where there would be some confusion...if it's something that's game breaking id like to see it addressed asap as well...so forwarding a video of this would probably help a lot..

                        Comment

                        • 2_headedmonster
                          MVP
                          • Oct 2011
                          • 2251

                          #57
                          Re: NBA 2K15 Gameplay...a bit worrisome

                          Originally posted by The 24th Letter
                          Since it can be consistently replicated...a video doing so would be most beneficial to 2k. That's the advantage of these powerful next gen systems. No one else with the game has claimed this...so you can see where there would be some confusion...if it's something that's game breaking id like to see it addressed asap as well...so forwarding a video of this would probably help a lot..
                          no problem with posting a vid, just not never done it via ps4. Not sure what my vid may show that that T-wolves dunk vid didnt other than the difficulty, but i guess that may be helpful too. Let me see what i can do.

                          Comment

                          • XXstormmXX
                            MVP
                            • Aug 2013
                            • 1751

                            #58
                            Re: NBA 2K15 Gameplay...a bit worrisome

                            Ugh... Watched a few minutes of this and it looks like online is ruined for yet another year because of cheese. It looks like you only need to drive the lane and slam the dunk button to score.
                            INACTIVE

                            Comment

                            • The 24th Letter
                              ERA
                              • Oct 2007
                              • 39373

                              #59
                              Re: NBA 2K15 Gameplay...a bit worrisome

                              Originally posted by 2_headedmonster
                              no problem with posting a vid, just not never done it via ps4. Not sure what my vid may show that that T-wolves dunk vid didnt other than the difficulty, but i guess that may be helpful too. Let me see what i can do.

                              For one, if it shows that what happened in that video is typical & unstoppable on higher levels that's a huge deal...for me at least. Thanks for trying man...

                              Comment

                              • 23
                                yellow
                                • Sep 2002
                                • 66469

                                #60
                                Re: NBA 2K15 Gameplay...a bit worrisome

                                Originally posted by XXstormmXX
                                Ugh... Watched a few minutes of this and it looks like online is ruined for yet another year because of cheese. It looks like you only need to drive the lane and slam the dunk button to score.
                                Im sorry but he HAS to be on pro because thats not happening to me at all on superstar sim.

                                I just played the Wolves with Denver. I got 1 dunk off of a Faried mismatch (this is with me calling no plays) and the CPU Lavine and Wiggins got no dunks.

                                Matter of factly I've seen more pull ups than dunks if you want me to be honest.

                                Comment

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