NBA 2K15 Gameplay...a bit worrisome
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Re: NBA 2K15 Gameplay...a bit worrisome
<iframe src="//www.youtube.com/embed/sjA-9Dqpn9E" allowfullscreen="" height="315" width="560" frameborder="0"></iframe>
here is the vid. what you see is two merged clips. the first is the replay in slow motion,pause then the second clip which is the initial take that shows me coming into practice, changing it from custom to sim ( i have, as i said, raise on ball and awareness), and pulling off the move on my second try since i didnt have enough momentum on the first try.
I was going to use John Wall, but decided to use Chalmers so it would be clear and elite speedster isnt needed to pull this off. You can imagine how a high flyer might have finished that.
What the defender is supposed to do in that situation ? I realise that the help defense is very late too.Comment
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Re: NBA 2K15 Gameplay...a bit worrisome
In that situation you give up the jumper not the lay-up. but in the game not only do they not give ground, they dont turn their hips and shuffle as fast as a user would.
In this example, its manageable to manually move the defender back. but in transition you have the ball handler coming, and people on the wings and a trailing big. Thats a tough situation to be in to not have the basic rule of "stop the ball" respected.Last edited by 2_headedmonster; 10-05-2014, 09:29 PM.Comment
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Re: NBA 2K15 Gameplay...a bit worrisome
If you can replicate this exact cheesing tactic on harder difficulties with sim sliders and any dunker (e.g 75+ dunk rating, above average speed, Posterizer badge), then it's an issue
PS: You're going to get posters with the badge, but STG pulled it off almost every playComment
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Re: NBA 2K15 Gameplay...a bit worrisome
What should be happening here instead ? Like a contact animation ? Honest question because I feel if a guy is running at full speed he will blow by a guy standing still everytime... But maybe not the way he does it in the video... I don't know.
What the defender is supposed to do in that situation ? I realise that the help defense is very late too.
he should back-peddle and give ground, not sit there planted like an oak tree with the ball handler bearing down on him.
In that situation you give up the jumper not the lay-up. but in the game not only do they not give ground, they dont turn their hips and shuffle as fast as a user would.
But like you said I'd like to see CPU ai retreat with better agility. This should happen occasionally but not every time down the floor. This reminds me of a issue in madden last year (became a game killer for me so I passed on game) where I could run curl routes all game against Sherman and complete 10/10 of them wih no ai adjustments.
And they should give up the jumper not a lay in so they should be sagging off more to eliminate this.Last edited by vannwolfhawk; 10-05-2014, 09:42 PM.Basketball Playbooks
http://www.nextplayhoops.comComment
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Re: NBA 2K15 Gameplay...a bit worrisome
<iframe width="560" height="315" src="//www.youtube.com/embed/sjA-9Dqpn9E" frameborder="0" allowfullscreen></iframe>
here is the vid. what you see is two merged clips. the first is the replay in slow motion,pause then the second clip which is the initial take that shows me coming into practice, changing it from custom to sim ( i have, as i said, raise on ball and awareness), and pulling off the move on my second try since i didnt have enough momentum on the first try.
I was going to use John Wall, but decided to use Chalmers so it would be clear and elite speedster isnt needed to pull this off. You can imagine how a high flyer might have finished that.Basketball Playbooks
http://www.nextplayhoops.comComment
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Re: NBA 2K15 Gameplay...a bit worrisome
Manually i could contain it, but in transition there were too many things and players to manage to shut this tactic down. I stopped it here and there, but he was successful at times too.
retreating, quicker turning of the hips, and use of the speed shuffle would all be things id suggest the cpu use more to react realistically.Last edited by 2_headedmonster; 10-05-2014, 09:39 PM.Comment
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Re: NBA 2K15 Gameplay...a bit worrisome
This. This is what I asked and one of the points I made. The CPU defender is not dropping like he should. At least now soon enough. But the guys I've really hammered on are the ones that are saying it will be an issue in a *human versus human* game. I'm sure the AI defender can be patched to drop (at least I hope), but if this issue extends beyond AI defenders, and isn't just a bad behavior on the AI's part, then that needs to be identified.Comment
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Re: NBA 2K15 Gameplay...a bit worrisome
yea, i touched on this earlier in the thread. My gf's lil bro was able to pull this off on me at will as i tried all kinds of defensive adjustments with both Rose, Rubio and some other guard i cant remember.
Manually i could contain it, but in transition there were too many things and players to manage to shut this tactic down. I stopped it here and there, but he was successful at times too.Comment
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Re: NBA 2K15 Gameplay...a bit worrisome
This. This is what I asked and one of the points I made. The CPU defender is not dropping like he should. At least now soon enough. But the guys I've really hammered on are the ones that are saying it will be an issue in a *human versus human* game. I'm sure the AI defender can be patched to drop (at least I hope), but if this issue extends beyond AI defenders, and isn't just a bad behavior on the AI's part, then that needs to be identified.Basketball Playbooks
http://www.nextplayhoops.comComment
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Re: NBA 2K15 Gameplay...a bit worrisome
Wait, these two statements seem to contradict each other. Was he able to do it "at will" or were you able to contain it? In RL, this is HARD to defend in open space. This is why you're coached to stop the ball as soon as possible - to slow him down and make him pick a side - normally away from the ball (make him change hands). It slows him down. Seems that the cross may not be slowing him down enough and help is really late.Basketball Playbooks
http://www.nextplayhoops.comComment
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Re: NBA 2K15 Gameplay...a bit worrisome
I've watched like 4 different mycareer videos on twitch, and every one of them is getting Player of the Game and playing major minutes. Even if they were playing on rookie, isn't a little absurd to make that much progress in so little time since they got the game?Comment
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Re: NBA 2K15 Gameplay...a bit worrisome
I agree and it's been a legacy issue really since 2k11 as far as defenders being slower and not as agile as offensive guys IMO. Like I said I haven't enjoyed on ball defense since 2k11. It just hasn't been tuned properly IMO. I almost think for a user it should be higher ability on ball. It's so easy to take people off the dribble but I need to wait until I feel THIS years game and see if it's more of the same.Comment
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