So how long will 2K continue to deny 3rd quarter momentum shifts?
Collapse
Recommended Videos
Collapse
This topic is closed.
X
X
-
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
So I'm playing Grizzlies vs Rockets as the Grizzlies leading at the half, and THIS happens in the third quarter!
Now, did I lose the lead because I missed 6 contested leaning 3pters with Jeff Green? Or was it the infamous, hardcoded, evil, CPU comeback A.I.!?
Guys I keep saying it man, the whole comeback A.I. debate is BS, but the thing is, if you try and do the same thing you were doing in the 2nd half as you were doing in the first it WILL not work. I lost this game because I was MURDERING the Rockets in the paint in the first half, but down the stretch I didn't have a single player who could hit an outside shot, and I lost in the end! Jeff Green missed a CRITICAL wide open 3 in OT that would have given us a lead and Houston came right back up and Trevor Ariza hit one BTW I ended up losing in OT lol.
Basketball is a game of runs family!Last edited by Shady Mike; 04-11-2015, 09:32 PM.Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
I just have to say 2 things:
1. To say things sometimes can get out of hand in a video game, let alone a basketball video game, I don't see how that's an issue. That's life. It's a game. It if was scripted, it'd be MUCH more consistent because that is what the code would drive for. With the long list of dynamics that affect the game, why would they be in there if they each didn't have an occasional material affect? And considering the number of influences, do you REALLY think that any one of them has that much of a dominating affect?
2. To say games on HoF can get out of hand more so than normal... Well... YEAH!! Of course! HoF is intended to make your life miserable. If you're cry about HoF, have fun with that. Talk to the hand.Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
Trying to troll these guys isn't really helping anything. After recording and rewatching my games, I'm starting to see what they're talking about on SS/HOF.
The rhythm factor on these levels are unbalanced. Players seem to get hot/cold at the drop of a dime for no real reason at all. Maybe its the badges causing this but blowing out a team on these levels is pretty rare and that may be the cause. I think thats what us guys who play online ranked are seeing - badges are taking over just because they're there and not because the user did something to make them kick in.
There needs to be a system in place to balance out the hot/cold streaks because right now it favors the AI and I say that because on the higher levels, the AI is pretty much making every right decision no matter what player is on the floor.
Combine hot/cold streaks with player badges and you have an AI that seems to get unrealistic. Then you combine that with adjustments the AI made (but your AI should've countered IF you have it on auto, right?) and I can start to see where the 'comeback code' feeling comes from.
So for the comeback code crowd, yes, I now see what you guys are talking about. For those who don't believe them, attempt to see it from their angle instead of just trolling them. Hopefully I have some time this week once work slows down so I can show video evidence of what I'm talking about. The thought of 'comeback code' actually has some legs with me.Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
I notice momentum shifts, not only in the 3rd quarter, but during the 1st, 2nd and 4th...THE ENTIRE GAME.
My advice, if you drive in and miss a easy layup, next time down the court, try something different (i.e mid range jumper, drive & kick, etc.) if you are going to use that same player. Your success rate goes up, because the defense is playing for that layup now, they are not expecting something different, despite giving you a wide open lane. lolComment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
For me, the momentum shifts when there is approximately 4 minutes remaining in the 3rd quarter and the 4th quarter. I recently played with the Heat versus the Wizards and my 15-point lead was cut down to 2 in the last minute and then Beal made a 4-point play to seal the deal for me. It was well contested too.Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
It's real, and they are only making it worse lying about it like we can't see it.Comment
-
Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
So I decided to upload a video, im kinda new in this so probably wont be the best video out there. :wink:. This one is not a rant about comebacks, but to show how the CPU managed to get a nearly perfect 4th quarter.
After forcing the cpu shoot 2-9 from the field in the 3rd, they killed me with a 9-10 fg, 2-2 3pt, and 100% ft%.
I believe the CPU stepped up their game after blocking DeAndre.
Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
So I decided to upload a video, im kinda new in this so probably wont be the best video out there. :wink:. This one is not a rant about comebacks, but to show how the CPU managed to get a nearly perfect 4th quarter.
After forcing the cpu shoot 2-9 from the field in the 3rd, they killed me with a 9-10 fg, 2-2 3pt, and 100% ft%.
I believe the CPU stepped up their game after blocking DeAndre.
https://youtu.be/u1Nhr083whQ
No disrespect intended first and foremost but your defense caused MOST of your issues. I'm not looking at the video but I'll go from memory...
First, you were playing off an elite veteran clutch shooter, Paul Pierce. Simply put, he made you pay on almost two consecutive possessions. That's what you want to see as a SIM baller. CPU making realistic decisions.
You were running your offense thru Austin Rivers like he was CP3 at first(Excessive iso dribbling); I don't think that helped your cause when he was stripped causing momentum to shift.
John wall exploited you as he should. If I remember correctly, he was 3/3. He ran the offense well and your defense can be worked on (Check out Sampham videos if you need assistance).
The ONLY thing I didn't see as realistic was the fade away Nene shot with about 1:56 left in the game. If anything, I don't see the Wiz running their offense like that in crunch time. Maybe a pick & fade/roll with Nene involved but an iso post up? Nah but I can say the same for your offense. Two possessions with Blake in iso post up. Why not face up? Why not run double side down with CP3, DeAndre and Blake?
At that point you began chucking threes and JJ is an elite shooter, but not how you play with him. Run him off screens first to get him his type of looks.
With all due respect I think your issue is knowing how to properly close out when contesting a shot (You could have made Bradley Beal miss that mid range shot clock cheese and Nene shot at end of game as well) and how to run your offense more efficiently to control the game. If you played like that the whole game, it was only a matter of time before your own habits bit you in the ***.
P.S. Nene fader was cheesy and CP3 turnover was suspect, nevertheless, your demise was mainly how you handled last four minutes of game.
Just for argument sake, I've blown out the CPU the last three times I've played on SS/SIM. They would make a run to get it under ten and I would adjust my style. I maintained the lead.. this has been pretty consistent for me this year. YMMVLast edited by Nevertheles109; 04-15-2015, 10:44 AM.Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
Aye man, respect for posting a video.
No disrespect intended first and foremost but your defense caused MOST of your issues. I'm not looking at the video but I'll go from memory...
First, you were playing off an elite veteran clutch shooter, Paul Pierce. Simply put, he made you pay on almost two consecutive possessions. That's what you want to see as a SIM baller. CPU making realistic decisions.
You were running your offense thru Austin Rivers like he was CP3 at first(Excessive iso dribbling); I don't think that helped your cause when he was stripped causing momentum to shift.
John wall exploited you as he should. If I remember correctly, he was 3/3. He ran the offense well and your defense can be worked on (Check out Sampham videos if you need assistance).
The ONLY thing I didn't see as realistic was the fade away Nene shot with about 1:56 left in the game. If anything, I don't see the Wiz running their offense like that in crunch time. Maybe a pick & fade/roll with Nene involved but an iso post up? Nah but I can say the same for your offense. Two possessions with Blake in iso post up. Why not face up? Why not run double side down with CP3, DeAndre and Blake?
At that point you began chucking threes and JJ is an elite shooter, but not how you play with him. Run him off screens first to get him his type of looks.
With all due respect I think your issue is knowing how to properly close out when contesting a shot (You could have made Bradley Beal miss that mid range shot clock cheese and Nene shot at end of game as well) and how to run your offense more efficiently to control the game. If you played like that the whole game, it was only a matter of time before your own habits bit you in the ***.
P.S. Nene fader was cheesy and CP3 turnover was suspect, nevertheless, your demise was mainly how you handled last four minutes of game.
Just for argument sake, I've blown out the CPU the last three times I've played on SS/SIM. They would make a run to get it under ten and I would adjust my style. I maintained the lead.. this has been pretty consistent for me this year. YMMV
Didn't feel disrespected at all man it's fine.
I was making the post fade with Blake all game long, since he does have the fade ace badge (I believe that's the correct name). I know I played terrible D on the fast break against Wall, but I believe I played good defense the entire game.
The AI gave Pierce the open look the first time, but it was well contested the second time. Just bad luck I believe. Beal shot was a though one, and really pissed me off.
Also Nene taking over, after just scoring 2 pts in the first three quarters, he killed me, and blocked DJ.
Please post the link of the defensive vids you mention. I'll watch them.
What's funny is that I won by 16 against GSW in a game before that one, I was using CLE.
I'll play again tonight and will post the results.Comment
-
Re: So how long will 2K continue to deny 3rd quarter momentum shifts?
Didn't feel disrespected at all man it's fine.
I was making the post fade with Blake all game long, since he does have the fade ace badge (I believe that's the correct name). I know I played terrible D on the fast break against Wall, but I believe I played good defense the entire game.
The AI gave Pierce the open look the first time, but it was well contested the second time. Just bad luck I believe. Beal shot was a though one, and really pissed me off.
Also Nene taking over, after just scoring 2 pts in the first three quarters, he killed me, and blocked DJ.
Please post the link of the defensive vids you mention. I'll watch them.
What's funny is that I won by 16 against GSW in a game before that one, I was using CLE.
I'll play again tonight and will post the results.
Link to all his videos
And you actually made a very good point. If he's made it all game long then the defense expects it, right? So why not start off with an Iso post up and use baseline spin to surprise the defense and get an easy lane to basket or at the worst case scenario, two foul shots. Keep your strategy diverse, especially at the end of games. I always have a play or two in my back pocket for droughts, end of games, ect that I rarely run during the game so when it's time, the chances of those plays working are high.
By the way, nice job taking constructive criticism. I look forward to seeing your video tonightComment
Comment