Mid Range Shot Cheese Is Back With Full Force!
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Re: Mid Range Shot Cheese Is Back With Full Force!
Like I said before, the shooting effectiveness should match real life.
Wide-open Layup or Dunk - 95%
Wide-open 2-point Jumpshot - 65%
Wide open 3-point Jumpshot - 35%
Here's how it is currently.
Wide-open Layup or Dunk - 95%
Wide-open 2-point Jumpshot - 90%
Wide open 3-point Jumpshot - 30%Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Has anyone actually played with the changes yet? Curious to hear your feedback... please post it here and I'll keep watching and adjusting if need be. For those claiming a large spike in made 3's, I simply don't believe you. The increase was literally 3%. Middies are what took the biggest hit.Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Nobody has proposed to running into the paint. You did. Lowering the effectiveness of mid-range DOES NOT mean we are saying they should higher the effectiveness of "Posters".
Like I said before, the shooting effectiveness should match real life.
Wide-open Layup or Dunk - 95%
Wide-open 2-point Jumpshot - 65%
Wide open 3-point Jumpshot - 35%
Here's how it is currently.
Wide-open Layup or Dunk - 95%
Wide-open 2-point Jumpshot - 90%
Wide open 3-point Jumpshot - 30%
Your point?Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Has anyone actually played with the changes yet? Curious to hear your feedback... please post it here and I'll keep watching and adjusting if need be. For those claiming a large spike in made 3's, I simply don't believe you. The increase was literally 3%. Middies are what took the biggest hit.Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Has anyone actually played with the changes yet? Curious to hear your feedback... please post it here and I'll keep watching and adjusting if need be. For those claiming a large spike in made 3's, I simply don't believe you. The increase was literally 3%. Middies are what took the biggest hit.Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Here's how the shooting percentages should be to match real life. I inflated the percentages upwards a little from real life since this is a Video Game.
Wide-open Layup or Dunk - 95%
Wide-open 2-point Jumpshot - 65%
Wide open 3-point Jumpshot - 35%
Here's how it is currently.
Wide-open Layup or Dunk - 95%
Wide-open 2-point Jumpshot - 90%
Wide open 3-point Jumpshot - 30%
Let's be intelligent here : some play above or below the average and others play at the line. We also have some outliers who play exceedingly below or exceedingly above the line.
Let's showcase the high achievers:
✔ maxed out outside scoring
✔ badges on badges on badges: deadeye, microwave, etc;
✔ clean jumper and knows his shot well
✔ shot iq is in the top 90 percentile
So, you see this lot and you try to make them the average and you want to see their success suffer? But look at all the factors that go into their success.
Your quick fix solution of tweaking settings from the sever is not a valiant one, it's a rather flawed attempt because it's based on flattening everyone out to have the same rudimentary numbers.
The big should remain big, small should remain small, and the elite should remain elite over the inferior.
You suggest the elite make 60% on average from Mid? And then how much should the average player make? 50, 40? And a scrub mid range shooter? 40, 30? What good are these badges now when your average my career perimeter player is equipped with 80 - 90% of the shooting badges?
It's the bigs who should look like the scrubs since they take the biggest cap hits on outside scoring ability. For eample purposes however let's take a generic look at the law of averages imposed on a scrub mid range shooter.
First, a scrub mid range shooter should only attempt so few per game so he needs some luck factored in. I have 67 on 3s but can still have 100% an 66% and 50% games bases on 1/1, 2/2, 2/3, 3/4 numbers. I also have games where I tank - this is probability.
You're only glaring about your game to game suffering - as if everyone is sharing that same exact experience and relating it the same way you are.
Sent from my SM-T330NU using Tapatalkhow could I lose? im playing by my own rules..Comment
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how could I lose? im playing by my own rules..Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Person driving baseline coming off a pick and a roll. Now he has a defender 2 or 3 feet behind him, but instead of attempting a layup or dunk (like you see in real life). He runs right past the hoop, having the defenders jump thinking he was going to try to lay it up. Now he can take that 100% sure mid-range jumper because he knows that he can make it every time.
The effectiveness of the mid-range shot in this game has made it so that statistically, it has the highest percentage of going in. Which contradicts entirely what is true in real life. It promotes a mid-range cheese fest with big men constantly screening, hoping to knock the guy down.. Imagine if 100% of 3-pointers went in? "I was open, you should just play better defense." No, it's the same exact concept what is going on right now with mid-range.
If the defender was already beat: the shooter could have pulled up then and there but he teased your defense. That says something about your defense.
I have yet to see my team defense get dogged like this. I travel parks top and get to see different play styles. If you are in Pro Am, you can also consider running a Zone defence with 5 friends in the same party. If that's not possible : you need better on ball defense and better team defense on help.
Sent from my SM-T330NU using Tapatalkhow could I lose? im playing by my own rules..Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
You just pull these numbers out a hat?
Let's be intelligent here : some play above or below the average and others play at the line. We also have some outliers who play exceedingly below or exceedingly above the line.
Let's showcase the high achievers:
✔ maxed out outside scoring
✔ badges on badges on badges: deadeye, microwave, etc;
✔ clean jumper and knows his shot well
✔ shot iq is in the top 90 percentile
So, you see this lot and you try to make them the average and you want to see their success suffer? But look at all the factors that go into their success.
Your quick fix solution of tweaking settings from the sever is not a valiant one, it's a rather flawed attempt because it's based on flattening everyone out to have the same rudimentary numbers.
The big should remain big, small should remain small, and the elite should remain elite over the inferior.
You suggest the elite make 60% on average from Mid? And then how much should the average player make? 50, 40? And a scrub mid range shooter? 40, 30? What good are these badges now when your average my career perimeter player is equipped with 80 - 90% of the shooting badges?
It's the bigs who should look like the scrubs since they take the biggest cap hits on outside scoring ability. For eample purposes however let's take a generic look at the law of averages imposed on a scrub mid range shooter.
First, a scrub mid range shooter should only attempt so few per game so he needs some luck factored in. I have 67 on 3s but can still have 100% an 66% and 50% games bases on 1/1, 2/2, 2/3, 3/4 numbers. I also have games where I tank - this is probability.
You're only glaring about your game to game suffering - as if everyone is sharing that same exact experience and relating it the same way you are.
Sent from my SM-T330NU using Tapatalk
I can't believe what I just read.Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Your squad needs better pick dodgers and better puck and roll defense in general : 2k cannot do the labor for you.
If the defender was already beat: the shooter could have pulled up then and there but he teased your defense. That says something about your defense.
I have yet to see my team defense get dogged like this. I travel parks top and get to see different play styles. If you are in Pro Am, you can also consider running a Zone defence with 5 friends in the same party. If that's not possible : you need better on ball defense and better team defense on help.
Sent from my SM-T330NU using Tapatalk
If a guy has 10 wide open mid-range shots, he should not go 10/10. That is promoting cheese. That is promoting a "do anything" to get open mid-range cheese fest.
Your same defense argument could be made about 3-pointers now couldn't it? Why can't I make every wide open 3-pointer? I mean the guy was playing bad defense right? I was able to do a couple dribble moves and create some space off his inability to defend. Because it's not realistic, and it's not basketball.Last edited by Jhawkfootball06; 10-07-2015, 02:53 PM.Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
Has anyone actually played with the changes yet? Curious to hear your feedback... please post it here and I'll keep watching and adjusting if need be. For those claiming a large spike in made 3's, I simply don't believe you. The increase was literally 3%. Middies are what took the biggest hit.
Sent from my SM-T330NU using Tapatalkhow could I lose? im playing by my own rules..Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
THISSSSSSSSSSSSSS. People do not add this into the equation. You will flourish in this game knowing your shot and having a good IQ. People overlook this all the time. Yall really complaining about mid range "cheese"? Its starting to get pathetic now man.Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
You are completely missing the point. The only reason he can do this is because he can make 100% of open mid-range jumper. If he made, maybe 65% of his wide-open jumper, do you think he would be so inclined to do that? No.
If a guy has 10 wide open mid-range shots, he should not go 10/10. That is promoting cheese. That is promoting a "do anything" to get open mid-range cheese fest.
Your same defense argument could be made about 3-pointers now couldn't it? Why can't I make every wide open 3-pointer, if the guy was playing bad defense. Because it's not realistic, and it's not basketball.
If someone sets a screen, and the other defender is too dumb to switch, you got that right I'm going to take advantage of the look they gave me, be it a 3, midrange or drive.Comment
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Re: Mid Range Shot Cheese Is Back With Full Force!
You are completely missing the point. The only reason he can do this is because he can make 100% of open mid-range jumper. If he made, maybe 65% of his wide-open jumper, do you think he would be so inclined to do that? No.
If a guy has 10 wide open mid-range shots, he should not go 10/10. That is promoting cheese. That is promoting a "do anything" to get open mid-range cheese fest.
Your same defense argument could be made about 3-pointers now couldn't it? Why can't I make every wide open 3-pointer? I mean the guy was playing bad defense right? I was able to do a couple dribble moves and create some space off his inability to defend. Because it's not realistic, and it's not basketball.
First it was 90, now it's 100.
Let's return to the beginning : why would a player have 10 wide open middys? Is your team not doing anything to kill his flow, his rythym? Are their skills simply not up to par?
I faced my share of demi god players in 15, in park and in rec, and many times I have disturbed their rhythm. Many times I have outscored these same demi gods, outplayed them.
In 16, your defense is more capable of disturbing the offenses numbers but you need to put the work in to get the results. Your story sounds like a plea for someone to bail you out of jail for crimes you feel you didn't commit but in reality : it seems your defense has many incriminating evidence and is at fault for many basketball sins lol
2k cannot save you here man, you and your team need to shape up. I would almost be appeased to hear you are running with players who are 70 overall and below so I can at least have sympathy for you in that respect.
Sent from my SM-T330NU using Tapatalkhow could I lose? im playing by my own rules..Comment
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