Community MyPlayer playstyles thread

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  • dnyce87
    Pro
    • Sep 2015
    • 531

    #46
    Re: Community MyPlayer playstyles thread

    Originally posted by Peace19
    I agree with basically everything you are saying in this post. It is funny because I actually made a post in another thread about having age appropriate players in mypark so it may have been me who you were talking about, unless someone made a similar point as well lol. Funny how things come full circle.

    I think the caps and different roles of the myplayers that you have can work even for casuals. People would still be able to make offensive heavy stars but it would cooler your way because even the offensive heavy stars have different badges, heights and skill sets.

    Limiting the amount of badges is a nice idea as well, that I like because
    lets be real alot of the people have high defensive ratings on there myplayers and badges like lock down defender, pick pocket, and pass interceptor. Depsite these badges and ratings they still make errors defensively and play bad at that end of the court. This system would magnify that even more because these people wont even have the ratings and badges to help them out here and there so it would even magnify the weaknesses of some people more.

    I write that because I feel like if people don't play defense do they really deserve the defensive badges. This is just for the people who like to double team unnecessarily and play bad defense.
    Yeah it had to have been you then that made a post about age brackets lol. Crazy, but I wanted this thread to be stickied cuz I thought it was an excellent idea and I wanted even the OP. I was inspired by the OP and I just ran with it once I started my 1st couple and then I began making tweaks and actually changing the way the attributes read on here for an easier read.

    I even added ball security back in (which was present in past 2k's) and removed the "hands" attribute because it was too arbitrary to decide what type of playstyles should be good at catching the ball and which shouldn't. A prime example of this is when a full court pass is constantly being thrown (alas breakstarter badge bonanza), whoever the recipient is should have a new set of animations triggering different ways to catch or even bobble the pass giving defender (if he is nearby) a chance to grab it. This gets abused and exploited in pro am too much without almost NEVER resulting in a turnover that we need to balance it out for even those who have 99 pass ratings with breakstarter combined.

    This shouldn't mean 100% accuracy because by that logic if I have 99 3 pointer and all shooting badges then I should be 100% accurate hitting wide open shots? No fu**in way! So find balance for that type of ball play and then the "hands" attribute maybe could mean something, but until that gets fixed then it's pointless to have it. I'm not sure if it affects ability to catch alley oops or not.

    Comment

    • Peace19
      Rookie
      • Jan 2015
      • 19

      #47
      Re: Community MyPlayer playstyles thread

      Originally posted by dnyce87
      Yeah it had to have been you then that made a post about age brackets lol. Crazy, but I wanted this thread to be stickied cuz I thought it was an excellent idea and I wanted even the OP. I was inspired by the OP and I just ran with it once I started my 1st couple and then I began making tweaks and actually changing the way the attributes read on here for an easier read.

      I even added ball security back in (which was present in past 2k's) and removed the "hands" attribute because it was too arbitrary to decide what type of playstyles should be good at catching the ball and which shouldn't. A prime example of this is when a full court pass is constantly being thrown (alas breakstarter badge bonanza), whoever the recipient is should have a new set of animations triggering different ways to catch or even bobble the pass giving defender (if he is nearby) a chance to grab it. This gets abused and exploited in pro am too much without almost NEVER resulting in a turnover that we need to balance it out for even those who have 99 pass ratings with breakstarter combined.

      This shouldn't mean 100% accuracy because by that logic if I have 99 3 pointer and all shooting badges then I should be 100% accurate hitting wide open shots? No fu**in way! So find balance for that type of ball play and then the "hands" attribute maybe could mean something, but until that gets fixed then it's pointless to have it. I'm not sure if it affects ability to catch alley oops or not.
      I think passing in 2K improved in certain areas. Like my shooting guard that I'm using in mycareer will have some bad passes that just float in the air because I did not max out his playmaking all the way yet. This happens with certain across the court passes I make.

      That being said, I agree with you about the break starter badge and having it not be 100% percent successful, have it lead to more bobbled catches. I never tested this out alot in nba 2k16 but it would be nice if we saw more inaccurate passes due to heavy ball pressure and tight defense on the player making the pass. Like for instance if someone grabs a rebound and then a defender jumps right in front of them with intense defense and hovering over the offensive player, that if they try a full court pass or just a long pass in general, we should see more over throws or passes that are a little wide to the right or left of the recipient.

      I would also like to just see bobbled catches in tight areas in the half court as well. When people try to make tight passes in the paint or when there are two defenders close to the recipient of a pass.

      Comment

      • Peace19
        Rookie
        • Jan 2015
        • 19

        #48
        Re: Community MyPlayer playstyles thread

        Was wondering do you have a build for different point guards? I believe you touched on other positions. Looking forward to it if you worked on it already.

        Comment

        • DatIsraeliGuy
          MVP
          • Jul 2014
          • 1180

          #49
          Re: Community MyPlayer playstyles thread

          Position: Point Guard

          Playstyle: Athletic/Slashing

          Real life examples: 2011 Derrick Rose

          Height restrictions: 6'0" - 6'4"

          Weight restrictions: 180 lbs - 200 lbs

          Speed restrictions: 99 max speed/acceleration

          Strength restrictions: 60 max strength

          Offensive rating restrictions:
          80 standing layup max
          99 driving layup max
          55 post fadeaway max
          30 post hook max
          45 post control max
          99 draw foul max
          72 moving shot close max
          74 standing shot close max
          78 moving shot mid-range max
          81 standing shot mid-range max
          75 moving shot three max
          80 standing shot three max
          90 free throw max
          95 ball control max
          80 passing vision max
          76 passing IQ max
          75 passing accuracy max
          40 offensive rebounding max
          35 standing dunk max
          85 driving dunk max
          75 contact dunk max
          75 shot IQ max
          90 hands max

          Defensive ratings restrictions:
          40 defensive rebound max
          40 block max
          70 shot contest max
          80 steal max
          80 on-ball defense IQ max
          30 low post defense IQ max
          85 reaction time max

          Athleticism ratings restrictions:
          40 boxout max
          95 lateral quickness max
          99 speed max
          99 acceleration max
          90 vertical max
          60 strength max
          95 stamina max
          80 hustle max
          80 durability max

          Mental ratings restrictions:
          75 pass perception max
          80 defensive consistency max
          70 pick and roll defense IQ max
          45 help defensive IQ max
          85 offensive consistency max
          99 emotion max

          Misc:
          95 potential max


          Badge restrictions:

          Gold: Euro Step, Spin Layup, Tear Dropper, Acrobat, Relentless Finisher, Hop Step, Stepback Freeze, Spin Kingpin, Pet Move Size Up, Crossover Whatever

          Silver: Shot Creator, Dimer, Pick n Roll Maestro, Pick Pocket

          Bronze: Pick Dodger, Gym Rat, Microwave

          Other: Alpha Dog, Beta Dog, Road Dog, Prime Time, Cool and Collected, Closer, Fierce Competitor,Heart and Soul, Hardened, All-Time Great, Legendary Work Ethic, Keep It Real, Expressive, Championship DNA
          Last edited by DatIsraeliGuy; 03-17-2016, 08:00 AM. Reason: dnyce87 Comments

          Comment

          • dnyce87
            Pro
            • Sep 2015
            • 531

            #50
            Re: Community MyPlayer playstyles thread

            Btw datisraeliguy, nice attempt at creating a playstyle and I like the example you used with 2011 derrick rose. You need to balance it out a little more though if his playstyle is based on athletic slashing. I would recommend dropping his shooting and passing ability to the mid to low 70's. Keep in mind that these playstyles are meant to be balanced versions of the examples you use because we want balance in online play. Don't be afraid to go too low on an attribute in order to reflect the weaknesses.

            If you look at my C playstyles, some of them have blocking and rebounding in the 60's and 50's and although C's in real life may be a little better numerically than that, it was the only way to balance that certain playstyle out to promote balance and not have it be an OP playstyle.

            I encourage you to try and tweak it and believe me I've tweaked my playstyles hundreds of times and I know that others may disagree, but with balance in mind I felt the numbers reflected that playstyle best.
            Last edited by dnyce87; 03-16-2016, 06:38 PM.

            Comment

            • DatIsraeliGuy
              MVP
              • Jul 2014
              • 1180

              #51
              Re: Community MyPlayer playstyles thread

              Originally posted by dnyce87
              Btw datisraeliguy, nice attempt at creating a playstyle and I like the example you used with 2011 derrick rose. You need to balance it out a little more though if his playstyle is based on athletic slashing. I would recommend dropping his shooting and passing ability to the mid to low 70's. Keep in mind that these playstyles are meant to be balanced versions of the examples you use because we want balance in online play. Don't be afraid to go too low on an attribute in order to reflect the weaknesses.

              If you look at my C playstyles, some of them have blocking and rebounding in the 60's and 50's and although C's in real life may be a little better numerically than that, it was the only way to balance that certain playstyle out to promote balance and not have it be an OP playstyle.

              I encourage you to try and tweak it and believe me I've tweaked my playstyles hundreds of times and I know that others may disagree, but with balance in mind I felt the numbers reflected that playstyle best.
              You're right, it was a bit OP, I actually did this in a hurry which made me slip some ratings...
              Changed the shooting and passing a bit, but I would love some criticism on the badges, because I think they're a bit off. It is my playstyle irl, so my brain possibly tried to make me into some sort of basketball god lol, I have an idea for a small forward I might put in a bit.
              But anyways, thanks for the criticism, really helped me.

              Comment

              • dnyce87
                Pro
                • Sep 2015
                • 531

                #52
                Re: Community MyPlayer playstyles thread

                Position: Point Guard

                Playstyle: Athletic/Slashing Finisher - A fearless, high-flying athlete, who attacks the basket with reckless abandon.

                Real life examples: Prime Derrick Rose, Russell Westbrook, Prime Steve Francis

                Height: 6'2-6'4

                Weight: 180-210

                Athletic: 95 speed/95 acceleration/90 vertical/50 strength/85 lateral quickness/80 hustle/95 stamina/90 durability

                Dunking: 80 driving dunk/60 standing dunk/80 contact dunk

                Playmaking: 85 ball handle/85 ball security/60 pass. accuracy/60 pass. vision/60 pass. iq

                Shooting: 75 close/70 mid/65 3 pointer/75 FT/95 driving layup/65 shot iq/90 draw foul/65 off. consistency

                Low Post Offense: 30 post control/30 post hook/30 post fade/60 standing layup

                Defense: 55 block/85 steal/85 pass perception/45 shot contest/40 LPD iq/80 OBD iq/80 PNR iq/75 help def. iq/75 def. consistency

                Rebounding: 55 def/45 off/25 boxout

                Gold: one man fast break, acrobat, relentless finisher, transition finisher, hop stepper, hesitation stunner

                Silver: spin king pin, pickpocket, interceptor, spin lay in, posterizer

                Bronze: pick dodger, lob city finisher, microwave, killer crossover

                Other: any personality badges, all mental badges except floor general, defensive anchor, enforcer, volume shooter
                Last edited by dnyce87; 04-04-2016, 09:04 PM.

                Comment

                • DatIsraeliGuy
                  MVP
                  • Jul 2014
                  • 1180

                  #53
                  Re: Community MyPlayer playstyles thread

                  Pretty nice, only thing I would do is up 3pt to around 67 and midrange to 73.

                  Comment

                  • dnyce87
                    Pro
                    • Sep 2015
                    • 531

                    #54
                    Re: Community MyPlayer playstyles thread

                    Position: Point Guard

                    Playstyle: Crafty/Slashing Finisher - A player who slices his way into the paint and finishes with an arsenal of crafty moves.

                    Real life examples: Tony Parker, Goran Dragic, Tiny Archibald

                    Height: 6'1-6'3

                    Weight: 165-195

                    Athletic: 95 speed/95 acceleration/75 vertical/35 strength/80 lateral quickness/70 hustle/95 stamina/90 durability

                    Dunking: 40 driving dunk/40 standing dunk/35 contact dunk

                    Playmaking: 90 ball handle/90 ball security/80 pass. accuracy/80 pass. vision/80 pass. iq

                    Shooting: 85 close/80 mid/75 3 pointer/85 FT/99 driving layup/80 shot iq/85 draw foul/75 off. consistency

                    Low Post Offense: 35 post control/35 post hook/35 post fade/50 standing layup

                    Defense: 35 block/80 steal/80 pass perception/35 shot contest/35 LPD iq/75 OBD iq/75 PNR iq/70 help def. iq/70 def. consistency

                    Rebounding: 45 def/40 off/40 boxout

                    Gold: tear dropper, king of euros, spin king pin, spin lay in, transition finisher, behind the back pro

                    Silver: acrobat, one man fast break, dimer, hop stepper, bank is open, master of in and out

                    Bronze: relentless finisher, lob city passer, hesitation stunner, shot creator, pickpocket

                    Other: any personality badges, all mental badges except floor general, defensive anchor, enforcer, volume shooter
                    Last edited by dnyce87; 04-04-2016, 09:03 PM.

                    Comment

                    • DatIsraeliGuy
                      MVP
                      • Jul 2014
                      • 1180

                      #55
                      Re: Community MyPlayer playstyles thread

                      Boom, perfect! That's a player I would want to use in MyCareer.

                      Comment

                      • BlackMambaTheDream
                        Rookie
                        • Oct 2015
                        • 125

                        #56
                        Re: Community MyPlayer playstyles thread

                        This Thread or rather this idea in general doesn't get enough
                        attention in my opinion. With the current Bracket System we
                        literally have no diversity when it comes to playstyles.

                        Adding Balanced/Inside/Outside along with caps was a nice
                        little step in the right direction but it's definitely not enough.

                        It would be flat out AMAZING if we could have different playstyles
                        for every position alongside statcaps and badge restrictions.
                        This would add so much more depth and diversity to the whole
                        MyCareer part of the Game.

                        All your Playstyle ideas are on point by the way, good job!

                        Comment

                        • dnyce87
                          Pro
                          • Sep 2015
                          • 531

                          #57
                          Re: Community MyPlayer playstyles thread

                          Originally posted by BlackMambaTheDream
                          This Thread or rather this idea in general doesn't get enough
                          attention in my opinion. With the current Bracket System we
                          literally have no diversity when it comes to playstyles.

                          Adding Balanced/Inside/Outside along with caps was a nice
                          little step in the right direction but it's definitely not enough.

                          It would be flat out AMAZING if we could have different playstyles
                          for every position alongside statcaps and badge restrictions.
                          This would add so much more depth and diversity to the whole
                          MyCareer part of the Game.

                          All your Playstyle ideas are on point by the way, good job!
                          Thanks man, there's definitely more to come. I am currently still working on PG playstyles, but the height possibilities make it a challenge since they have the widest range of height differences. So I have to carefully balance attributes so that being a taller PG won't be OP. This thread hasn't gotten much attention as I'd like it to, but I'm not giving up! I'm not even original creator either. All I did was take off from what he started and just hijacked the thread lol.

                          Edit: Also, I want to say that inside/outside/balanced in current NBA 2K16 is heavily geared towards offense. Everyone in this game is at least a great defender or better based on attributes/badges. People who gamble on defense and don't have good discipline staying in front of their man, have their defensive attributes/badges piggyback their poor defensive play.

                          By having specialty playstyles, people will hopefully learn their limitations, understand they can't rely on their defensive attributes (if they're not good defenders numerically and no def. badges), and be deterred from gambling on defense like we see the majority of players with bad defensive habits do. It's all an effort to promote users to learn to play the game, play to their strengths, and practice on their weaknesses.
                          Last edited by dnyce87; 03-25-2016, 12:17 PM.

                          Comment

                          • hopoffthiscliff
                            Rookie
                            • Feb 2014
                            • 316

                            #58
                            Re: Community MyPlayer playstyles thread

                            I'm going to work on Point Gaurd playstyles. It will take some time because I don't believe there should be height restrictions on playstyles, so I have to work on a system that doesn't make the idea of making taller players totally ridiculous but keeps things fair and balanced that way we have numerous kinds of players of all different sizes out on the court. I have to see what attributes will take hits and how much of hit they'll take with each inch added to the height. Perhaps with certain playstyles certain attributes will be raised if you're taller. I'll have to see in time. This an exciting thread though, I hope it gets the attention it deserves as we draw closer to the end of the current 2k's life cycle.

                            Comment

                            • dnyce87
                              Pro
                              • Sep 2015
                              • 531

                              #59
                              Re: Community MyPlayer playstyles thread

                              Originally posted by hopoffthiscliff
                              I'm going to work on Point Gaurd playstyles. It will take some time because I don't believe there should be height restrictions on playstyles, so I have to work on a system that doesn't make the idea of making taller players totally ridiculous but keeps things fair and balanced that way we have numerous kinds of players of all different sizes out on the court. I have to see what attributes will take hits and how much of hit they'll take with each inch added to the height. Perhaps with certain playstyles certain attributes will be raised if you're taller. I'll have to see in time. This an exciting thread though, I hope it gets the attention it deserves as we draw closer to the end of the current 2k's life cycle.
                              Awesome man! Lol I'll take a break for now and collaborate with what you come up with. I agree that there shouldn't be height restrictions on playstyles either, but it is a sample size I was working on to add a more balanced and unique direction with what 2k did this year with the CAPS. We just need to bring back playstyles from the previous 2ks long ago and improve upon that.
                              Last edited by dnyce87; 03-30-2016, 06:20 PM.

                              Comment

                              • dnyce87
                                Pro
                                • Sep 2015
                                • 531

                                #60
                                Re: Community MyPlayer playstyles thread

                                Originally posted by I_am_legend417
                                Please remove play styles, buckets and make stats relative. And have it truly affect the game. Please.


                                Imagine many people dumping money into each shooting category and dunking and speed. Okay but their strength will suffer, you will be able to kill them off of the dribble, and their handles may suffer.

                                Me in real life I play offense like a slashing point and I play defense like a 3. Pass first mentality. I get rebounds and can take you off of the dribble problem. Not the best shooter though.

                                Would love a base play style that you can develop how you like in practice. That would be awesome, instead of a max locked player. Think about what you think prime Jordan is and how many years he played. I think I'm prime my character already and I'm I. My 4th year.
                                I don't think I ever responded back to you, but the idea is that after the MAX stats, offline you can continue to further improve your character with drills in and off season. It should cost loads of VC to do that since you're now going beyond the base max and can potentially achieve 99 every attribute. Online this isn't a good idea cuz then everyone will be 99 in every category, so this is more for online purposes to see more variety and have strengths and weaknesses.

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