Stephen Curry in NBA 2K

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  • MadManCometh
    Banned
    • Aug 2007
    • 459

    #61
    Re: Stepthen Curry in NBA 2K

    My issue is the dev's should be consistent across the board and not pick and choose which players you will decide to make true-to-life and who u will not. I don't recall them doing this in the past to the LeBron's and Kobe's, so why now. If ur going to scale back players then ur undermining ur goal which is to be a true-to-life basketball sim. If a guy is that good then he's that good. Currys having an amazing year, so the game should replicate that. So if we ever get another Jordan, Lebron, Kobe, or Shaq, are we going to scale them back to ?

    Scaling players back is cheap and is really just a disguise to hide gameplay mechanics not built to handle unique players. Instead, dev's should improve gameplay quality that matches complete players' likeliness while keeping the gameplay realistic.
    Last edited by MadManCometh; 12-17-2015, 05:19 PM.

    Comment

    • 23
      yellow
      • Sep 2002
      • 66469

      #62
      Re: Stephen Curry in NBA 2K

      Originally posted by 2_headedmonster
      the complaints about the play of Curry, from contested threes, to the amount of threes, to the depth has been mentioned for some time now on OS. but there was bigger fish to fry, so it was never pushed to the front of the wish list.

      i just want Curry to take contested threes, step back threes and pull up threes with reasonable curry-like aggression.

      I think this is basically what i was getting at, at the core.

      It's just not something you can expect from a patch though.

      Comment

      • RyanFitzmagic
        MVP
        • Oct 2011
        • 1959

        #63
        Re: Stephen Curry in NBA 2K

        Originally posted by Perkele
        Has anyone tried changing Take 3pt Shots to 100 and having Curry at 100 3pt tendency? Of course other player's 3pt tendency would be scaled to have realistic attempts and you would have to play with other sliders and tendencies to get realistic shot distribution.
        I have Curry at 100 with the CPU "3PT tendency" slider at 85. I might take it up to 100, though-- I definitely don't mind Curry breaking the scale.

        Comment

        • ProfessaPackMan
          Bamma
          • Mar 2008
          • 63852

          #64
          Re: Stepthen Curry in NBA 2K

          Originally posted by MadManCometh
          My issue is the dev's should be consistent across the board and not pick and choose which players you will decide to make true-to-life and who u will not. I don't recall them doing this in the past to the LeBron's and Kobe's, so why now. If ur going to scale back players then ur undermining ur goal which is to be a true-to-life basketball sim. If a guy is that good then he's that good. Currys having an amazing year, so the game should replicate that. So if we ever get another Jordan, Lebron, Kobe, or Shaq, are we going to scale them back to ?

          Scaling players back is cheap and is really just a disguise to hide gameplay mechanics not built to handle unique players. Instead, dev's should improve gameplay quality that matches complete players' likeliness while keeping the gameplay realistic.
          You must got real short memory, my friend.

          It starts with Curry and next thing you know, folks will be asking for half the game to be unstoppable with at least ONE thing. That's how it always starts here.
          #RespectTheCulture

          Comment

          • Perkele
            Rookie
            • Aug 2015
            • 28

            #65
            Re: Stephen Curry in NBA 2K

            Originally posted by RyanFitzmagic
            I have Curry at 100 with the CPU "3PT tendency" slider at 85. I might take it up to 100, though-- I definitely don't mind Curry breaking the scale.
            How many 3's does Curry take with your current settings? Might play around with both at 100 tomorrow and see how much 3's Curry takes, then try to adjust other players and sliders accordingly.

            Comment

            • SonicMage
              NBA Ratings Wizard
              • Oct 2002
              • 3544

              #66
              Re: Stephen Curry in NBA 2K

              Originally posted by Perkele
              How many 3's does Curry take with your current settings? Might play around with both at 100 tomorrow and see how much 3's Curry takes, then try to adjust other players and sliders accordingly.
              Looking at Curry's tendencies alone are not going to get you what you want. Believe me, there are some of us who have been testing this since launch. It matters the tendencies of teammates, what plays are set in the playbook, etc. All of these contribute to helping this issue. Long gone are the days where basketball games are solely about the individuals, nowadays you have to fix the whole team in order to see the individual players acting more like themselves. As the game gets more and more sim, this only makes sense, right?
              NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

              Sonicmage NBA 2K18 Ratings 2017-18 season
              Link to Ratings 1996-2017
              Link to Ratings 1973-1996
              Link to Ratings All-time

              Discussion found here

              Comment

              • 2_headedmonster
                MVP
                • Oct 2011
                • 2251

                #67
                Re: Stephen Curry in NBA 2K

                Originally posted by 23
                I think this is basically what i was getting at, at the core.

                It's just not something you can expect from a patch though.
                Naw, wouldn't expect them to tune one guy in a patch, but honestly players overall dont react and create space realistically. They often crossover into defenders, dribble into traffic and spin unnecessarily. I wonder if that's something that can be touched up behind the scenes w/o a patch.

                Comment

                • MadManCometh
                  Banned
                  • Aug 2007
                  • 459

                  #68
                  Re: Stepthen Curry in NBA 2K

                  Originally posted by ProfessaPackMan
                  You must got real short memory, my friend.

                  It starts with Curry and next thing you know, folks will be asking for half the game to be unstoppable with at least ONE thing. That's how it always starts here.
                  A bad habit they have is they nerf things they can't fix, when they really should just fix the problem and strive for excellence. They also should probably listen a little less to the community as well as a lot of ppl here don't have the greatest ideals to begin with.

                  I get what ppl are saying in regards to Curry and I understand the dilemma, but as a dev I would allow Curry to do some things he does but probably not on a grand scale, Just find a balance where he atleast resembles himself.

                  One possible answer to this is improve the grading scale. Make the grading scale more player specific and I think that fixes a lot of problems. Side step shots don't work like they should because everybody generally get the same grade regardless of who's taking the shot.
                  Last edited by MadManCometh; 12-18-2015, 08:41 AM.

                  Comment

                  • Perkele
                    Rookie
                    • Aug 2015
                    • 28

                    #69
                    Re: Stephen Curry in NBA 2K

                    Originally posted by Sonicmage
                    Looking at Curry's tendencies alone are not going to get you what you want. Believe me, there are some of us who have been testing this since launch. It matters the tendencies of teammates, what plays are set in the playbook, etc. All of these contribute to helping this issue. Long gone are the days where basketball games are solely about the individuals, nowadays you have to fix the whole team in order to see the individual players acting more like themselves. As the game gets more and more sim, this only makes sense, right?
                    Do you mean what plays are set to players or what plays are in the Warriors playbook? I have edited play types for the Warriors, but if I have to start changing the playbook that would be too much for me. I believe the problem with Curry lies within his tendencies, sliders and/or the game itself. Currently, i'm not necessary worried with how many 3's he takes, but what he does when he has the ball in his hands. How often he gets the ball or gets plays called for him is another problem IMO and it's affected by teammates tendencies, playbooks etc.

                    Comment

                    • GSW
                      Simnation
                      • Feb 2003
                      • 8041

                      #70
                      Re: Stephen Curry in NBA 2K

                      As a life long 2k player and Warrior fan I am a little bummed about "Curry-gate".

                      It reminds me of the Shaq post up domination issues we had back in 2k3-2k6, took about 3 years to get A.I Shaq to dominate on the block so I know how Laker 2k fans feel now!

                      #Simnation

                      Comment

                      • JKE23
                        Rookie
                        • Dec 2011
                        • 42

                        #71
                        Re: Stephen Curry in NBA 2K

                        Originally posted by ViolenceFight
                        See Miami in 2013, Miami in 2014, Thunder and Cavs in 15. Online was fine, but you knew if the other guy picked the heat, you were picking the heat.
                        Thats just not true. Played all of those 2k editions extensively online, found it very easy to beat those teams if you knew what you were doing.

                        Comment

                        • Sundown
                          MVP
                          • Oct 2010
                          • 3270

                          #72
                          Stephen Curry in NBA 2K

                          Originally posted by 23
                          I disagree. Besides what Sonicmage said, there was noone here asking 2k to make Curry a random 3point chucker from 35 feet.



                          You can argue til you're blue in the face but all of the threads about shooting and defense etc... is pretty much what we saw in droves.



                          I know because I locked a good deal of them for being redundant. There was a complaint about Curry but it's not what they're talking about right now.



                          NOT AT ALL

                          Making Curry more like himself is hardly the same as making him a 35 foot chucker. It's clear that Curry can't quite do what he actually does. And it's clear that the current system doesn't allow this sort of Curry without turning him into a 35 foot spammer.

                          If anything the attention helps 2K towards a system that better represents superstars without them taking every shot and chucking, a problem that has always plagued 2K and is clearly something they are trying to address with shot fatigue last year and a more nuanced implementation of that this year.

                          I think it would be way more valuable to judge discussions on their actual arguments rather than some meta motivation/inconsistency you believe is driving them as if they're out to ruin the game.

                          The only questions if we really care about sim should be do the complaints have merit, and are they pointing out actual discrepancies between the game and real life. That's it. Not how tired we are of hearing complaints or what motivations we suspect of them or what terrible game we suspect them of wanting.

                          Comment

                          • 23
                            yellow
                            • Sep 2002
                            • 66469

                            #73
                            Re: Stephen Curry in NBA 2K

                            Originally posted by Sundown
                            Making Curry more like himself is hardly the same as making him a 35 foot chucker. It's clear that Curry can't quite do what he actually does. And it's clear that the current system doesn't allow this sort of Curry without turning him into a 35 foot spammer.

                            If anything the attention helps 2K towards a system that better represents superstars without them taking every shot and chucking, a problem that has always plagued 2K and is clearly something they are trying to address with shot fatigue last year and a more nuanced implementation of that this year.

                            I think it would be way more valuable to judge discussions on their actual arguments rather than some meta motivation/inconsistency you believe is driving them as if they're out to ruin the game.

                            The only questions if we really care about sim should be do the complaints have merit, and are they pointing out actual discrepancies between the game and real life. That's it. Not how tired we are of hearing complaints or what motivations we suspect of them or what terrible game we suspect them of wanting.
                            I honestly have NO idea what you're talking about.

                            You just keep making random posts about something I said and probably never even read my original post, which is 2K should balance the game and filter what they take in from the forums.

                            I also said, as much as some of you want Curry to do this or that, it was NEVER the big priority amongst people on this forum, nor was it the biggest of complaints before the 4th patch.

                            All this other stuff im not even sure what you're arguing because im not even on that page.
                            Last edited by 23; 12-19-2015, 05:15 PM.

                            Comment

                            • Jeffe7
                              Banned
                              • Dec 2015
                              • 3

                              #74
                              Re: Stephen Curry in NBA 2K

                              Why is there so much attention on Curry? I played on ss sim against the Warriors and Curry was so ball dominant and played a game similar to how he would play in real life. I don't see this for the other players nearly as often. He actually put up way too many shots was like 2/9 in first quarter. I never remember them doing this much for any player in the past.

                              There is an entire thread of people basically wanting Curry to be god-like in this game so you all can use the Warriors and chuck. I don't even find fun in using the better teams in the game. I stick to the Kings where you can make them better if you use them properly.

                              Comment

                              • RyanFitzmagic
                                MVP
                                • Oct 2011
                                • 1959

                                #75
                                Re: Stephen Curry in NBA 2K

                                Originally posted by Jeffe7
                                There is an entire thread of people basically wanting Curry to be god-like in this game so you all can use the Warriors and chuck.
                                Where exactly is that? Many of the posts about Curry on the Roster forum are in the context of playing against him.

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