Stephen Curry in NBA 2K
Collapse
Recommended Videos
Collapse
X
-
Re: Stephen Curry in NBA 2K
So for instance, Curry would have a high 'Moving 3PT' and high '3PT Range', whereas Korver would have a high 'standing 3PT' and low '3PT range'.
Of course, there'd also need to be a 3pt range like tendency so the AI would know to shoot them from deeper distance as well. Jamal Crawford, for instance, would be high in this tendency, but still low-ish in 3PT range, since he doesn't tend to make them with as much accuracy from deep.Last edited by SonicMage; 02-26-2016, 03:39 AM.NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:
Sonicmage NBA 2K18 Ratings 2017-18 season
Link to Ratings 1996-2017
Link to Ratings 1973-1996
Link to Ratings All-time
Discussion found hereComment
-
Re: Stephen Curry in NBA 2K
as reported in espn
Curry has
55 games with at least five three-pointers,
33 games with six,
21 games with seven,
14 games with eight,
four games with nine,
two games with 10 and
maxed out at 11 once.
i cant imagine if this is replicated in 2k. i can never beat them in a video gameComment
-
Re: Stephen Curry in NBA 2K
The first and foremost thing they should get right with Curry is his range. You just don't get to fear him past half court, like in real life. Without this fear and thus having to play him really closely, maybe even full court pressuring him, you take away his ability to drive.
He's actually the most efficient 2 pointer shooter in the league right now, just behind I think 3 big men.
Personally, I think Curry and maybe Klay deserves their own tier of Deadeye, and Curry his own tier of Limitless Range. Not sure what the % defense ignored is with the current gold Deadeye, but I think for Klay and Curry they should get the old 100% ignored Deadeye badge. That's how lethal they are.
Or maybe they should rename the current Limitless Range badge to Deep Range and introduce a new Limitless Range badge that only Curry has. Who knows.Comment
-
Re: Stephen Curry in NBA 2K
Doesn't matter how good he shoots no player should have 'player specific' badge like they did on 2k14 for James lol. He shoots better than anyone off the dribble, stepbacks and that should be replicated into game but no specific badges please i'm already sick and tired of these badges so much the game is turning into MMORPG (bronze,silver,gold..lool).https://www.youtube.com/watch?v=fLCf-URqIf0
A$APmob Worldwide
https://www.youtube.com/watch?v=jkHI1hGvWRY
https://www.youtube.com/watch?v=5v6JUzxWoGwComment
-
Re: Stephen Curry in NBA 2K
To me the biggest difference between steph (and klay really) is that what may be considered a contested shot for others feels like an open shot for them. If they have a little daylight, they feel as if they are open and can shoot the ball with good mechanics and confidence.
The deadeye badge covers this to some degree. The difficulty with recreating curry is that he has mastered manipulating his defender so he can get that little bit of daylight. For example, anytime a defenders lead foot/hand is their right hand, he knows that he can take a small hop to the right and get off a clean look (for him). He has an uncommon ability to not only set up defenders but also instantly branch out of a dribble move directly into a shot once he recognizes the situation and he has enough space to get his shot off with consistent mechanics.
2K is not likely to be able to recreate that type of dynamic manipulation of a defender and instant smooth branching from a between the legs dribble to a stepback (sidestep) without putting in a ton of work and time.
Another example would be how early he can recognize the where the hedge man is playing on a ball screen. If the hedge man has two feet (or even 1.5 feet sometimes) inside the arc, when he comes off that high pick and roll, he knows that he his going to shoot off the screen. He sees the hedge man with his feet inside the arc as he is setting his man up for the screen, once he comes off and separates into space he is immediately into his jumper because he read the play and was really already into his shooting footwork the moment he began to use the screen.
His mind works at creating and recognizing the opportunities to create these situations at an efficiency that is truly unique.
Personally, I'm not overly concerned about it because the game overall has been improving so much year to year and the team concepts are really shining this year."A basket make one guy happy...assist, two guys happy."
- Ricky Rubio quoting Magic JohnsonComment
-
Comment
-
Re: Stephen Curry in NBA 2K
But I think Dev want to give the power to the basketball smart user. Not the guy that see Curry as some run around 3 pointer jacker. Because Curry is far from that. A lot of people see the bad shots Curry takes. But the Warriors as a unit is a ball moving machine. That's why they win so much. It's not only because Curry is shooting lights on most nights. It's because the ball and the players are moving so much. No defense catches them off their toes.
Look at this...
This isn't even a day play. You can't even call this freelance offense lol. This is basically the defense is playing too tight on him. And he makes one pass and cuts. And the Bogut hits him for an easy layup. No cheeser would even think about this as a way to score. Just jacking up 3's.
I'm stealing from HustleWestbrook on this one. But this is the type of stuff.
We should see in the game. But users don't even know how to use Curry. Like this....
Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
-
Re: Stephen Curry in NBA 2K
But I think Dev want to give the power to the basketball smart user. Not the guy that see Curry as some run around 3 pointer jacker. Because Curry is far from that. A lot of people see the bad shots Curry takes. But the Warriors as a unit is a ball moving machine. That's why they win so much. It's not only because Curry is shooting lights on most nights. It's because the ball and the players are moving so much. No defense catches them off their toes.
At the same time, though, I don't see how someone (who doesn't know what they're doing) just shooting 30+ three-pointers with Curry (or however many would be a whole lot for whatever your quarter length is) will give them a chance against a good opponent.
I'm not even that good at the game, but I feel like even if I picked the team I would be worst with, I'd be able to hang with anyone if they just chucked threes with Curry and had no semblance of stick skills or strategy.Last edited by RyanFitzmagic; 02-26-2016, 08:35 PM.Comment
-
Re: Stephen Curry in NBA 2K
Also:
I don't quite get what you're saying. That's a good play. I don't think that it's fair to say that because someone did this, they're not good.
If that's the type of shot quality someone consistently gets with Curry, though, they should be very beatable. You're not gonna go for that pump fake every time. You're gonna double-team Curry. You're gonna smother him on the perimeter because if someone isn't good, they're not gonna be able to take advantage of Curry's non-three-point skills. And then there's the fact that they probably don't know how to use Curry's teammates either.
I'd honestly be willing to experiment with this if you don't believe me. I'd play somebody who would be considered a Curry three-point cheeser. I'd be willing to bet that they wouldn't consistently beat me. As long as sliders and stuff are good.Last edited by RyanFitzmagic; 02-26-2016, 08:44 PM.Comment
-
Re: Stephen Curry in NBA 2K
Also:
I don't quite get what you're saying. That's a good play. I don't think that it's fair to say that because someone did this, they're not good.
If that's the type of shot quality someone consistently gets with Curry, though, they should be very beatable. You're not gonna go for that pump fake every time. You're gonna double-team Curry. You're gonna smother him on the perimeter because if someone isn't good, they're not gonna be able to take advantage of Curry's non-three-point skills. And then there's the fact that they probably don't know how to use Curry's teammates either.
I'd honestly be willing to experiment with this if you don't believe me. I'd play somebody who would be considered a Curry three-point cheeser. I'd be willing to bet that they wouldn't consistently beat me. As long as sliders and stuff are good.
I've played vs the users that just use Curry like he is James Harden. It's just down right sad to see the Warriors not move the ball around.
Sent from my SM-G900V using TapatalkHands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
-
Re: Stephen Curry in NBA 2K
I actually like Steph Curry the way he is in 2K. I wasn't very good with him when I first started playing with the Warriors (his release was wayy to quick) but after getting about 100 games in I've almost mastered his shot release and he's quite possibly the deadliest player in the game.
I'm not the best with the dribble stick so I'm not the type to isolate and dribble around all game. I usually get a lot of my points with Steph from screen plays, pick and rolls and threes in transition. But very once in a while if I get a mismatch or it's running late in the shot clock, I'll be forced to get creative and that's when those Steph Curry moments happen and leave you in awe.
Last edited by Hustle Westbrook; 02-26-2016, 09:37 PM.Comment
-
Re: Stephen Curry in NBA 2K
Also, I feel that Steph's and Klay's shots aren't as quick as they are IRL, especially Steph's.Comment
-
Comment