Well - these are my opinions on how the stat caps might go.
It would of course vary by position/archetype etc. But generally.
Out of 25.
From 1 to 5 = 50 to 60
From 5 to 10= 60 to 70
From 10 to 15= 70 to 80
From 15 to 20= 80 to 90
From 20 to 25= 90 - 99
It seems the most likely to be something like that - but it depends where it starts - if it starts around the 40s instead of 50s. And of course it may depend if the stats go fully to 99 - or if they end at around 95 or something.
If this is the case - most builds have=
Rookie tier = usually 2 categories or less around 5/9 out of 25 - maxed aaround the 60s potentially reaching 70.
Pro tier = Usually around 3 or 4 categories around 10/18 - maxed around high 70s to 80s,
Elite tier= Usually 2 or 3 categories around 20/25 - maxed around high 90s. If anything else high 80s.
Depending on the gameplay difference between 80s vs 90s = the balance of the builds will be determined. In other words the pro tier might be the most important to differeriante builds and how effective they are. The plus of every archetype are obvious and justified - the balance between weaknesses of each of them will be what determines if this will work properly or not.
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