Player Archetypes NBA 2k17

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  • 19LloydBanks82
    Banned
    • Aug 2013
    • 610

    #421
    Re: Player Archetypes NBA 2k17

    Im still laughing at this thread. The stretch big has 13 upgrades on rebounding, 15 on defense. The elite 2k teams play perfect team defense and really good 2k players dont need that many upgrades to be good defensively.

    Not tryna talk anyone out of what they want their player to be like. But a 6'7 PF whos a liability on offense is not getting u anywhere in a competitive game.

    Comment

    • KingKoopaKnicca
      Banned
      • Sep 2016
      • 382

      #422
      Re: Player Archetypes NBA 2k17

      Originally posted by MJ23 Polabear
      Looks like we are making the same build for 2k17. I made a 6'8 center this year and he was beast in the park. The speed allowed me to get to rebound position faster and the vertical offset the height disadvantage. Your also to fast for the cheesy 7'3 centers to guard. If your on Xbox, I would love to see what 2 defenders can do in the park.
      Yea buddy. Add me: KingKoopaKnicca I'd love to have two defensive stoppers cuz we could literally guard all 5 positions and in Pro Am target the biggest offensive threats and if there is a switch. We always have the advantage. Like lets say I switched from 4 to go guard a playmaking point guard. There could be a possible mismatch at the 4 depending on who is playing but if your there at 6ft 8 220 pounds covering the 4. We've created a serious mismatch. Now I havent thought about the 3 other players that we would need but I KNOW we would need a playmaking point guard and at least one sharpshooter or stretch BIG (we got 2 defenders to make up for mismatches on the defensive end) last spot is a wildcard I'll say for now just to be flexible. Send me a private message of your gamer tag. And also anyone else on Xbox who wants to make a team - lemme know, hit me up!

      Comment

      • MJ23 Polabear
        Rookie
        • Sep 2016
        • 13

        #423
        Re: Player Archetypes NBA 2k17

        Originally posted by KingKoopaKnicca
        He's a PF on offense.. he'd be in the paint bud. Only reason i'd start out in the perimeter is to juke off my defender and end up in the paint for and ez layup or to box out.
        Originally posted by 19LloydBanks82
        Im still laughing at this thread. The stretch big has 13 upgrades on rebounding, 15 on defense. The elite 2k teams play perfect team defense and really good 2k players dont need that many upgrades to be good defensively.

        Not tryna talk anyone out of what they want their player to be like. But a 6'7 PF whos a liability on offense is not getting u anywhere in a competitive game.

        They could in the past because everyone had max defence

        Comment

        • MJ23 Polabear
          Rookie
          • Sep 2016
          • 13

          #424
          Re: Player Archetypes NBA 2k17

          Originally posted by KingKoopaKnicca
          Yea buddy. Add me: KingKoopaKnicca I'd love to have two defensive stoppers cuz we could literally guard all 5 positions and in Pro Am target the biggest offensive threats and if there is a switch. We always have the advantage. Like lets say I switched from 4 to go guard a playmaking point guard. There could be a possible mismatch at the 4 depending on who is playing but if your there at 6ft 8 220 pounds covering the 4. We've created a serious mismatch. Now I havent thought about the 3 other players that we would need but I KNOW we would need a playmaking point guard and at least one sharpshooter or stretch BIG (we got 2 defenders to make up for mismatches on the defensive end) last spot is a wildcard I'll say for now just to be flexible. Send me a private message of your gamer tag. And also anyone else on Xbox who wants to make a team - lemme know, hit me up!

          This is my gamer tag bro

          Comment

          • KingKoopaKnicca
            Banned
            • Sep 2016
            • 382

            #425
            Re: Player Archetypes NBA 2k17

            Originally posted by 19LloydBanks82
            Im still laughing at this thread. The stretch big has 13 upgrades on rebounding, 15 on defense. The elite 2k teams play perfect team defense and really good 2k players dont need that many upgrades to be good defensively.

            Not tryna talk anyone out of what they want their player to be like. But a 6'7 PF whos a liability on offense is not getting u anywhere in a competitive game.
            Bro. It's cool to laugh. It's good for the soul. lol - I don't even feel like refuting your points. I'll just let you laugh. LOL.

            Comment

            • KingKoopaKnicca
              Banned
              • Sep 2016
              • 382

              #426
              Re: Player Archetypes NBA 2k17

              Originally posted by MJ23 Polabear
              This is my gamer tag bro
              Aight cool. Imma hit you up in like about 20-25 mins and add you on Xbox. Hope u got a mic.

              Comment

              • KingKoopaKnicca
                Banned
                • Sep 2016
                • 382

                #427
                Re: Player Archetypes NBA 2k17

                Originally posted by infemous
                Hey all, been reading this thread for a minute now and its been very informative, thanks.

                I'm new to NBA 2k as my first was 2k16 when it was free on playstation store.

                I've always liked basketball, but never fully got it, was only into it because of Jordan tbh.

                So when I started my career, I created a Jordan clone SG, hustle/lockdown perimeter defender (sometimes inside), decent perimeter shooter, but mad athletic and brutal with the dunks and drives. (very turnover prone tho coz I still can't get the passing mechanics of the game and also coz of bad ratings there - neglected it for rebounding because I love starting the fast break and was on the 76ers so felt I had to everything myself - we got abused on the boards)

                Now this player type at 6,6 was still a perimeter player in the park, but I hated how I got absolutely destroyed by faster PGs or bigger Forwards and Centers. My rebounding game falls off hard in the park and my shooting isn't the best (but improving) so I'm limited to a fast break off a steal dunk/layup, and when I try and drive into the paint I get blocked by a big.

                SO. I decided, the limited perimeter life is not for me in 2k17.

                I don't want to be a player under 6'8 until a later build where I got sharpshooter PG or something.

                Now reading this thread I've seen some suggestions for really cool builds, and I've come up with some of my own.

                I still want to be a lockdown defender, especially getting blocks and I wanna be the guy that can run the fast break and not get caught from behind, while still stealing a few rebounds coz I crash the paint a lot. So speed, dunks, strength to be aggressive and decent shooting numbers (midrange jumper and contested) to compensate for my lack of stick skill (altho better in park coz its on pro - i play HOF in mycareer and barely ever win) are important with the capability to be useful in defence but I can make up for that with my hustle and aggressiveness.

                WITH THIS ALL IN MIND.
                I came up with these builds, can you please let me know if these are likely to be effective for my play style and weaknesses?

                6'8 Power Forward - Athletic Finisher
                Shorter arms, bit of added weight

                Would have great speed, and would be more of a small forward but with elite athleticism, especially with dunking, decent defending at 15, kinda like a Bradley Wiggins?

                He'd be a better shooter, have higher strength to make contact in the paint and play D, but maybe not as fast as I'd hope?

                Also the badges suck for PF Athletic Finisher, at least for me.

                Then I thought:

                6'11 Center - Athletic Finisher
                Shorter arms for shooting and strength
                very skinny for added speed, run in transition, with natural height to be a presence inside.

                Got better badges than PF. This would be my Karl Anthony Towns/Anthony Davis (considering taking an inch of height depending on which player this build would most be like?)

                Then I got:

                6'10 Center - Glass Cleaner/Paint Protector (which is best for the rest of my build idea?)

                short arms, very skinny

                better movement coz of height and can max out strength anyway

                both have great badges for how I like to play

                shoots better with short arms plus adds strength i lose for being skinny and undersized.

                can out hustle bigger guys while still be a threat in transition - obvs if I'm against a 7 footer with the same archetype I'm doomed but I can then play on the perimeter a bit like a Power Forward?

                Who would this player most be like in the NBA? The guy from Golden State?

                Next up is:

                6'8 Small Forward - Post Scorer

                short arms for shooting and strength, very skinny for speed, elite strength makes up for it

                i can then drive to the paint with a more athletic guy, who would probs be a perimeter player like Butler from the Bulls? Can still be effective from mid range if I get stopped on the drive too and that could be often coz I'd have terrible handles again. Would this be like my current NBA 2k16 player?

                Also don't understand the badges, would anyone be able to clarify those ones?



                Anyway, thank you for reading this, I learned a lot from this thread and wanted to share some ideas I had and see if a lively debate can be had about how effective they'd be?

                BTW. all info I've got is from this video: https://www.youtube.com/watch?v=erOp6mjfFpg

                this site: http://nba2kmyplayer.com

                and obviously this thread: especially the programmer who said athletic finisher same size everything PF/C would have same top end stats and speed; hence why I'm just utilising positions for the skills I want not necessarily to play there completely.
                I think I'm actually getting worn down. I'll give you a quick suggestion... I can't cover all your builds... sorry but basically if your going to be any sort of defensive player or glass cleaner, don't lower your arms for any reason, Your caps on shooting are so low that you shouldn't focus on maxing out your shooting at all. I really appreciate the fact you read and I want to help in detail but it might take a while... do you wanna hit me up if your on Xbox and we can chat about it.. or... can someone help... if you dont hit me up just give me a few hours... I'll sit down and really construct a detailed analytical reply that might help.. just kinda burnt out right now.. I really NO LIFED today. But can't say I dont enjoy it...

                Comment

                • 19LloydBanks82
                  Banned
                  • Aug 2013
                  • 610

                  #428
                  Re: Player Archetypes NBA 2k17

                  Originally posted by KingKoopaKnicca
                  Bro. It's cool to laugh. It's good for the soul. lol - I don't even feel like refuting your points. I'll just let you laugh. LOL.
                  Because you cant. I love your optimism but at the end of the day this is 2k. Offensive upgrades are WAY more important than defensive upgrades. Height has also always been op in 2k. Good luck to you and your build tho not tryna ruin anybody's wishes.

                  Comment

                  • MaskedPhenom
                    Pro
                    • Mar 2013
                    • 102

                    #429
                    Re: Player Archetypes NBA 2k17

                    Originally posted by infemous
                    6'11 Center - Athletic Finisher
                    Shorter arms for shooting and strength
                    very skinny for added speed, run in transition, with natural height to be a presence inside.

                    Got better badges than PF. This would be my Karl Anthony Towns/Anthony Davis (considering taking an inch of height depending on which player this build would most be like?)
                    Towns and Davis can both shoot though and the shorter arms will hurt their defense and rebounding.

                    Comment

                    • infemous
                      MVP
                      • Nov 2009
                      • 1568

                      #430
                      Re: Player Archetypes NBA 2k17

                      Originally posted by KingKoopaKnicca
                      I think I'm actually getting worn down. I'll give you a quick suggestion... I can't cover all your builds... sorry but basically if your going to be any sort of defensive player or glass cleaner, don't lower your arms for any reason, Your caps on shooting are so low that you shouldn't focus on maxing out your shooting at all. I really appreciate the fact you read and I want to help in detail but it might take a while... do you wanna hit me up if your on Xbox and we can chat about it.. or... can someone help... if you dont hit me up just give me a few hours... I'll sit down and really construct a detailed analytical reply that might help.. just kinda burnt out right now.. I really NO LIFED today. But can't say I dont enjoy it...

                      yeah sorry i been reading the whole thread on my phone but couldn't post, and coz I'm new to the game and community I felt the need to explain why I got so many questions lol I don't really know much about the NBA in all truth.

                      Also I'm on PS4 but if anyone wants to play or squad up in the park I'm on now, player name is
                      Spoiler
                      you can see how I play etc.

                      Appreciate that tho g, if you got time or anything stands out to mention, I wasn't expecting anyone to answer the whole thing in one go, just hoped different people would pick up on different things.

                      And regarding the short arms, I guess it'd be a big issue for rebounding, but it does add strength? and there is no statistical advantage to having longer arms according to the video.
                      Blood in my mouth beats blood on the ground.

                      www.brotherspork.wordpress.com

                      PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                      XP and Progression Revamp Idea

                      Madden player ratings need a TEAM.

                      Comment

                      • MJ23 Polabear
                        Rookie
                        • Sep 2016
                        • 13

                        #431
                        Re: Player Archetypes NBA 2k17

                        Originally posted by 19LloydBanks82
                        Because you cant. I love your optimism but at the end of the day this is 2k. Offensive upgrades are WAY more important than defensive upgrades. Height has also always been op in 2k. Good luck to you and your build tho not tryna ruin anybody's wishes.
                        Rebounding is more about speed than height. I made 6'5 pf and consistently out rebounded 7'3 dudes because I was fast to box out. Lockdown defenders will also have a major speed advantage this year over most builds

                        Comment

                        • KingKoopaKnicca
                          Banned
                          • Sep 2016
                          • 382

                          #432
                          Re: Player Archetypes NBA 2k17

                          Originally posted by KoolAidNoSugar
                          Well I would have to see that in action because the way you plan on using him offense by isn't what I thought would actually use his strengths & teams strength. Then again I'm putting that player in the offense my team runs and that paint. To each his own


                          Sent from my iPhone using Tapatalk
                          How would you use him on offense?

                          Comment

                          • Scramz718
                            MVP
                            • May 2012
                            • 1324

                            #433
                            Re: Player Archetypes NBA 2k17

                            Originally posted by KingKoopaKnicca
                            Hope u aint pissed at me..but yea you made some good points. The one about stretching the defense. True. The one about post scorers and athletic scorers not effective w/ out the ball has some truth to it. Athletic scorers thought can get in position, get the ball passed to them at the last minute and finish an alley-oop, dunk/layup so they don't necessarily have to dominate the ball they just have the OPTION too.

                            And your last point about Pros and Cons is what I've been emphasizing all along while posting my life away here today...


                            Not all dude, it's all good.

                            Comment

                            • infemous
                              MVP
                              • Nov 2009
                              • 1568

                              #434
                              Re: Player Archetypes NBA 2k17

                              Originally posted by MaskedPhenom
                              Towns and Davis can both shoot though and the shorter arms will hurt their defense and rebounding.
                              Damn, that sucks, how does it damage their defence?
                              Blood in my mouth beats blood on the ground.

                              www.brotherspork.wordpress.com

                              PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                              XP and Progression Revamp Idea

                              Madden player ratings need a TEAM.

                              Comment

                              • ZBoo50
                                Rookie
                                • Aug 2016
                                • 264

                                #435
                                Re: Player Archetypes NBA 2k17

                                Originally posted by 19LloydBanks82
                                Im still laughing at this thread. The stretch big has 13 upgrades on rebounding, 15 on defense. The elite 2k teams play perfect team defense and really good 2k players dont need that many upgrades to be good defensively.

                                Not tryna talk anyone out of what they want their player to be like. But a 6'7 PF whos a liability on offense is not getting u anywhere in a competitive game.
                                Every pro am team will need 1 Lockdown Defender, its a must. I think they will be rare and whoever picks them ll probably have good basketball IQ to go with. Not like those curry wannabes, cheese and shoot kids.

                                Comment

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