The FUNDAMENTAL issue with 2k17's AI Defense

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  • iam31yearsold
    Banned
    • Apr 2015
    • 606

    #106
    Re: The FUNDAMENTAL issue with 2k17's AI Defense

    Originally posted by thormessiah
    But hey at least we know how the ball sounds when it goes through the net at Oracle!
    Yep...exact like every other net apparently....

    Went and recorded authentic arena sound my mother****ing ***. This **** is No Mans Sky level of straight lying.

    They made an entire trailer that is a completely lie.

    Comment

    • sirjam
      MVP
      • Oct 2002
      • 3535

      #107
      Re: The FUNDAMENTAL issue with 2k17's AI Defense

      Originally posted by Impetuous65
      I put this game on the shelf and went back to Madden. Madden is a much better game than this game in its present state. This game is No Man's Sky 2K17, just broken all over the place. Rating this game in its present state this game is a 4 out of 40.
      Yeah madden has really made strides and the beet part about it is the devs actually talk to you about things. I haven't heard anything from 2k devs since launch. But about this game im constantly using colorful language along the lines of why would u do that. Stay on your man I set you to deny whatare u doing etc.

      Comment

      • Goffs
        New Ork Giants
        • Feb 2003
        • 12278

        #108
        Re: The FUNDAMENTAL issue with 2k17's AI Defense

        I'm finding the game stale. I haven't felt like this since 2k10. Surprisingly Kobe was on cover as well. Coincidence?

        Anyway....I'm going to wait for the patch and the roster updates to hopefully fix some of this God awful defense.

        Lots of games coming up soon so I'm good at shelving 2k a bit. Lol

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #109
          Re: The FUNDAMENTAL issue with 2k17's AI Defense

          Originally posted by sirjam
          Yeah madden has really made strides and the beet part about it is the devs actually talk to you about things. I haven't heard anything from 2k devs since launch. But about this game im constantly using colorful language along the lines of why would u do that. Stay on your man I set you to deny whatare u doing etc.
          This just isnt true.

          This thread is too good to turn into a 2k/dev bashing thread...

          Lets get back to the subject at hand fellas.....

          Comment

          • Graphik
            Pr*s*n*r#70460649
            • Oct 2002
            • 10582

            #110
            Re: The FUNDAMENTAL issue with 2k17's AI Defense

            Originally posted by sirjam
            Yeah madden has really made strides and the beet part about it is the devs actually talk to you about things. I haven't heard anything from 2k devs since launch. But about this game im constantly using colorful language along the lines of why would u do that. Stay on your man I set you to deny whatare u doing etc.

            Huh? Beluba, the lead 2K dev has been in the forums since day one. Since 2k4 for that matter. Just replied to a post earlier this morn from another users suggestions. He's been diligent about feedback for the upcoming patch.


            As for the defensive AI, I'm with everyone else here. It blows. After putting in so much time, the issues with user teammates AI leaving men wide open, taking bad angles and just flat out having constant brain farts is becoming a glaring issue. It's almost like spotting the cpu 10 points a game cause they get those wide open looks to often at the mercy of the AI.
            http://neverfollow.biz (Independent Music Group)

            Comment

            • jfsolo
              Live Action, please?
              • May 2003
              • 12965

              #111
              Re: The FUNDAMENTAL issue with 2k17's AI Defense

              It's crushingly disappointing that one of the major problems with the game from last year, seems not to have been touched.
              Jordan Mychal Lemos
              @crypticjordan

              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

              Do the same thing tomorrow. And the next. Now do it forever.

              Comment

              • Krodis
                Rookie
                • Jul 2008
                • 491

                #112
                Re: The FUNDAMENTAL issue with 2k17's AI Defense

                Certainly some good things pointed out in this thread. I don't really agree with the Chris Smoove video though. The last rotation I think actually was the correct one, and the others I think were mostly caused by him not being on the same page as his teammates in terms of pick and roll defense. For example, he switches the first one, but I'm guessing Boston does not switch pick and rolls. So the AI just thinks he's out of position.

                Sent from my SM-N910V using Tapatalk

                Comment

                • BluFu
                  MVP
                  • May 2012
                  • 3596

                  #113
                  Re: The FUNDAMENTAL issue with 2k17's AI Defense

                  Originally posted by Krodis
                  Certainly some good things pointed out in this thread. I don't really agree with the Chris Smoove video though. The last rotation I think actually was the correct one, and the others I think were mostly caused by him not being on the same page as his teammates in terms of pick and roll defense. For example, he switches the first one, but I'm guessing Boston does not switch pick and rolls. So the AI just thinks he's out of position.

                  Sent from my SM-N910V using Tapatalk
                  No NBA team rotates like that though. I wouldn't even call it a "rotation"... the player leaving their man is completely ignoring the fact that everyone is already covered.

                  Comment

                  • Krodis
                    Rookie
                    • Jul 2008
                    • 491

                    #114
                    Re: The FUNDAMENTAL issue with 2k17's AI Defense

                    Originally posted by BluFu
                    No NBA team rotates like that though. I wouldn't even call it a "rotation"... the player leaving their man is completely ignoring the fact that everyone is already covered.
                    It's a guy pinching down on the pick and roll when the other team completely cleared out one side of the floor. If Smoove doesn't blow that up and the guy doesn't rotate down, the pick and pop is wide open. The guy isn't actually leaving anyone open either: his man his cleared all the way to the other side of the floor. There is no open pass to him, because he's just a decoy: this is a two man clear out. The guy on the win can effectively cover both players until people rotate back. It's absolutely the correct read. Johnson coming down instead leaves the pick and pop open and allows for some big to big passes. And you never guard a pick and roll with only 2 people, unless you're switching. Every NBA defense has three people responsible for guarding a pick and roll.

                    Sent from my SM-N910V using Tapatalk

                    Comment

                    • rhein77
                      Pro
                      • Aug 2010
                      • 520

                      #115
                      The FUNDAMENTAL issue with 2k17's AI Defense

                      I am hoping that they can tune the ACE system to alleviate some of the help defense. I thought I heard OG say they can continuously add things to the system and refine it from what is occurring in the league. I am holding out hope that they can do some pseudo updates and fix some things rather than waiting for a big patch that may take a month.


                      Sent from my iPhone using Tapatalk

                      Comment

                      • Smirkin Dirk
                        All Star
                        • Oct 2008
                        • 5170

                        #116
                        Re: The FUNDAMENTAL issue with 2k17's AI Defense

                        Here is some ugly viewing. Helping off Redick one pass away. HOF difficulty, KCP defending. I assume his defensive awareness is in the 70s or 80s. And this happened a few times.


                        The obvious rotation was Drummond with Harris helping the helper. Pierce would be open in the corner but that's 2 passes away.

                        That AI was terrible.
                        https://<iframe width="560" height="...reen></iframe>
                        Last edited by Smirkin Dirk; 09-23-2016, 11:47 AM.
                        2022 'Plug and play' sim roster (XBX)

                        Comment

                        • thormessiah
                          Rookie
                          • Jun 2015
                          • 486

                          #117
                          Re: The FUNDAMENTAL issue with 2k17's AI Defense

                          Here is one last video illustrating the many issues that plague the game in a 30 second span. https://account.xbox.com/en-us/gamec...1-84b716515bf0

                          First you see me making substitutions in the start menu option because your subs don't work during timeouts and the option to sub at the beginning of quarters disappears in 0.43 seconds. Then you see me manually changing my POE (I do this every possession) because it'll always go back to auto every change of possession. Then we see Shrempf just standing under the basket like an idiot while Mirotic cuts to the corner for what could have been a wide open 3. For some reason Mirotic decides to cut to the basket for an easy layup instead. I recognize this and manually switch to Towns to defend the cut, leaving Lopez alone at the 3 point line. Lopez illegal screens/drags my PG out of the play, but it's Wade who's left open and he's not a 3 point threat. I stay on Lopez with Towns so the AI doesn't get an easy layup over a guard under the rim, and Shrempf finally decides to move, thinking Wade is a shooter leaving Mirotic again open in the corner for a 3.

                          This is how it's like pretty much every possession, I have to micromanage everything. They better be getting ready to release the patch of the decade next month cause I can;t take no more of this.
                          "If you ain't dead, you're alive" - Javale McGee

                          Comment

                          • Krodis
                            Rookie
                            • Jul 2008
                            • 491

                            #118
                            Re: The FUNDAMENTAL issue with 2k17's AI Defense

                            Originally posted by thormessiah
                            Here is one last video illustrating the many issues that plague the game in a 30 second span. https://account.xbox.com/en-us/gamec...1-84b716515bf0

                            First you see me making substitutions in the start menu option because your subs don't work during timeouts and the option to sub at the beginning of quarters disappears in 0.43 seconds. Then you see me manually changing my POE (I do this every possession) because it'll always go back to auto every change of possession. Then we see Shrempf just standing under the basket like an idiot while Mirotic cuts to the corner for what could have been a wide open 3. For some reason Mirotic decides to cut to the basket for an easy layup instead. I recognize this and manually switch to Towns to defend the cut, leaving Lopez alone at the 3 point line. Lopez illegal screens/drags my PG out of the play, but it's Wade who's left open and he's not a 3 point threat. I stay on Lopez with Towns so the AI doesn't get an easy layup over a guard under the rim, and Shrempf finally decides to move, thinking Wade is a shooter leaving Mirotic again open in the corner for a 3.

                            This is how it's like pretty much every possession, I have to micromanage everything. They better be getting ready to release the patch of the decade next month cause I can;t take no more of this.
                            Uhh, you're the one controlling Shrempf and having him just stand there...

                            Comment

                            • BezO
                              MVP
                              • Jul 2004
                              • 4414

                              #119
                              Re: The FUNDAMENTAL issue with 2k17's AI Defense

                              Some of this is horrendous. Trapping on the perimeter, one pass away with slow, no and/or odd rotations has to be addressed asap.

                              But in slight defense of 2K, the game doesn't adapt well to you contradicting your settings. So if you're set to go under a screen and go over, the AI responds like you're out of position. This needs to be addressed to since you won't always know the settings, having them on auto, for example.
                              Shout out to The Watcher! Where you at bruh?

                              Comment

                              • thormessiah
                                Rookie
                                • Jun 2015
                                • 486

                                #120
                                Re: The FUNDAMENTAL issue with 2k17's AI Defense

                                Originally posted by Krodis
                                Uhh, you're the one controlling Shrempf and having him just stand there...
                                Hmm good catch. Still the rest of the clip shows there's some issues going on. Chances are he would've stood there anyway
                                "If you ain't dead, you're alive" - Javale McGee

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