Post patch sliders and shooting %

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  • rhein77
    Pro
    • Aug 2010
    • 520

    #106
    Post patch sliders and shooting %

    I thought people were complaining about the slow floaty overhead passes. Not passing in general. I thought passing was fine as well pre patch. To change global passing across the board is extreme. This change has a negative effect on gameplay. Players are moving faster to compensate for speedier passes and the gameplay has taken a bit of a hit control wise.


    Sent from my iPhone using Tapatalk

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    • AIisBroken
      Rookie
      • Oct 2015
      • 17

      #107
      Re: Post patch sliders and shooting %

      I'm firing bullet passes at will which is only increasing the AI issues in stopping the user's pick and roll. 6 mins into a HOF game against CLE (vs cpu), I have 21 points with Mozgov on 10 of 10 shooting. I do have two turnovers from forcing it but still pretty efficient offense lol.

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      • Krodis
        Rookie
        • Jul 2008
        • 491

        #108
        Re: Post patch sliders and shooting %

        Yeah, perhaps there was a few poor contextual passes pre-patch, but overall I think it was fine. People just seem to want bullet passes from all passers in all situations. I still don't think it's too bad though, perhaps a bit too zippy.

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        • ataman5
          MVP
          • Jun 2007
          • 2620

          #109
          Post patch sliders and shooting %

          Originally posted by alabamarob
          There were a lot of guys on this board complaining about passing speeds the day the prelude dropped. So 2k changed it. Now some of the same people are saying passing is to fast. I personally think passing was fine pre patch, and that poor passers should be poor passers. Most people on the boards complain about the passing without looking at the passer. Bizmack should be throwing floaty and inaccurate passes every time he passes to a moving target, whereas Chris Paul should not. The non player specific gameplay complaints from this site are often counterproductive. This one isn't on 2k it's on the consumer for asking for a change they don't really want or understand.


          Correct!! And thats why i hated the patch as it killed the game for me now as if this is 2k15 so so dissappointed now post patch.

          We love the game and we spend playing and developping our play yet most come here after 1 game and start whining about stuff and most of the time 2k listens to those crybabies and makes hot fixes here and there and then all that jazz is gone with a great out of the box game. So dissapointed!


          Envoyé de mon iPhone en utilisant Tapatalk

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          • Jm0ney2001
            MVP
            • Nov 2003
            • 1352

            #110
            Re: Post patch sliders and shooting %

            What's the update? I'm at work and can't play.

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            • sirio994
              Rookie
              • Dec 2013
              • 237

              #111
              Re: Post patch sliders and shooting %

              This is my first half post update (nothing changed)
              Attached Files

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              • sirio994
                Rookie
                • Dec 2013
                • 237

                #112
                Re: Post patch sliders and shooting %

                The alarming thing is the CPU had only a 3 point attempt. Now the game seems 2k16 both on percentages and tendencies

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                • smuhead
                  Rookie
                  • Aug 2010
                  • 124

                  #113
                  Re: Post patch sliders and shooting %

                  User vs. Users on HOF ok in my book.

                  Comment

                  • ruxpinke
                    Pro
                    • Apr 2008
                    • 908

                    #114
                    Re: Post patch sliders and shooting %

                    Originally posted by sirio994
                    The alarming thing is the CPU had only a 3 point attempt. Now the game seems 2k16 both on percentages and tendencies
                    Im seeing CPU attempt threes, I wouldnt go crazy with that screenshot as its one half with Chicago.
                    PSN: PrettyToney

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                    • ataman5
                      MVP
                      • Jun 2007
                      • 2620

                      #115
                      Re: Post patch sliders and shooting %

                      In three of them, player movements, shooting and passing. They are not like travelling in spacetime continuum it's now much like they are teleporting from a point to b point! Passing, player movement and shooting are now teleporting.


                      Envoyé de mon iPhone en utilisant Tapatalk

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                      • RNS1hunna
                        Rookie
                        • Sep 2016
                        • 145

                        #116
                        Re: Post patch sliders and shooting %

                        Originally posted by eaterofworlds888
                        I think all those problems are just stemming from the poor CPU AI defense. Defense seemed really good to me before this latest patch.


                        I have to disagree the A.i defense wasn't that good from the start I still found a lot of instances where the A.I would be completely lost on defense meaning being unaware of offensive personnel and poor double team logic PnR defense is much better from 2k16 tho but A.I defensive Awareness is lacking with the latest patch with the pass speed being sped up ( which is a welcome change) but might be a little too fast...it's exposed the previous even more to where it's a glaring issue now


                        Sent from my iPhone using Tapatalk

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                        • Simhead23
                          Banned
                          • Sep 2016
                          • 236

                          #117
                          Re: Post patch sliders and shooting %

                          Honestly iI just don't think this game is meant to be played on hall of fame. I played a game on allstar with slider adjustments that lowered both our shooting, upped the contact, and it played out fine. It's like this every year in next gen. 2k16 was unplayable on hall of fame, so was 15 and 14. Even without the secret boost, the cpu is programmed to score every damn possesion on hall of fame/superstar.I wish cpu can get full ace on allstar instead of forcing us to play on hall of shame.

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                          • stillfeelme
                            MVP
                            • Aug 2010
                            • 2407

                            #118
                            Re: Post patch sliders and shooting %

                            Originally posted by Simhead23
                            Honestly iI just don't think this game is meant to be played on hall of fame. I played a game on allstar with slider adjustments that lowered both our shooting, upped the contact, and it played out fine. It's like this every year in next gen. 2k16 was unplayable on hall of fame, so was 15 and 14. Even without the secret boost, the cpu is programmed to score every damn possesion on hall of fame/superstar.I wish cpu can get full ace on allstar instead of forcing us to play on hall of shame.
                            Disagree HOF with only one I repeat one adjustment is the best gameplay in 2k history. Cpu consistency slider needs to be 50. I am on Xbox one and that is how I play. It is not perfect but realistically difficult minimal cheese and players playing to their ratings.

                            Sent from tap, tap tappy using Tapatalk

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                            • stillfeelme
                              MVP
                              • Aug 2010
                              • 2407

                              #119
                              Re: Post patch sliders and shooting %

                              This is coming from a person that don't like a cheesy computer and I wouldn't go above SS. I said this in another thread but this is the highest Sim to cheese ratio 2K has been at the HOF level.

                              Sent from tap, tap tappy using Tapatalk
                              Last edited by stillfeelme; 09-28-2016, 02:24 PM.

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                              • Grandview2015
                                Banned
                                • Sep 2015
                                • 327

                                #120
                                Re: Post patch sliders and shooting %

                                Finally a decent 12 min game

                                I got sloppy in 2nd half, best game I have played
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