At first i liked unlocking attributes in sets via 2k16. Then by 2k18 they decided that they unlock in specific order and were not allowed to decide that order. That was cool until it became clear that certain archetypes are just better than others. 90% of guards 6’ 5” and below pick between only about 4 archetypes and 90% of bigs are only picking from about 4 archetypes. There’s no variety.
I think it’s time to go back to unrestricted upgrading. This would eliminate archetypes. If someone wants to make a 7’ 3” 300 pound center with 99 speed then so be it. That means their strength will probably be under 50 or they’ll be sacrificing from somewhere very important. If a guy wants 99 3ball and dunk so be it. He’s probably sacrificing defensively, and on playmaking. Aka his passes will be highly inaccurate and he should lose the ball a fair amount if he tries to do fancy moves
I think this system truely allows someone to create players like Giannis, and Ben Simmons and still provides a balance because if you make your player fit those builds then you will probably have similar deficiencies.
That would probably make the game arcadey and unbearable for some but let’s be honest it’s borderline unbearable right now anyway. I’d rather i have 100% control and it be unbearable than i have 60% control and it be unbearable. This game is gonna be played in an arcade style anyway by the community so why lie to ourselves? Let’s say every player gets 70 attribute upgrade up to 99 then when you hit 99 you get 10 more instantly. That gives ppl a HUGE incentive to upgrade all the way to 99 because right now the only incentive is having your name on a wall NOBODY cares about and rising your gold badges to HOF
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