Simnation are y'all still around?

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  • LorenzoDC
    MVP
    • Sep 2010
    • 1857

    #346
    Re: Simnation are y'all still around?

    Originally posted by Da_Czar
    But how would you ever get this into the hands of an actual dev ? If you COULD do that and have it to someone by say... late November early December you might be on to something. But I digress.

    I'm trying to think how to manage the collection and presentation/summary writing of such a thing. I think it would need a high level executive summary backed by specific items.

    Czar, if someone were to create an invitation access only google spreadsheet or I could even do it with a survey monkey form, and organize the data in columns to gather things like, off the top of my head, game mode, issue summary (2-3 sentenced tops), recommendation summary (2-3 sentences tops), issue details (more text allowed) video link(s), contributor name/pseudonym, contributor contact email. . . that could collect a lot of data.

    The thing then would be to provide some review and cluster the items into categories (presentation, game play, archetypes, etc.) and create/write some kind of high level summary. The output would then be a spreadsheet of data and some amount of summary text as pdf.


    My question to you, Czar, is how critical would it be to create that kind of high level summary? Would it need to be created for just the dev audience or would it need to be targeted as well to the business types who approve budgets? Would we need to offer to partner with some higher audience people like Mazique ot Sam Pham to publicize 2K's collaboration with #simnation people, and in doing so offer promotion, or is that the kind of precedent 2k would rather not set?

    Just spitballing here.

    Comment

    • WTF
      MVP
      • Aug 2002
      • 20274

      #347
      Re: Simnation are y'all still around?

      Hey Czar, since you're perusing the forums, what did you think about the suggestion of having a CPU reaction slider, to eliminate the 1:1 reaction to step backs, etc? It will eliminate the psychic feeling that comes w the super AI and allow a more natural looking reaction.
      Twitter - WTF_OS
      #DropMeAFollow

      Comment

      • trav402
        Pro
        • May 2003
        • 524

        #348
        Re: Simnation are y'all still around?

        More jab step / short area source material.



        Sent from my Moto G (5S) Plus using Tapatalk

        Comment

        • Rockie_Fresh88
          Lockdown Defender
          • Oct 2011
          • 9621

          #349
          Re: Simnation are y'all still around?

          Originally posted by alabamarob
          The opposing team never heard of a rotation? Corner man drops to help. Wing drops to corner. Top drops to wing. Etc... It isnt that hard to rotate. Ha.
          In their defense it’s a lot harder to rotate when all 5 guys can green light from limitless range . Somebody will be open
          Last edited by Rockie_Fresh88; 07-29-2018, 11:33 AM.
          #1 Laker fan
          First Team Defense !!!

          Comment

          • Baebae32
            Pro
            • Nov 2015
            • 880

            #350
            Re: Simnation are y'all still around?

            Originally posted by DakkoN
            <iframe width="560" height="315" src="https://www.youtube.com/embed/wUiEmMGvmVs?rel=0" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

            This garbage absolutely makes me sick to my stomach man. And it's unstoppable because shooting is so overpowered that they can't send help or else you give up 3 instead of 2.
            That was painful to watch. The defense needs to be given more options to present resistance to offensive player once inside the paint. There should be some sort of "forearm to the back or bump" mechanic to counter a guy's momentum/post back down. The paint is 100x more physical in the NBA in comparison with 2K.

            The other maybe bigger issue is that it is wayyyy to easy to dunk THROUGH defenders in this game. Scoring in the paint in 2K should be replicated as the artform that it is in real life. Currently the most effective way is too just barrel through your defender and dunk. Simply, paint defense/paint scoring (dunks) need to be retooled going forward. Especially with 2K becoming an Esport. Having a guy score 80 points with mainly straight line dunks and layups does not do the game of basketball any justice.
            Last edited by Baebae32; 07-29-2018, 12:16 PM.

            Comment

            • 23
              yellow
              • Sep 2002
              • 66469

              #351
              Re: Simnation are y'all still around?

              Originally posted by WTF
              Hey Czar, since you're perusing the forums, what did you think about the suggestion of having a CPU reaction slider, to eliminate the 1:1 reaction to step backs, etc? It will eliminate the psychic feeling that comes w the super AI and allow a more natural looking reaction.
              Man y'all complain about defense enough, now you wanna mak the defense slower?

              Thought needs to be put into that one

              Sent from my LG-LS998 using Tapatalk

              Comment

              • Baebae32
                Pro
                • Nov 2015
                • 880

                #352
                Re: Simnation are y'all still around?

                Originally posted by Baebae32
                That was painful to watch. The defense needs to be given more options to present resistance to offensive player once inside the pain. There should be some sort of "forearm to the back or bump" mechanic to counter a guy's momentum/post back down. The paint is 100x more physical in the NBA in comparison with 2K.

                The other maybe bigger issue is that it is wayyyy to easy to dunk THROUGH defenders in this game. Scoring in the paint in 2K should be replicated as the artform that it is in real life. Currently the most effective way is too just barrel through your defender and dunk. Simply, paint defense/paint scoring (dunks) need to be retooled going forward. Especially with 2K becoming an Esport. Having a guy score 80 points with mainly straight line dunks and layups does not do the basketball any justice.


                Watch the defense that Al Horford and the C's played on Giannis in this video. Guys work hard to finish in the paint in the NBA man. They don't call it a man's game down there for no reason.
                Last edited by Baebae32; 07-29-2018, 12:16 PM.

                Comment

                • WTF
                  MVP
                  • Aug 2002
                  • 20274

                  #353
                  Re: Simnation are y'all still around?

                  Originally posted by 23
                  Man y'all complain about defense enough, now you wanna mak the defense slower?

                  Thought needs to be put into that one

                  Sent from my LG-LS998 using Tapatalk
                  Thus the need for a slider. Customize it as you see fit. In my eyes, having the defender react in a 1:1 reaction time, is unrealistic. I get what you're saying, but having the on ball defenders reaction a tad slower, makes relying on adequate help defense even more prominent. On the offensive side, watching for the help d to rotate and finding the open man would open up the floor for quality shots. Make the help defense react and help on ball.

                  I'm not saying slow them down much at all, but enough that it's not cheesy. That's one of the biggest reasons for the lack of open baseline jumpers, which you see quite a bit in the league. As you input the control to pass for the jumper, the CPU has already read it and reacted, fully contesting the shot.

                  I just want defense to react appropriately. I don't know if I've even seen the CPU bite on one of my head fakes on HOF difficulty.
                  Twitter - WTF_OS
                  #DropMeAFollow

                  Comment

                  • Thetruth9012
                    MVP
                    • Oct 2013
                    • 1287

                    #354
                    Re: Simnation are y'all still around?

                    Originally posted by LorenzoDC
                    I'm trying to think how to manage the collection and presentation/summary writing of such a thing. I think it would need a high level executive summary backed by specific items.

                    Czar, if someone were to create an invitation access only google spreadsheet or I could even do it with a survey monkey form, and organize the data in columns to gather things like, off the top of my head, game mode, issue summary (2-3 sentenced tops), recommendation summary (2-3 sentences tops), issue details (more text allowed) video link(s), contributor name/pseudonym, contributor contact email. . . that could collect a lot of data.

                    The thing then would be to provide some review and cluster the items into categories (presentation, game play, archetypes, etc.) and create/write some kind of high level summary. The output would then be a spreadsheet of data and some amount of summary text as pdf.


                    My question to you, Czar, is how critical would it be to create that kind of high level summary? Would it need to be created for just the dev audience or would it need to be targeted as well to the business types who approve budgets? Would we need to offer to partner with some higher audience people like Mazique ot Sam Pham to publicize 2K's collaboration with #simnation people, and in doing so offer promotion, or is that the kind of precedent 2k would rather not set?

                    Just spitballing here.
                    Can we create something like that but for 2k19 to get better patch??

                    Wysłane z mojego Redmi 5 przy użyciu Tapatalka
                    2k18 fixes

                    Bigs can cover to much ground on defense(they are too fast)

                    Late contest on laups matter too much.

                    Random blocks doing pumpfakes.

                    Leaning shots for guys who have catch and shoot badge should be removed.

                    Comment

                    • cam21224
                      MVP
                      • Jun 2008
                      • 2033

                      #355
                      Re: Simnation are y'all still around?

                      Originally posted by Da_Czar
                      But how would you ever get this into the hands of an actual dev ? If you COULD do that and have it to someone by say... late November early December you might be on to something. But I digress.
                      Here's our chance, 23 or Dirk take lead?



                      Hollywood & Horsehoes
                      Horseshoes & HollyWood

                      Comment

                      • OfficialQbN
                        Rookie
                        • Sep 2015
                        • 163

                        #356
                        Re: Simnation are y'all still around?

                        Originally posted by DakkoN
                        <iframe src="https://www.youtube.com/embed/wUiEmMGvmVs?rel=0" allow="autoplay; encrypted-media" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>

                        This garbage absolutely makes me sick to my stomach man. And it's unstoppable because shooting is so overpowered that they can't send help or else you give up 3 instead of 2.

                        What should really make you sick is how few top level Pro-Am players who dont exploit, know basketball, have clean records, and have been playing 2K for years couldn't get into the NBA2K League when we actually use real moves to score instead of relying on exploiting...

                        I didn't get even get considered for the top 250 despite meeting all of the above criteria and I watched top level sim pro-am players with good character get cut in favor of people who exploit & were terrible in the community...

                        Just to be clear, I'm not blaming 2K for that because they didn't make the roster decisions, I am however sad because I believe it tarnishes the image of the game we love to play and it limits growth for the 2K League. The e-sports identity for NBA2K cant be one where the top players are leaning on exploits to win matches like a crutch.

                        We need MORE people in the 2K League who know basketball, don't exploit, can run plays, aren't punks, and know how to play 2K. Sim Nation needs more of a foothold in the 2K League if its going to be a viable e-sports avenue long-term.

                        I wouldn't mind seeing a game-play committee formulated for the 2K League with SamPham & some of the SimNation OS guys in an attempt to mold the identity of the league more towards sim...
                        Last edited by OfficialQbN; 07-29-2018, 02:18 PM.
                        Find me on YouTube/Twitch/Twitter/ QuickButNeat

                        Member Of OS Since 2013 (Formerly QB1N)

                        Comment

                        • Rockie_Fresh88
                          Lockdown Defender
                          • Oct 2011
                          • 9621

                          #357
                          Re: Simnation are y'all still around?

                          Originally posted by OfficialQbN
                          What should really make you sick is how few top level Pro-Am players who dont exploit, know basketball, have clean records, and have been playing 2K for years couldn't get into the NBA2K League when we actually use real moves to score instead of relying on exploiting...

                          I didn't get even get considered for the top 250 despite meeting all of the above criteria and I watched top level sim pro-am players with good character get cut in favor of people who exploit & were terrible in the community...

                          Just to be clear, I'm not blaming 2K for that because they didn't make the roster decisions, I am however sad because I believe it tarnishes the image of the game we love to play and it limits growth for the 2K League. The e-sports identity for NBA2K cant be one where the top players are leaning on exploits to win matches like a crutch.

                          We need MORE people in the 2K League who know basketball, don't exploit, can run plays, aren't punks, and know how to play 2K. Sim Nation needs more of a foothold in the 2K League if its going to be a viable e-sports avenue long-term.

                          I wouldn't mind seeing a game-play committee formulated for the 2K League with SamPham & some of the SimNation OS guys in an attempt to mold the identity of the league more towards sim...
                          In response I’ve watched a few of Sam Pham’s pro am team on live stream. They were running plays, scheming on defense etc ... but they got destroyed against top teams . Even Sam gave up 40 points at the pg spot.

                          Man I was so disappointed lol
                          #1 Laker fan
                          First Team Defense !!!

                          Comment

                          • OfficialQbN
                            Rookie
                            • Sep 2015
                            • 163

                            #358
                            Re: Simnation are y'all still around?

                            Originally posted by Rockie_Fresh88
                            In response I’ve watched a few of Sam Pham’s pro am team on live stream. They were running plays, scheming on defense etc ... but they got destroyed against top teams . Even Sam gave up 40 points at the pg spot.

                            Man I was so disappointed lol

                            Making an effort to play the right way is half the battle though...


                            Sometimes that means taking an L because you aren't resorting to exploiting to win...
                            Find me on YouTube/Twitch/Twitter/ QuickButNeat

                            Member Of OS Since 2013 (Formerly QB1N)

                            Comment

                            • Junior Moe
                              MVP
                              • Jul 2009
                              • 3869

                              #359
                              Re: Simnation are y'all still around?

                              Originally posted by vannwolfhawk
                              I’ve said this before on twitter, but I think there should be an E-sports league that co exists with this league that’s 1 player per real city’s Team like an online league. It would be fun to watch and a better representation of 2k & real basketball imo. You could see plays, execution, strategy, adjustments, etc. I’d tune into that. And for those who say it’s not fair whoever gets the warriors or the Hawks, etc. Alabamarob rolls with the Hawks every year and dominates so yes it’s an advantage, but it’s more stick skill and strategy from the player and not necessarily the team, but maybe you have an even teams or something? Idk, all I know is I’d like to see it! I think there is a market for it. I watched this league once and havnt been back. I want to watch real basketball. Although if money is up for grabs cheese will always come out at some point... #Simnation
                              I'd love love to watch some skilled "sim" players utilizing the options Czar and OG have given us. The my player eleague stuff isn't for me. I get it. It's just not my cup of tea. I'd much rather see someone employing some cool strategies utilizing the strengths and weaknesses of the real teams. That's skill to me. Someone taking the Kings and destroying folks because they know the team so well. I'd watch that. I watch a lot of CPU v CPU (I may be in the middle of a game and start preparing dinner or something) gameplay and it's pretty good.

                              Sent from my SM-G900V using Operation Sports mobile app

                              Comment

                              • UnbelievablyRAW
                                MVP
                                • Sep 2011
                                • 1245

                                #360
                                Re: Simnation are y'all still around?

                                One of the first things on the list for next year (if its not fixed) is removing all celebrations post-made baskets. Its so easy for people to exploit the AI meandering in the backcourt giving thumbs up to the people in the front row while the guy they're supposed to be guarding is 30ft away wide open (or you end up having to have mismatches just for this reason).

                                Second is the forcefield preventing people from going out of bounds when driving baseline. Its actually funny how in real life defenses want defenders going baseline because the tight space between the defender and out of bounds, but in 2k people are purposely trying to drive baseline every possession because the baseline isn't considered a second defender.

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