Agreed on both counts,for the most part.To me, the actual core of the conversation actually delves both into the philosophies of business ethics, and particularly the matter of exploitative business practices; the questions of "How much is too much?" or "At what point is the consumer's right being infringed upon enough that a practice becomes predatory and requires regulations or protections?"
"Buying your Player"
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Re: "Buying your Player"
Agreed on both counts,for the most part.To me, the actual core of the conversation actually delves both into the philosophies of business ethics, and particularly the matter of exploitative business practices; the questions of "How much is too much?" or "At what point is the consumer's right being infringed upon enough that a practice becomes predatory and requires regulations or protections?" -
Re: "Buying your Player"
This argument has gotten so stupid. At the end of the day, I don't give a damn about VC or microtransactions. The only thing I care about, speaking as the consumer who decides NOT to buy VC, is that the game is not designed in a manner where they compromise my ENJOYMENT of the game in the hopes that I eventually fold and buy VC.
It's about locking features and content, or enjoyment behind something that's either grind for 500 hours, or spend 20 bucks. That's not fair. That's wrong.
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Re: "Buying your Player"
Man..what damage control are people thinking they're doing buy boycotting VC...an optional feature. I keep seeing people saying "By buying VC you're signifying to 2k that you're okay with their practices"...guess what I AM OKAY WITH IT!
I played 2k16, 17, 18 all for an entire year, until the next version dropped, and God willing, I'll do the same with 19..for 60 bucks, that's 5 dollars per month..I'm okay with raising that price to 10 dollars per month average..why? Because I love the game and I appreciate the effort the company puts in.
People spend hundreds more on typical roleplaying games..games that I don't play NEARLY as long..like Skyforge/Warframe/Destiny...hell..people love to say how Fortnite is F2P...but yet and still parents are constantly finding out their kids have spent HUNDREDS buying things that don't give them a competitive edge.
Fortnite is the biggest money grab there is, but people are okay with it, you literally HAVE to spend money to get the most out of the game (Battle Pass, new skins) and you don't earn V-bucks per win, only at small intervals per pass..yet it's okay. Meanwhile in 2k..you don't have to BUY VC in order to unlock any content in the game..it's just a choice to buy it faster.
I buy VC for the guy I want to use the most..after like 5 days of playing, I have like 30k VC...last year I got shirts for free from the kiosk, shoes for free from my shoe deal, all I had to get was shorts and accessories, kept my hair the same..really didn't NEED VC for anything other than initial character creation..
It's a CHOICE at the end of the day, one YOU don't have to make, it doesn't mean you have to knock others for making it..especially when you can still compete with them, since 2k scaled the game so that people grinding could compete against people who spent money..hence why you could take a 68 in the park and have a chance against a 90..Comment
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Re: "Buying your Player"
I have no problem with people buying VC to make there player better.
The issue for me is, that when me and my buddies are playing PROAM and we are all low 70 overall at the time and we are being matched up against mid to high 80's off bat.
We are skilled as well. But you have no idea how many L's we had to take before we actually were able to win consistently. Its more 2k's fault in the matchmaking, but its still frustrating.
When we all were 85's we were respectable. Around 60-40. Its annoying that it makes you buy VC to have a chance to win basically.Comment
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Re: "Buying your Player"
I have no problem with people buying VC to make there player better.
The issue for me is, that when me and my buddies are playing PROAM and we are all low 70 overall at the time and we are being matched up against mid to high 80's off bat.
We are skilled as well. But you have no idea how many L's we had to take before we actually were able to win consistently. Its more 2k's fault in the matchmaking, but its still frustrating.
When we all were 85's we were respectable. Around 60-40. Its annoying that it makes you buy VC to have a chance to win basically.Comment
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Re: "Buying your Player"
I have no problem with people buying VC to make there player better.
The issue for me is, that when me and my buddies are playing PROAM and we are all low 70 overall at the time and we are being matched up against mid to high 80's off bat.
We are skilled as well. But you have no idea how many L's we had to take before we actually were able to win consistently. Its more 2k's fault in the matchmaking, but its still frustrating.
When we all were 85's we were respectable. Around 60-40. Its annoying that it makes you buy VC to have a chance to win basically.
As I player, I'm a solid enough player that starting from the bottom has never bothered before in any online multiplayer game. In my mind, it's always been "I'll get the unlocks/ranks eventually.".
In 2K18, "eventually " was all year.Comment
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Re: "Buying your Player"
Fortnite is the biggest money grab there is, but people are okay with it, you literally HAVE to spend money to get the most out of the game (Battle Pass, new skins) and you don't earn V-bucks per win, only at small intervals per pass..yet it's okay. Meanwhile in 2k..you don't have to BUY VC in order to unlock any content in the game..it's just a choice to buy it faster.Comment
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Re: "Buying your Player"
I for one am glad they let us buy to 85. Some people have jobs. If i were truely forced to grind from a 60 in 2k19 i would never hit past 92 overall.starting at 85 it’s quite possible i reach 99 if i keep one character
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Re: "Buying your Player"
honestly, such comments make me lose hope in the human race.Comment
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Re: "Buying your Player"
so you are happy, that they have created a game, for which you pay 60 bucks, and then they make the game intentionally a horrendous grind, so they can sell their vc for additional real money, and you are glad about that? are you actually aware what you said there? if at least you would be angry about it, but you're glad? really?
honestly, such comments make me lose hope in the human race.
Cool, you have a job and don't have time to grind to an 85. So you pay $ that you have and have no problem spending. That's great! But, you shouldn't HAVE to.
If you want to compete against anyone in the neighborhood, pro-am, etc you are basically forced to drop money on your guy to enjoy it at launch. Whether that's buying the anniversary addition, or dropping $15-20+ after the standard edition.
Remember in mycareer when you were a first round pick and started at a high 70 ovr? Yeah, me to. They will NEVER do that again because It takes away so much from 2k's revenue.
I certainly don't mind leveling up my guy and playing, but starting at a 60 is 100% a money grab when everyone else spends money to be an 85 at launch.
I just hate the idea of spending $60 on a game, then being forced to spend MORE money to even be competitive online. I also hate the forced/cheesy story of mycareer, so I don't play that to "up" my guy either. If I want to jump in online and be competitive right away I should be able to.Comment
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Re: "Buying your Player"
so you are happy, that they have created a game, for which you pay 60 bucks, and then they make the game intentionally a horrendous grind, so they can sell their vc for additional real money, and you are glad about that? are you actually aware what you said there? if at least you would be angry about it, but you're glad? really?
honestly, such comments make me lose hope in the human race.
What game isn’t a huge grind fest these days? Rainbow six siege has insane prices with the in game currency. You can buy a gear set for 20$ or play 8 thousand games. Which one you doing?
2k add hundreds of hours of gameplay to your 99 quest or pay 50 to skip to 85. It’s the same thing. People with the money to do it will and people who don’t won’t. It sucks because they don’t have their own park but it is what it is. That’s 2ks plan to force ppl to spend and it works.
I wish more games had a skip grind feature. Like if Red Dead redemption comes out and it cost 30 to unlock all weapons and horses or whatever. I’d be cool with that. I personally wouldn’t do it but i wouldn’t feel a certain way towards the people who would.
If you wanna grind from 60 go ahead
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Re: "Buying your Player"
I think the biggest issue is the athleticism of a starting player. It's not just not being able to shoot or make pinpoint passes; it's not even being able to come close to keeping up with guys on the court from a strictly physical standpoint.
No one gets substantially faster throughout their NBA careers. For the most part, your athleticism when you join the league is pretty close to what you will be throughout your career. Some guys may put on some more muscle, and some guys will work on their conditioning, but overall, the change usually isn't that much.
In 2K, your player is not only lacking positional skills like shooting, passing, dribbling, etc., but they are also sorely lacking any physical ability as well. You don't have the physical tools to even keep up with a player at a higher level, much less actually properly defend them. On the other end, you also don't have the physical tools to separate from a higher level opponent, without even taking into account the lack of being able to hit longer jumpers or execute dribble moves to get around them.
If they started you out at your positional averages at least for the physical attributes, it would be a lot more fun and I'd be willing to bet most people wouldn't mind the grind to have to build up the other attributes. But when you're a PG with 60 speed, you're getting outpaced by even the slower centers on the court, in addition to having subpar PG skills.Comment
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Re: "Buying your Player"
I think the biggest issue is the athleticism of a starting player. It's not just not being able to shoot or make pinpoint passes; it's not even being able to come close to keeping up with guys on the court from a strictly physical standpoint.
No one gets substantially faster throughout their NBA careers. For the most part, your athleticism when you join the league is pretty close to what you will be throughout your career. Some guys may put on some more muscle, and some guys will work on their conditioning, but overall, the change usually isn't that much.
In 2K, your player is not only lacking positional skills like shooting, passing, dribbling, etc., but they are also sorely lacking any physical ability as well. You don't have the physical tools to even keep up with a player at a higher level, much less actually properly defend them. On the other end, you also don't have the physical tools to separate from a higher level opponent, without even taking into account the lack of being able to hit longer jumpers or execute dribble moves to get around them.
If they started you out at your positional averages at least for the physical attributes, it would be a lot more fun and I'd be willing to bet most people wouldn't mind the grind to have to build up the other attributes. But when you're a PG with 60 speed, you're getting outpaced by even the slower centers on the court, in addition to having subpar PG skills.
But I do drop $20 on VC to upgrade my guy's physical attributes. Like I said in a previous thread, I used to hex edit my character back in the 360 days to do the same thing.
But I'm not deluding or rousing myself into believing that VC is going anywhere. Maybe one day 2K will ship with MC players' physical attributes starting at positional averages w/ room to grow - but for now I'll drop the $20 so I can enjoy my maybe 7 hours per week of 2K.
Any other game, I don't care about the grind, cuz I'm probably not invested or finishing the game anyway. 2K is the one game I look forward to every year, so I'm gonna have at it the way I want, ya know?
The one thing I wish they'd do is truly sever MyCareer & online/Park/Pro-Am so they can give the offline players the freedom, and keep their grind-or-pay tactics online.
It is what it is tho.Comment
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Re: "Buying your Player"
Exactly. Whether or not some can afford it should be irrelevant.
Cool, you have a job and don't have time to grind to an 85. So you pay $ that you have and have no problem spending. That's great! But, you shouldn't HAVE to.
If you want to compete against anyone in the neighborhood, pro-am, etc you are basically forced to drop money on your guy to enjoy it at launch. Whether that's buying the anniversary addition, or dropping $15-20+ after the standard edition.
Remember in mycareer when you were a first round pick and started at a high 70 ovr? Yeah, me to. They will NEVER do that again because It takes away so much from 2k's revenue.
I certainly don't mind leveling up my guy and playing, but starting at a 60 is 100% a money grab when everyone else spends money to be an 85 at launch.
I just hate the idea of spending $60 on a game, then being forced to spend MORE money to even be competitive online. I also hate the forced/cheesy story of mycareer, so I don't play that to "up" my guy either. If I want to jump in online and be competitive right away I should be able to.Comment
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