"Buying your Player"
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Re: "Buying your Player"
Now we're getting somewhere...I def think you should be able to sell clothes/shoes/ back...trade items or even sell your player back for at least 40% of spent VC even if you don't get the attribute unlocksComment
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Re: "Buying your Player"
A competitive advantage over WHO though? People who choose to skip the MyCareer mode that will make their player better? That's ON THEM for skipping it and trying to compete in a mode where they KNOW that level of competition exists...I don't feel sympathy for you at ALL. I WOULD feel sympathy, if the ONLY WAY to level your guy was to play Park/ProAm..and you had to go there as a 60 and compete against 85 who paid..but..it's NOT..it's your choice, own it..dont cry about it..no one is forcing you to take a scrub out there..spend a few weeks in MyCareer and earn some VC, get your guy up to a 70-75 and compete..a 75 in the park with badges is able to put in work, period.
Second...NO ONE gives a flying f*ck that you're buying VC to max out your characters. NO ONE!!!!! That's your money. Do what the hell you want with it.
Lastly...the people who ARE complaining are the individuals who CHOOSE not to buy VC, BUT the game is setup in manner where you almost feel like you're FORCED to buy it. Most of those people know the odds when they go online based on PREVIOUS entries and don't mind taking an *** whupping for the first 1-2 months as they build up their character. HOWEVER, to spend almost the ENTIRE year to JUST to get to an 85 is RIDICULOUS. PERIOD. I played 2K16 and 2K17 the other day, and I got almost 200K of unused VC on those accounts. In NBA 2K18, I'm spending my VC as soon I get enough to get ONE attribute point. Understand?
That's literally what 99% of the complaints are about.Comment
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Re: "Buying your Player"
I started a new player on Destiny, it was immediately obvious as I went to an area to try to do a STORY mission and it was a public area with level 30 people so all the enemies were scaled and one shotting me as I tried to get to the person I needed to talk to...you can DEFINITELY tell a new character on destiny, stop it. ALMOST EVERY SINGLE ONLINE MULTIPLAYER GAME WITH AN AUDIENCE HAS A PAY SYSTEM!
Again, show me a single player in the NBA who is as terrible as your player starts off both physically and from a skill perspective.
It's not like paying to dance..because EVERYONE CAN DANCE AT THE SAME TIME...because you don't have to go to the club until you can afford VIP IF waiting in line is your problem...if you don't like it, don't participate.
You can earn VC in EVERY mode so you dont HAVE to play MyCareer to increase your guy..
What if you went to a restaurant and wanted to order a steak. But you can't eat the steak until you've eaten at that chain 30 times. Or you can pay $10 more and eat it now.
You don't HAVE to eat at that restaurant 30 times to get the steak. You can go to any of the other restaurants in the chain, or you can pay more up front.Comment
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Re: "Buying your Player"
Mods need to go ahead and lock this thread. There's nothing constructive going on minus the one good idea to use VC to "transfer" points to a new build. If 2K addressed the VC economy, then this thread is a moot point.Comment
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Re: "Buying your Player"
WTF...are some you are super dense for no reason and just want to argue? First off, being an overall 85 compared to a overall 60 IS A COMPETITIVE ADVANTAGE...PERIOD...how is it not??? This SHOULDN'T even be an argument. ZERO.
Second...NO ONE gives a flying f*ck that you're buying VC to max out your characters. NO ONE!!!!! That's your money. Do what the hell you want with it.
Lastly...the people who ARE complaining are the individuals who CHOOSE not to buy VC, BUT the game is setup in manner where you almost feel like you're FORCED to buy it. Most of those people know the odds when they go online based on PREVIOUS entries and don't mind taking an *** whupping for the first 1-2 months as they build up their character. HOWEVER, to spend almost the ENTIRE year to JUST to get to an 85 is RIDICULOUS. PERIOD. I played 2K16 and 2K17 the other day, and I got almost 200K of unused VC on those accounts. In NBA 2K18, I'm spending my VC as soon I get enough to get ONE attribute point. Understand?
That's literally what 99% of the complaints are about.
One..you don't START as an 85...EVERYONE STARTS as a 60...once again...the only "competitive advantage you have" is over people who CHOOSE to join that mode before upgrading their guy. That's not what an ACTUAL competitive advantage is..so I'll break it down to you AGAIN.
If there was ONLY park/pro-am to earn upgrades and VC..meaning when you turn on your game, you are FORCED to compete against other humans in order to get better..and SOME humans that you were FORCED to play against paid money to be better than you..then YES..I would agree they are PAYING for a competitive advantage...BUT...you are not FORCED to go to the Park or pro-am to use your 60 overall guy..you have the CHOICE...you CHOOSE TO...and you see your competitors rating and you CHOOSE to play him..Park isn't random match making where you make a 60, load up and BAM..there's an 85 staring back at you...nope..you choose to exit career (the mode used to level your guy up with NO COMPETITIVE ADVANTAGE TO WORRY ABOUT) and go to the park..
Why stop crying there...I feel like 2k should restrict the amount of time you can play per day..everyone should only be allowed to play for 2hrs a day because people who have more free time have a competitive advantage over someone who is busy and just wants to load up and play for 30 minutes...Comment
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Re: "Buying your Player"
As someone that does their best to be open minded,I'd like to take a moment to critique a few of the most often repeated points I am seeing, then offer a thought. (Warning: This is a somewhat long read)
"If you buy VC, you support 2K's Practices" - This only true to a degree.For the most part companies that work on micro transaction based system places almost no value on the guy who only purchases a small amount once, and slight value on the guy who purchases a bit more semi regularly.That is because these guys only make up a trickle of the micro transaction revenue steam.
What they are REALLY after, and marketing, to is the big spender...the guy who has to have 3 maxed players at every position, every animation,every shoe, every My Team card,etc.Some Youtubers alone have already commented that they spend thousands of dollars on VC, My Team packs,etc.In this type of system these customers often make up to 80% or more of the revenue steam.This is where the real support comes from and unless these guys went away, micros will always there even if every smaller customer boycotted.
"You don't HAVE to play X mode" - Again true,and if this were a F2P game might be a good point,but here it is a bit farsighted. Everyone pays full price for access to the game and its features. To essentially gate off certain modes to players who do not spend additional money by making the accepted entry level standard as high as it is, which leaves them in a position of either spending more or enduring an artificially inflated grind is a very bad idea for a product which features yearly full priced releases.
"I don't have time to grind, so I choose to buy VC" - This one is actually understandable, and ironically conveys the same point that many non VC supporters made; the grind is artificially inflated beyond a reasonable standard for a yearly release.
From where I am, it seems like both sides of the debate are more or less on the same page, you're just coming at it from different angles for various reasons.
Instead of arguing particulars,why not put heads together? Surely there has to be a way that everyone can get their enjoyment without stepping all over someone else's fun and without radical or unreasonable changes to the game.Let's figure it out.Comment
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Re: "Buying your Player"
Why would they remove an opportunity to make additional money when it isn't negatively impacting sales? They wouldn't.Comment
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Re: "Buying your Player"
what?c'mon, it's easy, don't be daft! if you sell 10 mio copies of 2k, and noone buys vc, 2k wouldn't want to spend time on developing something they don't make money off. and they wouldn't create a whole game mode around selling bloody vc.
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Re: "Buying your Player"
Yea bruh you're stupid...
One..you don't START as an 85...EVERYONE STARTS as a 60...once again...the only "competitive advantage you have" is over people who CHOOSE to join that mode before upgrading their guy. That's not what an ACTUAL competitive advantage is..so I'll break it down to you AGAIN.
If there was ONLY park/pro-am to earn upgrades and VC..meaning when you turn on your game, you are FORCED to compete against other humans in order to get better..and SOME humans that you were FORCED to play against paid money to be better than you..then YES..I would agree they are PAYING for a competitive advantage...BUT...you are not FORCED to go to the Park or pro-am to use your 60 overall guy..you have the CHOICE...you CHOOSE TO...and you see your competitors rating and you CHOOSE to play him..Park isn't random match making where you make a 60, load up and BAM..there's an 85 staring back at you...nope..you choose to exit career (the mode used to level your guy up with NO COMPETITIVE ADVANTAGE TO WORRY ABOUT) and go to the park..
Why stop crying there...I feel like 2k should restrict the amount of time you can play per day..everyone should only be allowed to play for 2hrs a day because people who have more free time have a competitive advantage over someone who is busy and just wants to load up and play for 30 minutes...
WHAT??? I'm still not getting enough. Now what...I guess I have to keep playing games in all the modes to get enough VC, because playing ONLY PNO is not going to cut it. Playing PNO AND MyCareer is not going to cut it. Damn...this is about to be a long grind. I'll throw in 2KTV and mobile app to get some more on the side.
Once again, no one cares about people buying VC. No one cares about the competitive advantage you have (no matter how much you think it's NOT a competitive advantage) with the maxed out 85 character. We're talking about the VC economy that puts pressure on people to purchase VC who made the choice not to. It's like working at a minimum wage job and hoping to buy a Lexus within the year. It's possible, but you have to put in a lot hours to do it.Last edited by ksuttonjr76; 09-06-2018, 02:46 PM.Comment
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Re: "Buying your Player"
If everyone continued to buy the game, as you said, there's not much point taking it out and removing the option for people who decide they may like to buy it going forward. Nobody buys VC when you can't actually buy it lol people can only buy it when it is an option.
And, of course, people would buy it. Which is why I say your example is nonsense. Because there's people who want it.Last edited by YoungBuck3; 09-06-2018, 02:49 PM.Comment
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Re: "Buying your Player"
They've already developed it lol. Is your nonsense example now also going to include time travel? It's in the game.
If everyone continued to buy the game, as you said, there's not much point taking it out and removing the option for people who decide they may like to buy it going forward. Nobody buys VC when you can't actually buy it lol people can only buy it when it is an option.
And, if course, people would buy it. Which is why I say your example is nonsense. Because there's people who want it.
what the...? i don't even know what to say. it's like arguing with a 4th grader. this is theoretical discussion. it's highly unlikely, that they sell 10 mio copies and noone buys vc, genius.
if 2k makes 100 mio off vc sale/year, and then suddenly the next year, they'd only make 25 mio, and the year after 20 mio and the year after that 15 mio, it's very likely, that they would change their approach when it comes to creating in game content, that is tied to vc.
alas, it will never happen, since, as this thread shows, there too many people out there, that willingly buy into that scheme.Comment
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Re: "Buying your Player"
what the...? i don't even know what to say. it's like arguing with a 4th grader. this is theoretical discussion. it's highly unlikely, that they sell 10 mio copies and noone buys vc, genius.
if 2k makes 100 mio off vc sale/year, and then suddenly the next year, they'd only make 25 mio, and the year after 20 mio and the year after that 15 mio, it's very likely, that they would change their approach when it comes to creating in game content, that is tied to vc.
alas, it will never happen, since, as this thread shows, there too many people out there, that willingly buy into that scheme.
Now, if people didn't buy the game at all, then they'd think changes would need to be made. Oh look, we've come back to exactly what I've already said. I hope this was a fun circle for you.
Save your weak insults for the playground champ.Comment
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Re: "Buying your Player"
It's highly unlikely that if "everyone buys the game" they'd be thinking hmm we are doing something wrong, time to make some changes. In fact, if they reach that point, the next avenue is, surprise, how to generate more money post sale, because "everyone" is already buying. Oh wait, that's exactly what is happening lol.
Now, if people didn't buy the game at all, then they'd think changes would need to be made. Oh look, we've come back to exactly what I've already said. I hope this was a fun circle for you.
Save your weak insults for the playground champ.
sorry, dude, you're lacking the most basic understanding of how microtransactions work. and you present that quite convincingly. total sales of a game might not necessarily have something to do with the money that is being made via mts. it's really, really not hard to grasp.Comment
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Re: "Buying your Player"
People can't buy VC for a game they don't own lol.
I know it sucks for you to be knocked off your VC high horse because you think you're some sort of VC SJW but that's the way the cookie crumbles.
I'm done with you now, I've got a game to collect.Comment
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