NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

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  • keshunleon
    MVP
    • Apr 2006
    • 2111

    #106
    Re: Patch 6 Notes

    Originally posted by El_Poopador
    There are still tons of issues one the court. Namely, the AI on both sides of the ball. CPU defenders still don't react realistically to anything a user does; they react to button inputs rather than the movement of the player, allowing them to mirror the user, and limit passing lanes when they can't even see the ball, or wouldn't have time to react in real life.

    And on the offensive side, they just don't play like humans. It feels more like they extort the game's physics and animations to get open looks or force their way to the basket. It takes me, as the user, twice as long to get through a screen on defense than it takes the CPU. CPU ball handlers can dribble through the paint and into players with no penalty, while I lose the ball if I'm within a foot of another player's leg.

    There is a ton of room for improvement on the court, offline.
    THIS

    This is the biggest issue for me in 2K19.
    True bout my business, Mane!

    Comment

    • keshunleon
      MVP
      • Apr 2006
      • 2111

      #107
      Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

      Originally posted by Smirkin Dirk
      I just had a game against Phoenix, and I paid close attention to this.

      I just don't see it. Im on All Star and the shot contests felt fine.

      https://<iframe width="560" height="...reen></iframe>
      Since the patch I am noticing this unrealistic and terrible D by the CPU.
      At the 10 second mark, Holmes drops under the basket. This is a big issue, I've seen it a few times yesterday while playing. At least have him drop back to the charge circle and the better defenders get in front of him with their hands up.
      True bout my business, Mane!

      Comment

      • coolcras7
        MVP
        • Sep 2009
        • 2337

        #108
        Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

        Originally posted by keshunleon
        Since the patch I am noticing this unrealistic and terrible D by the CPU.
        At the 10 second mark, Holmes drops under the basket. This is a big issue, I've seen it a few times yesterday while playing. At least have him drop back to the charge circle and the better defenders get in front of him with their hands up.
        I assume you don't pay attention when you watch today's NBA games, A slower big is not going to run to defend that midrange shot because of the fear of getting beat off the dribble give up a better percentage scoring attempt, or not being able to get the defensive rebound, not to say I agree with the play just the fact of the modern NBA. As for defense in general guys are just better at making contested shot, it's easy to say just being in the vicinity should be enough to affect a shot from going in but that's just not true, if you give a guy a bit of space or jump a little late unfortunately means that your contest really has little effect on the result of the shot especially when a guy gets to his hot spot, height advantage, wingspan, vertical, defense rating etc... I watch the Celtics a lot and they are so frustrating for their lack of aggressiveness on defense during certain plays and by certain players, but they are ranked as one of the better defensive teams in the NBA.
        Last edited by coolcras7; 11-20-2018, 01:25 PM.
        PSN=Coolcas7

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        • Thrustie
          Pro
          • Sep 2016
          • 764

          #109
          Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

          Originally posted by Hengist
          What is your definition of balance? Because I guarantee you there are a million differing views on what constitutes a balanced online experience. Devs, casuals, simsters. Face it, there is no consensus and expecting 2k to find that consensus is unreal because 33-50 percent of you will hate whatever tweak is made and make it known on boards such as these.

          The game can't be defensive balanced, because lovers of offense will hate it. Can't be too fast paced, or half court guys will call it arcardish ****. Can't have too many 3's, or paint based players will feel obsolete. Can't have too many turnovers, or crafty ballhandlers will say they can never cross a guy. I mean, I can do this all day......
          Your argument could be made for any facet of the game. That’s not unique to online gaming. There’s literally people arguing right now whether shot contests from the CPU are overpowered or not. There’s always going to be differing opinions.

          As for online balance, the fact the game is currently unbalanced is indisputable. The overpoweredness of jumpshots, particularly from outside, and the comparative futility of inside scoring is well documented. Whether players WANT balance will, of course, vary from user to user. As will those who want the game more sim-like as opposed to arcadish. But it has been proven time and time again that healthy online competitive games do strive for balance because it generally keeps the player base more engaged for a longer period of time.

          Comment

          • Smirkin Dirk
            All Star
            • Oct 2008
            • 5180

            #110
            Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

            Originally posted by keshunleon
            Since the patch I am noticing this unrealistic and terrible D by the CPU.

            At the 10 second mark, Holmes drops under the basket. This is a big issue, I've seen it a few times yesterday while playing. At least have him drop back to the charge circle and the better defenders get in front of him with their hands up.


            I’d just zoomed past Ryan Anderson so the hedge defender dropped more.


            Sent from my iPhone using Operation Sports
            2022 'Plug and play' sim roster (XBX)

            Comment

            • Hengist
              Rookie
              • Sep 2014
              • 266

              #111
              Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

              Originally posted by Thrustie
              Your argument could be made for any facet of the game. That’s not unique to online gaming. There’s literally people arguing right now whether shot contests from the CPU are overpowered or not. There’s always going to be differing opinions.

              As for online balance, the fact the game is currently unbalanced is indisputable. The overpoweredness of jumpshots, particularly from outside, and the comparative futility of inside scoring is well documented. Whether players WANT balance will, of course, vary from user to user. As will those who want the game more sim-like as opposed to arcadish. But it has been proven time and time again that healthy online competitive games do strive for balance because it generally keeps the player base more engaged for a longer period of time.
              I just think 2k should find a way to introduce sliders to online games. Like, have players mutually agree to a certain slider set or something idk. Won't solve everything but it'll put some control in peoples hands.

              Comment

              • Smirkin Dirk
                All Star
                • Oct 2008
                • 5180

                #112
                Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                Originally posted by aliadiere25
                The whole shot feedback is broken. A lot of the shots you make and miss seem to be lightly contested..... when in fact, most are wide open, open or heavilly contested. You could literally be wide open and it'll still say lightly contested half the time.


                I get more of these when going against a bad defender or shooting with a big. I will show video playing against good defenders and bigger players.


                Sent from my iPhone using Operation Sports
                2022 'Plug and play' sim roster (XBX)

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                • seanbarkley
                  MVP
                  • Sep 2008
                  • 2098

                  #113
                  Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                  Don’t know if it has to do with the patch, but today was the first time I could load the injury free roster (PC)


                  Enviado desde mi iPhone utilizando Operation Sports
                  If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

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                  • ruxpinke
                    Pro
                    • Apr 2008
                    • 908

                    #114
                    Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                    Mike Wang broke his twitter silence......to mention Thanksgiving clothes should be dropping today.
                    PSN: PrettyToney

                    Comment

                    • ataman5
                      MVP
                      • Jun 2007
                      • 2620

                      #115
                      Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                      Patch 1.06 seems like nothing for 7gig come on.

                      Give me the shot contest back out of the box or give me nothing 2k! Stop it with those unnecessary patches.

                      Comment

                      • CaseIH
                        MVP
                        • Sep 2013
                        • 3945

                        #116
                        Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                        Ive just played 1 game so far, with me being the Pacers against the CPU being the Rockets, on pro difficulty, with all foul sliders set to 100, except for reaches and shooting fouls, which I had at 90. The only other edit I made to the sliders, was to put close shot tendency to 0, and mid range tendency at 40, and 3pt tendency at 60.



                        Now you cant really judge things based on just 1 game after a patch, but I did feel like the game played and felt better and closer to what it did, when it was 1st released.



                        I just didnt feel like I was on skates, trying to stay in front of the ball handler, and when he did get by me, it was due to my fault, and the help D seem a little more responsive. Not great, but better, and possibly with a adjustment to the help D slider, it can be improved even more.


                        I think its best, to play several games, and not 5 minute qtr games either, full games, although I suppose online play you may not be able to play 12 minute qtrs. But judging the game overly positive or overly negative with just a a few games played isnt really a fair assessment, good or bad.
                        Last edited by CaseIH; 11-20-2018, 05:09 PM.
                        Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

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                        • XtremeDunkz
                          CNFL Commissioner
                          • Aug 2007
                          • 3414

                          #117
                          Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                          They updates player portraits. That makes me happy. I'm ready to start my franchise.

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                          • alabamarob
                            MVP
                            • Nov 2010
                            • 3348

                            #118
                            Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                            Originally posted by Smirkin Dirk
                            I just had a game against Phoenix, and I paid close attention to this.

                            I just don't see it. Im on All Star and the shot contests felt fine.

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/epbI5HLq4Es" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=""></iframe>
                            You good with this?

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/x3gFq2uUjng" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                            Psn: Alabamarob
                            Xbox: Alabama Rob

                            Youtube: 2k Hawks

                            Settings I play on.
                            Minutes: 12
                            Difficulty: HOF
                            Online or Offline player: Both
                            In a MLO: Yes

                            Comment

                            • WarMMA
                              MVP
                              • Apr 2016
                              • 4612

                              #119
                              Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                              Originally posted by alabamarob
                              You good with this?

                              <iframe width="560" height="315" src="https://www.youtube.com/embed/x3gFq2uUjng" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                              This is the bs i'm talking about right here. Look at Embid...you're at the top of your jump before he even gets close. That should have been a wide open shot. How is JJ Reddick contesting (and he didnt even get a hand up tbh) a shot that had basically already been released and behind a screen on top of that smh. 2k needs to fix this.

                              Comment

                              • spvceghxst
                                Rookie
                                • Sep 2018
                                • 130

                                #120
                                Re: NBA 2K19 Patch 1.06 Available Now - Patch Notes Here

                                post patch I've noticed players who rarely dunk throwing it down

                                Kyrie, Curry... smh

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