How does the OS community feel about shooting in NBA 2K20?

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  • PillBill
    Rookie
    • Nov 2019
    • 49

    #106
    Re: How does the OS community feel about shooting in NBA 2K20?

    Originally posted by ksuttonjr76
    Damn...I miss my days of playing basketball at a high level. Used to play 2-3 times a week and 2-4 games per trip. Random thought, lol. Bad right knee and sprained lower back keeps off the court now.
    Try stretching out your glutes (activating first time will feel like heaven), your core, quads, calves and hamstrings. Check VMO tracking as well. Most aches n pains come from years of your body compensating.

    Later you can strengthen those aforementioned. Lots of things can be done; let me know if you ever need any suggestions. I didnt mention stretching your back because the back is very delicate. I used Yoga poses to ease the compression.

    You’ll be on the court in no time bro; just believe and be consistent

    Comment

    • ksuttonjr76
      All Star
      • Nov 2004
      • 8662

      #107
      Re: How does the OS community feel about shooting in NBA 2K20?

      Originally posted by PillBill
      Try stretching out your glutes (activating first time will feel like heaven), your core, quads, calves and hamstrings. Check VMO tracking as well. Most aches n pains come from years of your body compensating.

      Later you can strengthen those aforementioned. Lots of things can be done; let me know if you ever need any suggestions. I didnt mention stretching your back because the back is very delicate. I used Yoga poses to ease the compression.

      You’ll be on the court in no time bro; just believe and be consistent
      Lol. Naw, it's a wrap for me at 44. My knee is bad from picking up weight. In my basketball playing days when I could actually dunk with both hands, I was 170. Now, I'm hovering around a healthy 240.

      The back was an actual basketball injury. I was coming in for a layup, and dude jumped high as hell. While in the air, I tried to "lean back" to avoid my shot being blocked. As I was leaning backwards, dude leaned forward and kinda pushed up against my body. My friend swears I looked like a backwards "V" for a brief moment. All I know is was that I felt a sharp pain in my lower back, I flicked the shot up (which got blocked anyways), and I landed on the ground hard.

      I couldn't move for few moments, but I was able to get up after about 1-2 minutes. Like a typical dumb*ss competitor (lol), I decided to run 4 more games, and my lower back was killing me the entire time. Got home, threw some ice on it, and limped around for about 2-4 days. I knew my basketball days were over when I went to go lift the garage door a few weeks later, and I suddenly collapsed to one knee. Every time I tried to stand up, my body would fold me forward again, so I was basically stuck. Nothing worse than being on one knee for 15 minutes until my son finally came outside after wondering what was taking me so long, lol. My wife, at the time, took me to her dad who was a chiropractor.

      Comment

      • jk31
        MVP
        • Sep 2014
        • 2660

        #108
        Re: How does the OS community feel about shooting in NBA 2K20?

        Originally posted by PillBill

        I play PNO and MLO and the shooting is based on momentum first and badges second [...] Momentum makes skill and basketball knowledge meaningless.

        Practice mode and actual in/game shooting could not be more different.
        exactly! the whole shooting is so heavily based on momentum.
        in 9 of 10 games in our online League one Team Hits shots in the 1st half and none in the 2nd while for the other Team it's. opposite. i KNOW when I am hitting over 50% in the 1st half, i wont Hit anything from the 3rd Quarter till the end.

        Comment

        • tru11
          MVP
          • Aug 2010
          • 1816

          #109
          Re: How does the OS community feel about shooting in NBA 2K20?

          As long as shooting form/animation and badges triumph ratings , shooting will be broken.

          could green corner 3 with the likes of david robinson and tim duncan and with my 68 3pnt rating in JRC i can basicially do the same if you leave me wide open.

          as long as i nail the release its a bucket which is very wrong tbh.

          Comment

          • blk5tar5
            Pro
            • Nov 2014
            • 809

            #110
            Re: How does the OS community feel about shooting in NBA 2K20?

            I find the shooting to be a little easy after you start figuring out the shooting tendencies of players. Now i hope going forward with the new controller with PS5 that the adaptive controllers 2K will implement shooting by the trigger or button sensitivity like in Fifa. example hold the button hard the kick is wild and hard too light then the ball is kick very soft. But will see going forward how NBA2K21 will be just 8 months to go?

            Comment

            • Rhouston
              Rookie
              • Dec 2006
              • 174

              #111
              Re: How does the OS community feel about shooting in NBA 2K20?

              Waited until all of the release bugs had diminished to take the dive. Or so I thought. Regardless, should've held out longer.

              I hate the shooting. HATE IT. Any pro wIll tell you they do not have to release it perfectly (i.e. a green release in 2K land) to swish the ball. Even wide open shots that are released slightly early or slightly late should go in fairly cleanly.

              In 2K20, this is not the case. If you don't get a green release, prepare for an ugly looking rim-rattler, IF it goes in at all. Hardly simulation.

              And even if 2K was trying to capture a realistic approach by making you learn the perfect timing for a jump shot through practice "like a pro," this only works if you solely play MyCareer (or MyPark) or solely with the same team. I like to play with all of the teams to see the intricacies of each one, but let's be honest, I'm not going to take the time to learn the EXACT proper release point of each player's shot (as many pointed out, the meter seems to be like one of those random arcade games where it decides when it wants to stop at green).

              And although this all could be rectified by Real Player %, as another user pointed out, 2k punishes you by eliminating swishes -- I don't think I've ever seen a clean make with this mode.

              It should be an easy fix for 2K -- a green release difficulty slider or look at data for clean makes for each NBA player and tune Real Player % accordingly. Unfortunately, the way shooting is in 2k20 is clearly geared towards those who devote their time to practicing their MyPlayer's shot (and buying VC to gain badges to increase the ease of getting a green release) in these online money-maker modes.

              I used to love 2k and how they stuck it to EA Sports Machine with better gameplay when they entered the scene back on the Dreamcast and was even with them up until 2k16. But now, it's clear that they have become what the originally sought to "destroy" -- a gaming company only concerned with nickel-and-diming its consumers. Until they show a commitment to offline players again (which, let's be frank, isn't very likely), I think I have purchased my last 2K game.

              Comment

              • DonkeyJote
                All Star
                • Jul 2003
                • 9177

                #112
                Re: How does the OS community feel about shooting in NBA 2K20?

                Real FG would honestly be fine if it just worked the same way as it does for the cpu. There's still the various release points, including greens, they just aren't determined by user input. But for some reason, they decided to make it so that it's always the same release point, so there are no greens, and you make waaaayyy too few open shots until you mess with sliders.

                Sent from my Pixel 2 XL using Tapatalk

                Comment

                • MakePostGreatAgain
                  Rookie
                  • Apr 2019
                  • 110

                  #113
                  Re: How does the OS community feel about shooting in NBA 2K20?

                  Wide Open shots need to be weighted better to encourage team basketball.

                  Half the time I play online 5v5 modes, everyone but one or two people is clogging the lane.

                  Sad thing is more often than not the guy trying to keep the spacing the most is a Big. Or there is one shooting guard patiently clapping his hands wide open in the corner...

                  Triple teaming the ball and completely leaving a decent shooter in the corner should not be effective basketball defense for 20 straight minutes.


                  For my shooting numbers its all wide open jumpshots, though I admit I don't know why the color of the text "wide open" changes on the feedback popup .
                  This is how my jumpshot shooting goes throughout a series of games playing as Luka Doncic in PNO player control (from the past 2 weeks):

                  1/5
                  2/7
                  9/11
                  1/9
                  14/18


                  I go games where I can't green a single wide open, and I always refuse to pass up a wide open shot. Then there are games the badge stacking gets way out of control and I drop 30+ on 80%+ shooting with only missing layups, green lights for entire halfs (shooting off catch only).


                  I know 2k is trying to raise the skill ceiling, but its obvious to me they've pushed it way too far. Im not asking for drastic changes, but I would ask for 2k to come out and say "here is a new game mode, it is the 5v5 gamemode for team basketball or old heads".
                  Last edited by MakePostGreatAgain; 01-18-2020, 06:49 PM. Reason: I have my meter turned off

                  Comment

                  • DonkeyJote
                    All Star
                    • Jul 2003
                    • 9177

                    #114
                    Re: How does the OS community feel about shooting in NBA 2K20?

                    Personally, I don't think I could care less about skill ceiling in sports games. If I wanted to play basketball with a high skill ceiling, I'd go play actual basketball.

                    Sent from my Pixel 2 XL using Tapatalk

                    Comment

                    • scrantonstrangler
                      Rookie
                      • Aug 2018
                      • 12

                      #115
                      Re: How does the OS community feel about shooting in NBA 2K20?

                      Shooting feels wildly inconsistent this year. A lot of it just seems like luck if its not a green.

                      Comment

                      • Ragnar53
                        Pro
                        • Mar 2014
                        • 538

                        #116
                        Re: How does the OS community feel about shooting in NBA 2K20?

                        Originally posted by DonkeyJote
                        That's kinda the point. I shouldn't have invest in 15-20 minutes just to be able to run in for a quick game. Or be punished for using a shot meter because I want to use a different team without spending said 15-20 minutes.

                        Sent from my Pixel 2 XL using Tapatalk
                        It takes about 2-3 minutes max to muscle memory the shot form for each player. I do this with about half the teams I wanna play with at launch so I don't have to do it again and then slowly work my way around the other teams in the league throughout the year.

                        I have everyone's shot form memorized by now as the game has been out for 5 months.

                        I don't get the point about not having to invest time. If you enjoy the hobby, wouldn't you want to invest time to get good at it?

                        Comment

                        • DonkeyJote
                          All Star
                          • Jul 2003
                          • 9177

                          #117
                          Re: How does the OS community feel about shooting in NBA 2K20?

                          Originally posted by Ragnar53
                          It takes about 2-3 minutes max to muscle memory the shot form for each player. I do this with about half the teams I wanna play with at launch so I don't have to do it again and then slowly work my way around the other teams in the league throughout the year.



                          I have everyone's shot form memorized by now as the game has been out for 5 months.



                          I don't get the point about not having to invest time. If you enjoy the hobby, wouldn't you want to invest time to get good at it?
                          I disagree about it taking 2-3 minutes. Took me longer than that to even get to a point where I'm able to hit 30% of my 3s consistently. And if I try to play on a day where maybe I didn't sleep well the night before? Then forget about it. Might as well not turn it on. There's also some players that I simply can't shoot well with; it doesn't sit well with me that I can shoot better with Westbrook than Harden. I think the players ratings should matter more than that.

                          As far as practicing, it's a hobby. It's not my job. I'm not out there being a wannabe e-sports pro. Imo, this game is WAY too focused on that sort of thing, and that's why it's got so many problems from a Sim experience.

                          Sent from my Pixel 2 XL using Tapatalk
                          Last edited by DonkeyJote; 01-21-2020, 02:46 AM.

                          Comment

                          • Cr0ss0ver
                            Rookie
                            • Dec 2006
                            • 264

                            #118
                            Re: How does the OS community feel about shooting in NBA 2K20?

                            Originally posted by Rhouston
                            Waited until all of the release bugs had diminished to take the dive. Or so I thought. Regardless, should've held out longer.

                            I hate the shooting. HATE IT. Any pro wIll tell you they do not have to release it perfectly (i.e. a green release in 2K land) to swish the ball. Even wide open shots that are released slightly early or slightly late should go in fairly cleanly.

                            In 2K20, this is not the case. If you don't get a green release, prepare for an ugly looking rim-rattler, IF it goes in at all. Hardly simulation.

                            And even if 2K was trying to capture a realistic approach by making you learn the perfect timing for a jump shot through practice "like a pro," this only works if you solely play MyCareer (or MyPark) or solely with the same team. I like to play with all of the teams to see the intricacies of each one, but let's be honest, I'm not going to take the time to learn the EXACT proper release point of each player's shot (as many pointed out, the meter seems to be like one of those random arcade games where it decides when it wants to stop at green).

                            And although this all could be rectified by Real Player %, as another user pointed out, 2k punishes you by eliminating swishes -- I don't think I've ever seen a clean make with this mode.

                            It should be an easy fix for 2K -- a green release difficulty slider or look at data for clean makes for each NBA player and tune Real Player % accordingly. Unfortunately, the way shooting is in 2k20 is clearly geared towards those who devote their time to practicing their MyPlayer's shot (and buying VC to gain badges to increase the ease of getting a green release) in these online money-maker modes.

                            I used to love 2k and how they stuck it to EA Sports Machine with better gameplay when they entered the scene back on the Dreamcast and was even with them up until 2k16. But now, it's clear that they have become what the originally sought to "destroy" -- a gaming company only concerned with nickel-and-diming its consumers. Until they show a commitment to offline players again (which, let's be frank, isn't very likely), I think I have purchased my last 2K game.



                            I completely agree. The game is more frustrating than fun to me because of this. It's like i'm being punished for not being solely a MyPlayer player. It's clear that gameplay changes in these patches are designed for that mode because if i play anything other than that i'm constantly saying wtf
                            Last edited by Cr0ss0ver; 01-22-2020, 04:27 PM.

                            Comment

                            • daveberg
                              MVP
                              • Sep 2008
                              • 2788

                              #119
                              Re: How does the OS community feel about shooting in NBA 2K20?

                              Originally posted by Rhouston

                              In 2K20, this is not the case. If you don't get a green release, prepare for an ugly looking rim-rattler, IF it goes in at all. Hardly simulation.

                              And although this all could be rectified by Real Player %, as another user pointed out, 2k punishes you by eliminating swishes -- I don't think I've ever seen a clean make with this mode.
                              THIS. I have NEVER hit a clean jump shot playing under real player % - everything is off the front/back or side rim then in.

                              Bear in mind i've just come off 3/4 straight years with 2K16 so I may be a little bias, but the shooting mechanics back then were far more efficient and didn't punish offline players.
                              -----------------------------------------
                              NBA 2K Retro Hoops gameplay

                              Comment

                              • WinnersWin123
                                Rookie
                                • Sep 2019
                                • 30

                                #120
                                Re: How does the OS community feel about shooting in NBA 2K20?

                                The steady shooter badge is pointless. If a player does not have an easy release and has this badge they won’t make wide open 3s. I got Diamond Brook Lopez and because of HOF steady shooter I can’t make a 3 with him unless a defender is within 10 feet and/or closing on him. Shooting should not be about trying to make as many badges activate as possible.

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