2K24 Graphics comparison vs 2K23

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  • Gramps91
    MVP
    • Sep 2010
    • 2114

    #61
    Re: 2K24 Graphics comparison vs 2K23

    Originally posted by TarHeelPhenom
    It was bare bones indeed. I think the biggest thing that made 2k14 look so good was the lighting and the sweat.
    I get that it looks great. I opted for the PS3 version at the time because the PS4 version was so bare bones. I don't know. I get that visuals and lighting is cool and all that. But if the trade off is that we get more features, I'd take more features than a better looking game any day.
    NCAA: Kentucky Wildcats
    MLB: Atlanta Braves
    NBA: San Antonio Spurs

    Comment

    • b1g
      Rookie
      • Sep 2019
      • 270

      #62
      Re: 2K24 Graphics comparison vs 2K23

      Originally posted by TarHeelPhenom
      It was bare bones indeed. I think the biggest thing that made 2k14 look so good was the lighting and the sweat.
      Yeah and this game is loaded with 4 different era stuff, moments, nba, wnba, my park, my player, blacktop, my career, all time teams, mo cap, pro play, hundreds of sneakers & tendencies, vc stuff (wish they made that a separate game but w/e) etc. Excuse me if I missed something but I only play the base game and main modes that made the franchise. I believe there's only so much that can be achieved with limitations to consoles. If you want the game to look like you want just wait until it comes to pc and buy a $2500 gaming pc

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      • TarHeelPhenom
        All Star
        • Jul 2002
        • 7102

        #63
        Re: 2K24 Graphics comparison vs 2K23

        Originally posted by Gramps91
        I get that it looks great. I opted for the PS3 version at the time because the PS4 version was so bare bones. I don't know. I get that visuals and lighting is cool and all that. But if the trade off is that we get more features, I'd take more features than a better looking game any day.
        I don't disagree with you at all. I also personally think that the graphics are that bad in 24, especially the modern players. I think the retro players don't look the best simply because most are created faces, so they aren't going to look as good. I didn't think they looked that great last year, exception being specific ones like Magic, Kareem, Bird, etc. Although I am a sucker for graphics, if the trade off is more modes and more options, I can dig that.
        "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

        Comment

        • TarHeelPhenom
          All Star
          • Jul 2002
          • 7102

          #64
          Re: 2K24 Graphics comparison vs 2K23

          Originally posted by b1g
          Yeah and this game is loaded with 4 different era stuff, moments, nba, wnba, my park, my player, blacktop, my career, all time teams, mo cap, pro play, hundreds of sneakers & tendencies, vc stuff (wish they made that a separate game but w/e) etc. Excuse me if I missed something but I only play the base game and main modes that made the franchise. I believe there's only so much that can be achieved with limitations to consoles. If you want the game to look like you want just wait until it comes to pc and buy a $2500 gaming pc
          LOL...a $2500 PC is not in the cards for me like...ever, unless I hit the lotto lol. So, I'm at the mercy of whatever comes out on console...and I'm good with that.
          "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

          Comment

          • The 24th Letter
            ERA
            • Oct 2007
            • 39373

            #65
            Re: 2K24 Graphics comparison vs 2K23

            Originally posted by Lagoa
            If you modded the 2K you would understand what I'm talking about.

            We can change when the courts reflect or not (+-%) just changing numbers in floor files.

            There is no loss of engine or hardware on this. As I said before, the stadium lights and dornas are already working and reflecting on the ground. There is a command in the floor files that you change and the court has more or less reflections and I can assure you that it does not modify any FPS.

            At least it worked like that on PCs and 2K has been using the same graphics engine and files since NBA 2K16.

            But I don't want to convince anyone of anything, I'm just sharing the little information I have, working for 20 years with mods in NBA 2K on PC.

            Maybe that’s where we are getting mixed up, The fact that these things that can be edited, as they can in most games is not in question….but to say active mirrored reflections don’t tax the GPU is like telling me your car doesn’t heat up when you drive it…it’s just a common thing…all good though, just surprising to see someone who mods say that.


            Sent from my iPhone using Tapatalk

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            • Lagoa
              Pro
              • Apr 2008
              • 916

              #66
              Re: 2K24 Graphics comparison vs 2K23

              Originally posted by The 24th Letter
              Maybe that’s where we are getting mixed up, The fact that these things that can be edited, as they can in most games is not in question….but to say active mirrored reflections don’t tax the GPU is like telling me your car doesn’t heat up when you drive it…it’s just a common thing…all good though, just surprising to see someone who mods say that.


              Sent from my iPhone using Tapatalk
              My point is just to confront when some here say: "Okay, the graphics are ugly because they cut the reflections to put more content in the game or to make the game run better".

              This is not true! The game continues to have frame issues, from what I've been reading. In other words, we can't accept the excuse that we have less reflexes for the game to run solidly at 60fps.

              It's just 2K's disregard for offline content. It's simple, their focus is on PARK, there, the uniforms DON'T EVEN MOVE!

              They don't really care anymore about jerseys physics and reflections on the courts. Today I saw a video from 2K24 where a player threw the ball at the backboard and then Anthony Davis did an Alleyup!

              It's a move that doesn't exist in real life, only in 2K PARK. Guys no longer care about the real NBA, but only about the universe they created... it's sad.
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              • strosdood
                MVP
                • Nov 2020
                • 1154

                #67
                Re: 2K24 Graphics comparison vs 2K23

                Originally posted by Lagoa
                My point is just to confront when some here say: "Okay, the graphics are ugly because they cut the reflections to put more content in the game or to make the game run better".

                This is not true! The game continues to have frame issues, from what I've been reading. In other words, we can't accept the excuse that we have less reflexes for the game to run solidly at 60fps.

                It's just 2K's disregard for offline content. It's simple, their focus is on PARK, there, the uniforms DON'T EVEN MOVE!

                They don't really care anymore about jerseys physics and reflections on the courts. Today I saw a video from 2K24 where a player threw the ball at the backboard and then Anthony Davis did an Alleyup!

                It's a move that doesn't exist in real life, only in 2K PARK. Guys no longer care about the real NBA, but only about the universe they created... it's sad.


                It’s obvious u have no idea what you’re talking about, 24th just basically laid out what I said and u go right back to the same silly stuff…….. 🥴

                Comment

                • lakers24
                  MVP
                  • Jun 2008
                  • 2013

                  #68
                  Re: 2K24 Graphics comparison vs 2K23

                  Originally posted by Lagoa
                  My point is just to confront when some here say: "Okay, the graphics are ugly because they cut the reflections to put more content in the game or to make the game run better".

                  This is not true! The game continues to have frame issues, from what I've been reading. In other words, we can't accept the excuse that we have less reflexes for the game to run solidly at 60fps.

                  It's just 2K's disregard for offline content. It's simple, their focus is on PARK, there, the uniforms DON'T EVEN MOVE!

                  They don't really care anymore about jerseys physics and reflections on the courts. Today I saw a video from 2K24 where a player threw the ball at the backboard and then Anthony Davis did an Alleyup!

                  It's a move that doesn't exist in real life, only in 2K PARK. Guys no longer care about the real NBA, but only about the universe they created... it's sad.
                  Which is why I said I wonder if online has something to do with this. Some games have to decrease in visual quality if they can't get it to play stable online (MMO's for example), similar to VR games. The quality is altered to get performance up.

                  Also, some in here misunderstood what I meant in regards to the more they put in the game has caused it to suffer just like post 2k14. I'm not talking modes and gameplay as those wouldn't have anything to do with graphical fidelity. I'm talking only graphics. Lighting, shaders, texture maps, cloth sims, etc.

                  I've said it before, but them trying to get 60fps at full 4k is limiting how far they can push the graphics which is why the 1st game on new consoles always look the best. The rest of the game is barebones and they pour everything into maxing out the new consoles. That sucks because we'd like to see positive progression as the console gen moves forward, but sports games tend to work backward unlike console exclusives which tend to improve as they learn the system more.

                  Lastly, I brought up 2k's engine because if you compare it to Frostbite for example (which wasn't even for sports, EA had to deal with those headaches for years), it feels dated. Looking at FC and NHL you can see cloth physics that seem next gen. Lighting and UHD textures along with really high res models and crowd sims. Proper colors even with their lighting engine.
                  Last edited by lakers24; 09-12-2023, 01:44 PM.
                  PSN - QfRmCpT

                  https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

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                  • Lagoa
                    Pro
                    • Apr 2008
                    • 916

                    #69
                    Re: 2K24 Graphics comparison vs 2K23

                    Ok bro, so what do you think about leaving the things I say alone? Again, both of you always try to attack me to win something. Always u two...

                    Understand: I don't want to convince either of you of anything. I'm just talking to several forum users who have the same complaints as mine.

                    I hope you don't cowardly block me on the forum because I don't agree with you. But if they block it, I'll still be happy on Twitter, criticizing a game that hasn't delivered what it promises for years.

                    My Twitter: @LagoaNBA
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                    • strosdood
                      MVP
                      • Nov 2020
                      • 1154

                      #70
                      Re: 2K24 Graphics comparison vs 2K23

                      Originally posted by mfdoom911e
                      NO...they really need to look into this and askthem self if this is enough to release for 2k24.

                      Below is an example why they need to update the court not only reflection but colors as 2k24 now looks dull and plain and dead.


                      NBA
                      <iframe width="560" height="315" src="https://www.youtube.com/embed/QsCB9Ci9J7Q?si=t7dEMXqqVdc9k39R&amp;start=92" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>


                      2k24
                      <iframe width="560" height="315" src="https://www.youtube.com/embed/0LgptjXhi8Y?si=SHid1TReCet6nE04&amp;start=150" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

                      and 2k23
                      <iframe width="560" height="315" src="https://www.youtube.com/embed/3oE5s0Gm_dI?si=GpS9PnCb2uvc2Cne&amp;start=139" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

                      For the slight decrease in gloss on the floor, the game is 100% smoother so I’ll gladly take that…..

                      Comment

                      • Lagoa
                        Pro
                        • Apr 2008
                        • 916

                        #71
                        Re: 2K24 Graphics comparison vs 2K23

                        Originally posted by lakers24
                        Which is why I said I wonder if online has something to do with this. Some games have to decrease in visual quality if they can't get it to play stable online (MMO's for example), similar to VR games. The quality is altered to get performance up.

                        Also, some in here misunderstood what I meant in regards to the more they put in the game has caused it to suffer just like post 2k14. I'm not talking modes and gameplay as those wouldn't have anything to do with graphical fidelity. I'm talking only graphics. Lighting, shaders, texture maps, cloth sims, etc.

                        I've said it before, but them trying to get 60fps at full 4k is limiting how far they can push the graphics which is why the 1st game on new consoles always look the best. The rest of the game is barebones and they pour everything into maxing out the new consoles. That sucks because we'd like to see positive progression as the console gen moves forward, but sports games tend to work backward unlike console exclusives which tend to improve as they learn the system more.

                        Lastly, I brought up 2k's engine because if you compare it to Frostbite for example (which wasn't even for sports, EA had to deal with those headaches for years), it feels dated. Looking at FC and NHL you can see cloth physics that seem next gen. Lighting and UHD textures along with really high res models and crowd sims. Proper colors even with their lighting engine.
                        You have an important point here and I completely agree!

                        2K's focus is the park! There, using moving jerseys, courts that reflect everything, high sweat is IMPOSSIBLE, because in online games, u need to downgrade visual effects to play great!

                        What they do? They cut this out from the entire game, online and offline, because as I said here, the focus is not the simulation or the real NBA, but PARK, online and microtansations!
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                        • Earl1963
                          MVP
                          • Aug 2003
                          • 1985

                          #72
                          Re: 2K24 Graphics comparison vs 2K23

                          I don’t understand why anyone would continue to support both 2k and EA. Same old crap every single year.


                          Sent from my iPhone using Operation Sports
                          Megatron

                          Comment

                          • Lagoa
                            Pro
                            • Apr 2008
                            • 916

                            #73
                            Re: 2K24 Graphics comparison vs 2K23

                            Originally posted by Earl1963
                            I don’t understand why anyone would continue to support both 2k and EA. Same old crap every single year.


                            Sent from my iPhone using Operation Sports

                            I agree! And this year, I decided to stop supporting it! It was the first time in 20 years that I didn't buy an NBA 2k at launch!

                            Who knows, maybe later on, in a promo or playing through Game Pass. The bad thing is that we still lose out, because there is no competition! Not getting NBA 2K24 means giving up playing the current NBA season. This is very sad.
                            Ko-Fi Store Instagram Twitter

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                            • The 24th Letter
                              ERA
                              • Oct 2007
                              • 39373

                              #74
                              Re: 2K24 Graphics comparison vs 2K23

                              Originally posted by Earl1963
                              I don’t understand why anyone would continue to support both 2k and EA. Same old crap every single year.
                              I just like digital bball, I don’t care if Apple buys out 2K and starts making it. I play for fun.

                              Also, If I had to list my top 100 things I want from a basketball game, Court gloss and jersey movement would be #99 and #100…but that’s just me. Everyone’s different.

                              Originally posted by Lagoa
                              My point is just to confront when some here say: "Okay, the graphics are ugly because they cut the reflections to put more content in the game or to make the game run better"..

                              Fair enough, THIS I understand…and I understand your opinion, even if I don’t agree. It’s just what you said before was categorically false regarding reflections. Adding facts and context to the discussion doesn’t mean you have to change your opinion. All good.


                              Sent from my iPhone using Tapatalk

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                              • strosdood
                                MVP
                                • Nov 2020
                                • 1154

                                #75
                                Re: 2K24 Graphics comparison vs 2K23

                                Originally posted by Lagoa
                                I agree! And this year, I decided to stop supporting it! It was the first time in 20 years that I didn't buy an NBA 2k at launch!

                                Who knows, maybe later on, in a promo or playing through Game Pass. The bad thing is that we still lose out, because there is no competition! Not getting NBA 2K24 means giving up playing the current NBA season. This is very sad.

                                Wait…… all these bold opinions and hate over a game u don’t even have? 🤔

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