Improved Player Movement Sliders

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  • BreakingBad2013
    Pro
    • Aug 2013
    • 848

    #241
    Re: Improved Player Movement Sliders

    Anyone have these uploaded on XBL? Thanks for the hard work
    Official Scouting Tips!

    Comment

    • JR Ewingston
      Rookie
      • Nov 2010
      • 114

      #242
      Re: Improved Player Movement Sliders

      Could you post the whole set with your last changes by numbers? Would like to copy tgem into a excel sheet.

      That would be really nice.

      Thanks again for your work.

      Comment

      • keshunleon
        MVP
        • Apr 2006
        • 2111

        #243
        Re: Improved Player Movement Sliders

        Originally posted by mitchel55
        I wonder if moving the on-ball defense from 47 down to or near zero would decrease the force-field/suction animations when trying to dribble around defenders?
        I have body sensitivity at 20 and put OBD to 10 and it greatly reduced the CPU attached to the dribbler.
        It also will give you more realistic (IMO) blow by animations. If the defender is flat foot or a step behind it's easier to get by them.
        2K implimented an animation that makes the dribbler dribble around (even if the defender is behind him) the defefender instead of straight then by him.
        Last edited by keshunleon; 10-24-2018, 03:24 PM.
        True bout my business, Mane!

        Comment

        • tonyt8605
          Rookie
          • Oct 2011
          • 353

          #244
          Re: Improved Player Movement Sliders

          Dee, Barn or someboyd: I still don’t get the need to start at all star or hall of game as a base before adjusting to new sliders. Why is that important?

          Comment

          • teknofilo
            Rookie
            • Dec 2013
            • 434

            #245
            Re: Improved Player Movement Sliders

            Retrodee in your opinion...To make players more fluid during the dunk what's the sliders to be modified? And if I want more difference between player like Westbrook and B.Lopez/D.Jordan in rapidity what's the slider? I want that if I use Westbrook in first step i leave on the spot players like Lopez (C/PF), no excessive easy, but I'd like there's more difference between this two type of players. (Sorry for my english)

            Comment

            • teknofilo
              Rookie
              • Dec 2013
              • 434

              #246
              Re: Improved Player Movement Sliders

              Originally posted by teknofilo
              Retrodee in your opinion...To make players more fluid during the dunk what's the sliders to be modified? And if I want more difference between player like Westbrook and B.Lopez/D.Jordan in rapidity what's the slider? I want that if I use Westbrook in first step i leave on the spot players like Lopez (C/PF), no excessive easy, but I'd like there's more difference between this two type of players. (Sorry for my english)
              ok, tonight I tried some changes and it seems to work well. I increased the speed gap between slow and fast players to recreate, as much as possible, the difference in pace between players like Westbrook and the big players. I increased the vertical to give more agility and reduced "Block shots" accordingly. I have decreased the lateral speed always to facilitate the penetrations of fast players. I increased the ease with which you lose the ball by decreasing "ball security". I increased the game speed to 49.

              Comment

              • dowens02241516
                Rookie
                • Oct 2018
                • 14

                #247
                Re: Improved Player Movement Sliders

                Originally posted by Barncore
                Here's the sliders i currently have uploaded to the barncore33 PSN.
                Please please please make suggestions if you think of them!

                All-Star used as the base.
                Also prob gonna boost the gamespeed +2 from 48 to 50 based on what youALREADYknow said.

                CPU vs. User Sliders (CPU listed first). Only 1 listed if both are the same.

                Offense
                Inside Shot Success - 47/48
                Close Shot Success - 47/48
                Mid-Range Shot Success - 48/49
                3PT Success - 49/50
                Layup Success - 48/49
                Dunk in Traffic Frequency - 53
                Dunk in Traffic Success - 50
                Pass Accuracy - 55/45
                Alley-Oop Success - 50
                Contact Shot Success - 45
                Ball Security - 55
                Body-Up Sensitivity - 20
                Pass Speed - 61

                Defense
                Driving Contact Shot Frequency - 64
                Inside Contact Shot Frequency - 64
                Layup Defense Strength (Takeoff) - 38
                Layup Defense Strength (Release) - 50
                Jump Shot Defense Strength (Gather) - 40
                Jump Shot Defense Strength (Release) - 45
                Help Defense Strength - 55
                Steal Success - 47

                Attributes
                Acceleration - 65
                Vertical – 50
                Strength – 50
                Stamina – 50
                Speed – 57
                Durability - 50
                Hustle – 60
                Ball Handling – 50
                Hands – 48
                Dunking Ability - 50
                On-Ball Defense – 47
                Stealing – 50
                Blocking – 50
                Offensive Awareness - 50
                Defensive Awareness – 50/60
                Offensive Rebounding - 50
                Defensive Rebounding – 50
                Offensive Consistency - 50
                Defensive Consistency - 50
                Fatigue Rate – 50
                Lateral Quickness - 50

                Tendencies
                Take Inside Shots - 45
                Take Close Shots - 40
                Take Mid-Range Shots - 40
                Take 3PT Shots - 100
                Post Shots - 50
                Attack the Basket - 55
                Look for Post Players - 50
                Throw Alley-Oops - 50
                Attempt Dunks - 50
                Attempt Putbacks - 55
                Play Passing Lanes - 47
                Go for On-Ball Steals - 40
                Contest Shots - 55
                Backdoor Cuts - 50

                Fouls
                Over the Back Foul Frequency - 50
                Charging Foul Frequency - 100
                Blocking Foul Frequency - 60
                Reaching Foul Frequency - 60
                Shooting Foul Frequency - 87
                Loose Ball Foul Frequency - 50

                Movement
                Speed with Ball (Max rating) - 75/77
                Speed with Ball (Min rating) - 50
                Acceleration with Ball (Max rating) - 75/77
                Acceleration with Ball (Min rating) - 50
                Speed without Ball (Max rating) - 75
                Speed without Ball (Min rating) - 45
                Acceleration without Ball (Max rating) - 75
                Acceleration without Ball (Min rating) - 45


                Please, pick these sliders apart!


                Which roster you pairing these with?


                Sent from my iPhone using Tapatalk

                Comment

                • MrStats94
                  Rookie
                  • Sep 2016
                  • 62

                  #248
                  Re: Improved Player Movement Sliders

                  Originally posted by tonyt8605
                  Dee, Barn or someboyd: I still don’t get the need to start at all star or hall of game as a base before adjusting to new sliders. Why is that important?
                  Because there are attributes that we do not have access to edit via sliders, that are different between Pro and HOF. With the same sliders, HOF would be significantly more difficult than Pro. Whatever base difficulty you start with, these hidden attributes stay the same even as you adjust the sliders and the difficulty changes to "custom".

                  Comment

                  • tonyt8605
                    Rookie
                    • Oct 2011
                    • 353

                    #249
                    Re: Improved Player Movement Sliders

                    Originally posted by MrStats94
                    Because there are attributes that we do not have access to edit via sliders, that are different between Pro and HOF. With the same sliders, HOF would be significantly more difficult than Pro. Whatever base difficulty you start with, these hidden attributes stay the same even as you adjust the sliders and the difficulty changes to "custom".
                    This is perfect. Thank you. Two follow-ups

                    1) do I need to manually adjust from the base or can I download sliders after I move it to the base?
                    2) what are some of these hidden attributes you speak of?

                    Comment

                    • RocRell
                      Rookie
                      • May 2012
                      • 62

                      #250
                      Re: Improved Player Movement Sliders

                      Originally posted by napoli
                      This game is becoming frustrating, I just can not defend, some advice

                      Inviato dal mio SM-A510F utilizzando Tapatalk


                      i been getting messed up too fr on defensive offensively im coming along


                      Sent from my iPhone using Operation Sports

                      Comment

                      • RetroDee4Three
                        Pro
                        • Aug 2017
                        • 911

                        #251
                        Re: Improved Player Movement Sliders

                        Hi all, sorry I've been away.

                        Played a game with tweaked movement sliders. Since one of the recent patches, the game seemed to be slowed down even more (with speed breaking more). I changed the movement sliders to a 80-60 splits, with the acceleration slider increased to 80, I also upped the game speed from 48 to 50. The fastbreaks (As you will see in this video) look better with a more realistic pace with these adjustments. The stats are at the end of the video. With these movement sliders, you don't have the annoying "Offensive player slowing down with the ball for no reason on the fastbreak" or the "Defender transferring to the ball handler" or "Defender unnaturally sliding in front of the ball handler" on the break.

                        The PIP splits are fantastic for the CPU, I was attacking the paint more which is why mine are higher, the CPU was shooting a lot of threes, and the free throws look decent. The rebounds are high because of the pace I was playing at, but the off/def rebound ratio looks great. Most importantly, the game feels solid. The free throw numbers I am overall happy with, and I LOVE the shooting percentages. This game was played with my HOF base for shooting (For user and CPU, with the tweaks I listed above as well as the sliders screens I posted most recently.

                        With Jimmy Butler and Justin Patton being traded to the 76ers today for Robert Covington, Dario Saric, Bayless and a 2022 second round pick, I figured I'd put the teams against eachother fully intact after the trade.

                        Here are the highlights using the tweaks I mentioned above. Tight game, but a really fun one.


                        <iframe src="https://www.youtube.com/embed/QYSuryZzaHs" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>


                        Last edited by RetroDee4Three; 11-10-2018, 09:38 PM.

                        Comment

                        • AllDayJGx10x
                          Rookie
                          • Dec 2014
                          • 73

                          #252
                          Re: Improved Player Movement Sliders

                          So is the first set of numbers for the user and the other for the cpu? Or are they both the same?


                          Sent from my iPhone using Operation Sports

                          Comment

                          • RetroDee4Three
                            Pro
                            • Aug 2017
                            • 911

                            #253
                            Re: Improved Player Movement Sliders

                            Originally posted by AllDayJGx10x
                            So is the first set of numbers for the user and the other for the cpu? Or are they both the same?


                            Sent from my iPhone using Operation Sports
                            The sliders are the same for the user and cpu outside of the shooting sliders.

                            Comment

                            • jakalfc
                              MVP
                              • Nov 2014
                              • 1613

                              #254
                              Re: Improved Player Movement Sliders

                              Originally posted by RetroDee4Three
                              The sliders are the same for the user and cpu outside of the shooting sliders.
                              Sorry Retro, basically those are on the front page with the new movements you have listed

                              One question, this match was performed with 2k rosters or customized, because the number of free throws looks good
                              Inviato dal mio ANE-LX1 utilizzando Tapatalk
                              Last edited by jakalfc; 11-11-2018, 01:08 AM.
                              There is no particular team, I am a European with a passion for the NBA

                              Comment

                              • RetroDee4Three
                                Pro
                                • Aug 2017
                                • 911

                                #255
                                Re: Improved Player Movement Sliders

                                Originally posted by napoli
                                Sorry Retro, basically those are on the front page with the new movements you have listed

                                Inviato dal mio ANE-LX1 utilizzando Tapatalk
                                Correct.

                                I did raise the CPU three point tendency to 90, that was the only other change.

                                Comment

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