NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

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  • EccentricMeat
    MVP
    • Aug 2011
    • 3242

    #46
    Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

    Originally posted by IrishSalsa
    The alley oops attempts really depends on the team. Cavs and Heat attempt a ton. Team like the Warriors attempt zero. Guess the only guys who are allowed to get lobs are tall super athletic centers with high vertical attributes who can roll to the basket. Bam and Jarrett Allen definitely fit that mold. Bam with 83 vertical, Allen 79 vertical attribute. I bet C Brandon Clarke on Memphis would get a bunch of lob attempts as well. Maybe like any Center with vertical above 75 is one of the 2-3 requirements in order to be thrown a lob.

    Sent from my SM-G996U using Tapatalk
    Which is weird because I just played against Cleveland specifically to test this out and they didn't throw a single lob. Just a random thought, are you all making sure to set Difficulty to Superstar instead of HoF? I have no clue if that effects anything but I could definitely see some HoF cheese leading to these increased lob attempts.
    My Slider Threads
    NBA 2K25 "The Eccentric Edition" Realistic Slider Set
    The "Movement" Sliders Explained
    The "Defense" Sliders Explained

    Comment

    • daveberg
      MVP
      • Sep 2008
      • 2788

      #47
      Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

      Originally posted by EccentricMeat
      Learning just some basic size ups and then sprinting in the opposite direction at the right time will make opening up space a TON of fun. Then you can start mixing in multiple size ups and hesitations to break down the defender and read if they’re giving you a lane to drive or if they’re backing off giving you space to pull-up or step back and shoot.

      Just watch this short video and you’ll be good to go: https://youtu.be/A3q3tjM9Nq8
      Thank you brother. I'll check that out for sure.
      -----------------------------------------
      NBA 2K Retro Hoops gameplay

      Comment

      • mvpstax
        Rookie
        • May 2020
        • 203

        #48
        Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

        Thanks for linking my page my man! Happy to help create something useful for you.

        I haven’t messed with 2K in a little while, but I might be back this year with the new eras. We’ll see.

        But anyway, great work as always!

        Comment

        • duhitsrandy
          Pro
          • Jul 2011
          • 728

          #49
          Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

          loved these as a base, the movement feels really good.


          i personally had to lower the shot success sliders for both sides to 53/53/55/56 (i know this is mostly subjective based on each individual user) and then lowered contact shot success down to 45 (my original tweaks had this at 40 so 40-45 is the range i think will play the best)


          i had 4 games with 60+% fg% and then when i did those adjustments for user only the cpu was shooting in the high 50s which lead me to apply the changes to them too
          Last edited by duhitsrandy; 09-12-2022, 06:58 AM.

          Comment

          • DarthRambo
            MVP
            • Mar 2008
            • 6630

            #50
            Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

            Originally posted by EccentricMeat
            Which is weird because I just played against Cleveland specifically to test this out and they didn't throw a single lob. Just a random thought, are you all making sure to set Difficulty to Superstar instead of HoF? I have no clue if that effects anything but I could definitely see some HoF cheese leading to these increased lob attempts.
            Sorry, I never personally played vs the Cavs. Above I just read Rudy say they attempt a lot too. Yes I set it on Superstar first before changing anything. I wonder if the Suns would? It's definitely odd then. I'm off work today so I'll run a quick test vs Miami again shortly. If they do it again then there's definitely something with them. Is there an attempt lob tendency under the rosters?

            Sent from my SM-G996U using Tapatalk
            https://www.youtube.com/DarthRambo

            Comment

            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #51
              Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

              Two minutes in Butler is injured and Oladipo comes in. Here's a clip of what just happened smh.



              Sent from my SM-G996U using Tapatalk
              https://www.youtube.com/DarthRambo

              Comment

              • DarthRambo
                MVP
                • Mar 2008
                • 6630

                #52
                Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                Figured it out! Bam Adebayo has a 99 alley-oop tendency. So that's 100% the culprit here. Same team, and Dedmon also has a 99. To fix it we'll have to go and edit that for certain players. Looking at all player list and sorted that tendency. Jarrett Allen on Cavs is 99 too so that makes sense Rudy was seeing that. It's player specific.

                46 players are 95 or 99. Most are C/PF. But there are a few SF/SG. Gary Payton Jr as a PG/SG is a 99. I don't watch modern NBA much at all. Does he catch lobs irl?

                There's also an alley oop pass tendency. Kyle Lowry is a 99 there. So for Miami the combo of him and Bam I see why I was seeing what had to be close to 20 all oop attempts to Bam lol. Easy fix but quite annoying. Personally instead of editing roster I'll lower the slider itself and live with games without one most of the time. Since I don't even know how to attempt them myself I'm completely okay with never seeing the cpu do it.
                Last edited by DarthRambo; 09-12-2022, 09:15 AM.
                https://www.youtube.com/DarthRambo

                Comment

                • EccentricMeat
                  MVP
                  • Aug 2011
                  • 3242

                  #53
                  Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                  Originally posted by mvpstax
                  Thanks for linking my page my man! Happy to help create something useful for you.

                  I haven’t messed with 2K in a little while, but I might be back this year with the new eras. We’ll see.

                  But anyway, great work as always!
                  You're welcome! Hope you come back to 2K, this year is easily the best since 2K11 for the offline crowd. Gameplay is pretty incredible, and the new Era-related modes are a godsend.

                  Originally posted by duhitsrandy
                  loved these as a base, the movement feels really good.


                  i personally had to lower the shot success sliders for both sides to 53/53/55/56 (i know this is mostly subjective based on each individual user) and then lowered contact shot success down to 45 (my original tweaks had this at 40 so 40-45 is the range i think will play the best)


                  i had 4 games with 60+% fg% and then when i did those adjustments for user only the cpu was shooting in the high 50s which lead me to apply the changes to them too
                  Good looks on the shooting tweaks, I'll give those settings a try in my testing today!

                  Originally posted by IrishSalsa
                  Figured it out! Bam Adebayo has a 99 alley-oop tendency. So that's 100% the culprit here. Same team, and Dedmon also has a 99. To fix it we'll have to go and edit that for certain players. Looking at all player list and sorted that tendency. Jarrett Allen on Cavs is 99 too so that makes sense Rudy was seeing that. It's player specific.

                  46 players are 95 or 99. Most are C/PF. But there are a few SF/SG. Gary Payton Jr as a PG/SG is a 99. I don't watch modern NBA much at all. Does he catch lobs irl?

                  There's also an alley oop pass tendency. Kyle Lowry is a 99 there. So for Miami the combo of him and Bam I see why I was seeing what had to be close to 20 all oop attempts to Bam lol. Easy fix but quite annoying. Personally instead of editing roster I'll lower the slider itself and live with games without one most of the time. Since I don't even know how to attempt them myself I'm completely okay with never seeing the cpu do it.
                  It's always the damn rosters.... Ugh.

                  Idk if the best solution is to edit all the outliers down to something more sensible like the high-80s, or if it would be better to just mass edit everyone up a ways and then drop the Alley Oop tendency slider to compensate. Probably the latter.

                  I'll have to test on Miami with a low Oop tendency until I get realistic results, then jack up the rest of the roster until the rare lob is still thrown.
                  My Slider Threads
                  NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                  The "Movement" Sliders Explained
                  The "Defense" Sliders Explained

                  Comment

                  • res2
                    Pro
                    • Oct 2005
                    • 630

                    #54
                    Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                    Originally posted by EccentricMeat
                    Idk if the best solution is to edit all the outliers down to something more sensible like the high-80s, or if it would be better to just mass edit everyone up a ways and then drop the Alley Oop tendency slider to compensate. Probably the latter.
                    I'm going through tendencies now looking for these sort of things. There are always a handful of outliers like this that create odd behaviors. The Tendencies on the 2K rosters are always horrible.

                    Fortunately the mass edit for all players function is very helpful. Too bad on current gen (dunno about next gen) you can't make the changes to all players on one screen in the roster but need to start a league or season and make the edits there. This means you need to re-do it when you start a new league. Grrr!

                    Comment

                    • DarthRambo
                      MVP
                      • Mar 2008
                      • 6630

                      #55
                      Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                      Originally posted by res2
                      I'm going through tendencies now looking for these sort of things. There are always a handful of outliers like this that create odd behaviors. The Tendencies on the 2K rosters are always horrible.



                      Fortunately the mass edit for all players function is very helpful. Too bad on current gen (dunno about next gen) you can't make the changes to all players on one screen in the roster but need to start a league or season and make the edits there. This means you need to re-do it when you start a new league. Grrr!
                      For hours I've been setting simulated game sliders for MyNBA settings in order to get realistic team stats. I think I got it finally. Luca will average near 40ppg by default which is just dumb. Jordan career high was 37ppg once. I don't think 99 for any tendency should be a thing. It creates problems. 11min simulated quarters is a MUST as well or all stats are too inflated. I tried everything at 12min and the ppg and other things were always too high no matter what.

                      I thought about posting my setup but idk. I had to edit some things in roster to get them to where they are now. For example, 3pt shot tendency max is 90. Sooo many guys with 99 it is just nuts. Created too many 3PA. Basically any tendency that is 99 by default except like shot under or shot close I capped it at 95 or 90. Touches that were 99 are now capped at 90. And the basic shot tendency at 99 is capped at 85 to be max around the league.

                      Now in the sim Luca averages 30-32ppg. I know I'll have to redo it when I start a real played season but I got it wrote down so it's quick and easy. My goal is to get sim stats right for each era. Obviously waiting on rosters for the older eras right now so just worked on modern day for now.

                      I will probably create a thread for my setups since I plan to have setups for each era. Maybe others would be interested and want to use them.

                      Sent from my SM-G996U using Tapatalk
                      https://www.youtube.com/DarthRambo

                      Comment

                      • res2
                        Pro
                        • Oct 2005
                        • 630

                        #56
                        Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                        Originally posted by IrishSalsa
                        For hours I've been setting simulated game sliders for MyNBA settings in order to get realistic team stats. I think I got it finally. Luca will average near 40ppg by default which is just dumb. Jordan career high was 37ppg once. I don't think 99 for any tendency should be a thing. It creates problems. 11min simulated quarters is a MUST as well or all stats are too inflated. I tried everything at 12min and the ppg and other things were always too high no matter what.

                        I thought about posting my setup but idk. I had to edit some things in roster to get them to where they are now. For example, 3pt shot tendency max is 90. Sooo many guys with 99 it is just nuts. Created too many 3PA. Basically any tendency that is 99 by default except like shot under or shot close I capped it at 95 or 90. Touches that were 99 are now capped at 90. And the basic shot tendency at 99 is capped at 85 to be max around the league.

                        Now in the sim Luca averages 30-32ppg. I know I'll have to redo it when I start a real played season but I got it wrote down so it's quick and easy. My goal is to get sim stats right for each era. Obviously waiting on rosters for the older eras right now so just worked on modern day for now.

                        I will probably create a thread for my setups since I plan to have setups for each era. Maybe others would be interested and want to use them.

                        Sent from my SM-G996U using Tapatalk
                        100% I hear you. I've started a table in excel of the changes I'm making, the target range for key tendencies, and my reasons for the change.

                        It will be my cheat sheet for each league I create to get it right. I'll share notes with you here or on a different thread so as not to hijack this one.

                        Sent from my SM-S908U using Tapatalk

                        Comment

                        • EccentricMeat
                          MVP
                          • Aug 2011
                          • 3242

                          #57
                          NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                          Yea, I think I've made up my mind and settled on sticking with Real Player % shooting. After thinking about it more, I just don't like the idea of "greening" a shot, at a conceptual level. I get the need for it online, I really do, but for offline users we need an option to completely remove greens from the game. Just gonna copy/paste my reasoning from another thread here:

                          Shot Timing is both too punishing AND too easy. I can miss a wide open 3 with Steph if I slightly mistime the shot, but I can make contested fadeaway 3s with Ben Simmons if I get good enough at his shot

                          Pass.

                          Even if I perfect the sliders down to essentially making the game "Green or Real Player %", it's still bad because then I can just green with bad shooters and break the game that way. If only there was an option to remove greens entirely from Offline while keeping shot timing, so that even a perfectly timed shot can still miss. Or, more accurately, so that the idea of a perfectly timed shot doesn't exist.
                          It's possible I'll change my mind and come back to shot timing, but for the foreseeable future I don't think I'll waste any more time trying to work around a feature that I outright loathe at a fundamental level.
                          Last edited by EccentricMeat; 09-12-2022, 10:30 PM.
                          My Slider Threads
                          NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                          The "Movement" Sliders Explained
                          The "Defense" Sliders Explained

                          Comment

                          • JWDixon120
                            Rookie
                            • Jul 2012
                            • 802

                            #58
                            Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                            Just got my first game in on the Alpha slider set!

                            Really enjoyed this one the whole way through. Played it with 12 Min Quarters so scores were a little high but it was exciting.

                            Player movement felt quick but weighted nicely. Really felt a nice balance trying to stay in front of the ball handler.

                            I usered the Pels and their Big 3 evenly split the offensive load with an additional great performance from JV.

                            Knicks got off to a slow start after the half and fell down 23 and stormed back in the 4th as the Pels went cold shooting.
                            Attached Files
                            - Franchise Fidelity to Reality Roster out now! (MLB 25)
                            - Creator of JWDixon's Franchise Spreadsheet, Contract Tool, Trade Calculator, Lineup Optimizer, (I need a hobby)
                            - More coming soon, as always!

                            Comment

                            • MavsManiac4Life
                              MVP
                              • Jun 2011
                              • 1601

                              #59
                              Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                              Used duhitsrandy’s shot success suggestions and turned Post Shots and Look For Post Players down to 45 to try and slow down the big dominance. Got one of the best games I’ve ever had using 2K’s roster. Cavs/CPU @ Bucks/Me. They controlled the first half, I made some adjustments and came back, then Mitchell hit a completely contested shot clock beating three to win.
                              Attached Files

                              Comment

                              • EccentricMeat
                                MVP
                                • Aug 2011
                                • 3242

                                #60
                                Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                                Loving the look of those stats. 2K really killed it this year, only needing minor tweaks to put this game to the next level. I can’t wait to get started on the Kobe Era [emoji1305]
                                My Slider Threads
                                NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                                The "Movement" Sliders Explained
                                The "Defense" Sliders Explained

                                Comment

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