NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

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  • dman08
    Pro
    • Jan 2008
    • 754

    #61
    Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

    Originally posted by ExpedientFalcon
    From the CPU vs CPU side, I'll just say I've had great results with the alpha slider set. If you do CPU vs CPU, you definitely want Shooting Fouls at 90 on both sides, other than that I'm playing with sliders exactly as listed and the statlines are very close to real 2022 season averages across the board. Gameplay feels clean and about as realistic as you can get it in 2k. I'm also not seeing the same issue with Big Man domination, Bigs on CPU vs CPU with these sliders are playing about as you'd expect.

    I guess one thing that may need some tweaking is that I'm seeing a lot of attempted--and missed--alley-oops. That probably could be toned down a bit.
    Do u stream at all? I'm interested in cpu vs cpu franchise and i haven't really seen if the cpu plays like they do irl now w the 3 point attempts
    Watch me at twitch.tv/dmanchi

    Comment

    • kamackeris76
      MVP
      • Oct 2012
      • 1670

      #62
      Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

      Originally posted by IrishSalsa
      For hours I've been setting simulated game sliders for MyNBA settings in order to get realistic team stats. I think I got it finally. Luca will average near 40ppg by default which is just dumb. Jordan career high was 37ppg once. I don't think 99 for any tendency should be a thing. It creates problems. 11min simulated quarters is a MUST as well or all stats are too inflated. I tried everything at 12min and the ppg and other things were always too high no matter what.

      I thought about posting my setup but idk. I had to edit some things in roster to get them to where they are now. For example, 3pt shot tendency max is 90. Sooo many guys with 99 it is just nuts. Created too many 3PA. Basically any tendency that is 99 by default except like shot under or shot close I capped it at 95 or 90. Touches that were 99 are now capped at 90. And the basic shot tendency at 99 is capped at 85 to be max around the league.

      Now in the sim Luca averages 30-32ppg. I know I'll have to redo it when I start a real played season but I got it wrote down so it's quick and easy. My goal is to get sim stats right for each era. Obviously waiting on rosters for the older eras right now so just worked on modern day for now.

      I will probably create a thread for my setups since I plan to have setups for each era. Maybe others would be interested and want to use them.

      Sent from my SM-G996U using Tapatalk
      I'd love to see your edits play out. Luca was just a beast against me scoring 40 plus. It felt off

      Sent from my Pixel 5 using Tapatalk

      Comment

      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #63
        Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

        Originally posted by kamackeris76
        I'd love to see your edits play out. Luca was just a beast against me scoring 40 plus. It felt off

        Sent from my Pixel 5 using Tapatalk
        Sent you a message

        Sent from my SM-G996U using Tapatalk
        https://www.youtube.com/DarthRambo

        Comment

        • Bulls4life
          Rookie
          • Oct 2014
          • 132

          #64
          Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

          Originally posted by MavsManiac4Life
          Used duhitsrandy’s shot success suggestions and turned Post Shots and Look For Post Players down to 45 to try and slow down the big dominance. Got one of the best games I’ve ever had using 2K’s roster. Cavs/CPU @ Bucks/Me. They controlled the first half, I made some adjustments and came back, then Mitchell hit a completely contested shot clock beating three to win.
          Are these foul numbers pretty representative of what you’re all experiencing? I would like to get them higher if possible. Do you guys think that’s going to be possible with this year’s version of 2k?

          Comment

          • bucknut7
            Pro
            • Jul 2007
            • 964

            #65
            Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

            Originally posted by EccentricMeat
            Yea, I think I've made up my mind and settled on sticking with Real Player % shooting. After thinking about it more, I just don't like the idea of "greening" a shot, at a conceptual level. I get the need for it online, I really do, but for offline users we need an option to completely remove greens from the game. Just gonna copy/paste my reasoning from another thread here:

            It's possible I'll change my mind and come back to shot timing, but for the foreseeable future I don't think I'll waste any more time trying to work around a feature that I outright loathe at a fundamental level.
            Wouldn’t messing with the Shot Timing slider have some impact on that?

            Comment

            • MavsManiac4Life
              MVP
              • Jun 2011
              • 1601

              #66
              Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

              Originally posted by Bulls4life
              Are these foul numbers pretty representative of what you’re all experiencing? I would like to get them higher if possible. Do you guys think that’s going to be possible with this year’s version of 2k?
              I played the foul game at the end so the Cavs #s are a little inflated. Fouling feels a lot better this year though, don’t have to force much.

              Comment

              • ExpedientFalcon
                Rookie
                • Feb 2021
                • 31

                #67
                Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                Originally posted by Bulls4life
                Are these foul numbers pretty representative of what you’re all experiencing? I would like to get them higher if possible. Do you guys think that’s going to be possible with this year’s version of 2k?

                I'm getting approximately these numbers. FWIW the league average in 21-22 was 16.9 FTM and 21.9 FTA per team per game so this is pretty close. If yours are feeling low maybe set both CPU and User shooting fouls to 90?

                Comment

                • EccentricMeat
                  MVP
                  • Aug 2011
                  • 3242

                  #68
                  Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                  Originally posted by bucknut7
                  Wouldn’t messing with the Shot Timing slider have some impact on that?

                  No, because you can’t git rid of the stupid green mechanic. So as long as you learn the animations you can turn anyone into Steph, and Steph will miss just as often as Ben Simmons. It’s just a dumb mechanic for a sim experience. The two are mutually exclusive.

                  You should never be able to perfect a release, as it makes ratings completely pointless.
                  My Slider Threads
                  NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                  The "Movement" Sliders Explained
                  The "Defense" Sliders Explained

                  Comment

                  • EccentricMeat
                    MVP
                    • Aug 2011
                    • 3242

                    #69
                    Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                    Originally posted by Bulls4life
                    Are these foul numbers pretty representative of what you’re all experiencing? I would like to get them higher if possible. Do you guys think that’s going to be possible with this year’s version of 2k?

                    I’ll just get this out of the way right up front: Fouls are NOT a problem in 2K23. I get the worry based on the last 6+ years of 2K having unsolvable foul problems. But 2K took the feedback and fixed that completely this year. If a foul animation triggers (and they do often), a foul is called.


                    Sent from my iPhone using Tapatalk
                    My Slider Threads
                    NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                    The "Movement" Sliders Explained
                    The "Defense" Sliders Explained

                    Comment

                    • res2
                      Pro
                      • Oct 2005
                      • 630

                      #70
                      Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                      Originally posted by EccentricMeat
                      I’ll just get this out of the way right up front: Fouls are NOT a problem in 2K23. I get the worry based on the last 6+ years of 2K having unsolvable foul problems. But 2K took the feedback and fixed that completely this year. If a foul animation triggers (and they do often), a foul is called.


                      Sent from my iPhone using Tapatalk
                      FWIW it's the same on current gen from what I'm seeing. I beat the Bucks in part because Giannis fouled out with 8 min left in Q4 this morning. Never ever ever saw anything like that in previous years.

                      Loving it.

                      Sent from my SM-S908U using Tapatalk

                      Comment

                      • EccentricMeat
                        MVP
                        • Aug 2011
                        • 3242

                        #71
                        Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                        Just to give a slight roadmap (to keep myself on track and to keep you guys informed), the focus for my next update will be on AI offensive tendencies and fine-tuning shot success. I like the way the game is playing, but I’m looking for a little more variety and aggression from the AI, while removing the “paint cheese” we’ve been seeing.
                        My Slider Threads
                        NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                        The "Movement" Sliders Explained
                        The "Defense" Sliders Explained

                        Comment

                        • DarthRambo
                          MVP
                          • Mar 2008
                          • 6630

                          #72
                          Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                          Originally posted by EccentricMeat
                          Just to give a slight roadmap (to keep myself on track and to keep you guys informed), the focus for my next update will be on AI offensive tendencies and fine-tuning shot success. I like the way the game is playing, but I’m looking for a little more variety and aggression from the AI, while removing the “paint cheese” we’ve been seeing.
                          Curious to see what changes you make. I have some pretty drastic slider tendency changes now and it's helped a lot. Unfortunately superstar is too difficult for me lol. I had to drop to pro level and still had to lower sliders so I'm not getting wrecked by cpu offense every game. Love the gameplay and challenge!

                          Sent from my SM-G996U using Tapatalk
                          https://www.youtube.com/DarthRambo

                          Comment

                          • IsrealDaily
                            Just started!
                            • Sep 2022
                            • 1

                            #73
                            Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                            Originally posted by EccentricMeat
                            Just to give a slight roadmap (to keep myself on track and to keep you guys informed), the focus for my next update will be on AI offensive tendencies and fine-tuning shot success. I like the way the game is playing, but I’m looking for a little more variety and aggression from the AI, while removing the “paint cheese” we’ve been seeing.
                            Just a quick question. New to this forum but not to the game. I've been using your sliders for the past couple of years. With the switch to PS5 and the differences in gameplay this year, I was wondering what your opinion is on using these sliders for player lock-type franchise which would mean your teammates are playing CPU vs CPU all the time. Also do you think these sliders are appropriate for a roster that incorporates legends(basically All Time teams) which means the average overall is about 85-90. I ask because a lot of the legends are already so OP and even the role players are above average for today's roster.

                            Comment

                            • leoribas3
                              Rookie
                              • Jul 2011
                              • 410

                              #74
                              Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                              Originally posted by IsrealDaily
                              Just a quick question. New to this forum but not to the game. I've been using your sliders for the past couple of years. With the switch to PS5 and the differences in gameplay this year, I was wondering what your opinion is on using these sliders for player lock-type franchise which would mean your teammates are playing CPU vs CPU all the time. Also do you think these sliders are appropriate for a roster that incorporates legends(basically All Time teams) which means the average overall is about 85-90. I ask because a lot of the legends are already so OP and even the role players are above average for today's roster.
                              My guess is that they definitely work out, but you may have to lower shot success across the board a bit, since most players have good ratings…

                              Also maybe adjust the tendencies to reflect the type of gameplay you want to experience since the sliders are thought out considering how the current NBA plays out (more threes, faster pace, more spacing, higher tempo)

                              Comment

                              • EccentricMeat
                                MVP
                                • Aug 2011
                                • 3242

                                #75
                                Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set

                                For anyone still needing some dribbling tips, check out this (and other) vids by Kevin Cruz: https://www.youtube.com/watch?v=Z84ev5oIh4I

                                He routinely posts basic, non-cheese ways to get openings for a shot off the dribble or to break down your defender and get to the rim. Can't recommend him enough!
                                My Slider Threads
                                NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                                The "Movement" Sliders Explained
                                The "Defense" Sliders Explained

                                Comment

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