It would be a total Buzz kill if Association mode is as broken...

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #271
    Re: It would be a total Buzz kill if Association mode is as broken...

    Originally posted by CelticBalla32
    I wouldn't say that at all. There are some issues but it is far from broken. A lot of it is manually fixable. The only glaring issue I've come across that we cannot fix ourselves is homecourt advantage, but as long as they get the right teams in the postseason (which has happened in my last 2 simulations) I think I can live with it.
    True, ur right...the hca sucks but the seedings are usually right on spot. And I have seen a 7seed reach fnals(rockets), and a 8 seed win a series before. So I can live with those results. HOWEVER, if the hca is evident in games played then we have a problem. Or do we? I'm the magic for instance...will I struggle to beat the nets on the road, but at home blo them out??? If so, that sucks! However on the other hand t will just even out with the rest of the league haha. But if hca isn't in effect in games played, then teams u face will have better road records than normal. Esp if ur playing as the Nets or some other bad team. That in turn would put teams in playoffs that shuldnt be there since their home record would be so good. Get what I'm saying??

    Sooo we REALLY NEED some testing done for hca in games played. If its in effect, then that's trouble. If its not, then it still will screw things up in a way when u think about it. I plan to sim a lot of gms anyway so its no huge deal for me, but fr those that play all 82, or shortened seasons it will be a problem.


    @Gosens...I would test with u if I was home. I have ps3 too, so it would be nice to. Lower pot for all incoming rookies, turn off trades til mi jan, then on at draft day etc etc like u were saying. And see if there are any trades. Crossing fingers that does the trick, let us all know and much appreciated man!
    Last edited by DarthRambo; 10-08-2010, 05:27 PM.
    https://www.youtube.com/DarthRambo

    Comment

    • ffaacc03
      MVP
      • Oct 2008
      • 3485

      #272
      Re: It would be a total Buzz kill if Association mode is as broken...

      After reading throughout all the pages of this thread there were 4 things that really seem to me like needed to be patched:

      1. Some weird virus inffecting the trade value of ramdom players across the league (specially your team) and making them less than 2 star without any reason.
      2. The overdone home court advantage that causes too many teams with weird road records and excesive blowouts.
      3. Odd timing of coaches "firement", there are cases of coaches being fired the first week and a replacement is being hired and fired a couples of games later. There should be a "reasonable" time to when a coah is fired in order to have a sense of his results.
      4. The timing of inseason trades, there shouldnt be much activity at the beggining of the season, they mostñy occur near trade deadline.


      Number 1 was confirmed to be patched by a dev and number 4 was being annlized.


      The other things like AI trade logic (no trades after season), players complaining etc, can all be addressed by us (as confirmed here within the thread) ... and I wouldnt count on 2k patching it as it would imply in some cases, the negation of some stance that 2k has adopted since ... ever.

      On the other hand, while some of you may not agree, what really makes 2k sim engine great, is the wide spectrum that it has of possible results, be it for individual player productions as well as teams. I like seeing expected bad teams deep into the playoffs from time to time ... and as the posted tests have shown, this is scarce ... yet to me, brilliant !
      Last edited by ffaacc03; 10-08-2010, 05:36 PM.

      Comment

      • Gosens6
        All Star
        • Oct 2007
        • 6101

        #273
        Re: It would be a total Buzz kill if Association mode is as broken...

        Originally posted by ffaacc03
        After reading throughout all the pages of this thread there were 4 things that really seem to me like needed to be patched:

        1. Some weird virus inffecting the trade value of ramdom players across the league (specially your team) and making them less than 2 star without any reason.
        2. The overdone home court advantage that causes too many teams with weird road records and excesive blowouts.
        3. Odd timing of coaches "firement", there are cases of coaches being fired the first week and a replacement is being hired and fired a couples of games later. There should be a "reasonable" time to when a coah is fired in order to have a sense of his results.
        4. The timing of inseason trades, there shouldnt be much activity at the beggining of the season, they mostñy occur near trade deadline.


        Number 1 was confirmed to be patched by a dev and number 4 was being annlized.

        The other things like AI trade logic (no trades after season), players complaining etc, can all be addressed by us ... and I wouldnt count on 2k patching it as it would imply in some cases, the negation of some stance that 2k has adopted since ... ever.

        On the other hand, while some of you may not agree, what really makes 2k sim engine great, is the wide spectrum that it has of possible results. be it for individual player productions as well as teams. I like seeing expected bad teams deep into the playoffs from time to time ... and as the posted tests have shown, this is scarce ... yet to me, brilliant !
        But that's the thing man, the spectrum isn't wide enough. While I understand they were trying to stop the 8th seeds upsetting the 1's and the 7's upsetting the 2's, they do happen in the NBA, although very rare, but they don't happen in 2K..

        It seems as if you have HCA, you're going to win 90% of the time, during the season and playoffs..

        Sim a season, look at the road records for each team, it's disgusting..

        Comment

        • Primerica
          Rookie
          • Nov 2007
          • 470

          #274
          Re: It would be a total Buzz kill if Association mode is as broken...

          I thought the trades look okay, the Hawks made out like bandits. Got Nash and several others like Andy. I was like WOW. The Stat trade was beyond awful. But it happens in video games.

          Comment

          • ffaacc03
            MVP
            • Oct 2008
            • 3485

            #275
            Re: It would be a total Buzz kill if Association mode is as broken...

            Originally posted by Gosens6
            But that's the thing man, the spectrum isn't wide enough. While I understand they were trying to stop the 8th seeds upsetting the 1's and the 7's upsetting the 2's, they do happen in the NBA, although very rare, but they don't happen in 2K..

            It seems as if you have HCA, you're going to win 90% of the time, during the season and playoffs..

            Sim a season, look at the road records for each team, it's disgusting..
            If you look throughout the different posted tests, while the majority certainly lays on that "bug" (also check that I said it needed to be patched) there are more than seldom upsettings ... barring it the bug and there is where the beauty lays.

            This is indeed the best dynasty/franchise mode ever ... and it is not even close.

            Comment

            • Gosens6
              All Star
              • Oct 2007
              • 6101

              #276
              Re: It would be a total Buzz kill if Association mode is as broken...

              Originally posted by ffaacc03
              If you look throughout the different posted tests, while the majority certainly lays on that "bug" (also check that I said it needed to be patched) there are more than seldom upsettings ... barring it the bug and there is where the beauty lays.

              This is indeed the best dynasty/franchise mode ever ... and it is not even close.
              I can whole heartedly agree with your bolded statement, if and only if 2K can fix the bugs that plague the mode, essentially ruining it for a lot of us and taking away a large chunk of the realism.

              We all love this mode, which is why we're all in this thread and all doing tests trying to solve some of these problems.

              Comment

              • tgballin
                Rookie
                • May 2008
                • 289

                #277
                Re: It would be a total Buzz kill if Association mode is as broken...

                ^
                no doubt, if they can limit the firings of coaches i think i'm ok.
                as for now i control 3 teams, the 3rd is the t'wolves. if a coach gets fired i'll resign take the gm position where he got fired and try to hire him back.

                I had the nets fire avery and the wiz fire flip and essentially they swapped coaching duties.

                the run play slider is in their defense pressure fast break all that.
                those generic coaches who knows.

                Comment

                • elprez98
                  MVP
                  • Dec 2003
                  • 4237

                  #278
                  Re: It would be a total Buzz kill if Association mode is as broken...

                  For the HCA issue, doesn't the home team win 70+% of the time in the playoffs in the NBA, anyway?
                  Originally posted by My Wife
                  "The Celtics only won because they have a magical elf playing for their team...."

                  Comment

                  • BlueNGold
                    Hall Of Fame
                    • Aug 2009
                    • 21817

                    #279
                    Re: It would be a total Buzz kill if Association mode is as broken...

                    Originally posted by elprez98
                    For the HCA issue, doesn't the home team win 70+% of the time in the playoffs in the NBA, anyway?
                    I don't think it's that high but I'm pretty sure it's still a high percentage. Regardless it shouldn't be blowouts every game as well as a bunch of Game 7's. It's not that big of a deal to me, but still an annoyance.

                    It's the trade issues (no trades past Season 2/3, trade values going down) that worry me the most. The odd time when a coach gets fired, a new one gets hired and then fired soon after is my other worry.
                    Originally posted by bradtxmale
                    I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                    Comment

                    • alfieb24
                      Rookie
                      • Feb 2007
                      • 12

                      #280
                      Re: It would be a total Buzz kill if Association mode is as broken...

                      I created a new draft class and lowered everybody's potential like Fiasco West did (90+ - lower 5, 80's - lower 10, <80 - lower 15). I started a new association with player roles/chemistry on, and injuries off.

                      There were about 7 trades or so in the first season. Every season after that I let the game auto-generate rookies. There was only 1 or 2 trades from the second season on (I simulated about 4 or 5). About 1 trade/season occurred during each draft.

                      What I did notice was that after season 1, I drafted a player 75 overall/88 potential, averaged about 5 pts/gm, 9 rbs/gm, 1-2blks/game and he only moved up 1 or 2 points overall after my simulations. Another player 79 overall/76 potential, averaged about 20 pts/gm, 6 rbs/gm, 5 ***/gm, and he progressed about 10 or 11 overall points after the simulations.

                      So it seems like players still progress mainly based on production. The edited draft class only had a handful star players in it. All the auto-generated classes had a bunch of players 80+ overall.

                      Comment

                      • DarthRambo
                        MVP
                        • Mar 2008
                        • 6630

                        #281
                        Re: It would be a total Buzz kill if Association mode is as broken...

                        Originally posted by Gosens6
                        But that's the thing man, the spectrum isn't wide enough. While I understand they were trying to stop the 8th seeds upsetting the 1's and the 7's upsetting the 2's, they do happen in the NBA, although very rare, but they don't happen in 2K..

                        It seems as if you have HCA, you're going to win 90% of the time, during the season and playoffs..

                        Sim a season, look at the road records for each team, it's disgusting..
                        Not true my man... I had a 8 seed win once, and a 7 seed go to the finals
                        https://www.youtube.com/DarthRambo

                        Comment

                        • Fiasco West
                          MVP
                          • Oct 2008
                          • 2820

                          #282
                          Re: It would be a total Buzz kill if Association mode is as broken...

                          Simmed one season of my actual association and in the playoffs did not have the big HCA disparity...so idk.

                          During the season the Heat and Lakers had great away records and other teams were around 500 in that respect.

                          Playoffs come around and saw some sweeps. Spurs swept the 3 seeded Rockets (who traded for Lowry for Nash btw) which includes beating them twice at home.

                          Heat Swept whoever they were playing in the first, and also the Celtics made it to the finals being a 4th seed. Overall the playoffs seemed very varied.

                          So it did not seem like a problem to me, I also simmed game by game if that makes a difference. There were some blowouts (both ways) but there were some close games to.

                          EDIT: More about the Celtics run, it included a lot of away games. They beat the Hawks on the road since the Hawks actually won one of the first two. They beat the Bulls in 6, and also beat the Heat in 6...beating them in the first two games.
                          Last edited by Fiasco West; 10-08-2010, 07:07 PM.

                          Comment

                          • pdandy
                            Rookie
                            • Dec 2009
                            • 343

                            #283
                            Re: It would be a total Buzz kill if Association mode is as broken...

                            Originally posted by alfieb24
                            So it seems like players still progress mainly based on production. The edited draft class only had a handful star players in it. All the auto-generated classes had a bunch of players 80+ overall.
                            Oh so that's why I couldn't repro the no-trades/FA signings thing last night. I kept choosing edit draft classes but didn't edit a thing. I actually thought auto-generation would produce the same draft class as an unedited set.

                            Comment

                            • alfieb24
                              Rookie
                              • Feb 2007
                              • 12

                              #284
                              Re: It would be a total Buzz kill if Association mode is as broken...

                              I forgot to mention in my last post that I edited the draft class before starting the association, and just loaded it up at the start of the first season.

                              Also, at the end of the 4th or 5th season, there was still about 6 or 7 guys 80+ overall unsigned after the free agency period.

                              And I have a PS3
                              Last edited by alfieb24; 10-08-2010, 08:24 PM.

                              Comment

                              • TooTall
                                Rookie
                                • Aug 2004
                                • 335

                                #285
                                Re: It would be a total Buzz kill if Association mode is as broken...

                                Originally posted by alfieb24
                                I created a new draft class and lowered everybody's potential like Fiasco West did (90+ - lower 5, 80's - lower 10, <80 - lower 15). I started a new association with player roles/chemistry on, and injuries off.

                                There were about 7 trades or so in the first season. Every season after that I let the game auto-generate rookies. There was only 1 or 2 trades from the second season on (I simulated about 4 or 5). About 1 trade/season occurred during each draft.

                                What I did notice was that after season 1, I drafted a player 75 overall/88 potential, averaged about 5 pts/gm, 9 rbs/gm, 1-2blks/game and he only moved up 1 or 2 points overall after my simulations. Another player 79 overall/76 potential, averaged about 20 pts/gm, 6 rbs/gm, 5 ***/gm, and he progressed about 10 or 11 overall points after the simulations.

                                So it seems like players still progress mainly based on production. The edited draft class only had a handful star players in it. All the auto-generated classes had a bunch of players 80+ overall.
                                Originally posted by alfieb24
                                I forgot to mention in my last post that I edited the draft class before starting the association, and just loaded it up at the start of the first season.

                                Also, at the end of the 4th or 5th season, there was still about 6 or 7 guys 80+ overall unsigned after the free agency period.
                                I was just about to post this. I don't think potential alone has anything to do with the lack of FA/trades. I think you need to lower the overall ratings of the rookies in addition to potential. I lowered the attributes of all the rookies in the new rookie class and no one was over 71 overall. They were all mostly in the 60s.

                                After the first season, there were only 3-6 trades per year. I didn't see any 90s sitting in FA which is good but it didn't seem to solve the trade problem, at least, not for me. Used the same class for each year.

                                360 version btw.
                                Last edited by TooTall; 10-08-2010, 07:57 PM.

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