Bumping and canimations

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  • bearschicago
    Pro
    • Jul 2008
    • 674

    #226
    Re: Bumping and canimations

    Originally posted by Jesus
    I never said it was perfect yet you seem to forget that to make you point about the flaws that were in 2k10. My only point is that the NBA 2k10 that I took out of my playstation and replaced with NBA 2k11 has better help defense, and the clips I have prove it.
    For me its the opposite. 2K11 has adequate help defense while 2K10 help defense was usually late or didn't arrive at all. 2K11 I play on Simulation Superstar with default sliders/settings.

    Again when I played 2K10 and the help defense arrived in the paint area it didn't matter with the glitch I just mentioned. It's like as if the defender isn't there as I will attempt a one-handed hook (contact avoided).

    Comment

    • Jesus
      Banned
      • Aug 2009
      • 1860

      #227
      Re: Bumping and canimations

      Originally posted by bearschicago
      For me its the opposite. 2K11 has adequate help defense while 2K10 help defense was usually late or didn't arrive at all. 2K11 I play on Simulation Superstar with default sliders/settings.

      Again when I played 2K10 and the help defense arrived in the paint area it didn't matter with the glitch I just mentioned. It's like as if the defender isn't there as I will attempt a one-handed hook (contact avoided).
      The shot success is another issue alone, not the fact that the player wasnt forced into contact simply because a person is there. Away on the shot stick is a non aggressive shot attempt, so again, i feel it was more of an issue of shot success.

      And my vids have proven your claims that 2k11's help is adequate to be an overstatement. Even the vid that Pared posted showed the help d standing in the semi circle with plenty of time to help.

      Defense is about defending the paint, the rim, then challenge the ball. Its a basic concept and also what I teach the kids I coach.

      Ive provided evidence of my claim that the defense is weak, how about you provide some that shows the help defense is timely.

      Comment

      • bearschicago
        Pro
        • Jul 2008
        • 674

        #228
        Re: Bumping and canimations

        Originally posted by Jesus
        The shot success is another issue alone, not the fact that the player wasnt forced into contact simply because a person is there. Away on the shot stick is a non aggressive shot attempt, so again, i feel it was more of an issue of shot success.

        And my vids have proven your claims that 2k11's help is adequate to be an overstatement. Even the vid that Pared posted showed the help d standing in the semi circle with plenty of time to help.

        Defense is about defending the paint, the rim, then challenge the ball. Its a basic concept and also what I teach the kids I coach.

        Ive provided evidence of my claim that the defense is weak, how about you provide some that shows the help defense is timely.
        Defense to me is 'Ball-You-Man'. If 2K implemented this type of engine defense would be very good.

        Again you shouldn't compare 2K10 and 2K11 when 2K11 isn't patched yet. Wait till 2K11 is patched or test them pre-patch so it's fair.

        Regarding the glitch, there can be 2-3 guys in the paint and I would still avoid the contact. Move it in any other direction or use the button, contact in the paint will be initiated. Others have confirmed in this thread I made: http://www.operationsports.com/vBull...aint-2k10.html

        Originally posted by Onpoint17
        It took some practice to get the ball to go in consistently, but I can launch those hook shots on command with the best of them--and no contact in the paint.
        Originally posted by Onpoint17
        This should be given a name: "the hook-shot exploit". Cause it definitely feels like cheating when I pull it off. If the CPU could pull this off, it might make games more interesting.
        Originally posted by Onpoint17
        Yeah this needs to be taken out. Especially for online players.
        Originally posted by tcnumba10
        In a way, yes since the players are doing hook-shots or putting shots over the head and not going into the body of their defenders. BTW if 2K plans on leaving this animation in future games, I would recommend them to at least add a gather animation b4 the hook-shot/over the head shot is attempted. There are too many times that the guard dribbler would penetrate and dish it off to one of the big man in the paint for an easy 2 using those unrealistic hook shots that they get off instantly.
        Originally posted by Teebone21
        thanks for exposing my move smh
        The fact that this no longer works in 2K11 says to me that 2K felt this was a glitch/exploit.

        When you factor in the major exploitable glitches in 2K10 and the fact that 2K11 fixed them I just can't say 2K10 has better defense.

        Comment

        • Jesus
          Banned
          • Aug 2009
          • 1860

          #229
          Re: Bumping and canimations

          Originally posted by bearschicago
          Defense to me is 'Ball-You-Man'. If 2K implemented this type of engine defense would be very good.

          Again you shouldn't compare 2K10 and 2K11 when 2K11 isn't patched yet. Wait till 2K11 is patched or test them pre-patch so it's fair.

          Regarding the glitch, there can be 2-3 guys in the paint and I would still avoid the contact. Move it in any other direction or use the button, contact in the paint will be initiated. Others have confirmed in this thread I made: http://www.operationsports.com/vBull...aint-2k10.html











          The fact that this no longer works in 2K11 says to me that 2K felt this was a glitch/exploit.

          When you factor in the major exploitable glitches in 2K10 and the fact that 2K11 fixed them I just can't say 2K10 has better defense.
          It being a glitch or not is simply an opinion of mine, but the vids I have provided are facts. The fact of the matter is that 2k10 does infact have better HELP defense than 2k11. A patch should not be needed considering this improvement was added to 2k10, and its not understood perennial add-on DLC ( AN EXTRA MAP PACK). Even then, if not added, my statements comparing the two are still accurate and the perimeter animation that I showed a clip of is a better representation of what is allowed in the NBA.
          Last edited by Jesus; 10-31-2010, 10:04 AM.

          Comment

          • ESRyder312
            Rookie
            • Nov 2004
            • 216

            #230
            Re: Bumping and canimations

            Did they take out bumping with the last roster update? It feels a little easier to get to the basket now, and I'm just wondering if anyone can actually confirm this...

            Comment

            • threes_co
              Banned
              • Sep 2009
              • 1930

              #231
              Re: Bumping and canimations

              Originally posted by ESRyder312
              Did they take out bumping with the last roster update? It feels a little easier to get to the basket now, and I'm just wondering if anyone can actually confirm this...
              I've noticed the same thing.

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #232
                Re: Bumping and canimations

                Great points bchicago and Vhork...there were some vids posted earlier in the thread to support your points, but they were ignored.....go figure.

                You guys should probably just drop it man lol

                Comment

                • BegBy
                  Banned
                  • Feb 2009
                  • 1212

                  #233
                  Re: Bumping and canimations

                  There seems to be a lot less bumping now for sure. Also there seems to be no defense at all, on all fronts. Maybe some sliders will help. Testing some now.

                  edit: except passing lanes...holy crap the cpu gets a ton of steals via the lanes now!!!!
                  Last edited by BegBy; 10-31-2010, 03:50 PM.

                  Comment

                  • Jesus
                    Banned
                    • Aug 2009
                    • 1860

                    #234
                    Re: Bumping and canimations

                    Originally posted by The 24th Letter
                    Great points bchicago and Vhork...there were some vids posted earlier in the thread to support your points, but they were ignored.....go figure.

                    You guys should probably just drop it man lol
                    If im included in "they", what vids are there to dispute my claims that NBA2k10's help D is better than NBA 2k11's?

                    Comment

                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #235
                      Re: Bumping and canimations

                      Well your not included in "they" because your not a video, lol. Seriously though, ive yet to see any reaction to the vids posted earlier in this thread...just read through, youll see them. I dont really see the point in looking at your examples when the other vids contrary to your points have basically been ignored.

                      Comment

                      • Jesus
                        Banned
                        • Aug 2009
                        • 1860

                        #236
                        Re: Bumping and canimations

                        Originally posted by The 24th Letter
                        Well your not included in "they" because your not a video, lol. Seriously though, ive yet to see any reaction to the vids posted earlier in this thread...just read through, youll see them. I dont really see the point in looking at your examples when the other vids contrary to your points have basically been ignored.
                        yea there are over 200 posts in this thread, im not about to play wheres Waldo. Lmao, and no one had posted a single vid in this thread about my point concerning help D.
                        Last edited by Jesus; 11-01-2010, 12:50 AM.

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #237
                          Re: Bumping and canimations

                          Then dont. I just wouldnt expect anyone to respect your point when you havent respected theirs....like you said, you havent looked through the thread....so of course you wouldnt have seen the videos, lol

                          Comment

                          • Kaanyr Vhok
                            MVP
                            • Aug 2006
                            • 2248

                            #238
                            Re: Bumping and canimations

                            Originally posted by Jesus
                            snip..
                            This is 2k10 post patch. This is an entire game. No choice cuts just an entire game.



                            The problem with the help D in 2k10 is that they didnt cut off the paint at all unless you called a double and when they did get there they didnt do anything. 2k11 isnt close to being that bad on pro default.

                            For the record I do believe you are right in how the stance doesn't hedge and give ground against crossovers in 2k11. That LeBron James example is extreme considering he has 87 handles and 93 speed.
                            Last edited by Kaanyr Vhok; 11-01-2010, 04:21 PM.

                            Comment

                            • Kaanyr Vhok
                              MVP
                              • Aug 2006
                              • 2248

                              #239
                              Re: Bumping and canimations

                              Originally posted by BegBy
                              I don't understand this at all. What I said was that in previous posts I mentioned help D as a solution to some of the issues with bumping, sliding etc. You're quoting me out of context thinking that I am saying help D isn't good, or any better than in previous editions of the game, or that I failed to acknowledge it as a solution. So, what I said is in fact true, because I have posts with me expressing this exact sentiment - that help D is what's needed to fix the game. I'm sorry you're taking things out of context, but if you go back and read you may find your status in the conversation more relevant, and I won't have to write stuff like this.
                              I'm sorry if you think I'm quoting you out of context. When you said

                              I have said countless times the help D is what's need to make it more realistic. I have also said numerous times guys can move on the court, but they do not iso all of the time because of their inability to finish against help D and very average shooting while being contested. Please do not try to mince my words because I am abundantly clear.
                              I responded that by saying “just because you say it doesn’t mean its true”. I disagree that the help defense would be the crux of any unbalance if/when bumping on the perimeter was decreased. Along with that I’m skeptical as to how they are going to improve the help defense when its already so much better than it was in the past. It easier to improve where they are weak. I also disagree that you have to use iso moves to get to the hoop. I’m going to post a thread on that with some vids on how you can blow by people without a double move. Give me some realistic charging calls, reduce the ball handling for SF, and SGs, add some contact against dunks, and blocks against all dunk animations and that would prevent me from penetrating and getting so many dunks without having to doctor the help rotations.
                              The fact that you didn't acknowledge Paul Pierce from that list as a one on one threat is outstanding. Truly remarkable, considering he kills people one on one, and has his whole career, but ok. Or Garnett for that matter. He may be a bit beaten up, slower, no lift, and all of the other things you would say about an aging vet, but he is pretty solid one on one, especially if he posts. He is money down low on an iso...why do you think he never gets them when he roams down there?
                              This just proves that we are watching two different brands of basketball on TV and as a result we are looking for/seeing two different products in 2k. I see Paul Pierce as one of the best one on one players in the league and you don't even recognize him. Clearly one of us is wrong and I doubt either want to own up to that.
                               
                              Antawn Jamison is great one on one too. Neither he nor Pierce would past my litmus test. My litmus test is as a fan which I was of the Celtics in the finals, do I anticipate something good happening when you make a move against an isolated defender. More often than not with Pierce I’m left doubting that he can score one on one. I would rather see ball movement, a pick and roll or any two man game, than Pierce isolating.

                              Comment

                              • Jesus
                                Banned
                                • Aug 2009
                                • 1860

                                #240
                                Re: Bumping and canimations

                                Originally posted by Kaanyr Vhok
                                This is 2k10 post patch. This is an entire game. No choice cuts just an entire game.



                                The problem with the help D in 2k10 is that they didnt cut off the paint at all unless you called a double and when they did get there they didnt do anything. 2k11 isnt close to being that bad on pro default.

                                For the record I do believe you are right in how the stance doesn't hedge and give ground against crossovers in 2k11. That LeBron James example is extreme considering he has 87 handles and 93 speed.

                                OK there is a big difference between the Knicks and the Celtics defense lol. In addition I said that the help D and help d effectiveness was at 90 and 100 respectively. The differnce is that even when set high in 2k11 they do not get in the proper position to cut off the paint and defend the rim.

                                And Im glad you see my point about 2k11's on ball defense, but I can replicate that with D-Fish.

                                Comment

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