My PG/Knicks is ATH (Ovr:83) with very good speed (91), quickness (90) & strength (40), and its work getting into the lane.
IMHO, its ABILITIES, dribbling and layup . You ability to breakdown defenders on the perimeter allows you a MUCH WIDER lane to the hoop to launch the burst "animation".
I like to Hop & Pop, so he needs a "Good" In and Out, Step Back for the way I play to take him to the "next" level. However, I do like to go to the hoop, so a "Great" crossover would get this done.
I just started a SG -Scoring that has Average Dribbling skills and he can get into the lane on just ONE move despite the fact that his Speed (75) and Quickness (67) are poor because I use dribble moves and DON'T RELY ON on sheer physical skills (something I continue to learn the hard way).
Athletic Guards get alot of physical skills and average Layup ability but they start with POOR Shooting and Average Dribbling Abilities.
Last but not least (85 plus) Team Chemistry, your teammates set better picks for you to get into the lane...finishing and getting fouls called is another matter.
The more experience I get with this SIM, the more I am finding that MAXING the OBVIOUS attributes is not always the best route. A balance between saving for Abilities and not adding too much to certain skills IS MORE EFFICIENT in making a Superstar.

If you take a peak (Edit)(Roster) at some players that are giving you trouble or you feel are mediocre (On Defense); you will find that they have an Ability that is far superior to your My Player.
A real Pain: Rodney Stuckey - Pistons; Abilties: Spin Layup/Dunk: Great ; All his dribbling abilities are Good and his Spin is Great. Sure his speed (85) and Quickness (90) are decent but not impressive for a Guard, nevertheless, you can't keep him in front of you and out of the lane....AGGRAVATING
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