oh and i have some more things to add.
when i post up around the free throw and turn around to shoot, my player does a one hand shot and usually goes in. need to fix that.
now the AI is just frustrating. on 2 on 1 fastbreak almost all the time you should be able to get a basket but no when i pass to early the player gets bumped and if i pass it too late ball gets stolen. also when doing alley oops player deflects the ball like all the time, that shouldnt be happening. i hold the trigger button from the start and the ball does get a higher lob (maybe thats just me). the defender always have a hand on that so ********.
please dont let a person have a jumpshot when they are in the paint and so close to the basketball. should have a floater or hookshot.
and please get rid of that steal animation when you steal it and the other player goes diving for it which you know they have no chance of getting it leading it to a free layup/dunk.
the "Deny Ball" "Lock the paint" etc thing rarely works. i have LeBron james driving all the time with no players in the paint or coming too late and LeBron scores.
when AI inbounds, they literally take 4 seconds to inbound it. i can understand if they were trying to run a play but they werent and the PG is right infront on them with no one deny and still take 3-4 seconds to inbound.
this i dont understand, im up by 6 with like 30 seconds to go. the AI lets the shot clock go to 7 seconds before taking a shot and usually not a 3 pointer. late game scoring/clutch is just turrible for AI.
and when your leading by like 20 with only 2 minutes to go, please let the 3rd string play for the whole game even if they don't have minutes on the rotation. im basically leading by 20 with the 2nd/3rd string playing and happened to foul a player. all of sudden the starters come back with 40 seconds left. it just doesn't add any realism. the same thing should go for my player, if im the star of the team i should be in the bench when we blow out a team.
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