NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
Collapse
Recommended Videos
Collapse
X
-
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
I did not experience this. Remember it was on pro and in the retail game the contact in paint and drive sliders can be adjusted as well, but it was a perfect blend of contact IMO. A matter of fact a few times I thought I had open lanes with Westbrook for a dunk or lay in but it ended up with me getting fouled and I was like wtf. Lol! This area along with the bumping on ball are probably 2 of my favorite things about this game and extremely well implemented IMO. Especially the and 1 play animations.Basketball Playbooks
http://www.nextplayhoops.comComment
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
Thanks man! Did you put a video out yet? I saw smallz, Carter's, and shakes. Where is yours? I felt like you and me were on the same page with a lot of gameplay ideas! And for the record I hope you get your crew in! Lol!Basketball Playbooks
http://www.nextplayhoops.comComment
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
So Vann did they address this issue?Comment
-
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
Vannwolfhawk, in all the gamescom videos I'm seeing this sliding/ice skating animation happen everytime when 2 players collide, sometimes with the ball, but mostly without the ball.
For example, in one of the videos, Bosh is fighting for position in the post and the defender "pushes" him out of position many times, causing this animation where Bosh "ice skates" away from the defender and with his body kind of frozen.
I know this could be due to the build of the demo, but could you please let the guys at 2K know about this. Thanks.Only respectable people deserve respect, you destroyed the game.Comment
-
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
Hello Wolf and thank you for your insight.
However I have some additional questions:
1.) How is returning in defense (when losing the ball or after basket) implemented this year? In 2k12 there were many fast-breaks due to slow returning from offence. In fact you could see your teammates slowly jogging back to defense when opposite players were sprinting in offence?
2.) What about "automatic" (auto) response from your controlled defender when opposite player makes pump fake (in 2k12 your player often automatically lifts arms -> out of position)? Smoove said that he noticed some auto-response from his guy when CPU makes step-back.
3.) What about sucking animation in defense? For example when CPU plays PNR your player often goes into slow animation "go over/under the screen" and leaves you out-of-position? Same applies when your player hits teammate and goes into slow animation... Is this addressed?
4.) What about auto-changed movement when opponent tries to double team your play-maker? For example opposite team plays Half Court Trap... and even your play-maker isn't trapped (for example your play-maker is on right side of court, second defender is still on left side of court and coming to trap you) it goes into "protect ball" mode -> thus make his self uncontrollable. Online cheesers are exploiting this behaviour when they set "always double" the whole opposite team.
5.) Steal spam? How is this addressed? Did they make long recovery time for unsuccessful steal attempt?
6.) What about jumping on pump-fake and then super recovering from?
7.) How they addressed PNR? I think in 2k12 it was a little broken (not all PNR plays but most of them), did the improve it? What about defending PNR? Did they address lead-pass cheese as it was in 2k11?
Thank you for answers.Comment
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
Vannwolfhawk, in all the gamescom videos I'm seeing this sliding/ice skating animation happen everytime when 2 players collide, sometimes with the ball, but mostly without the ball.
For example, in one of the videos, Bosh is fighting for position in the post and the defender "pushes" him out of position many times, causing this animation where Bosh "ice skates" away from the defender and with his body kind of frozen.
I know this could be due to the build of the demo, but could you please let the guys at 2K know about this. Thanks.
Let me say this, after we spoke with all the devs they stayed in the room and watched us play. 1 time I had the ball and my team got a offensive 3 seconds call and I was like wtf I had 5 guys on 1 side of the floor. Rob jones immediately noticed this and asked me about it and wanted to make sure that got fixed and why it happened. Same things I would assume with other guys like smoove said in his video about getting stuck while never even moving. The devs are just as anal as we are! Lol! So, there is a good chance this has already been fixed?!Basketball Playbooks
http://www.nextplayhoops.comComment
-
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
TBH I wasn't implying that a tap meant lob however just the faster passes part. Again I would've sworn we had that conversation.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
-
Comment
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
I'm sure it's the build and probably and most likely has been addressed. They did a great job with implementing better foot planting and less skating! That being said its never going to be 100% perfect.
Let me say this, after we spoke with all the devs they stayed in the room and watched us play. 1 time I had the ball and my team got a offensive 3 seconds call and I was like wtf I had 5 guys on 1 side of the floor. Rob jones immediately noticed this and asked me about it and wanted to make sure that got fixed and why it happened. Same things I would assume with other guys like smoove said in his video about getting stuck while never even moving. The devs are just as anal as we are! Lol! So, there is a good chance this has already been fixed?!
I'm really liking how this team up is working so far. Thanks again Vann!Only respectable people deserve respect, you destroyed the game.Comment
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
vannwolfhawk i have 2 questions:
Are bounce passes canned animations or can the defense steal them also and is the alley oop success real high like it was in 2k12 and can defenders block the recievers path like n 2k11?
How do you think the game will handle bigs that are actually quick/fast like the rockets center omer asik? he can actually guard quicker guards on the perimeter better than most bigs. Rockets rookie Donatas Motiejunas will also be the fastest center in the league. He runs the speed of many small fowards at 7ft tall.Comment
-
Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)
vannwolfhawk i have 2 questions:
Are bounce passes canned animations or can the defense steal them also and is the alley oop success real high like it was in 2k12 and can defenders block the recievers path like n 2k11?
How do you think the game will handle bigs that are actually quick/fast like the rockets center omer asik? he can actually guard quicker guards on the perimeter better than most bigs. Rockets rookie Donatas Motiejunas will also be the fastest center in the league. He runs the speed of many small fowards at 7ft tall.
That all depends on the 2k insiders ratings. They did a great job with speed this year in spreading it out!Basketball Playbooks
http://www.nextplayhoops.comComment
Comment