NBA 2K13 Impressions Thread

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  • JonnyLightning
    Rookie
    • Nov 2010
    • 34

    #601
    Re: NBA 2k13 Impressions Thread

    Originally posted by Majingir
    1 thing I really didn't like...Carmelo with 38 points(28FG attempts,2nd highest was Smith with 19,then the other highest was 8 attempts...). Seemed like he always got the ball.
    I'm guessing you never saw a Knick game before cause Melo always has the ball with JR being a close second

    Comment

    • Boilerbuzz
      D* B**rs!
      • Jul 2002
      • 5154

      #602
      Re: NBA 2k13 Impressions Thread

      Originally posted by nddot
      This. The tweets are too irrational sometimes some guy said it was my fault if my team lost the game (dallas mavs) because i only took 3 rebounds.

      Breh, i'm just the backup point guard of the back up point guard. what do you want me to do??
      I agree. But that the world we live in right? That's how I look at it.

      Comment

      • erickonasis
        MVP
        • Jan 2006
        • 3016

        #603
        Re: NBA 2k13 Impressions Thread

        Originally posted by Theyhateme459
        Lol.. It’s soo funny how people have the game and have completely different experiences.

        For me I loved the game at first, but the more I get into it the more I am starting to dislike.

        Pros – As others has said, the presentation, graphics, animations, movement everything about that arena of this is excellent. The best to date period. A lot of the positives have been focused on so I will discuss my cons

        Cons – This game is starting to become more arcade than sim for me… (FYI My mode of play will be 90% offline association, until then just play now). Wayyyyy too many fast breaks from the CPU… no matter the team (Or changes I make) it seems after everyone defensive rebound they are off the races. The constant run and gun is why I am forced to play on 8/9 min quarters to get realistic stats vs 12 minute quarters… Also the CPU almost never plays through the post.. even with a talented post player… It’s all about crossing players up and jump shots in this game for the CPU. This is Great for selling to the masses, but not great if you want to play Sim Ball with the CPU like I enjoy.

        Offline association, I did not mind them not giving the mode any update, but I was hoping that all major bugs would be fixed… seems like the got about 1 or two but that’s it… Team building still questionable at times, Big man 3’s still in the game, Player progression is still broke (Well I will not say broke I will say maybe player potential is too high so this maybe a rating issue), Draft classes are still wack, playbooks and coaching profiles are off… All the things for Sim players I am just finding to be neglected. I mean it’s okay to not add to the mode, but at least fix all the major known bugs!

        Which leads to my overall conclusion… This is a GREAT game for the masses (Non-Sim community). I think the Sim community is only a very tiny portion of their revenues, as such we are neglected. Looking at the offline bugs that were not fixed, and the changes that makes it harder on the people here who mod/fix the game to give us the the realism we strive for tells me that we are not a priority. Honestly I can’t see myself playing multiple 58 game seasons with some of these arcade like gameplay that cannot be fixed..
        THIS! Could not have said it any better...This game is NBA LIVE 10 offensively with the 2k name on it
        SLIDERS SUCK

        Comment

        • blues rocker
          MVP
          • Sep 2007
          • 1921

          #604
          Re: NBA 2k13 Impressions Thread

          Originally posted by CMH
          Agreed. Rondo nearly had a triple double when I played him and the stat line was very Rondo-esque. Something like 13 points, 12 assists, 7 rebounds.

          And not once did I feel his assist totals were cheap.


          Sent from my mobile device.
          yeah, this is the first year where i feel like the CPU players truly beat you by playing like they do in real life, rather than just tossing up junk.

          I played the Spurs and Parker and Ginobili were torching me with all kinds crazy shots in the paint, but it didn't even bother me because they actually looked like shots they would make in real life...the Spurs are maybe the hardest team i've faced yet - Parker cuts through the lane like a knife through butter, Ginobili is money from just about anywhere, and their defense is stifling.

          Comment

          • blues rocker
            MVP
            • Sep 2007
            • 1921

            #605
            Re: NBA 2k13 Impressions Thread

            pretty much any shot near the hoop is money...i'm torn on whether this is good or bad. in the the real NBA, if a guy gets the ball right under the hoop, it's pretty much money. so i guess the game is just replicating the NBA in a sense.

            Comment

            • ruxpinke
              Pro
              • Apr 2008
              • 908

              #606
              Re: NBA 2k13 Impressions Thread

              Originally posted by blues rocker
              pretty much any shot near the hoop is money...i'm torn on whether this is good or bad. in the the real NBA, if a guy gets the ball right under the hoop, it's pretty much money. so i guess the game is just replicating the NBA in a sense.
              I agree blues. with this game, you have to do your defensive work early, even if it means using the right analog stick to push people around in the block off ball. if a player gets the ball down low, it should be a bucket more often than not. so far my defense on the perimeter and my work in denying post entry passes has kept me competitive, both on and offline.
              PSN: PrettyToney

              Comment

              • Profit89
                Banned
                • Feb 2006
                • 612

                #607
                Re: NBA 2k13 Impressions Thread

                NBA 2K13: Sports Simulation Game of the Year.

                This and Pro Evolution Soccer 2013. Best Sports Sims ever created to date.

                Comment

                • AllStarDaDon
                  Pro
                  • Dec 2010
                  • 932

                  #608
                  Re: NBA 2k13 Impressions Thread

                  I'm ****ing addicted to this game already.

                  Again if you play with the right people, learn the dribble controls and the post moves you're in for a treat. ME and my sim heads ballin on HOF sim.

                  Only problem with the game is rebounding, wayyyyy to much offensive rebounds.
                  Add me om PSN for a good game of basketball!
                  PSN IsomotionKing

                  Originally posted by JasonWilliams55
                  This video game is a SIMULATION of BASKETBALL. Sure its not 100% perfect, but its pretty damn good. You will not get a SIMULATION STYLE BASKETBALL GAME by PLAYING SOMEONE WHO DOES NOT KNOW WHAT SIMULATION MEANS.


                  #HelloBrooklyn

                  Comment

                  • ruxpinke
                    Pro
                    • Apr 2008
                    • 908

                    #609
                    Re: NBA 2k13 Impressions Thread

                    Originally posted by AllStarDaDon
                    I'm ****ing addicted to this game already.

                    Again if you play with the right people, learn the dribble controls and the post moves you're in for a treat. ME and my sim heads ballin on HOF sim.

                    Only problem with the game is rebounding, wayyyyy to much offensive rebounds.
                    Definitely too many offensive rebounds. But ive noticed something that Im doing wrong that may be contributing. I have been challenging with my bigs way too often. This has been leaving them out of position for rebounds. the animations for blocks play out more slowly than past 2k's, which is good. Someone who commits to trying to make a block should be out of the play momentarily. When im more selective with my block attempts my rebounds are better. Just something ive noticed, about the way im used to playing 2k.
                    PSN: PrettyToney

                    Comment

                    • AllStarDaDon
                      Pro
                      • Dec 2010
                      • 932

                      #610
                      Re: NBA 2k13 Impressions Thread

                      Originally posted by ruxpinke
                      Definitely too many offensive rebounds. But ive noticed something that Im doing wrong that may be contributing. I have been challenging with my bigs way too often. This has been leaving them out of position for rebounds. the animations for blocks play out more slowly than past 2k's, which is good. Someone who commits to trying to make a block should be out of the play momentarily. When im more selective with my block attempts my rebounds are better. Just something ive noticed, about the way im used to playing 2k.
                      You maybe be on to something. I contest everyshot also.

                      I also try to box out and manually grab all my rebounds, I noticed I do jump a tad bit to early.
                      Add me om PSN for a good game of basketball!
                      PSN IsomotionKing

                      Originally posted by JasonWilliams55
                      This video game is a SIMULATION of BASKETBALL. Sure its not 100% perfect, but its pretty damn good. You will not get a SIMULATION STYLE BASKETBALL GAME by PLAYING SOMEONE WHO DOES NOT KNOW WHAT SIMULATION MEANS.


                      #HelloBrooklyn

                      Comment

                      • iceberg760
                        Mid-Range Mamba
                        • Sep 2010
                        • 144

                        #611
                        Re: NBA 2k13 Impressions Thread

                        Yes, REALLY enjoying this game--the small nuances (running back on D and seeing my mans head look back to see where ball is....looking @ replay and seeing facial expression slightly change/mouth open)...

                        Have gotten a couple gms in against lobby Chum--so/so--but it plays great..very smooth~~did notice the Offensive rebounds getting out of hand so i made a point to box out myself instead of letting cp do it..

                        and i thought Madden took a Jump...this version of 2k i'd say Trumps it...
                        **if it Bleeds, i can kill it**

                        --- 12 min/HOF/Sim ---
                        GT: Rap Junkie951 // PSN: Crown_n_Smoke

                        Comment

                        • Bootzilla
                          MVP
                          • Jul 2002
                          • 1433

                          #612
                          Re: NBA 2k13 Impressions Thread

                          Playing on All-Star sim, 12 min qtrs, no sliders.

                          The more games I play the more frustrating it becomes.

                          Points in the paint. Interior passing. Offensive rebounding. All too much.

                          The game gets things half right. For instance, the Celtics are a poor rebounding team but, the Raptors aren't a good offensive rebounding team yet, they kill the C's with second chance points. If a defender has to help, the offensive player should go get position under the board. They get that part right. What doesn't happen is the defensive teams players should all rotate down. They don't. Half right. So, if KG has to help because DeRozen beats Pierce off the dribble, Gray goes right under the basket but Bass doesn't rotate down. You get DeRozen to miss but, the ball never even takes an off bounce. It vacuums straight from the rim to Gray for the put back.

                          If you're contesting an outside shot, it sucks to know you did your job only to see one of the cpu players (oftentimes a guard) standing at the rim between two of your bigs. You don't really have time to switch to attempt a box out so, you just have to helplessly watch as their guard gets the board.

                          Comment

                          • Bootzilla
                            MVP
                            • Jul 2002
                            • 1433

                            #613
                            Re: NBA 2k13 Impressions Thread

                            C'mon man. Another example. Just happened. Me Celtics, cpu Raptors.

                            Lowry drives. I cut him off with Rondo. Lowry goes into a Euro lay up. Completely cut off. Aaron Gray runs in the way bringing KG with him. 4 players all bunched together while Lowry is attempting a Euro step. What happens? Lowry magically passes through Rondo and KG out of a lay up to Gray for a dunk.

                            No bueno.

                            Comment

                            • Vni
                              Hall Of Fame
                              • Sep 2011
                              • 14833

                              #614
                              Re: NBA 2k13 Impressions Thread

                              Lakers's plays man, try them. They are sick. If the real Lakers are as good as they are in the game, it's gona be tough for OKC this year.

                              Comment

                              • cjonesfan921
                                UGH, next year
                                • Jan 2005
                                • 20081

                                #615
                                Re: NBA 2k13 Impressions Thread

                                Anyone else think the shot release is off? I'm talking about My Player as I haven't played a Play Now yet.

                                I've released my shot in what looks like a nice and smooth release, only for it to be 'early' and the actual shot release they want looks off..a little glitch in the release... a bit.

                                Comment

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