NBA 2K13 Impressions Thread
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Me and my buddy run co-op on HOF Sim (his preference) and we win the majority of the time....but It's not really "fun" anymore man, the CPU is ridiculous ...we've been playing like that since the original 2k. Hall of Fame used to provide a challenge, but at the same time be a lot of fun...this all seemed to change around 2k7....2k8 was the first game I bumped down to Superstar, then finally All Star in 2k10....that's been the go to ever since...I just wish 2k would give US the option to make the game harder as we see fit....don't dumb down our teammates or put the CPU in god mode lol... -
Re: NBA 2K13 Impressions Thread
I play on Superstar with Default settings (HOF is bogus).
Whenever we play a matchup with top teams (Bulls, Lakers, Thunder, Heat, Clippers, etc), our FG is always in the 60-75% range. It's absurd. In the end, we miss a combined 10-20 shots max. No matter what defense we play (zone, man, pressure shooters, settings, etc.), both our teams go off. It's frustrating as F. However, when we play with more subpar/mediocre teams, we shoot a normal 40-50% range, and defense actually works. Am I the only one with this issue?
Also, defense in this game, so frustrating. Star players are too hard to stop, which is realistic, but they shoot like 10/12 in the game.Comment
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Re: NBA 2K13 Impressions Thread
Lebron is unreal in this game. Even if his speed doesn't show it, he is easily the fastest player in terms of sheer speed and quickness. When hes going to the rim, you might as well move because he'll jump from the free throw line and dunk over your whole team while picking up a foul. His passing isn't even fair, he can bounce pass it through about 3 pairs of legs and lob it to anyone for a dunk.
He is virtually unstoppable. There is no way to stop him.
To top it off, his defense is phenomenal. You don't even have to time blocks like other players, if you're pushing the stick towards the player shooting and jump to block it, it's like he warps to where the ball is.
My stat line with him at the end of the last game(9 minute quarters) was 42 points, 13 assists, 12 rebounds, 5 steals, 10 blocks.
That's just not even right, lol.Comment
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The shot success sliders should all be at least +5 on 'Simulation' game style next year...they cut down so much BS and basically unlock blocking, lolComment
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Lebron is unreal in this game. Even if his speed doesn't show it, he is easily the fastest player in terms of sheer speed and quickness. When hes going to the rim, you might as well move because he'll jump from the free throw line and dunk over your whole team while picking up a foul. His passing isn't even fair, he can bounce pass it through about 3 pairs of legs and lob it to anyone for a dunk.
He is virtually unstoppable. There is no way to stop him.
To top it off, his defense is phenomenal. You don't even have to time blocks like other players, if you're pushing the stick towards the player shooting and jump to block it, it's like he warps to where the ball is.
Sent from my SCH-I535 using Tapatalk 2NOW PLAYING:
NBA 2K16, MGS5
WAITING FOR:
Fallout 4
Wife: "Of course he's going out to get his 2K game at 12am, like he can't wait til tomorrow."
Wife's mom: "Be grateful that's what he's running out at midnight for."Comment
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Re: NBA 2K13 Impressions Thread
99 pages?? im sure what im about to say has been posted and i dont think this will even get read tbh, but I'm trying to be apart of the solution so...my impressions are based on a handful of online games against a couple of buddies, a few blacktop games, mainly MyPlayer, and the shoe creator..
I'll get the shoe creator out of the way...
Shoe Creator
Grade C+
First off, this addition was HUGE imo, and Im not even a shoe/accessories guy but it was finally nice to get this added. The reason for the C+ grade is b/c it feels really bare bones. I'll give 2k the benefit of the doubt and assume they didnt forsee the community doing the things they have been doing in the short time the game has been out, but they still fell short in a lot of areas in this. I'm not sure if its a resource thing, dev cycle issue, etc...but this feels like a "lets put it in so we can hush them up" type thing. It feels so restrictive. If anyone is interested, I can share my ideas in a different discussion...but moving along
Blacktop
Grade: The mode gets a B, but the players get Fs
Idk why i even bother playing any online mode against randoms. Blacktop is nothing more than a 3pt(2pt) shooting contest...and Im always matched up with some ballhog on my team that just wants to shoot. If team grades exist, they arent obvious b/c those guys would get Fs. I like the mode but just not the players i guess. There is nothing to encourage team play and there is nothing to discourage hot dogging.
MyPlayer
Grade: C (for now...hopefully a patch will address some things)
Where do i begin? Why does the cpu never seem to run out of stamina? Why do they always sprint from behind to catch me while out on a fastbreak. And its SO obvious. You can see the burst of speed they get to track you down. I'm a 6'11 Center, and I'm trying to not cheese and put my points in speed ( i will eventually, but I wont even max it out at the set cap if the opportunity presents itself), but its so frustrating to have David Lee or anyone for that matter just sprint burst and track me down, when i clearly have a more advantageous position on the court..
The jostling animation...is so frustrating! I can see if it happened with someone around my build, but Jason Terry? I shouldnt be jostling with him when im trying to cut down the lane.
I wont cloud this post with myplayer b/c i could write a novel about my gripes with it but i'll end it with this, for every aesthetic improvement they make to the mode, the gameplay takes 10 steps back.
Online
Grade: C
Again, this is based off maybe < 10 games against my buddies. But surprisingly good. My only issues here are the insane amount of dropped passes and the disparity in rebounds. Maybe disparity isnt the right word, but there have been several times when i am button mashing the jump button and my player will not leave the floor...or there are the times when i am in an optimal rebounding position, and his guard just warps to the rebound. There is some slight lag...and i do mean slight...like when i am trying to jump to block a shot, there is just a little delay before the animation begins...
Also, OVERPOWERED players...i am a hornets fan and so is my buddy, so he plays with them and I chose the knicks for some reason...anyway, Austin Rivers is insanely good...his dunking is Vince Carter Toronto Raptors good. He just abuses Tyson Chandler when attacking the goal...wat??
Like my other issues, i could go on, but i think i've said enough for this post...
~back to lurking~Comment
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Re: NBA 2K13 Impressions Thread
I don't get why they included some of these tracks in the game because a great deal of the lyrics end up getting bleeped outComment
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Re: NBA 2K13 Impressions Thread
Was that really MC? I joked about it but it really does seem like his work. That has to be the best sports game intro I've ever seen. Awesome work.Comment
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Re: NBA 2K13 Impressions Thread
Honestly - I'd love to see him do editing for ESPN or some other major outlet.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont 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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA 2K13 Impressions Thread
I've actually had a few times where I'd miss the intro because I got distracted, and I'd restart the game just to see it. It's really well done and gets me hyped to play; didn't know it was MC's work but now that I know it definitely has that familar feel. The gameplay spliced with music videos are well done also; I never skip them - huge kudos to himHBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period
XBL gamertag: d0meBreaker22 (that's a zero)
congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPSComment
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Re: NBA 2K13 Impressions Thread
The game is amazing, but is it too much to ask that the coaches get a visual upgrade? The suits they wear and their faces - it's really distracting that the coaches look so ****ty.Comment
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Re: NBA 2K13 Impressions Thread
Yeah I agree there. I think they used the same models from last year without a major upgrade. Something would be cool, not a must, but it would be nice to see some improvement on that part."I'll tell you there is still a little Vinsanity left in Vince"
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Re: NBA 2K13 Impressions Thread
how come when i call for a pick-n-roll from my center or PF, my SG runs down under the hoop and clogs the soon-to-be cutting lane for my roll man?Last edited by blues rocker; 10-24-2012, 06:14 PM.Comment
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