I had to save and quit earlier, but we are well on our way for a win against John Wall and the Pistons. We are undefeated in key games(I think this is our 8th or 9th key game). We dont have any weaknesses on our team. We are 1st in team FG%, 1st in Assists, 1st in TO, and 2nd in PPG(107). What we do lack in perimeter defense(mainly Waters and Melo), we make up in scoring. We have length and depth in the frontcourt. EVERY starter(including me(PG)) can rebound and finish around the rim. Im at the point(mid-8th season), where I maxed out most of the ratings.
The only thing that could make us lose is my player. As long as I keep turnovers low and play better off-ball defense( give up open shots at times on off-ball D). With Level 3 Floor General & Defensive Anchor, my players are playing great and consistent. Melo is Melo(no further explaination). Hickman is athletic PF that can finish around the rim(99 Layup) and has a consistent mid range jumper. Mullins has a good post game and with Bruiser skill, he tires out opposing bigs. Hickman and Mullins are similar on defense. Mullins is better blocker(85(+6)), but Hickman has Eraser skill. But, my favorite teammate is Waters. Me having Floor General(Lvl3) really improved him. He is so much of an all-around SF playing at SG(Melo at SF). I like him better at SG. Above average athleticism, really good around rim, Great height(6'10), above average rebounder(6+ a night easy), can block(few games with a block), and growing as a scorer. Last year, at most he would score is 12-15. This season, he can get 15+ easily if I see a mismatch. That is what I am all about in calling playsm is mismatches. I usually let Melo do his thing on ISO's and treat Hickman and Waters as spot up shooters or cutters. But if I see mismatches, I will call certain plays. As for me, I usually dont score much until 2nd Quarter/half. I usually wait until opposing backup PG is in to go off.
Comment